|
@@ -4,7 +4,7 @@ Import("env")
|
|
|
|
|
|
if "RD_GLSL" in env["BUILDERS"]:
|
|
|
# find all include files
|
|
|
- gl_include_files = [str(f) for f in Glob("*_inc.glsl")]
|
|
|
+ gl_include_files = [str(f) for f in Glob("*_inc.glsl")] + [str(f) for f in Glob("../*_inc.glsl")]
|
|
|
|
|
|
# find all shader code(all glsl files excluding our include files)
|
|
|
glsl_files = [str(f) for f in Glob("*.glsl") if str(f) not in gl_include_files]
|