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Merge pull request #30772 from mbrlabs/view-distance

Increased max view distance in spatial editor plugin
Rémi Verschelde 6 years ago
parent
commit
06a6507751
1 changed files with 3 additions and 3 deletions
  1. 3 3
      editor/plugins/spatial_editor_plugin.cpp

+ 3 - 3
editor/plugins/spatial_editor_plugin.cpp

@@ -69,7 +69,7 @@
 #define FREELOOK_SPEED_MULTIPLIER 1.08
 
 #define MIN_Z 0.01
-#define MAX_Z 10000
+#define MAX_Z 1000000.0
 
 #define MIN_FOV 0.01
 #define MAX_FOV 179
@@ -645,7 +645,7 @@ bool SpatialEditorViewport::_gizmo_select(const Vector2 &p_screenpos, bool p_hig
 
 			Vector3 r;
 
-			if (Geometry::segment_intersects_sphere(ray_pos, ray_pos + ray * 10000.0, grabber_pos, grabber_radius, &r)) {
+			if (Geometry::segment_intersects_sphere(ray_pos, ray_pos + ray * MAX_Z, grabber_pos, grabber_radius, &r)) {
 				float d = r.distance_to(ray_pos);
 				if (d < col_d) {
 					col_d = d;
@@ -753,7 +753,7 @@ bool SpatialEditorViewport::_gizmo_select(const Vector2 &p_screenpos, bool p_hig
 
 			Vector3 r;
 
-			if (Geometry::segment_intersects_sphere(ray_pos, ray_pos + ray * 10000.0, grabber_pos, grabber_radius, &r)) {
+			if (Geometry::segment_intersects_sphere(ray_pos, ray_pos + ray * MAX_Z, grabber_pos, grabber_radius, &r)) {
 				float d = r.distance_to(ray_pos);
 				if (d < col_d) {
 					col_d = d;