Jelajahi Sumber

Hide global section in project settings when no property is defined
Prevent _global_script entries in project settings without section from being loaded

fixes #26247

Eric Rybicki 6 tahun lalu
induk
melakukan
069bbd35df
1 mengubah file dengan 2 tambahan dan 2 penghapusan
  1. 2 2
      editor/editor_sectioned_inspector.cpp

+ 2 - 2
editor/editor_sectioned_inspector.cpp

@@ -80,7 +80,7 @@ class SectionedInspectorFilter : public Object {
 			PropertyInfo pi = E->get();
 			PropertyInfo pi = E->get();
 			int sp = pi.name.find("/");
 			int sp = pi.name.find("/");
 
 
-			if (pi.name == "resource_path" || pi.name == "resource_name" || pi.name == "resource_local_to_scene" || pi.name.begins_with("script/")) //skip resource stuff
+			if (pi.name == "resource_path" || pi.name == "resource_name" || pi.name == "resource_local_to_scene" || pi.name.begins_with("script/") || pi.name.begins_with("_global_script")) //skip resource stuff
 				continue;
 				continue;
 
 
 			if (sp == -1) {
 			if (sp == -1) {
@@ -233,7 +233,7 @@ void SectionedInspector::update_category_list() {
 		else if (!(pi.usage & PROPERTY_USAGE_EDITOR))
 		else if (!(pi.usage & PROPERTY_USAGE_EDITOR))
 			continue;
 			continue;
 
 
-		if (pi.name.find(":") != -1 || pi.name == "script" || pi.name == "resource_name" || pi.name == "resource_path" || pi.name == "resource_local_to_scene")
+		if (pi.name.find(":") != -1 || pi.name == "script" || pi.name == "resource_name" || pi.name == "resource_path" || pi.name == "resource_local_to_scene" || pi.name.begins_with("_global_script"))
 			continue;
 			continue;
 
 
 		if (search_box && search_box->get_text() != String() && pi.name.findn(search_box->get_text()) == -1)
 		if (search_box && search_box->get_text() != String() && pi.name.findn(search_box->get_text()) == -1)