|
@@ -547,6 +547,8 @@ void Skeleton::localize_rests() {
|
|
|
}
|
|
|
}
|
|
|
|
|
|
+#ifndef _3D_DISABLED
|
|
|
+
|
|
|
void Skeleton::bind_physical_bone_to_bone(int p_bone, PhysicalBone *p_physical_bone) {
|
|
|
ERR_FAIL_INDEX(p_bone, bones.size());
|
|
|
ERR_FAIL_COND(bones[p_bone].physical_bone);
|
|
@@ -691,6 +693,8 @@ void Skeleton::physical_bones_remove_collision_exception(RID p_exception) {
|
|
|
_physical_bones_add_remove_collision_exception(false, this, p_exception);
|
|
|
}
|
|
|
|
|
|
+#endif // _3D_DISABLED
|
|
|
+
|
|
|
void Skeleton::_bind_methods() {
|
|
|
|
|
|
ClassDB::bind_method(D_METHOD("add_bone", "name"), &Skeleton::add_bone);
|
|
@@ -727,11 +731,15 @@ void Skeleton::_bind_methods() {
|
|
|
|
|
|
ClassDB::bind_method(D_METHOD("get_bone_transform", "bone_idx"), &Skeleton::get_bone_transform);
|
|
|
|
|
|
+#ifndef _3D_DISABLED
|
|
|
+
|
|
|
ClassDB::bind_method(D_METHOD("physical_bones_stop_simulation"), &Skeleton::physical_bones_stop_simulation);
|
|
|
ClassDB::bind_method(D_METHOD("physical_bones_start_simulation", "bones"), &Skeleton::physical_bones_start_simulation_on, DEFVAL(Array()));
|
|
|
ClassDB::bind_method(D_METHOD("physical_bones_add_collision_exception", "exception"), &Skeleton::physical_bones_add_collision_exception);
|
|
|
ClassDB::bind_method(D_METHOD("physical_bones_remove_collision_exception", "exception"), &Skeleton::physical_bones_remove_collision_exception);
|
|
|
|
|
|
+#endif // _3D_DISABLED
|
|
|
+
|
|
|
BIND_CONSTANT(NOTIFICATION_UPDATE_SKELETON);
|
|
|
}
|
|
|
|