Haoyu Qiu před 3 roky
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revize
067e738cb8

+ 1 - 1
doc/classes/ArrayMesh.xml

@@ -172,7 +172,7 @@
 	</members>
 	<constants>
 		<constant name="NO_INDEX_ARRAY" value="-1">
-			Default value used for index_array_len when no indices are present.
+			Value used internally when no indices are present.
 		</constant>
 		<constant name="ARRAY_WEIGHTS_SIZE" value="4">
 			Amount of weights/bone indices per vertex (always 4).

+ 1 - 1
doc/classes/EditorFileSystem.xml

@@ -39,7 +39,7 @@
 		<method name="is_scanning" qualifiers="const">
 			<return type="bool" />
 			<description>
-				Returns [code]true[/code] of the filesystem is being scanned.
+				Returns [code]true[/code] if the filesystem is being scanned.
 			</description>
 		</method>
 		<method name="scan">

+ 1 - 1
doc/classes/Node.xml

@@ -392,7 +392,7 @@
 			<return type="bool" />
 			<description>
 				Returns [code]true[/code] if the physics interpolated flag is set for this Node (see [member physics_interpolation_mode]).
-				[b]Note:[/b] Interpolation will only be active is both the flag is set [b]and[/b] physics interpolation is enabled within the [SceneTree]. This can be tested using [method is_physics_interpolated_and_enabled].
+				[b]Note:[/b] Interpolation will only be active if both the flag is set [b]and[/b] physics interpolation is enabled within the [SceneTree]. This can be tested using [method is_physics_interpolated_and_enabled].
 			</description>
 		</method>
 		<method name="is_physics_interpolated_and_enabled" qualifiers="const">

+ 1 - 1
doc/classes/PopupMenu.xml

@@ -249,7 +249,7 @@
 			<return type="String" />
 			<argument index="0" name="idx" type="int" />
 			<description>
-				Returns the tooltip associated with the specified index index [code]idx[/code].
+				Returns the tooltip associated with the specified index [code]idx[/code].
 			</description>
 		</method>
 		<method name="is_hide_on_window_lose_focus" qualifiers="const">

+ 1 - 1
doc/classes/RichTextLabel.xml

@@ -430,7 +430,7 @@
 			The default text font.
 		</theme_item>
 		<theme_item name="focus" data_type="style" type="StyleBox">
-			The background The background used when the [RichTextLabel] is focused.
+			The background used when the [RichTextLabel] is focused.
 		</theme_item>
 		<theme_item name="normal" data_type="style" type="StyleBox">
 			The normal background for the [RichTextLabel].

+ 1 - 1
modules/enet/doc_classes/NetworkedMultiplayerENet.xml

@@ -125,7 +125,7 @@
 			When set to an empty string, the [code]address[/code] parameter passed to [method create_client] is used instead.
 		</member>
 		<member name="dtls_verify" type="bool" setter="set_dtls_verify_enabled" getter="is_dtls_verify_enabled" default="true">
-			Enable or disable certificate verification when [member use_dtls] [code]true[/code].
+			Enable or disable certificate verification when [member use_dtls] is [code]true[/code].
 		</member>
 		<member name="refuse_new_connections" type="bool" setter="set_refuse_new_connections" getter="is_refusing_new_connections" overrides="NetworkedMultiplayerPeer" default="false" />
 		<member name="server_relay" type="bool" setter="set_server_relay_enabled" getter="is_server_relay_enabled" default="true">

+ 2 - 2
modules/gdnative/doc_classes/VideoStreamGDNative.xml

@@ -1,10 +1,10 @@
 <?xml version="1.0" encoding="UTF-8" ?>
 <class name="VideoStreamGDNative" inherits="VideoStream" version="3.5" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
 	<brief_description>
-		[VideoStream] resource for for video formats implemented via GDNative.
+		[VideoStream] resource for video formats implemented via GDNative.
 	</brief_description>
 	<description>
-		[VideoStream] resource for for video formats implemented via GDNative.
+		[VideoStream] resource for video formats implemented via GDNative.
 		It can be used via [url=https://github.com/KidRigger/godot-videodecoder]godot-videodecoder[/url] which uses the [url=https://ffmpeg.org]FFmpeg[/url] library.
 	</description>
 	<tutorials>

+ 1 - 1
modules/visual_script/visual_script_func_nodes.cpp

@@ -2166,7 +2166,7 @@ public:
 				Node *another = node->get_node(node_path);
 				if (!another) {
 					r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
-					r_error_str = RTR("Path does not lead Node!");
+					r_error_str = RTR("Path does not lead to Node!");
 					return 0;
 				}
 

+ 1 - 1
modules/webxr/doc_classes/WebXRInterface.xml

@@ -256,7 +256,7 @@
 	</signals>
 	<constants>
 		<constant name="TARGET_RAY_MODE_UNKNOWN" value="0" enum="TargetRayMode">
-			We don't know the the target ray mode.
+			We don't know the target ray mode.
 		</constant>
 		<constant name="TARGET_RAY_MODE_GAZE" value="1" enum="TargetRayMode">
 			Target ray originates at the viewer's eyes and points in the direction they are looking.

+ 2 - 2
servers/visual/shader_language.cpp

@@ -2893,14 +2893,14 @@ bool ShaderLanguage::_validate_varying_assign(ShaderNode::Varying &p_varying, St
 		case ShaderNode::Varying::STAGE_VERTEX_TO_FRAGMENT_LIGHT:
 		case ShaderNode::Varying::STAGE_VERTEX:
 			if (current_function == String("fragment")) {
-				*r_message = RTR("Varyings which assigned in 'vertex' function may not be reassigned in 'fragment' or 'light'.");
+				*r_message = RTR("Varyings which were assigned in 'vertex' function may not be reassigned in 'fragment' or 'light'.");
 				return false;
 			}
 			break;
 		case ShaderNode::Varying::STAGE_FRAGMENT_TO_LIGHT:
 		case ShaderNode::Varying::STAGE_FRAGMENT:
 			if (current_function == String("vertex")) {
-				*r_message = RTR("Varyings which assigned in 'fragment' function may not be reassigned in 'vertex' or 'light'.");
+				*r_message = RTR("Varyings which were assigned in 'fragment' function may not be reassigned in 'vertex' or 'light'.");
 				return false;
 			}
 			break;