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i18n: Sync translations with Weblate

Adds template for Icelandic translation.
Rémi Verschelde 9 năm trước cách đây
mục cha
commit
0812ad8d27

+ 24 - 22
tools/translations/bn.po

@@ -8,15 +8,15 @@
 msgid ""
 msgid ""
 msgstr ""
 msgstr ""
 "Project-Id-Version: Godot Engine editor\n"
 "Project-Id-Version: Godot Engine editor\n"
-"PO-Revision-Date: 2016-08-12 06:37+0000\n"
+"PO-Revision-Date: 2016-09-02 13:47+0000\n"
 "Last-Translator: ABU MD. MARUF SARKER <[email protected]>\n"
 "Last-Translator: ABU MD. MARUF SARKER <[email protected]>\n"
-"Language-Team: Bengali <https://hosted.weblate.org/projects/godot-engine/"
-"godot/bn/>\n"
+"Language-Team: Bengali <https://hosted.weblate.org/projects/godot-"
+"engine/godot/bn/>\n"
 "Language: bn\n"
 "Language: bn\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8-bit\n"
 "Content-Transfer-Encoding: 8-bit\n"
 "Plural-Forms: nplurals=2; plural=n != 1;\n"
 "Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 2.8-dev\n"
+"X-Generator: Weblate 2.8\n"
 
 
 #: modules/gdscript/gd_functions.cpp
 #: modules/gdscript/gd_functions.cpp
 #: modules/visual_script/visual_script_builtin_funcs.cpp
 #: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -102,19 +102,20 @@ msgstr "ফাংশনগুলি:"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Variables:"
 msgid "Variables:"
-msgstr ""
+msgstr "ভেরিয়েবলস/চলকসমূহ:"
 
 
 #: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
 #: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
 msgid "Signals:"
 msgid "Signals:"
-msgstr ""
+msgstr "সিগন্যালস/সংকেতসমূহ:"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Name is not a valid identifier:"
 msgid "Name is not a valid identifier:"
-msgstr ""
+msgstr "নামটি কার্যকর সনাক্তকারী নয়:"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Name already in use by another func/var/signal:"
 msgid "Name already in use by another func/var/signal:"
 msgstr ""
 msgstr ""
+"নামটি ইতিমধ্যেই অপর ফাংশন/চলক(ভেরিয়েবল)/সংকেত(সিগন্যাল)-এ ব্যবহৃত হয়েছে:"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Rename Function"
 msgid "Rename Function"
@@ -122,23 +123,23 @@ msgstr "ফাংশনের (Function) নতুন নামকরণ কর
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Rename Variable"
 msgid "Rename Variable"
-msgstr ""
+msgstr "চলক/ভেরিয়েবল-এর নামান্তর করুন"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Rename Signal"
 msgid "Rename Signal"
-msgstr ""
+msgstr "সংকেত/সিগন্যাল-এর নামান্তর করুন"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Add Function"
 msgid "Add Function"
-msgstr ""
+msgstr "ফাংশন সংযোজন করুন"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Add Variable"
 msgid "Add Variable"
-msgstr ""
+msgstr "চলক/ভেরিয়েবল সংযোজন করুন"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Add Signal"
 msgid "Add Signal"
-msgstr ""
+msgstr "সংকেত/সিগন্যাল সংযোজন করুন"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Remove Function"
 msgid "Remove Function"
@@ -146,11 +147,11 @@ msgstr "ফাংশন (Function) অপসারণ করুন"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Remove Variable"
 msgid "Remove Variable"
-msgstr ""
+msgstr "চলক/ভেরিয়েবল অপসারণ করুন"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Editing Variable:"
 msgid "Editing Variable:"
-msgstr ""
+msgstr "চলক/ভেরিয়েবল সম্পাদন:"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Remove Signal"
 msgid "Remove Signal"
@@ -158,19 +159,23 @@ msgstr "সংকেত (Signal) অপসারণ করুন"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Editing Signal:"
 msgid "Editing Signal:"
-msgstr ""
+msgstr "সংকেত/সিগন্যাল সম্পাদন:"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Add Node"
 msgid "Add Node"
-msgstr ""
+msgstr "নোড সংযোজন করুন"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature."
 msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature."
 msgstr ""
 msgstr ""
+"গেটার (Getter) ফেলতে/নামাতে মেটা কী (Meta) চাপুন। জেনেরিক সিগনেচার (generic "
+"signature) ফেলতে/নামাতে শিফট কী (Shift) চাপুন।"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."
 msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."
 msgstr ""
 msgstr ""
+"গেটার (Getter) ফেলতে/নামাতে কন্ট্রোল কী (Ctrl) চাপুন। জেনেরিক সিগনেচার ("
+"generic signature) ফেলতে/নামাতে শিফট কী (Shift) চাপুন।"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Hold Meta to drop a simple reference to the node."
 msgid "Hold Meta to drop a simple reference to the node."
@@ -276,9 +281,8 @@ msgid "Cut Nodes"
 msgstr ""
 msgstr ""
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
 msgid "Paste Nodes"
 msgid "Paste Nodes"
-msgstr "প্রতিলেপন/পেস্ট করুন"
+msgstr "নোড-সমূহ প্রতিলেপন/পেস্ট করুন"
 
 
 #: modules/visual_script/visual_script_flow_control.cpp
 #: modules/visual_script/visual_script_flow_control.cpp
 msgid "Input type not iterable: "
 msgid "Input type not iterable: "
@@ -6051,14 +6055,12 @@ msgid "Sections:"
 msgstr ""
 msgstr ""
 
 
 #: tools/editor/property_selector.cpp
 #: tools/editor/property_selector.cpp
-#, fuzzy
 msgid "Select Property"
 msgid "Select Property"
-msgstr "মোড (Mode) বাছাই করুন"
+msgstr "গুণাগুণ/বৈশিষ্ট্য বাছাই করুন"
 
 
 #: tools/editor/property_selector.cpp
 #: tools/editor/property_selector.cpp
-#, fuzzy
 msgid "Select Method"
 msgid "Select Method"
-msgstr "মোড (Mode) বাছাই করুন"
+msgstr "মেথড/পদ্ধতি বাছাই করুন"
 
 
 #: tools/editor/pvrtc_compress.cpp
 #: tools/editor/pvrtc_compress.cpp
 msgid "Could not execute PVRTC tool:"
 msgid "Could not execute PVRTC tool:"

Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 260 - 215
tools/translations/ca.po


+ 48 - 69
tools/translations/de.po

@@ -13,6 +13,7 @@
 # Oliver Ruehl <[email protected]>, 2016.
 # Oliver Ruehl <[email protected]>, 2016.
 # Paul-Vincent Roll <[email protected]>, 2016.
 # Paul-Vincent Roll <[email protected]>, 2016.
 # Peter Friedland <[email protected]>, 2016.
 # Peter Friedland <[email protected]>, 2016.
+# No need for a name <[email protected]>, 2016.
 # So Wieso <[email protected]>, 2016.
 # So Wieso <[email protected]>, 2016.
 # Timo Schwarzer <[email protected]>, 2016.
 # Timo Schwarzer <[email protected]>, 2016.
 # viernullvier <[email protected]>, 2016.
 # viernullvier <[email protected]>, 2016.
@@ -21,16 +22,16 @@ msgid ""
 msgstr ""
 msgstr ""
 "Project-Id-Version: Godot Engine editor\n"
 "Project-Id-Version: Godot Engine editor\n"
 "POT-Creation-Date: \n"
 "POT-Creation-Date: \n"
-"PO-Revision-Date: 2016-08-31 15:37+0000\n"
+"PO-Revision-Date: 2016-09-30 03:13+0000\n"
 "Last-Translator: So Wieso <[email protected]>\n"
 "Last-Translator: So Wieso <[email protected]>\n"
-"Language-Team: German <https://hosted.weblate.org/projects/godot-engine/"
-"godot/de/>\n"
+"Language-Team: German <https://hosted.weblate.org/projects/godot-"
+"engine/godot/de/>\n"
 "Language: de\n"
 "Language: de\n"
 "MIME-Version: 1.0\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "Content-Transfer-Encoding: 8bit\n"
 "Plural-Forms: nplurals=2; plural=n != 1;\n"
 "Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 2.8\n"
+"X-Generator: Weblate 2.9-dev\n"
 
 
 #: modules/gdscript/gd_functions.cpp
 #: modules/gdscript/gd_functions.cpp
 #: modules/visual_script/visual_script_builtin_funcs.cpp
 #: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -58,25 +59,25 @@ msgstr "Nicht auf einem Skript basierend"
 
 
 #: modules/gdscript/gd_functions.cpp
 #: modules/gdscript/gd_functions.cpp
 msgid "Not based on a resource file"
 msgid "Not based on a resource file"
-msgstr "Nicht auf einer Resourcendatei basierend"
+msgstr "Nicht auf einer Ressourcendatei basierend"
 
 
 #: modules/gdscript/gd_functions.cpp
 #: modules/gdscript/gd_functions.cpp
 msgid "Invalid instance dictionary format (missing @path)"
 msgid "Invalid instance dictionary format (missing @path)"
-msgstr "Ungültiges Instanzverzeichnisformat (@path fehlt)"
+msgstr "Ungültiges Instanz-Verzeichnisformat (@path fehlt)"
 
 
 #: modules/gdscript/gd_functions.cpp
 #: modules/gdscript/gd_functions.cpp
 msgid "Invalid instance dictionary format (can't load script at @path)"
 msgid "Invalid instance dictionary format (can't load script at @path)"
 msgstr ""
 msgstr ""
-"Ungültiges Instanzverzeichnisformat (Skript in @path kann nicht geladen "
+"Ungültiges Instanz-Verzeichnisformat (Skript in @path kann nicht geladen "
 "werden)"
 "werden)"
 
 
 #: modules/gdscript/gd_functions.cpp
 #: modules/gdscript/gd_functions.cpp
 msgid "Invalid instance dictionary format (invalid script at @path)"
 msgid "Invalid instance dictionary format (invalid script at @path)"
-msgstr "Ungültiges Instanzverzeichnisformat (ungültiges Skript in @path)"
+msgstr "Ungültiges Instanz-Verzeichnisformat (ungültiges Skript in @path)"
 
 
 #: modules/gdscript/gd_functions.cpp
 #: modules/gdscript/gd_functions.cpp
 msgid "Invalid instance dictionary (invalid subclasses)"
 msgid "Invalid instance dictionary (invalid subclasses)"
-msgstr "Ungültiges Instanzverzeichnisformat (ungültige Unterklasse)"
+msgstr "Ungültiges Instanz-Verzeichnisformat (ungültige Unterklasse)"
 
 
 #: modules/visual_script/visual_script.cpp
 #: modules/visual_script/visual_script.cpp
 msgid ""
 msgid ""
@@ -109,7 +110,7 @@ msgstr "Node gab ungültige Sequenzausgabe zurück: "
 #: modules/visual_script/visual_script.cpp
 #: modules/visual_script/visual_script.cpp
 msgid "Found sequence bit but not the node in the stack, report bug!"
 msgid "Found sequence bit but not the node in the stack, report bug!"
 msgstr ""
 msgstr ""
-"Sequenzbit gefunden aber kein entsprechendes Node auf dem Stack, bitte "
+"Sequenzbit gefunden, aber kein entsprechendes Node auf dem Stack, bitte "
 "melden Sie den Bug!"
 "melden Sie den Bug!"
 
 
 #: modules/visual_script/visual_script.cpp
 #: modules/visual_script/visual_script.cpp
@@ -187,31 +188,34 @@ msgstr "Node hinzufügen"
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature."
 msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature."
 msgstr ""
 msgstr ""
+"Alt-Taste gedrückt halten, um einen Getter zu setzen. Umschalt-Taste halten, "
+"um eine allgemeine Signatur zu setzen."
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."
 msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."
 msgstr ""
 msgstr ""
+"Strg-Taste halten um einen Getter zu setzen. Umschalt-Taste halten um eine "
+"allgemeine Signatur zu setzen."
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Hold Meta to drop a simple reference to the node."
 msgid "Hold Meta to drop a simple reference to the node."
-msgstr ""
+msgstr "Alt-Taste halten um einfache Referenz zu Node hinzuzufügen."
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Hold Ctrl to drop a simple reference to the node."
 msgid "Hold Ctrl to drop a simple reference to the node."
-msgstr ""
+msgstr "Strg-Taste halten um einfache Referenz zu Node hinzuzufügen."
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Hold Meta to drop a Variable Setter."
 msgid "Hold Meta to drop a Variable Setter."
-msgstr ""
+msgstr "Alt-Taste halten um einen Variablen-Setter zu setzen."
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Hold Ctrl to drop a Variable Setter."
 msgid "Hold Ctrl to drop a Variable Setter."
-msgstr ""
+msgstr "Strg-Taste halten um einen Variablen-Setter zu setzen."
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
 msgid "Add Preload Node"
 msgid "Add Preload Node"
-msgstr "Node hier anhängen"
+msgstr "Preload-Node hinzufügen"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Add Node(s) From Tree"
 msgid "Add Node(s) From Tree"
@@ -286,28 +290,24 @@ msgid "Toggle Breakpoint"
 msgstr "Haltepunkt umschalten"
 msgstr "Haltepunkt umschalten"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
 msgid "Find Node Type"
 msgid "Find Node Type"
-msgstr "Finde Node-Typ"
+msgstr "Node-Typ finden"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
 msgid "Copy Nodes"
 msgid "Copy Nodes"
-msgstr "Pose kopieren"
+msgstr "Nodes kopieren"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
 msgid "Cut Nodes"
 msgid "Cut Nodes"
-msgstr "Erzeuge Node"
+msgstr "Nodes trennen"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
 msgid "Paste Nodes"
 msgid "Paste Nodes"
-msgstr "Pose einfügen"
+msgstr "Nodes einfügen"
 
 
 #: modules/visual_script/visual_script_flow_control.cpp
 #: modules/visual_script/visual_script_flow_control.cpp
 msgid "Input type not iterable: "
 msgid "Input type not iterable: "
-msgstr "Eingabetyp nicht iterierbar: "
+msgstr "Eingabetyp nicht wiederholbar: "
 
 
 #: modules/visual_script/visual_script_flow_control.cpp
 #: modules/visual_script/visual_script_flow_control.cpp
 msgid "Iterator became invalid"
 msgid "Iterator became invalid"
@@ -903,7 +903,7 @@ msgstr "Auswahl duplizieren"
 
 
 #: tools/editor/animation_editor.cpp
 #: tools/editor/animation_editor.cpp
 msgid "Duplicate Transposed"
 msgid "Duplicate Transposed"
-msgstr "Transponiert duplizieren"
+msgstr "Transponierte duplizieren"
 
 
 #: tools/editor/animation_editor.cpp
 #: tools/editor/animation_editor.cpp
 msgid "Remove Selection"
 msgid "Remove Selection"
@@ -2236,7 +2236,7 @@ msgstr "Exportieren"
 
 
 #: tools/editor/editor_node.cpp
 #: tools/editor/editor_node.cpp
 msgid "Play the project."
 msgid "Play the project."
-msgstr "Projekt starten."
+msgstr "Projekt abspielen."
 
 
 #: tools/editor/editor_node.cpp
 #: tools/editor/editor_node.cpp
 #: tools/editor/plugins/sample_library_editor_plugin.cpp
 #: tools/editor/plugins/sample_library_editor_plugin.cpp
@@ -2546,7 +2546,7 @@ msgstr "Inklusive"
 
 
 #: tools/editor/editor_profiler.cpp
 #: tools/editor/editor_profiler.cpp
 msgid "Self"
 msgid "Self"
-msgstr "Self"
+msgstr "Selbst"
 
 
 #: tools/editor/editor_profiler.cpp
 #: tools/editor/editor_profiler.cpp
 msgid "Frame #:"
 msgid "Frame #:"
@@ -3333,7 +3333,6 @@ msgid "Add Animation"
 msgstr "Animation hinzufügen"
 msgstr "Animation hinzufügen"
 
 
 #: tools/editor/plugins/animation_player_editor_plugin.cpp
 #: tools/editor/plugins/animation_player_editor_plugin.cpp
-#, fuzzy
 msgid "Blend Next Changed"
 msgid "Blend Next Changed"
 msgstr "Überblende nächste Bearbeitung"
 msgstr "Überblende nächste Bearbeitung"
 
 
@@ -3493,7 +3492,7 @@ msgstr "Blenden"
 
 
 #: tools/editor/plugins/animation_tree_editor_plugin.cpp
 #: tools/editor/plugins/animation_tree_editor_plugin.cpp
 msgid "Mix"
 msgid "Mix"
-msgstr "Mix"
+msgstr "Mischen"
 
 
 #: tools/editor/plugins/animation_tree_editor_plugin.cpp
 #: tools/editor/plugins/animation_tree_editor_plugin.cpp
 msgid "Auto Restart:"
 msgid "Auto Restart:"
@@ -3541,14 +3540,12 @@ msgid "Add Input"
 msgstr "Eingang hinzufügen"
 msgstr "Eingang hinzufügen"
 
 
 #: tools/editor/plugins/animation_tree_editor_plugin.cpp
 #: tools/editor/plugins/animation_tree_editor_plugin.cpp
-#, fuzzy
 msgid "Clear Auto-Advance"
 msgid "Clear Auto-Advance"
-msgstr "Stoppe automatisches Durchschalten"
+msgstr "Lösche Auto-Fortschritt"
 
 
 #: tools/editor/plugins/animation_tree_editor_plugin.cpp
 #: tools/editor/plugins/animation_tree_editor_plugin.cpp
-#, fuzzy
 msgid "Set Auto-Advance"
 msgid "Set Auto-Advance"
-msgstr "Setze automatisches Durchschalten"
+msgstr "Setze Auto-Fortschritt"
 
 
 #: tools/editor/plugins/animation_tree_editor_plugin.cpp
 #: tools/editor/plugins/animation_tree_editor_plugin.cpp
 msgid "Delete Input"
 msgid "Delete Input"
@@ -3664,7 +3661,7 @@ msgstr "Nachbearbeiten von Textur #"
 
 
 #: tools/editor/plugins/baked_light_editor_plugin.cpp
 #: tools/editor/plugins/baked_light_editor_plugin.cpp
 msgid "Bake!"
 msgid "Bake!"
-msgstr "Bake!"
+msgstr "Backen!"
 
 
 #: tools/editor/plugins/baked_light_editor_plugin.cpp
 #: tools/editor/plugins/baked_light_editor_plugin.cpp
 msgid "Reset the lightmap octree baking process (start over)."
 msgid "Reset the lightmap octree baking process (start over)."
@@ -4122,9 +4119,8 @@ msgid "Parent has no solid faces to populate."
 msgstr "Elternelement hat keine soliden Faces zu besetzen."
 msgstr "Elternelement hat keine soliden Faces zu besetzen."
 
 
 #: tools/editor/plugins/multimesh_editor_plugin.cpp
 #: tools/editor/plugins/multimesh_editor_plugin.cpp
-#, fuzzy
 msgid "Couldn't map area."
 msgid "Couldn't map area."
-msgstr "Gebiet konnte nicht abgebildet werden."
+msgstr "Bereich konnte nicht abgebildet werden."
 
 
 #: tools/editor/plugins/multimesh_editor_plugin.cpp
 #: tools/editor/plugins/multimesh_editor_plugin.cpp
 msgid "Select a Source Mesh:"
 msgid "Select a Source Mesh:"
@@ -4135,14 +4131,12 @@ msgid "Select a Target Surface:"
 msgstr "Ziel-Oberfläche auswählen:"
 msgstr "Ziel-Oberfläche auswählen:"
 
 
 #: tools/editor/plugins/multimesh_editor_plugin.cpp
 #: tools/editor/plugins/multimesh_editor_plugin.cpp
-#, fuzzy
 msgid "Populate Surface"
 msgid "Populate Surface"
-msgstr "Oberfläche besetzen"
+msgstr "Oberfläche füllen"
 
 
 #: tools/editor/plugins/multimesh_editor_plugin.cpp
 #: tools/editor/plugins/multimesh_editor_plugin.cpp
-#, fuzzy
 msgid "Populate MultiMesh"
 msgid "Populate MultiMesh"
-msgstr "MultiMesh besetzen"
+msgstr "MultiMesh füllen"
 
 
 #: tools/editor/plugins/multimesh_editor_plugin.cpp
 #: tools/editor/plugins/multimesh_editor_plugin.cpp
 msgid "Target Surface:"
 msgid "Target Surface:"
@@ -4181,9 +4175,8 @@ msgid "Random Scale:"
 msgstr "Zufällige Skalieren:"
 msgstr "Zufällige Skalieren:"
 
 
 #: tools/editor/plugins/multimesh_editor_plugin.cpp
 #: tools/editor/plugins/multimesh_editor_plugin.cpp
-#, fuzzy
 msgid "Populate"
 msgid "Populate"
-msgstr "Besetzen"
+msgstr "Füllen"
 
 
 #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
 #: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
 msgid "Create Navigation Polygon"
 msgid "Create Navigation Polygon"
@@ -4258,9 +4251,8 @@ msgid "Emission Positions:"
 msgstr "Emissionsorte:"
 msgstr "Emissionsorte:"
 
 
 #: tools/editor/plugins/particles_editor_plugin.cpp
 #: tools/editor/plugins/particles_editor_plugin.cpp
-#, fuzzy
 msgid "Emission Fill:"
 msgid "Emission Fill:"
-msgstr "Emissionsausschüttung"
+msgstr "Emissionsfüllung:"
 
 
 #: tools/editor/plugins/particles_editor_plugin.cpp
 #: tools/editor/plugins/particles_editor_plugin.cpp
 msgid "Surface"
 msgid "Surface"
@@ -5065,12 +5057,10 @@ msgid "Insert Animation Key"
 msgstr "Animations-Schlüsselbild einfügen"
 msgstr "Animations-Schlüsselbild einfügen"
 
 
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 #: tools/editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
 msgid "Focus Selection"
 msgid "Focus Selection"
-msgstr "zur Auswahl springen"
+msgstr "Auswahl fokussieren"
 
 
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 #: tools/editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
 msgid "Align Selection With View"
 msgid "Align Selection With View"
 msgstr "Auswahl auf Ansicht ausrichten"
 msgstr "Auswahl auf Ansicht ausrichten"
 
 
@@ -5994,9 +5984,8 @@ msgid "Erase Input Action Event"
 msgstr "Lösche Eingabeaktionsereignis"
 msgstr "Lösche Eingabeaktionsereignis"
 
 
 #: tools/editor/project_settings.cpp
 #: tools/editor/project_settings.cpp
-#, fuzzy
 msgid "Toggle Persisting"
 msgid "Toggle Persisting"
-msgstr "Dauerhaft umschalten"
+msgstr "Persistente an- und ausschalten"
 
 
 #: tools/editor/project_settings.cpp
 #: tools/editor/project_settings.cpp
 msgid "Error saving settings."
 msgid "Error saving settings."
@@ -6088,7 +6077,7 @@ msgstr "Hinzufügen.."
 
 
 #: tools/editor/project_settings.cpp
 #: tools/editor/project_settings.cpp
 msgid "Remaps"
 msgid "Remaps"
-msgstr "Remaps"
+msgstr "Neu zuweisen"
 
 
 #: tools/editor/project_settings.cpp
 #: tools/editor/project_settings.cpp
 msgid "Resources:"
 msgid "Resources:"
@@ -6115,14 +6104,12 @@ msgid "Preset.."
 msgstr "Voreinstellungen.."
 msgstr "Voreinstellungen.."
 
 
 #: tools/editor/property_editor.cpp
 #: tools/editor/property_editor.cpp
-#, fuzzy
 msgid "Ease In"
 msgid "Ease In"
-msgstr "Einfahren"
+msgstr "Einblenden"
 
 
 #: tools/editor/property_editor.cpp
 #: tools/editor/property_editor.cpp
-#, fuzzy
 msgid "Ease Out"
 msgid "Ease Out"
-msgstr "Ausfahren"
+msgstr "Ausblenden"
 
 
 #: tools/editor/property_editor.cpp
 #: tools/editor/property_editor.cpp
 msgid "Zero"
 msgid "Zero"
@@ -6169,7 +6156,6 @@ msgid "On"
 msgstr "An"
 msgstr "An"
 
 
 #: tools/editor/property_editor.cpp
 #: tools/editor/property_editor.cpp
-#, fuzzy
 msgid "Set"
 msgid "Set"
 msgstr "Setzen"
 msgstr "Setzen"
 
 
@@ -6186,14 +6172,12 @@ msgid "Sections:"
 msgstr "Abschnitte:"
 msgstr "Abschnitte:"
 
 
 #: tools/editor/property_selector.cpp
 #: tools/editor/property_selector.cpp
-#, fuzzy
 msgid "Select Property"
 msgid "Select Property"
-msgstr "Punkte auswählen"
+msgstr "Eigenschaft auswählen"
 
 
 #: tools/editor/property_selector.cpp
 #: tools/editor/property_selector.cpp
-#, fuzzy
 msgid "Select Method"
 msgid "Select Method"
-msgstr "Auswahlmodus"
+msgstr "Methode auswählen"
 
 
 #: tools/editor/pvrtc_compress.cpp
 #: tools/editor/pvrtc_compress.cpp
 msgid "Could not execute PVRTC tool:"
 msgid "Could not execute PVRTC tool:"
@@ -6298,10 +6282,9 @@ msgid "Instance Scene(s)"
 msgstr "Instanz-Szene(n)"
 msgstr "Instanz-Szene(n)"
 
 
 #: tools/editor/scene_tree_dock.cpp
 #: tools/editor/scene_tree_dock.cpp
-#, fuzzy
 msgid "This operation can't be done on the tree root."
 msgid "This operation can't be done on the tree root."
 msgstr ""
 msgstr ""
-"Diese Aktion kann nicht auf der Wurzel des Szenenbaums ausgeführt werden."
+"Diese Aktion kann nicht in der Wurzel des Szenenbaums ausgeführt werden."
 
 
 #: tools/editor/scene_tree_dock.cpp
 #: tools/editor/scene_tree_dock.cpp
 msgid "Move Node In Parent"
 msgid "Move Node In Parent"
@@ -6602,7 +6585,7 @@ msgstr "Nächste Instanz untersuchen"
 
 
 #: tools/editor/script_editor_debugger.cpp
 #: tools/editor/script_editor_debugger.cpp
 msgid "Stack Frames"
 msgid "Stack Frames"
-msgstr "Stack Frames"
+msgstr "Einzelbilder stapeln"
 
 
 #: tools/editor/script_editor_debugger.cpp
 #: tools/editor/script_editor_debugger.cpp
 msgid "Variable"
 msgid "Variable"
@@ -6617,16 +6600,14 @@ msgid "Stack Trace (if applicable):"
 msgstr "Stack Trace (falls geeignet):"
 msgstr "Stack Trace (falls geeignet):"
 
 
 #: tools/editor/script_editor_debugger.cpp
 #: tools/editor/script_editor_debugger.cpp
-#, fuzzy
 msgid "Remote Inspector"
 msgid "Remote Inspector"
-msgstr "Ferninspektor"
+msgstr "Remote Inspektor"
 
 
 #: tools/editor/script_editor_debugger.cpp
 #: tools/editor/script_editor_debugger.cpp
 msgid "Live Scene Tree:"
 msgid "Live Scene Tree:"
 msgstr "Echtzeit Szenenbaum:"
 msgstr "Echtzeit Szenenbaum:"
 
 
 #: tools/editor/script_editor_debugger.cpp
 #: tools/editor/script_editor_debugger.cpp
-#, fuzzy
 msgid "Remote Object Properties: "
 msgid "Remote Object Properties: "
 msgstr "Eigenschaften entfernter Objekte: "
 msgstr "Eigenschaften entfernter Objekte: "
 
 
@@ -6711,9 +6692,8 @@ msgid "Change Sphere Shape Radius"
 msgstr "Ändere Radius der Kugelform"
 msgstr "Ändere Radius der Kugelform"
 
 
 #: tools/editor/spatial_editor_gizmos.cpp
 #: tools/editor/spatial_editor_gizmos.cpp
-#, fuzzy
 msgid "Change Box Shape Extents"
 msgid "Change Box Shape Extents"
-msgstr "Ändere Ausmessungen der Kastenform"
+msgstr "Ändere Ausme der Kastenform"
 
 
 #: tools/editor/spatial_editor_gizmos.cpp
 #: tools/editor/spatial_editor_gizmos.cpp
 msgid "Change Capsule Shape Radius"
 msgid "Change Capsule Shape Radius"
@@ -6728,7 +6708,6 @@ msgid "Change Ray Shape Length"
 msgstr "Ändere Länge der Strahlenform"
 msgstr "Ändere Länge der Strahlenform"
 
 
 #: tools/editor/spatial_editor_gizmos.cpp
 #: tools/editor/spatial_editor_gizmos.cpp
-#, fuzzy
 msgid "Change Notifier Extents"
 msgid "Change Notifier Extents"
 msgstr "Ändere Ausmaße des Benachrichtigers"
 msgstr "Ändere Ausmaße des Benachrichtigers"
 
 

+ 81 - 78
tools/translations/es.po

@@ -13,10 +13,10 @@ msgid ""
 msgstr ""
 msgstr ""
 "Project-Id-Version: Godot Engine editor\n"
 "Project-Id-Version: Godot Engine editor\n"
 "POT-Creation-Date: \n"
 "POT-Creation-Date: \n"
-"PO-Revision-Date: 2016-09-01 11:47+0000\n"
-"Last-Translator: Roger BR <drai_kin@hotmail.com>\n"
-"Language-Team: Spanish <https://hosted.weblate.org/projects/godot-engine/"
-"godot/es/>\n"
+"PO-Revision-Date: 2016-09-01 19:29+0000\n"
+"Last-Translator: Swyter <swyterzone@gmail.com>\n"
+"Language-Team: Spanish <https://hosted.weblate.org/projects/godot-"
+"engine/godot/es/>\n"
 "Language: es\n"
 "Language: es\n"
 "MIME-Version: 1.0\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Type: text/plain; charset=UTF-8\n"
@@ -183,31 +183,34 @@ msgstr "Añadir nodo"
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature."
 msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature."
 msgstr ""
 msgstr ""
+"Mantén pulsado Meta para quitar un «Setter». Mantén pulsado Mayús para "
+"quitar una firma genérica."
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."
 msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."
 msgstr ""
 msgstr ""
+"Mantén pulsado Ctrl para quitar un «Getter». Mantén pulsado Mayús para "
+"quitar una firma genérica."
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Hold Meta to drop a simple reference to the node."
 msgid "Hold Meta to drop a simple reference to the node."
-msgstr ""
+msgstr "Mantén pulsado Meta para quitar una referencia simple del nodo."
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Hold Ctrl to drop a simple reference to the node."
 msgid "Hold Ctrl to drop a simple reference to the node."
-msgstr ""
+msgstr "Mantén pulsado Ctrl para quitar una referencia simple del nodo."
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Hold Meta to drop a Variable Setter."
 msgid "Hold Meta to drop a Variable Setter."
-msgstr ""
+msgstr "Mantén pulsado Meta para quitar un «Setter» de variable."
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Hold Ctrl to drop a Variable Setter."
 msgid "Hold Ctrl to drop a Variable Setter."
-msgstr ""
+msgstr "Mantén pulsado Ctrl para quitar un «Setter» de variable."
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
 msgid "Add Preload Node"
 msgid "Add Preload Node"
-msgstr "Añadir nodo hijo"
+msgstr "Añadir nodo «Preload»"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Add Node(s) From Tree"
 msgid "Add Node(s) From Tree"
@@ -577,11 +580,11 @@ msgstr "Aceptar"
 
 
 #: scene/gui/dialogs.cpp
 #: scene/gui/dialogs.cpp
 msgid "Alert!"
 msgid "Alert!"
-msgstr "¡Advertencia!"
+msgstr "Notificación"
 
 
 #: scene/gui/dialogs.cpp
 #: scene/gui/dialogs.cpp
 msgid "Please Confirm..."
 msgid "Please Confirm..."
-msgstr "Confirmar decisión..."
+msgstr "Confirmar decisión"
 
 
 #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
 #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
 msgid "File Exists, Overwrite?"
 msgid "File Exists, Overwrite?"
@@ -1039,7 +1042,7 @@ msgstr "Paso (s):"
 
 
 #: tools/editor/animation_editor.cpp
 #: tools/editor/animation_editor.cpp
 msgid "Cursor step snap (in seconds)."
 msgid "Cursor step snap (in seconds)."
-msgstr "Snap de cursor por pasos (en segundos)."
+msgstr "Fijado de cursor por pasos (en segundos)."
 
 
 #: tools/editor/animation_editor.cpp
 #: tools/editor/animation_editor.cpp
 msgid "Enable/Disable looping in animation."
 msgid "Enable/Disable looping in animation."
@@ -1174,7 +1177,7 @@ msgstr "Sitio:"
 
 
 #: tools/editor/asset_library_editor_plugin.cpp
 #: tools/editor/asset_library_editor_plugin.cpp
 msgid "Support.."
 msgid "Support.."
-msgstr "Ayuda..."
+msgstr "Ayuda"
 
 
 #: tools/editor/asset_library_editor_plugin.cpp
 #: tools/editor/asset_library_editor_plugin.cpp
 msgid "Official"
 msgid "Official"
@@ -1380,7 +1383,7 @@ msgstr "Crear suscripción"
 
 
 #: tools/editor/connections_dialog.cpp
 #: tools/editor/connections_dialog.cpp
 msgid "Connect.."
 msgid "Connect.."
-msgstr "Conectar..."
+msgstr "Conectar"
 
 
 #: tools/editor/connections_dialog.cpp
 #: tools/editor/connections_dialog.cpp
 #: tools/editor/plugins/animation_tree_editor_plugin.cpp
 #: tools/editor/plugins/animation_tree_editor_plugin.cpp
@@ -1625,11 +1628,11 @@ msgstr "Actualizando escena"
 
 
 #: tools/editor/editor_data.cpp
 #: tools/editor/editor_data.cpp
 msgid "Storing local changes.."
 msgid "Storing local changes.."
-msgstr "Guardando cambios locales.."
+msgstr "Guardando cambios locales"
 
 
 #: tools/editor/editor_data.cpp
 #: tools/editor/editor_data.cpp
 msgid "Updating scene.."
 msgid "Updating scene.."
-msgstr "Actualizando escena.."
+msgstr "Actualizando escena"
 
 
 #: tools/editor/editor_dir_dialog.cpp
 #: tools/editor/editor_dir_dialog.cpp
 msgid "Choose a Directory"
 msgid "Choose a Directory"
@@ -1774,7 +1777,7 @@ msgstr "Exportando para %s"
 
 
 #: tools/editor/editor_import_export.cpp
 #: tools/editor/editor_import_export.cpp
 msgid "Setting Up.."
 msgid "Setting Up.."
-msgstr "Configurando..."
+msgstr "Configurando"
 
 
 #: tools/editor/editor_log.cpp
 #: tools/editor/editor_log.cpp
 msgid " Output:"
 msgid " Output:"
@@ -1802,11 +1805,11 @@ msgstr "¡Hubo un error al guardar el recurso!"
 #: tools/editor/plugins/animation_player_editor_plugin.cpp
 #: tools/editor/plugins/animation_player_editor_plugin.cpp
 #: tools/editor/resources_dock.cpp
 #: tools/editor/resources_dock.cpp
 msgid "Save Resource As.."
 msgid "Save Resource As.."
-msgstr "Guardar recurso como.."
+msgstr "Guardar recurso como"
 
 
 #: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp
 #: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp
 msgid "I see.."
 msgid "I see.."
-msgstr "Muy bien..."
+msgstr "Muy bien"
 
 
 #: tools/editor/editor_node.cpp
 #: tools/editor/editor_node.cpp
 msgid "Can't open file for writing:"
 msgid "Can't open file for writing:"
@@ -1966,11 +1969,11 @@ msgstr "Abrir escena base"
 
 
 #: tools/editor/editor_node.cpp
 #: tools/editor/editor_node.cpp
 msgid "Quick Open Scene.."
 msgid "Quick Open Scene.."
-msgstr "Abrir escena rápido.."
+msgstr "Apertura rápida de escena…"
 
 
 #: tools/editor/editor_node.cpp
 #: tools/editor/editor_node.cpp
 msgid "Quick Open Script.."
 msgid "Quick Open Script.."
-msgstr "Abrir script rápido.."
+msgstr "Apertura rápida de script…"
 
 
 #: tools/editor/editor_node.cpp
 #: tools/editor/editor_node.cpp
 msgid "Yes"
 msgid "Yes"
@@ -1982,7 +1985,7 @@ msgstr "¿Quieres cerrar la escena? (Los cambios sin guardar se perderán)"
 
 
 #: tools/editor/editor_node.cpp
 #: tools/editor/editor_node.cpp
 msgid "Save Scene As.."
 msgid "Save Scene As.."
-msgstr "Guardar escena como.."
+msgstr "Guardar escena como"
 
 
 #: tools/editor/editor_node.cpp
 #: tools/editor/editor_node.cpp
 msgid "This scene has never been saved. Save before running?"
 msgid "This scene has never been saved. Save before running?"
@@ -2031,7 +2034,7 @@ msgstr "Esta acción es irreversible. ¿Quieres revertirla de todos modos?"
 
 
 #: tools/editor/editor_node.cpp
 #: tools/editor/editor_node.cpp
 msgid "Quick Run Scene.."
 msgid "Quick Run Scene.."
-msgstr "Ejecutar escena rápido.."
+msgstr "Ejecución rápida de escena…"
 
 
 #: tools/editor/editor_node.cpp
 #: tools/editor/editor_node.cpp
 msgid ""
 msgid ""
@@ -2125,7 +2128,7 @@ msgstr "Nueva escena"
 
 
 #: tools/editor/editor_node.cpp
 #: tools/editor/editor_node.cpp
 msgid "New Inherited Scene.."
 msgid "New Inherited Scene.."
-msgstr "Nueva escena heredada.."
+msgstr "Nueva escena heredada"
 
 
 #: tools/editor/editor_node.cpp
 #: tools/editor/editor_node.cpp
 msgid "Open Scene.."
 msgid "Open Scene.."
@@ -2153,23 +2156,23 @@ msgstr "Abrir reciente"
 
 
 #: tools/editor/editor_node.cpp
 #: tools/editor/editor_node.cpp
 msgid "Quick Filter Files.."
 msgid "Quick Filter Files.."
-msgstr "Filtrado rápido de archivos..."
+msgstr "Filtrado rápido de archivos"
 
 
 #: tools/editor/editor_node.cpp
 #: tools/editor/editor_node.cpp
 msgid "Convert To.."
 msgid "Convert To.."
-msgstr "Convertir a..."
+msgstr "Convertir a"
 
 
 #: tools/editor/editor_node.cpp
 #: tools/editor/editor_node.cpp
 msgid "Translatable Strings.."
 msgid "Translatable Strings.."
-msgstr "Cadenas traducibles..."
+msgstr "Cadenas traducibles"
 
 
 #: tools/editor/editor_node.cpp
 #: tools/editor/editor_node.cpp
 msgid "MeshLibrary.."
 msgid "MeshLibrary.."
-msgstr "MeshLibrary..."
+msgstr "MeshLibrary"
 
 
 #: tools/editor/editor_node.cpp
 #: tools/editor/editor_node.cpp
 msgid "TileSet.."
 msgid "TileSet.."
-msgstr "TileSet.."
+msgstr "TileSet"
 
 
 #: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
@@ -2411,7 +2414,7 @@ msgstr "Guardar el recurso editado actualmente."
 
 
 #: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
 #: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
 msgid "Save As.."
 msgid "Save As.."
-msgstr "Guardar como..."
+msgstr "Guardar como"
 
 
 #: tools/editor/editor_node.cpp
 #: tools/editor/editor_node.cpp
 msgid "Go to the previous edited object in history."
 msgid "Go to the previous edited object in history."
@@ -2619,7 +2622,7 @@ msgstr "No se pueden mover carpetas dentro de si mismas."
 
 
 #: tools/editor/filesystem_dock.cpp
 #: tools/editor/filesystem_dock.cpp
 msgid "Can't operate on '..'"
 msgid "Can't operate on '..'"
-msgstr "No se puede operar en '..'"
+msgstr "No se puede operar en «…»"
 
 
 #: tools/editor/filesystem_dock.cpp
 #: tools/editor/filesystem_dock.cpp
 msgid "Pick New Name and Location For:"
 msgid "Pick New Name and Location For:"
@@ -2635,11 +2638,11 @@ msgstr "Instanciar"
 
 
 #: tools/editor/filesystem_dock.cpp
 #: tools/editor/filesystem_dock.cpp
 msgid "Edit Dependencies.."
 msgid "Edit Dependencies.."
-msgstr "Editar dependencias.."
+msgstr "Editar dependencias"
 
 
 #: tools/editor/filesystem_dock.cpp
 #: tools/editor/filesystem_dock.cpp
 msgid "View Owners.."
 msgid "View Owners.."
-msgstr "Ver dueños.."
+msgstr "Ver dueños"
 
 
 #: tools/editor/filesystem_dock.cpp
 #: tools/editor/filesystem_dock.cpp
 msgid "Copy Path"
 msgid "Copy Path"
@@ -2647,11 +2650,11 @@ msgstr "Copiar ruta"
 
 
 #: tools/editor/filesystem_dock.cpp
 #: tools/editor/filesystem_dock.cpp
 msgid "Rename or Move.."
 msgid "Rename or Move.."
-msgstr "Renombrar o mover.."
+msgstr "Renombrar o mover"
 
 
 #: tools/editor/filesystem_dock.cpp
 #: tools/editor/filesystem_dock.cpp
 msgid "Move To.."
 msgid "Move To.."
-msgstr "Mover a.."
+msgstr "Mover a"
 
 
 #: tools/editor/filesystem_dock.cpp
 #: tools/editor/filesystem_dock.cpp
 msgid "Info"
 msgid "Info"
@@ -2663,7 +2666,7 @@ msgstr "Mostrar en el navegador de archivos"
 
 
 #: tools/editor/filesystem_dock.cpp
 #: tools/editor/filesystem_dock.cpp
 msgid "Re-Import.."
 msgid "Re-Import.."
-msgstr "Reimportando.."
+msgstr "Reimportando"
 
 
 #: tools/editor/filesystem_dock.cpp
 #: tools/editor/filesystem_dock.cpp
 msgid "Previous Directory"
 msgid "Previous Directory"
@@ -2999,11 +3002,11 @@ msgstr "Importar escena"
 
 
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
 msgid "Importing Scene.."
 msgid "Importing Scene.."
-msgstr "Importando escena.."
+msgstr "Importando escena"
 
 
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
 msgid "Running Custom Script.."
 msgid "Running Custom Script.."
-msgstr "Ejecutando script personalizado.."
+msgstr "Ejecutando script personalizado"
 
 
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
 msgid "Couldn't load post-import script:"
 msgid "Couldn't load post-import script:"
@@ -3032,7 +3035,7 @@ msgstr "No se pudo encontrar la ruta: %s (ya es local)"
 
 
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
 msgid "Saving.."
 msgid "Saving.."
-msgstr "Guardando.."
+msgstr "Guardando"
 
 
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
 msgid "3D Scene Animation"
 msgid "3D Scene Animation"
@@ -3597,7 +3600,7 @@ msgstr "Nodo de transición"
 
 
 #: tools/editor/plugins/animation_tree_editor_plugin.cpp
 #: tools/editor/plugins/animation_tree_editor_plugin.cpp
 msgid "Import Animations.."
 msgid "Import Animations.."
-msgstr "Importar animaciones.."
+msgstr "Importar animaciones"
 
 
 #: tools/editor/plugins/animation_tree_editor_plugin.cpp
 #: tools/editor/plugins/animation_tree_editor_plugin.cpp
 msgid "Edit Node Filters"
 msgid "Edit Node Filters"
@@ -3605,7 +3608,7 @@ msgstr "Editar filtros de nodo"
 
 
 #: tools/editor/plugins/animation_tree_editor_plugin.cpp
 #: tools/editor/plugins/animation_tree_editor_plugin.cpp
 msgid "Filters.."
 msgid "Filters.."
-msgstr "Filtros.."
+msgstr "Filtros"
 
 
 #: tools/editor/plugins/baked_light_baker.cpp
 #: tools/editor/plugins/baked_light_baker.cpp
 msgid "Parsing %d Triangles:"
 msgid "Parsing %d Triangles:"
@@ -3672,7 +3675,7 @@ msgstr "Vista previa"
 
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 msgid "Configure Snap"
 msgid "Configure Snap"
-msgstr "Configurar Snap"
+msgstr "Ajustes de fijado"
 
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 #: tools/editor/plugins/polygon_2d_editor_plugin.cpp
 #: tools/editor/plugins/polygon_2d_editor_plugin.cpp
@@ -3786,7 +3789,7 @@ msgstr "Restaurar la habilidad de seleccionar los hijos de un objeto."
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 msgid "Use Snap"
 msgid "Use Snap"
-msgstr "Usar Snap"
+msgstr "Fijar a cuadrícula"
 
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 #: tools/editor/plugins/polygon_2d_editor_plugin.cpp
 #: tools/editor/plugins/polygon_2d_editor_plugin.cpp
@@ -3795,20 +3798,20 @@ msgstr "Mostrar rejilla"
 
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 msgid "Use Rotation Snap"
 msgid "Use Rotation Snap"
-msgstr "Usar Snap de Rotación"
+msgstr "Fijar rotación"
 
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 msgid "Snap Relative"
 msgid "Snap Relative"
-msgstr "Usar Snap Relativo"
+msgstr "Fijado relativo"
 
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 msgid "Configure Snap.."
 msgid "Configure Snap.."
-msgstr "Configurar Snap.."
+msgstr "Configurar fijado…"
 
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 msgid "Use Pixel Snap"
 msgid "Use Pixel Snap"
-msgstr "Usar Pixel Snap"
+msgstr "Adherir a píxeles"
 
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 msgid "Expand to Parent"
 msgid "Expand to Parent"
@@ -3816,7 +3819,7 @@ msgstr "Expandir al padre"
 
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 msgid "Skeleton.."
 msgid "Skeleton.."
-msgstr "Esqueleto.."
+msgstr "Esqueleto"
 
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 msgid "Make Bones"
 msgid "Make Bones"
@@ -3845,7 +3848,7 @@ msgstr "Restablecer zoom"
 
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 msgid "Zoom Set.."
 msgid "Zoom Set.."
-msgstr "Ajustar zoom..."
+msgstr "Ajustar zoom"
 
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 msgid "Center Selection"
 msgid "Center Selection"
@@ -3885,7 +3888,7 @@ msgstr "Establecer valor"
 
 
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 #: tools/editor/plugins/canvas_item_editor_plugin.cpp
 msgid "Snap (Pixels):"
 msgid "Snap (Pixels):"
-msgstr "Snap (Pixeles):"
+msgstr "Fijar (Pixeles):"
 
 
 #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
 #: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
 #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
 #: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
@@ -3942,7 +3945,7 @@ msgstr "Crear biblioteca de modelos 3D"
 
 
 #: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
 #: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
 msgid "Thumbnail.."
 msgid "Thumbnail.."
-msgstr "Miniatura.."
+msgstr "Miniatura"
 
 
 #: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
 #: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
 msgid "Remove item %d?"
 msgid "Remove item %d?"
@@ -4064,7 +4067,7 @@ msgstr "Crear colisión hermanada convexa"
 
 
 #: tools/editor/plugins/mesh_instance_editor_plugin.cpp
 #: tools/editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh.."
 msgid "Create Outline Mesh.."
-msgstr "Crear modelo 3D de contorno.."
+msgstr "Crear modelo 3D de contorno"
 
 
 #: tools/editor/plugins/mesh_instance_editor_plugin.cpp
 #: tools/editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh"
 msgid "Create Outline Mesh"
@@ -4193,7 +4196,7 @@ msgstr "Error al cargar la imagen:"
 #: tools/editor/plugins/particles_2d_editor_plugin.cpp
 #: tools/editor/plugins/particles_2d_editor_plugin.cpp
 msgid "No pixels with transparency > 128 in image.."
 msgid "No pixels with transparency > 128 in image.."
 msgstr ""
 msgstr ""
-"No hay píxeles que tengan menos de un 128/255 de transparencia en la imagen.."
+"No hay píxeles que tengan menos de un 128/255 de transparencia en la imagen"
 
 
 #: tools/editor/plugins/particles_2d_editor_plugin.cpp
 #: tools/editor/plugins/particles_2d_editor_plugin.cpp
 msgid "Set Emission Mask"
 msgid "Set Emission Mask"
@@ -4409,11 +4412,11 @@ msgstr "Limpiar UV"
 #: tools/editor/plugins/polygon_2d_editor_plugin.cpp
 #: tools/editor/plugins/polygon_2d_editor_plugin.cpp
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 msgid "Snap"
 msgid "Snap"
-msgstr "Esnapear"
+msgstr "Adherir a cuadrícula"
 
 
 #: tools/editor/plugins/polygon_2d_editor_plugin.cpp
 #: tools/editor/plugins/polygon_2d_editor_plugin.cpp
 msgid "Enable Snap"
 msgid "Enable Snap"
-msgstr "Activar Snap"
+msgstr "Adherir a cuadrícula"
 
 
 #: tools/editor/plugins/polygon_2d_editor_plugin.cpp
 #: tools/editor/plugins/polygon_2d_editor_plugin.cpp
 msgid "Grid"
 msgid "Grid"
@@ -4520,7 +4523,7 @@ msgstr "Importar tema"
 
 
 #: tools/editor/plugins/script_editor_plugin.cpp
 #: tools/editor/plugins/script_editor_plugin.cpp
 msgid "Save Theme As.."
 msgid "Save Theme As.."
-msgstr "Guardar tema como.."
+msgstr "Guardar tema como"
 
 
 #: tools/editor/plugins/script_editor_plugin.cpp
 #: tools/editor/plugins/script_editor_plugin.cpp
 msgid "Next script"
 msgid "Next script"
@@ -4576,7 +4579,7 @@ msgstr "Cerrar documentación"
 #: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 msgid "Find.."
 msgid "Find.."
-msgstr "Buscar..."
+msgstr "Buscar"
 
 
 #: tools/editor/plugins/script_editor_plugin.cpp
 #: tools/editor/plugins/script_editor_plugin.cpp
 #: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/script_text_editor.cpp
@@ -4740,16 +4743,16 @@ msgstr "Buscar anterior"
 #: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 msgid "Replace.."
 msgid "Replace.."
-msgstr "Reemplazar..."
+msgstr "Reemplazar"
 
 
 #: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/script_text_editor.cpp
 msgid "Goto Function.."
 msgid "Goto Function.."
-msgstr "Ir a función..."
+msgstr "Ir a función"
 
 
 #: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 msgid "Goto Line.."
 msgid "Goto Line.."
-msgstr "Ir a línea.."
+msgstr "Ir a línea"
 
 
 #: tools/editor/plugins/script_text_editor.cpp
 #: tools/editor/plugins/script_text_editor.cpp
 msgid "Contextual Help"
 msgid "Contextual Help"
@@ -5079,7 +5082,7 @@ msgstr "Coordenadas locales"
 
 
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 msgid "Transform Dialog.."
 msgid "Transform Dialog.."
-msgstr "Ventana de transformación.."
+msgstr "Ventana de transformación"
 
 
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 msgid "Use Default Light"
 msgid "Use Default Light"
@@ -5139,19 +5142,19 @@ msgstr "Ver rejilla"
 
 
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 msgid "Snap Settings"
 msgid "Snap Settings"
-msgstr "Ajustes de Snap"
+msgstr "Ajustes de fijado"
 
 
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 msgid "Translate Snap:"
 msgid "Translate Snap:"
-msgstr "Snap de Traslación:"
+msgstr "Fijar desplazamiento:"
 
 
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 msgid "Rotate Snap (deg.):"
 msgid "Rotate Snap (deg.):"
-msgstr "Snap de Rotación (grados):"
+msgstr "Fijar rotación (grados):"
 
 
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 msgid "Scale Snap (%):"
 msgid "Scale Snap (%):"
-msgstr "Snap de Escala (%):"
+msgstr "Fijar escala (%):"
 
 
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 msgid "Viewport Settings"
 msgid "Viewport Settings"
@@ -5179,7 +5182,7 @@ msgstr "Profundidad máxima de vista:"
 
 
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 msgid "Transform Change"
 msgid "Transform Change"
-msgstr "Cambio de transformación"
+msgstr "Transformar"
 
 
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 #: tools/editor/plugins/spatial_editor_plugin.cpp
 msgid "Translate:"
 msgid "Translate:"
@@ -5271,7 +5274,7 @@ msgstr "Vista previa de StyleBox:"
 
 
 #: tools/editor/plugins/texture_region_editor_plugin.cpp
 #: tools/editor/plugins/texture_region_editor_plugin.cpp
 msgid "Snap Mode:"
 msgid "Snap Mode:"
-msgstr "Modo Snap:"
+msgstr "Modo de fijado:"
 
 
 #: tools/editor/plugins/texture_region_editor_plugin.cpp
 #: tools/editor/plugins/texture_region_editor_plugin.cpp
 msgid "<None>"
 msgid "<None>"
@@ -5279,11 +5282,11 @@ msgstr "<Ninguno>"
 
 
 #: tools/editor/plugins/texture_region_editor_plugin.cpp
 #: tools/editor/plugins/texture_region_editor_plugin.cpp
 msgid "Pixel Snap"
 msgid "Pixel Snap"
-msgstr "Pixel Snap"
+msgstr "Adherir a píxeles"
 
 
 #: tools/editor/plugins/texture_region_editor_plugin.cpp
 #: tools/editor/plugins/texture_region_editor_plugin.cpp
 msgid "Grid Snap"
 msgid "Grid Snap"
-msgstr "Snap de Grilla"
+msgstr "Adherir a cuadrícula"
 
 
 #: tools/editor/plugins/texture_region_editor_plugin.cpp
 #: tools/editor/plugins/texture_region_editor_plugin.cpp
 msgid "Auto Slice"
 msgid "Auto Slice"
@@ -5757,7 +5760,7 @@ msgstr "Exportar PCK del proyecto"
 
 
 #: tools/editor/project_export.cpp
 #: tools/editor/project_export.cpp
 msgid "Export.."
 msgid "Export.."
-msgstr "Exportar.."
+msgstr "Exportar"
 
 
 #: tools/editor/project_export.cpp
 #: tools/editor/project_export.cpp
 msgid "Project Export"
 msgid "Project Export"
@@ -5931,7 +5934,7 @@ msgstr "Control+"
 
 
 #: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
 #: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
 msgid "Press a Key.."
 msgid "Press a Key.."
-msgstr "Presiona una tecla..."
+msgstr "Presiona una tecla"
 
 
 #: tools/editor/project_settings.cpp
 #: tools/editor/project_settings.cpp
 msgid "Mouse Button Index:"
 msgid "Mouse Button Index:"
@@ -6047,7 +6050,7 @@ msgstr "Eliminar"
 
 
 #: tools/editor/project_settings.cpp
 #: tools/editor/project_settings.cpp
 msgid "Copy To Platform.."
 msgid "Copy To Platform.."
-msgstr "Copiar a plataforma.."
+msgstr "Copiar a plataforma"
 
 
 #: tools/editor/project_settings.cpp
 #: tools/editor/project_settings.cpp
 msgid "Input Map"
 msgid "Input Map"
@@ -6079,7 +6082,7 @@ msgstr "Traducciones:"
 
 
 #: tools/editor/project_settings.cpp
 #: tools/editor/project_settings.cpp
 msgid "Add.."
 msgid "Add.."
-msgstr "Añadir..."
+msgstr "Añadir"
 
 
 #: tools/editor/project_settings.cpp
 #: tools/editor/project_settings.cpp
 msgid "Remaps"
 msgid "Remaps"
@@ -6107,7 +6110,7 @@ msgstr "Plugins"
 
 
 #: tools/editor/property_editor.cpp
 #: tools/editor/property_editor.cpp
 msgid "Preset.."
 msgid "Preset.."
-msgstr "Ajuste.."
+msgstr "Ajuste"
 
 
 #: tools/editor/property_editor.cpp
 #: tools/editor/property_editor.cpp
 msgid "Ease In"
 msgid "Ease In"
@@ -6131,11 +6134,11 @@ msgstr "Transición salida-entrada"
 
 
 #: tools/editor/property_editor.cpp
 #: tools/editor/property_editor.cpp
 msgid "File.."
 msgid "File.."
-msgstr "Archivo.."
+msgstr "Archivo"
 
 
 #: tools/editor/property_editor.cpp
 #: tools/editor/property_editor.cpp
 msgid "Dir.."
 msgid "Dir.."
-msgstr "Dir.."
+msgstr "Dir"
 
 
 #: tools/editor/property_editor.cpp
 #: tools/editor/property_editor.cpp
 msgid "Load"
 msgid "Load"
@@ -6322,7 +6325,7 @@ msgstr "Esta operación no puede realizarse en escenas instanciadas."
 
 
 #: tools/editor/scene_tree_dock.cpp
 #: tools/editor/scene_tree_dock.cpp
 msgid "Save New Scene As.."
 msgid "Save New Scene As.."
-msgstr "Guardar nueva escena como.."
+msgstr "Guardar nueva escena como"
 
 
 #: tools/editor/scene_tree_dock.cpp
 #: tools/editor/scene_tree_dock.cpp
 msgid "Makes Sense!"
 msgid "Makes Sense!"

+ 23 - 25
tools/translations/es_AR.po

@@ -3,22 +3,23 @@
 # This file is distributed under the same license as the Godot source code.
 # This file is distributed under the same license as the Godot source code.
 #
 #
 # Lisandro Lorea <[email protected]>, 2016.
 # Lisandro Lorea <[email protected]>, 2016.
+# Roger BR <[email protected]>, 2016.
 # Sebastian Silva <[email protected]>, 2016.
 # Sebastian Silva <[email protected]>, 2016.
 #
 #
 msgid ""
 msgid ""
 msgstr ""
 msgstr ""
 "Project-Id-Version: Godot Engine editor\n"
 "Project-Id-Version: Godot Engine editor\n"
 "POT-Creation-Date: \n"
 "POT-Creation-Date: \n"
-"PO-Revision-Date: 2016-08-23 11:49+0000\n"
-"Last-Translator: Sebastian Silva <[email protected]>\n"
-"Language-Team: Spanish (Argentina) <https://hosted.weblate.org/projects/"
-"godot-engine/godot/es_AR/>\n"
+"PO-Revision-Date: 2016-09-04 12:31+0000\n"
+"Last-Translator: Roger BR <[email protected]>\n"
+"Language-Team: Spanish (Argentina) <https://hosted.weblate.org/projects"
+"/godot-engine/godot/es_AR/>\n"
 "Language: es_AR\n"
 "Language: es_AR\n"
 "MIME-Version: 1.0\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "Content-Transfer-Encoding: 8bit\n"
 "Plural-Forms: nplurals=2; plural=n != 1;\n"
 "Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 2.8-dev\n"
+"X-Generator: Weblate 2.8\n"
 
 
 #: modules/gdscript/gd_functions.cpp
 #: modules/gdscript/gd_functions.cpp
 #: modules/visual_script/visual_script_builtin_funcs.cpp
 #: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -174,31 +175,34 @@ msgstr "Agregar Nodo"
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature."
 msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature."
 msgstr ""
 msgstr ""
+"Mantené pulsado Meta para depositar un Getter. Mantené pulsado Shift para "
+"depositar una firma generica."
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."
 msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."
 msgstr ""
 msgstr ""
+"Mantené pulsado Ctrl para depositar un Getter. Mantené pulsado Shift para "
+"depositar una firma genérica."
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Hold Meta to drop a simple reference to the node."
 msgid "Hold Meta to drop a simple reference to the node."
-msgstr ""
+msgstr "Mantené pulsado Meta para depositar una referencia simple al nodo."
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Hold Ctrl to drop a simple reference to the node."
 msgid "Hold Ctrl to drop a simple reference to the node."
-msgstr ""
+msgstr "Mantené pulsado Ctrl para depositar una referencia simple al nodo."
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Hold Meta to drop a Variable Setter."
 msgid "Hold Meta to drop a Variable Setter."
-msgstr ""
+msgstr "Mantené pulsado Meta para depositar un Variable Setter."
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Hold Ctrl to drop a Variable Setter."
 msgid "Hold Ctrl to drop a Variable Setter."
-msgstr ""
+msgstr "Mantené pulsado Ctrl para depositar un Variable Setter."
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
 msgid "Add Preload Node"
 msgid "Add Preload Node"
-msgstr "Agregar Nodo Hijo"
+msgstr "Agregar Nodo Preload"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Add Node(s) From Tree"
 msgid "Add Node(s) From Tree"
@@ -272,24 +276,20 @@ msgid "Toggle Breakpoint"
 msgstr "Act/Desact. Breakpoint"
 msgstr "Act/Desact. Breakpoint"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
 msgid "Find Node Type"
 msgid "Find Node Type"
 msgstr "Encontrar Tipo de Nodo"
 msgstr "Encontrar Tipo de Nodo"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
 msgid "Copy Nodes"
 msgid "Copy Nodes"
-msgstr "Copiar Pose"
+msgstr "Copiar Nodo"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
 msgid "Cut Nodes"
 msgid "Cut Nodes"
-msgstr "Crear Nodo"
+msgstr "Cortar Nodos"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
 msgid "Paste Nodes"
 msgid "Paste Nodes"
-msgstr "Pegar Pose"
+msgstr "Pegar Nodos"
 
 
 #: modules/visual_script/visual_script_flow_control.cpp
 #: modules/visual_script/visual_script_flow_control.cpp
 msgid "Input type not iterable: "
 msgid "Input type not iterable: "
@@ -2134,7 +2134,7 @@ msgstr "Abrir Reciente"
 
 
 #: tools/editor/editor_node.cpp
 #: tools/editor/editor_node.cpp
 msgid "Quick Filter Files.."
 msgid "Quick Filter Files.."
-msgstr "Filtrado Rapido de Archivos.."
+msgstr "Filtrado Rápido de Archivos.."
 
 
 #: tools/editor/editor_node.cpp
 #: tools/editor/editor_node.cpp
 msgid "Convert To.."
 msgid "Convert To.."
@@ -2265,7 +2265,7 @@ msgstr ""
 
 
 #: tools/editor/editor_node.cpp
 #: tools/editor/editor_node.cpp
 msgid "Small Deploy with Network FS"
 msgid "Small Deploy with Network FS"
-msgstr "Depoy Pequeño con Network FS"
+msgstr "Deploy Pequeño con Network FS"
 
 
 #: tools/editor/editor_node.cpp
 #: tools/editor/editor_node.cpp
 msgid ""
 msgid ""
@@ -2461,7 +2461,7 @@ msgstr "Abrir y Correr un Script"
 
 
 #: tools/editor/editor_node.cpp
 #: tools/editor/editor_node.cpp
 msgid "Load Errors"
 msgid "Load Errors"
-msgstr "Cargar Errores"
+msgstr "Erroes de carga"
 
 
 #: tools/editor/editor_plugin_settings.cpp
 #: tools/editor/editor_plugin_settings.cpp
 msgid "Installed Plugins:"
 msgid "Installed Plugins:"
@@ -6147,14 +6147,12 @@ msgid "Sections:"
 msgstr "Selecciones:"
 msgstr "Selecciones:"
 
 
 #: tools/editor/property_selector.cpp
 #: tools/editor/property_selector.cpp
-#, fuzzy
 msgid "Select Property"
 msgid "Select Property"
-msgstr "Seleccionar Puntos"
+msgstr "Seleccionar Propiedad"
 
 
 #: tools/editor/property_selector.cpp
 #: tools/editor/property_selector.cpp
-#, fuzzy
 msgid "Select Method"
 msgid "Select Method"
-msgstr "Seleccionar Modo"
+msgstr "Seleccionar Método"
 
 
 #: tools/editor/pvrtc_compress.cpp
 #: tools/editor/pvrtc_compress.cpp
 msgid "Could not execute PVRTC tool:"
 msgid "Could not execute PVRTC tool:"

+ 12 - 12
tools/translations/fr.po

@@ -17,16 +17,16 @@ msgid ""
 msgstr ""
 msgstr ""
 "Project-Id-Version: Godot Engine editor\n"
 "Project-Id-Version: Godot Engine editor\n"
 "POT-Creation-Date: \n"
 "POT-Creation-Date: \n"
-"PO-Revision-Date: 2016-08-29 13:56+0000\n"
+"PO-Revision-Date: 2016-09-03 09:11+0000\n"
 "Last-Translator: Thomas Baijot <[email protected]>\n"
 "Last-Translator: Thomas Baijot <[email protected]>\n"
-"Language-Team: French <https://hosted.weblate.org/projects/godot-engine/"
-"godot/fr/>\n"
+"Language-Team: French <https://hosted.weblate.org/projects/godot-"
+"engine/godot/fr/>\n"
 "Language: fr\n"
 "Language: fr\n"
 "MIME-Version: 1.0\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "Content-Transfer-Encoding: 8bit\n"
 "Plural-Forms: nplurals=2; plural=n > 1;\n"
 "Plural-Forms: nplurals=2; plural=n > 1;\n"
-"X-Generator: Weblate 2.8-dev\n"
+"X-Generator: Weblate 2.8\n"
 
 
 #: modules/gdscript/gd_functions.cpp
 #: modules/gdscript/gd_functions.cpp
 #: modules/visual_script/visual_script_builtin_funcs.cpp
 #: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -106,11 +106,11 @@ msgstr ""
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Functions:"
 msgid "Functions:"
-msgstr "Fonction :"
+msgstr "Fonctions :"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Variables:"
 msgid "Variables:"
-msgstr "Variables:"
+msgstr "Variables :"
 
 
 #: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
 #: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
 msgid "Signals:"
 msgid "Signals:"
@@ -322,7 +322,7 @@ msgstr "Le chemin ne mène pas au nœud !"
 
 
 #: modules/visual_script/visual_script_func_nodes.cpp
 #: modules/visual_script/visual_script_func_nodes.cpp
 msgid "Invalid index property name '%s' in node %s."
 msgid "Invalid index property name '%s' in node %s."
-msgstr ""
+msgstr "Nom de propriété invalide '%s' dans le nœud %s."
 
 
 #: modules/visual_script/visual_script_nodes.cpp
 #: modules/visual_script/visual_script_nodes.cpp
 #, fuzzy
 #, fuzzy
@@ -331,15 +331,15 @@ msgstr "Nom de classe parent invalide"
 
 
 #: modules/visual_script/visual_script_nodes.cpp
 #: modules/visual_script/visual_script_nodes.cpp
 msgid ": Invalid arguments: "
 msgid ": Invalid arguments: "
-msgstr ": Arguments invalides "
+msgstr ": Arguments invalides: "
 
 
 #: modules/visual_script/visual_script_nodes.cpp
 #: modules/visual_script/visual_script_nodes.cpp
 msgid "VariableGet not found in script: "
 msgid "VariableGet not found in script: "
-msgstr ""
+msgstr "VariableGet introuvable dans le script: "
 
 
 #: modules/visual_script/visual_script_nodes.cpp
 #: modules/visual_script/visual_script_nodes.cpp
 msgid "VariableSet not found in script: "
 msgid "VariableSet not found in script: "
-msgstr ""
+msgstr "VariableSet introuvable dans le script: "
 
 
 #: modules/visual_script/visual_script_nodes.cpp
 #: modules/visual_script/visual_script_nodes.cpp
 msgid "Custom node has no _step() method, can't process graph."
 msgid "Custom node has no _step() method, can't process graph."
@@ -997,7 +997,7 @@ msgstr "Animation Inserer une clé"
 
 
 #: tools/editor/animation_editor.cpp
 #: tools/editor/animation_editor.cpp
 msgid "Change Anim Len"
 msgid "Change Anim Len"
-msgstr "Changer la longueur de l'animation"
+msgstr "Modifier la longueur de l'animation"
 
 
 #: tools/editor/animation_editor.cpp
 #: tools/editor/animation_editor.cpp
 msgid "Change Anim Loop"
 msgid "Change Anim Loop"
@@ -1637,7 +1637,7 @@ msgstr "Choisir"
 
 
 #: tools/editor/editor_file_dialog.cpp
 #: tools/editor/editor_file_dialog.cpp
 msgid "Go Back"
 msgid "Go Back"
-msgstr "Revenir"
+msgstr "Retour"
 
 
 #: tools/editor/editor_file_dialog.cpp
 #: tools/editor/editor_file_dialog.cpp
 msgid "Go Forward"
 msgid "Go Forward"

+ 6510 - 0
tools/translations/is.po

@@ -0,0 +1,6510 @@
+# LANGUAGE translation of the Godot Engine editor
+# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community
+# This file is distributed under the same license as the Godot source code.
+#
+# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
+#
+msgid ""
+msgstr ""
+"Project-Id-Version: Godot Engine editor\n"
+"Language: is\n"
+"Content-Type: text/plain; charset=UTF-8\n"
+"Content-Transfer-Encoding: 8-bit\n"
+
+#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
+msgid "Invalid type argument to convert(), use TYPE_* constants."
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+#: modules/visual_script/visual_script_builtin_funcs.cpp
+msgid "Not enough bytes for decoding bytes, or invalid format."
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "step argument is zero!"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Not a script with an instance"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Not based on a script"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Not based on a resource file"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Invalid instance dictionary format (missing @path)"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Invalid instance dictionary format (can't load script at @path)"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Invalid instance dictionary format (invalid script at @path)"
+msgstr ""
+
+#: modules/gdscript/gd_functions.cpp
+msgid "Invalid instance dictionary (invalid subclasses)"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"A node yielded without working memory, please read the docs on how to yield "
+"properly!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Node yielded, but did not return a function state in the first working "
+"memory."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid ""
+"Return value must be assigned to first element of node working memory! Fix "
+"your node please."
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Node returned an invalid sequence output: "
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Found sequence bit but not the node in the stack, report bug!"
+msgstr ""
+
+#: modules/visual_script/visual_script.cpp
+msgid "Stack overflow with stack depth: "
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Functions:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Variables:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Signals:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name is not a valid identifier:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Name already in use by another func/var/signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Rename Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Function"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Variable"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Remove Signal"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Editing Signal:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature."
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Hold Meta to drop a simple reference to the node."
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Hold Ctrl to drop a simple reference to the node."
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Hold Meta to drop a Variable Setter."
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Hold Ctrl to drop a Variable Setter."
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Preload Node"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Node(s) From Tree"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Getter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Setter Property"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Edit"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Base Type:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
+msgid "Members:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Available Nodes:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Select or create a function to edit graph"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
+msgid "Close"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Signal Arguments:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Edit Variable:"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Change"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Delete Selected"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Breakpoint"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Find Node Type"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Copy Nodes"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Cut Nodes"
+msgstr ""
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Paste Nodes"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Input type not iterable: "
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid"
+msgstr ""
+
+#: modules/visual_script/visual_script_flow_control.cpp
+msgid "Iterator became invalid: "
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name."
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Base object is not a Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Path does not lead Node!"
+msgstr ""
+
+#: modules/visual_script/visual_script_func_nodes.cpp
+msgid "Invalid index property name '%s' in node %s."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid argument of type: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ": Invalid arguments: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableGet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "VariableSet not found in script: "
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid "Custom node has no _step() method, can't process graph."
+msgstr ""
+
+#: modules/visual_script/visual_script_nodes.cpp
+msgid ""
+"Invalid return value from _step(), must be integer (seq out), or string "
+"(error)."
+msgstr ""
+
+#: scene/2d/animated_sprite.cpp
+msgid ""
+"A SpriteFrames resource must be created or set in the 'Frames' property in "
+"order for AnimatedSprite to display frames."
+msgstr ""
+
+#: scene/2d/canvas_modulate.cpp
+msgid ""
+"Only one visible CanvasModulate is allowed per scene (or set of instanced "
+"scenes). The first created one will work, while the rest will be ignored."
+msgstr ""
+
+#: scene/2d/collision_polygon_2d.cpp
+msgid ""
+"CollisionPolygon2D only serves to provide a collision shape to a "
+"CollisionObject2D derived node. Please only use it as a child of Area2D, "
+"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
+msgstr ""
+
+#: scene/2d/collision_polygon_2d.cpp
+msgid "An empty CollisionPolygon2D has no effect on collision."
+msgstr ""
+
+#: scene/2d/collision_shape_2d.cpp
+msgid ""
+"CollisionShape2D only serves to provide a collision shape to a "
+"CollisionObject2D derived node. Please only use it as a child of Area2D, "
+"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
+msgstr ""
+
+#: scene/2d/collision_shape_2d.cpp
+msgid ""
+"A shape must be provided for CollisionShape2D to function. Please create a "
+"shape resource for it!"
+msgstr ""
+
+#: scene/2d/light_2d.cpp
+msgid ""
+"A texture with the shape of the light must be supplied to the 'texture' "
+"property."
+msgstr ""
+
+#: scene/2d/light_occluder_2d.cpp
+msgid ""
+"An occluder polygon must be set (or drawn) for this occluder to take effect."
+msgstr ""
+
+#: scene/2d/light_occluder_2d.cpp
+msgid "The occluder polygon for this occluder is empty. Please draw a polygon!"
+msgstr ""
+
+#: scene/2d/navigation_polygon.cpp
+msgid ""
+"A NavigationPolygon resource must be set or created for this node to work. "
+"Please set a property or draw a polygon."
+msgstr ""
+
+#: scene/2d/navigation_polygon.cpp
+msgid ""
+"NavigationPolygonInstance must be a child or grandchild to a Navigation2D "
+"node. It only provides navigation data."
+msgstr ""
+
+#: scene/2d/parallax_layer.cpp
+msgid ""
+"ParallaxLayer node only works when set as child of a ParallaxBackground node."
+msgstr ""
+
+#: scene/2d/particles_2d.cpp
+msgid "Path property must point to a valid Particles2D node to work."
+msgstr ""
+
+#: scene/2d/path_2d.cpp
+msgid "PathFollow2D only works when set as a child of a Path2D node."
+msgstr ""
+
+#: scene/2d/remote_transform_2d.cpp
+msgid "Path property must point to a valid Node2D node to work."
+msgstr ""
+
+#: scene/2d/sample_player_2d.cpp scene/audio/sample_player.cpp
+msgid ""
+"A SampleLibrary resource must be created or set in the 'samples' property in "
+"order for SamplePlayer to play sound."
+msgstr ""
+
+#: scene/2d/sprite.cpp
+msgid ""
+"Path property must point to a valid Viewport node to work. Such Viewport "
+"must be set to 'render target' mode."
+msgstr ""
+
+#: scene/2d/sprite.cpp
+msgid ""
+"The Viewport set in the path property must be set as 'render target' in "
+"order for this sprite to work."
+msgstr ""
+
+#: scene/2d/visibility_notifier_2d.cpp
+msgid ""
+"VisibilityEnable2D works best when used with the edited scene root directly "
+"as parent."
+msgstr ""
+
+#: scene/3d/baked_light_instance.cpp
+msgid "BakedLightInstance does not contain a BakedLight resource."
+msgstr ""
+
+#: scene/3d/body_shape.cpp
+msgid ""
+"CollisionShape only serves to provide a collision shape to a CollisionObject "
+"derived node. Please only use it as a child of Area, StaticBody, RigidBody, "
+"KinematicBody, etc. to give them a shape."
+msgstr ""
+
+#: scene/3d/body_shape.cpp
+msgid ""
+"A shape must be provided for CollisionShape to function. Please create a "
+"shape resource for it!"
+msgstr ""
+
+#: scene/3d/collision_polygon.cpp
+msgid ""
+"CollisionPolygon only serves to provide a collision shape to a "
+"CollisionObject derived node. Please only use it as a child of Area, "
+"StaticBody, RigidBody, KinematicBody, etc. to give them a shape."
+msgstr ""
+
+#: scene/3d/collision_polygon.cpp
+msgid "An empty CollisionPolygon has no effect on collision."
+msgstr ""
+
+#: scene/3d/navigation_mesh.cpp
+msgid "A NavigationMesh resource must be set or created for this node to work."
+msgstr ""
+
+#: scene/3d/navigation_mesh.cpp
+msgid ""
+"NavigationMeshInstance must be a child or grandchild to a Navigation node. "
+"It only provides navigation data."
+msgstr ""
+
+#: scene/3d/scenario_fx.cpp
+msgid ""
+"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
+msgstr ""
+
+#: scene/3d/spatial_sample_player.cpp
+msgid ""
+"A SampleLibrary resource must be created or set in the 'samples' property in "
+"order for SpatialSamplePlayer to play sound."
+msgstr ""
+
+#: scene/3d/sprite_3d.cpp
+msgid ""
+"A SpriteFrames resource must be created or set in the 'Frames' property in "
+"order for AnimatedSprite3D to display frames."
+msgstr ""
+
+#: scene/gui/dialogs.cpp tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Cancel"
+msgstr ""
+
+#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
+msgid "OK"
+msgstr ""
+
+#: scene/gui/dialogs.cpp
+msgid "Alert!"
+msgstr ""
+
+#: scene/gui/dialogs.cpp
+msgid "Please Confirm..."
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "File Exists, Overwrite?"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "All Recognized"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "All Files (*)"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
+msgid "Open"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp
+msgid "Open a File"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp
+msgid "Open File(s)"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp
+msgid "Open a Directory"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp
+msgid "Open a File or Directory"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/editor_node.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Save"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Save a File"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp
+#: tools/editor/editor_file_dialog.cpp
+msgid "Create Folder"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/editor_file_dialog.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+#: tools/editor/script_create_dialog.cpp
+msgid "Path:"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Directories & Files:"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "File:"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Filter:"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp
+#: tools/editor/editor_file_dialog.cpp tools/editor/editor_plugin_settings.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Name:"
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_dir_dialog.cpp
+#: tools/editor/editor_file_dialog.cpp
+msgid "Could not create folder."
+msgstr ""
+
+#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
+msgid "Must use a valid extension."
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+#: tools/editor/settings_config_dialog.cpp
+msgid "Shift+"
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+#: tools/editor/settings_config_dialog.cpp
+msgid "Alt+"
+msgstr ""
+
+#: scene/gui/input_action.cpp
+msgid "Ctrl+"
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+#: tools/editor/settings_config_dialog.cpp
+msgid "Meta+"
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Device"
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Button"
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Left Button."
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Right Button."
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Middle Button."
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Wheel Up."
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Wheel Down."
+msgstr ""
+
+#: scene/gui/input_action.cpp tools/editor/project_settings.cpp
+msgid "Axis"
+msgstr ""
+
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Cut"
+msgstr ""
+
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
+msgid "Copy"
+msgstr ""
+
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
+msgid "Paste"
+msgstr ""
+
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_export.cpp
+msgid "Select All"
+msgstr ""
+
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_log.cpp
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+#: tools/editor/plugins/rich_text_editor_plugin.cpp
+#: tools/editor/property_editor.cpp tools/editor/script_editor_debugger.cpp
+msgid "Clear"
+msgstr ""
+
+#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Undo"
+msgstr ""
+
+#: scene/gui/popup.cpp
+msgid ""
+"Popups will hide by default unless you call popup() or any of the popup*() "
+"functions. Making them visible for editing is fine though, but they will "
+"hide upon running."
+msgstr ""
+
+#: scene/main/viewport.cpp
+msgid ""
+"This viewport is not set as render target. If you intend for it to display "
+"its contents directly to the screen, make it a child of a Control so it can "
+"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
+"texture to some node for display."
+msgstr ""
+
+#: scene/resources/dynamic_font.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Error initializing FreeType."
+msgstr ""
+
+#: scene/resources/dynamic_font.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Unknown font format."
+msgstr ""
+
+#: scene/resources/dynamic_font.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Error loading font."
+msgstr ""
+
+#: scene/resources/dynamic_font.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Invalid font size."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Disabled"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "All Selection"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Move Add Key"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Change Transition"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Change Transform"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Change Value"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Change Call"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Add Track"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Duplicate Keys"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Move Anim Track Up"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Move Anim Track Down"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Remove Anim Track"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Set Transitions to:"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Track Rename"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Track Change Interpolation"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Track Change Value Mode"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Edit Node Curve"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Edit Selection Curve"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Delete Keys"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Duplicate Selection"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Duplicate Transposed"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Remove Selection"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Continuous"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Discrete"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Trigger"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Add Key"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Move Keys"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Scale Selection"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Scale From Cursor"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Goto Next Step"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Goto Prev Step"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp tools/editor/property_editor.cpp
+msgid "Linear"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Constant"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "In"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Out"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "In-Out"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Out-In"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Transitions"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Optimize Animation"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Clean-Up Animation"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Create NEW track for %s and insert key?"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Create %d NEW tracks and insert keys?"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp tools/editor/create_dialog.cpp
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+#: tools/editor/plugins/particles_editor_plugin.cpp
+#: tools/editor/project_manager.cpp tools/editor/script_create_dialog.cpp
+msgid "Create"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Create & Insert"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Insert Track & Key"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Insert Key"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Change Anim Len"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Change Anim Loop"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Create Typed Value Key"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Insert"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Scale Keys"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim Add Call Track"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Animation zoom."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Length (s):"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Animation length (in seconds)."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Step (s):"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Cursor step snap (in seconds)."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Enable/Disable looping in animation."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Add new tracks."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Move current track up."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Move current track down."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Remove selected track."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Track tools"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Enable editing of individual keys by clicking them."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Anim. Optimizer"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Max. Linear Error:"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Max. Angular Error:"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Max Optimizable Angle:"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Optimize"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Key"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Transition"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Scale Ratio:"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Call Functions in Which Node?"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Remove invalid keys"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Remove unresolved and empty tracks"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Clean-up all animations"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Clean-Up Animation(s) (NO UNDO!)"
+msgstr ""
+
+#: tools/editor/animation_editor.cpp
+msgid "Clean-Up"
+msgstr ""
+
+#: tools/editor/array_property_edit.cpp
+msgid "Resize Array"
+msgstr ""
+
+#: tools/editor/array_property_edit.cpp
+msgid "Change Array Value Type"
+msgstr ""
+
+#: tools/editor/array_property_edit.cpp
+msgid "Change Array Value"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp tools/editor/create_dialog.cpp
+#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
+#: tools/editor/settings_config_dialog.cpp
+msgid "Search:"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Sort:"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Reverse"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+#: tools/editor/project_settings.cpp
+msgid "Category:"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "All"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Site:"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Support.."
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Official"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Community"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Testing"
+msgstr ""
+
+#: tools/editor/asset_library_editor_plugin.cpp
+msgid "Assets ZIP File"
+msgstr ""
+
+#: tools/editor/call_dialog.cpp
+msgid "Method List For '%s':"
+msgstr ""
+
+#: tools/editor/call_dialog.cpp
+msgid "Call"
+msgstr ""
+
+#: tools/editor/call_dialog.cpp
+msgid "Method List:"
+msgstr ""
+
+#: tools/editor/call_dialog.cpp
+msgid "Arguments:"
+msgstr ""
+
+#: tools/editor/call_dialog.cpp
+msgid "Return:"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Go to Line"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Line Number:"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "No Matches"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Replaced %d Ocurrence(s)."
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Replace"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Replace All"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Match Case"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Whole Words"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Selection Only"
+msgstr ""
+
+#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+#: tools/editor/project_settings.cpp
+msgid "Search"
+msgstr ""
+
+#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
+msgid "Find"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Next"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Replaced %d ocurrence(s)."
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Not found!"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Replace By"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Case Sensitive"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Backwards"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Prompt On Replace"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Skip"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom In"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Out"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Reset Zoom"
+msgstr ""
+
+#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
+msgid "Line:"
+msgstr ""
+
+#: tools/editor/code_editor.cpp
+msgid "Col:"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Method in target Node must be specified!"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Connect To Node:"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/editor_autoload_settings.cpp tools/editor/groups_editor.cpp
+#: tools/editor/plugins/item_list_editor_plugin.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp
+#: tools/editor/project_settings.cpp
+msgid "Add"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp tools/editor/dependency_editor.cpp
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Remove"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Add Extra Call Argument:"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Extra Call Arguments:"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Path to Node:"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Make Function"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Deferred"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Oneshot"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Connect"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Connect '%s' to '%s'"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Connecting Signal:"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Create Subscription"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+msgid "Connect.."
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Disconnect"
+msgstr ""
+
+#: tools/editor/connections_dialog.cpp tools/editor/node_dock.cpp
+msgid "Signals"
+msgstr ""
+
+#: tools/editor/create_dialog.cpp
+msgid "Create New"
+msgstr ""
+
+#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
+msgid "Matches:"
+msgstr ""
+
+#: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
+#: tools/editor/property_selector.cpp tools/editor/script_editor_debugger.cpp
+msgid "Description:"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Search Replacement For:"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Dependencies For:"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid ""
+"Scene '%s' is currently being edited.\n"
+"Changes will not take effect unless reloaded."
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid ""
+"Resource '%s' is in use.\n"
+"Changes will take effect when reloaded."
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Dependencies"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Resource"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp tools/editor/editor_autoload_settings.cpp
+#: tools/editor/project_manager.cpp tools/editor/project_settings.cpp
+msgid "Path"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Dependencies:"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Fix Broken"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Dependency Editor"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Search Replacement Resource:"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Owners Of:"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid ""
+"The files being removed are required by other resources in order for them to "
+"work.\n"
+"Remove them anyway? (no undo)"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Remove selected files from the project? (no undo)"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Error loading:"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Scene failed to load due to missing dependencies:"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Open Anyway"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Which action should be taken?"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Fix Dependencies"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Errors loading!"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Permanently delete %d item(s)? (No undo!)"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Owns"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Resources Without Explicit Ownership:"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+msgid "Orphan Resource Explorer"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp
+msgid "Delete selected files?"
+msgstr ""
+
+#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
+#: tools/editor/filesystem_dock.cpp
+#: tools/editor/plugins/item_list_editor_plugin.cpp
+#: tools/editor/scene_tree_dock.cpp
+msgid "Delete"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Valid characters:"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing engine class name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing buit-in type name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid name. Must not collide with an existing global constant name."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Invalid Path."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "File does not exist."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Not in resource path."
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Add AutoLoad"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Autoload '%s' already exists!"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Rename Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Toggle AutoLoad Globals"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Move Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Remove Autoload"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Enable"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Rearrange Autoloads"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Node Name:"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Name"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "Singleton"
+msgstr ""
+
+#: tools/editor/editor_autoload_settings.cpp
+msgid "List:"
+msgstr ""
+
+#: tools/editor/editor_data.cpp
+msgid "Updating Scene"
+msgstr ""
+
+#: tools/editor/editor_data.cpp
+msgid "Storing local changes.."
+msgstr ""
+
+#: tools/editor/editor_data.cpp
+msgid "Updating scene.."
+msgstr ""
+
+#: tools/editor/editor_dir_dialog.cpp
+msgid "Choose a Directory"
+msgstr ""
+
+#: tools/editor/editor_dir_dialog.cpp
+msgid "Choose"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Go Back"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Go Forward"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Go Up"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Refresh"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Toggle Hidden Files"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Toggle Favorite"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Toggle Mode"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Focus Path"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Move Favorite Up"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Move Favorite Down"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
+msgid "Favorites:"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Recent:"
+msgstr ""
+
+#: tools/editor/editor_file_dialog.cpp
+msgid "Preview:"
+msgstr ""
+
+#: tools/editor/editor_file_system.cpp
+msgid "ScanSources"
+msgstr ""
+
+#: tools/editor/editor_help.cpp tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search Help"
+msgstr ""
+
+#: tools/editor/editor_help.cpp
+msgid "Class List:"
+msgstr ""
+
+#: tools/editor/editor_help.cpp
+msgid "Search Classes"
+msgstr ""
+
+#: tools/editor/editor_help.cpp tools/editor/property_editor.cpp
+msgid "Class:"
+msgstr ""
+
+#: tools/editor/editor_help.cpp tools/editor/scene_tree_editor.cpp
+#: tools/editor/script_create_dialog.cpp
+msgid "Inherits:"
+msgstr ""
+
+#: tools/editor/editor_help.cpp
+msgid "Inherited by:"
+msgstr ""
+
+#: tools/editor/editor_help.cpp
+msgid "Brief Description:"
+msgstr ""
+
+#: tools/editor/editor_help.cpp
+msgid "Public Methods:"
+msgstr ""
+
+#: tools/editor/editor_help.cpp
+msgid "GUI Theme Items:"
+msgstr ""
+
+#: tools/editor/editor_help.cpp
+msgid "Constants:"
+msgstr ""
+
+#: tools/editor/editor_help.cpp
+msgid "Method Description:"
+msgstr ""
+
+#: tools/editor/editor_help.cpp
+msgid "Search Text"
+msgstr ""
+
+#: tools/editor/editor_import_export.cpp
+msgid "Added:"
+msgstr ""
+
+#: tools/editor/editor_import_export.cpp
+msgid "Removed:"
+msgstr ""
+
+#: tools/editor/editor_import_export.cpp tools/editor/project_export.cpp
+msgid "Error saving atlas:"
+msgstr ""
+
+#: tools/editor/editor_import_export.cpp
+msgid "Could not save atlas subtexture:"
+msgstr ""
+
+#: tools/editor/editor_import_export.cpp
+msgid "Storing File:"
+msgstr ""
+
+#: tools/editor/editor_import_export.cpp
+msgid "Packing"
+msgstr ""
+
+#: tools/editor/editor_import_export.cpp
+msgid "Exporting for %s"
+msgstr ""
+
+#: tools/editor/editor_import_export.cpp
+msgid "Setting Up.."
+msgstr ""
+
+#: tools/editor/editor_log.cpp
+msgid " Output:"
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp
+msgid "Re-Importing"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Importing:"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Node From Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/resources_dock.cpp
+msgid "Error saving resource!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/resources_dock.cpp
+msgid "Save Resource As.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp
+msgid "I see.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Can't open file for writing:"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Requested file format unknown:"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Error while saving."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Saving Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Analyzing"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Creating Thumbnail"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"Couldn't save scene. Likely dependencies (instances) couldn't be satisfied."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Failed to load resource."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Can't load MeshLibrary for merging!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Error saving MeshLibrary!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Can't load TileSet for merging!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Error saving TileSet!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Can't open export templates zip."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Loading Export Templates"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Error trying to save layout!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Default editor layout overridden."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Layout name not found!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Restored default layout to base settings."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Copy Params"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Paste Params"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "Paste Resource"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Copy Resource"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Make Built-In"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Make Sub-Resources Unique"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Open in Help"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "There is no defined scene to run."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"No main scene has ever been defined, select one?\n"
+"You can change it later in later in \"Project Settings\" under the "
+"'application' category."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"Selected scene '%s' does not exist, select a valid one?\n"
+"You can change it later in \"Project Settings\" under the 'application' "
+"category."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"Selected scene '%s' is not a scene file, select a valid one?\n"
+"You can change it later in \"Project Settings\" under the 'application' "
+"category."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Current scene was never saved, please save it prior to running."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Could not start subprocess!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Open Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Open Base Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Quick Open Scene.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Quick Open Script.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Yes"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Close scene? (Unsaved changes will be lost)"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Save Scene As.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "This scene has never been saved. Save before running?"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Please save the scene first."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Save Translatable Strings"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Export Mesh Library"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Export Tile Set"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Quit"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Exit the editor?"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Current scene not saved. Open anyway?"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Can't reload a scene that was never saved."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Revert"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "This action cannot be undone. Revert anyway?"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Quick Run Scene.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"Open Project Manager? \n"
+"(Unsaved changes will be lost)"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Pick a Main Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp
+msgid "Ugh"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"Error loading scene, it must be inside the project path. Use 'Import' to "
+"open the scene, then save it inside the project path."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Error loading scene."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Scene '%s' has broken dependencies:"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Save Layout"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Delete Layout"
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
+msgid "Default"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Switch Scene Tab"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "%d more file(s)"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "%d more file(s) or folder(s)"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Go to previously opened scene."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Fullscreen Mode"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Distraction Free Mode"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Next tab"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Previous tab"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Operations with scene files."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "New Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "New Inherited Scene.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Open Scene.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Save Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Save all Scenes"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Close Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Close Goto Prev. Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Open Recent"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Quick Filter Files.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Convert To.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Translatable Strings.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "MeshLibrary.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "TileSet.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Redo"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Run Script"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Project Settings"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Revert Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Quit to Project List"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Import assets to the project."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+#: tools/editor/project_manager.cpp
+msgid "Import"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Miscellaneous project or scene-wide tools."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Tools"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Export the project to many platforms."
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
+msgid "Export"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Play the project."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Play"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Pause the scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Pause Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Stop the scene."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Stop"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Play the edited scene."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Play Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Play custom scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Play Custom Scene"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Debug options"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Deploy with Remote Debug"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"When exporting or deploying, the resulting executable will attempt to "
+"connect to the IP of this computer in order to be debugged."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Small Deploy with Network FS"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"When this option is enabled, export or deploy will produce a minimal "
+"executable.\n"
+"The filesystem will be provided from the project by the editor over the "
+"network.\n"
+"On Android, deploy will use the USB cable for faster performance. This "
+"option speeds up testing for games with a large footprint."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Visible Collision Shapes"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"Collision shapes and raycast nodes (for 2D and 3D) will be visible on the "
+"running game if this option is turned on."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Visible Navigation"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"Navigation meshes and polygons will be visible on the running game if this "
+"option is turned on."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Sync Scene Changes"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"When this option is turned on, any changes made to the scene in the editor "
+"will be replicated in the running game.\n"
+"When used remotely on a device, this is more efficient with network "
+"filesystem."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Sync Script Changes"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid ""
+"When this option is turned on, any script that is saved will be reloaded on "
+"the running game.\n"
+"When used remotely on a device, this is more efficient with network "
+"filesystem."
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Settings"
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/settings_config_dialog.cpp
+msgid "Editor Settings"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Editor Layout"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Install Export Templates"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "About"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Alerts when an external resource has changed."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Spins when the editor window repaints!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Update Always"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Update Changes"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Inspector"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Create a new resource in memory and edit it."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Load an existing resource from disk and edit it."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Save the currently edited resource."
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
+msgid "Save As.."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Go to the previous edited object in history."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Go to the next edited object in history."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "History of recently edited objects."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Object properties."
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "FileSystem"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Output"
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/editor_reimport_dialog.cpp
+msgid "Re-Import"
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/editor_plugin_settings.cpp
+msgid "Update"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Thanks from the Godot community!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Thanks!"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Import Templates From ZIP File"
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
+msgid "Export Project"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Export Library"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Merge With Existing"
+msgstr ""
+
+#: tools/editor/editor_node.cpp tools/editor/project_export.cpp
+msgid "Password:"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Open & Run a Script"
+msgstr ""
+
+#: tools/editor/editor_node.cpp
+msgid "Load Errors"
+msgstr ""
+
+#: tools/editor/editor_plugin_settings.cpp
+msgid "Installed Plugins:"
+msgstr ""
+
+#: tools/editor/editor_plugin_settings.cpp
+msgid "Version:"
+msgstr ""
+
+#: tools/editor/editor_plugin_settings.cpp
+msgid "Author:"
+msgstr ""
+
+#: tools/editor/editor_plugin_settings.cpp
+msgid "Status:"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Stop Profiling"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Start Profiling"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Measure:"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Frame Time (sec)"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Average Time (sec)"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Frame %"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Fixed Frame %"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp tools/editor/script_editor_debugger.cpp
+msgid "Time:"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Inclusive"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Self"
+msgstr ""
+
+#: tools/editor/editor_profiler.cpp
+msgid "Frame #:"
+msgstr ""
+
+#: tools/editor/editor_reimport_dialog.cpp
+msgid "Please wait for scan to complete."
+msgstr ""
+
+#: tools/editor/editor_reimport_dialog.cpp
+msgid "Current scene must be saved to re-import."
+msgstr ""
+
+#: tools/editor/editor_reimport_dialog.cpp
+msgid "Save & Re-Import"
+msgstr ""
+
+#: tools/editor/editor_reimport_dialog.cpp
+msgid "Re-Import Changed Resources"
+msgstr ""
+
+#: tools/editor/editor_run_script.cpp
+msgid "Write your logic in the _run() method."
+msgstr ""
+
+#: tools/editor/editor_run_script.cpp
+msgid "There is an edited scene already."
+msgstr ""
+
+#: tools/editor/editor_run_script.cpp
+msgid "Couldn't instance script:"
+msgstr ""
+
+#: tools/editor/editor_run_script.cpp
+msgid "Did you forget the 'tool' keyword?"
+msgstr ""
+
+#: tools/editor/editor_run_script.cpp
+msgid "Couldn't run script:"
+msgstr ""
+
+#: tools/editor/editor_run_script.cpp
+msgid "Did you forget the '_run' method?"
+msgstr ""
+
+#: tools/editor/editor_settings.cpp
+msgid "Default (Same as Editor)"
+msgstr ""
+
+#: tools/editor/editor_sub_scene.cpp
+msgid "Select Node(s) to Import"
+msgstr ""
+
+#: tools/editor/editor_sub_scene.cpp
+msgid "Scene Path:"
+msgstr ""
+
+#: tools/editor/editor_sub_scene.cpp
+msgid "Import From Node:"
+msgstr ""
+
+#: tools/editor/file_type_cache.cpp
+msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination files, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Same source and destination paths, doing nothing."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't move directories to within themselves."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Can't operate on '..'"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Pick New Name and Location For:"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "No files selected!"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Edit Dependencies.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "View Owners.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Copy Path"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Rename or Move.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move To.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Info"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Show In File Manager"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Import.."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Previous Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Next Directory"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Re-Scan Filesystem"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Toggle folder status as Favorite"
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Instance the selected scene(s) as child of the selected node."
+msgstr ""
+
+#: tools/editor/filesystem_dock.cpp
+msgid "Move"
+msgstr ""
+
+#: tools/editor/groups_editor.cpp
+msgid "Add to Group"
+msgstr ""
+
+#: tools/editor/groups_editor.cpp
+msgid "Remove from Group"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+msgid "No bit masks to import!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Target path is empty."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Target path must be a complete resource path."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Target path must exist."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "Save path is empty!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+msgid "Import BitMasks"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Source Texture(s):"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Target Path:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Accept"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
+msgid "Bit Mask"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "No source font file!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "No target font resource!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid ""
+"Invalid file extension.\n"
+"Please use .fnt."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Can't load/process source font."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Couldn't save font."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Source Font:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Source Font Size:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Dest Resource:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "The quick brown fox jumps over the lazy dog."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Test:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Options:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Font Import"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid ""
+"This file is already a Godot font file, please supply a BMFont type file "
+"instead."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Failed opening as BMFont file."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+msgid "Invalid font custom source."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_font_import_plugin.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Font"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+msgid "No meshes to import!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+msgid "Single Mesh Import"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+msgid "Source Mesh(es):"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Mesh"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
+msgid "Surface %d"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "No samples to import!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "Import Audio Samples"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "Source Sample(s):"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
+msgid "Audio Sample"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "New Clip"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Animation Options"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Flags"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Bake FPS:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Optimizer"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Max Linear Error"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Max Angular Error"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Max Angle"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Clips"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Start(s)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "End(s)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Loop"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Filters"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Source path is empty."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Couldn't load post-import script."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Invalid/broken script for post-import."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Error importing scene."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Import 3D Scene"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Source Scene:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Same as Target Scene"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Shared"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Target Texture Folder:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Post-Process Script:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Custom Root Node Type:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Auto"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "The Following Files are Missing:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Import Anyway"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Import & Open"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Edited scene has not been saved, open imported scene anyway?"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Import Scene"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Importing Scene.."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Running Custom Script.."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Couldn't load post-import script:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Invalid/broken script for post-import (check console):"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Error running post-import script:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Import Image:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Can't import a file over itself:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Couldn't localize path: %s (already local)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "Saving.."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+msgid "3D Scene Animation"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Uncompressed"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Compress Lossless (PNG)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Compress Lossy (WebP)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Compress (VRAM)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Texture Format"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Texture Compression Quality (WebP):"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Texture Options"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Please specify some files!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "At least one file needed for Atlas."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Error importing:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Only one file is required for large texture."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Max Texture Size:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Textures for Atlas (2D)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Cell Size:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Large Texture"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Large Textures (2D)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Source Texture"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Base Atlas Texture"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Source Texture(s)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Textures for 2D"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Textures for 3D"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Textures"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "2D Texture"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "3D Texture"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Atlas Texture"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid ""
+"NOTICE: Importing 2D textures is not mandatory. Just copy png/jpg files to "
+"the project."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Crop empty space."
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Texture"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Import Large Texture"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Load Source Image"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Slicing"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Inserting"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Saving"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Couldn't save large texture:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Build Atlas For:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Loading Image:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Couldn't load image:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Converting Images"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Cropping Images"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Blitting Images"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Couldn't save atlas image:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
+msgid "Couldn't save converted texture:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Invalid source!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Invalid translation source!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Column"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+#: tools/editor/script_create_dialog.cpp
+msgid "Language"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "No items to import!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "No target path!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Import Translations"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Couldn't import!"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Import Translation"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Source CSV:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Ignore First Row"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Compress"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Add to Project (engine.cfg)"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Import Languages:"
+msgstr ""
+
+#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
+msgid "Translation"
+msgstr ""
+
+#: tools/editor/multi_node_edit.cpp
+msgid "MultiNode Set"
+msgstr ""
+
+#: tools/editor/node_dock.cpp
+msgid "Node"
+msgstr ""
+
+#: tools/editor/node_dock.cpp
+msgid "Groups"
+msgstr ""
+
+#: tools/editor/node_dock.cpp
+msgid "Select a Node to edit Signals and Groups."
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Toggle Autoplay"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "New Animation Name:"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "New Anim"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Change Animation Name:"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Remove Animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "ERROR: Invalid animation name!"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "ERROR: Animation name already exists!"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Add Animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Blend Next Changed"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Change Blend Time"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Load Animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Duplicate Animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "ERROR: No animation to copy!"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "ERROR: No animation resource on clipboard!"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Pasted Animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Paste Animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "ERROR: No animation to edit!"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Play selected animation backwards from current pos. (A)"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Play selected animation backwards from end. (Shift+A)"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Stop animation playback. (S)"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Play selected animation from start. (Shift+D)"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Play selected animation from current pos. (D)"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Animation position (in seconds)."
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Scale animation playback globally for the node."
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create new animation in player."
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Load animation from disk."
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Load an animation from disk."
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Save the current animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Save As"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Display list of animations in player."
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Autoplay on Load"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Edit Target Blend Times"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Animation Tools"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Copy Animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Animation Name:"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+#: tools/editor/property_editor.cpp tools/editor/script_create_dialog.cpp
+msgid "Error!"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Blend Times:"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Next (Auto Queue):"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+msgid "Cross-Animation Blend Times"
+msgstr ""
+
+#: tools/editor/plugins/animation_player_editor_plugin.cpp
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Animation"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "New name:"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Scale:"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Fade In (s):"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Fade Out (s):"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Mix"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Auto Restart:"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Restart (s):"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Random Restart (s):"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Start!"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Amount:"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend:"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend 0:"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend 1:"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "X-Fade Time (s):"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Current:"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Add Input"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Clear Auto-Advance"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Set Auto-Advance"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Delete Input"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Rename"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Animation tree is valid."
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Animation tree is invalid."
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Animation Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "OneShot Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Mix Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend2 Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend3 Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Blend4 Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "TimeScale Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "TimeSeek Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Transition Node"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Import Animations.."
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Edit Node Filters"
+msgstr ""
+
+#: tools/editor/plugins/animation_tree_editor_plugin.cpp
+msgid "Filters.."
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Parsing %d Triangles:"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Triangle #"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Light Baker Setup:"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Parsing Geometry"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Fixing Lights"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Making BVH"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Creating Light Octree"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Creating Octree Texture"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Transfer to Lightmaps:"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Allocating Texture #"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Baking Triangle #"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_baker.cpp
+msgid "Post-Processing Texture #"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_editor_plugin.cpp
+msgid "Bake!"
+msgstr ""
+
+#: tools/editor/plugins/baked_light_editor_plugin.cpp
+msgid "Reset the lightmap octree baking process (start over)."
+msgstr ""
+
+#: tools/editor/plugins/camera_editor_plugin.cpp
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Preview"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Configure Snap"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Grid Offset:"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Grid Step:"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation Offset:"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation Step:"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Move Pivot"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Move Action"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Edit IK Chain"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Edit CanvasItem"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Change Anchors"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom (%):"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Paste Pose"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Select Mode"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Drag: Rotate"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Alt+Drag: Move"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Alt+RMB: Depth list selection"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Move Mode"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotate Mode"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Show a list of all objects at the position clicked\n"
+"(same as Alt+RMB in select mode)."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Click to change object's rotation pivot."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Pan Mode"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Lock the selected object in place (can't be moved)."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Unlock the selected object (can be moved)."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Makes sure the object's children are not selectable."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Restores the object's children's ability to be selected."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Use Snap"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Show Grid"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Rotation Snap"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Snap Relative"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Configure Snap.."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Pixel Snap"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Expand to Parent"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Skeleton.."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Make Bones"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Clear Bones"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Make IK Chain"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Clear IK Chain"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "View"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Reset"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Zoom Set.."
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Center Selection"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Frame Selection"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Anchor"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Insert Keys"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Insert Key"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Insert Key (Existing Tracks)"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Copy Pose"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Clear Pose"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Set a Value"
+msgstr ""
+
+#: tools/editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Snap (Pixels):"
+msgstr ""
+
+#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Create Poly"
+msgstr ""
+
+#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/collision_polygon_editor_plugin.cpp
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Edit Poly"
+msgstr ""
+
+#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/collision_polygon_editor_plugin.cpp
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Edit Poly (Remove Point)"
+msgstr ""
+
+#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "Create a new polygon from scratch."
+msgstr ""
+
+#: tools/editor/plugins/collision_polygon_editor_plugin.cpp
+msgid "Create Poly3D"
+msgstr ""
+
+#: tools/editor/plugins/collision_shape_2d_editor_plugin.cpp
+msgid "Set Handle"
+msgstr ""
+
+#: tools/editor/plugins/color_ramp_editor_plugin.cpp
+msgid "Add/Remove Color Ramp Point"
+msgstr ""
+
+#: tools/editor/plugins/color_ramp_editor_plugin.cpp
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Modify Color Ramp"
+msgstr ""
+
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Creating Mesh Library"
+msgstr ""
+
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Thumbnail.."
+msgstr ""
+
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Remove item %d?"
+msgstr ""
+
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+#: tools/editor/plugins/theme_editor_plugin.cpp
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Add Item"
+msgstr ""
+
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Remove Selected Item"
+msgstr ""
+
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Import from Scene"
+msgstr ""
+
+#: tools/editor/plugins/cube_grid_theme_editor_plugin.cpp
+msgid "Update from Scene"
+msgstr ""
+
+#: tools/editor/plugins/item_list_editor_plugin.cpp
+msgid "Item %d"
+msgstr ""
+
+#: tools/editor/plugins/item_list_editor_plugin.cpp
+msgid "Items"
+msgstr ""
+
+#: tools/editor/plugins/item_list_editor_plugin.cpp
+msgid "Item List Editor"
+msgstr ""
+
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+msgid "Create Occluder Polygon"
+msgstr ""
+
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "Edit existing polygon:"
+msgstr ""
+
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "LMB: Move Point."
+msgstr ""
+
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "Ctrl+LMB: Split Segment."
+msgstr ""
+
+#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "RMB: Erase Point."
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Mesh is empty!"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Static Trimesh Body"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Static Convex Body"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "This doesn't work on scene root!"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Trimesh Shape"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Convex Shape"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Navigation Mesh"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "MeshInstance lacks a Mesh!"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Mesh has not surface to create outlines from!"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Could not create outline!"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Outline"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Trimesh Static Body"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Convex Static Body"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Trimesh Collision Sibling"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Convex Collision Sibling"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Outline Mesh.."
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Outline Mesh"
+msgstr ""
+
+#: tools/editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Outline Size:"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "No mesh source specified (and no MultiMesh set in node)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "No mesh source specified (and MultiMesh contains no Mesh)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Mesh source is invalid (invalid path)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Mesh source is invalid (not a MeshInstance)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Mesh source is invalid (contains no Mesh resource)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "No surface source specified."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Surface source is invalid (invalid path)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Surface source is invalid (no geometry)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Surface source is invalid (no faces)."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Parent has no solid faces to populate."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Couldn't map area."
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Select a Source Mesh:"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Select a Target Surface:"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Populate Surface"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Populate MultiMesh"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Target Surface:"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Source Mesh:"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "X-Axis"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Y-Axis"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Z-Axis"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Mesh Up Axis:"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Random Rotation:"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Random Tilt:"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Random Scale:"
+msgstr ""
+
+#: tools/editor/plugins/multimesh_editor_plugin.cpp
+msgid "Populate"
+msgstr ""
+
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "Create Navigation Polygon"
+msgstr ""
+
+#: tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+msgid "Remove Poly And Point"
+msgstr ""
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr ""
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image.."
+msgstr ""
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Set Emission Mask"
+msgstr ""
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr ""
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr ""
+
+#: tools/editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Node does not contain geometry."
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Node does not contain geometry (faces)."
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Faces contain no area!"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "No faces!"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Generate AABB"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Create Emitter From Mesh"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Create Emitter From Node"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Clear Emitter"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Create Emitter"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Emission Positions:"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Emission Fill:"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Surface"
+msgstr ""
+
+#: tools/editor/plugins/particles_editor_plugin.cpp
+msgid "Volume"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Remove Point from Curve"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Add Point to Curve"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Move Point in Curve"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Move In-Control in Curve"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Move Out-Control in Curve"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Select Points"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Shift+Drag: Select Control Points"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Click: Add Point"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Right Click: Delete Point"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+msgid "Select Control Points (Shift+Drag)"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Add Point (in empty space)"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Split Segment (in curve)"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Delete Point"
+msgstr ""
+
+#: tools/editor/plugins/path_2d_editor_plugin.cpp
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Close Curve"
+msgstr ""
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Curve Point #"
+msgstr ""
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Set Curve Point Pos"
+msgstr ""
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Set Curve In Pos"
+msgstr ""
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Set Curve Out Pos"
+msgstr ""
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Split Path"
+msgstr ""
+
+#: tools/editor/plugins/path_editor_plugin.cpp
+msgid "Remove Path Point"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Create UV Map"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Transform UV Map"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Polygon 2D UV Editor"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Move Point"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Ctrl: Rotate"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Shift: Move All"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Shift+Ctrl: Scale"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Move Polygon"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Rotate Polygon"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Scale Polygon"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Polygon->UV"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "UV->Polygon"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Clear UV"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Snap"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Enable Snap"
+msgstr ""
+
+#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
+msgid "Grid"
+msgstr ""
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "ERROR: Couldn't load resource!"
+msgstr ""
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "Add Resource"
+msgstr ""
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "Rename Resource"
+msgstr ""
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Delete Resource"
+msgstr ""
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+msgid "Resource clipboard is empty!"
+msgstr ""
+
+#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Load Resource"
+msgstr ""
+
+#: tools/editor/plugins/rich_text_editor_plugin.cpp
+msgid "Parse BBCode"
+msgstr ""
+
+#: tools/editor/plugins/sample_editor_plugin.cpp
+msgid "Length:"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Open Sample File(s)"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "ERROR: Couldn't load sample!"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Add Sample"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Rename Sample"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Delete Sample"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "16 Bits"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "8 Bits"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Stereo"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Mono"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Format"
+msgstr ""
+
+#: tools/editor/plugins/sample_library_editor_plugin.cpp
+msgid "Pitch"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Error while saving theme"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Error saving"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Error importing theme"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Error importing"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Import Theme"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Save Theme As.."
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Next script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Previous script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/project_export.cpp
+msgid "File"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/property_editor.cpp
+msgid "New"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Save All"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Soft Reload Script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "History Prev"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "History Next"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Reload Theme"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Save Theme"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Save Theme As"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Close Docs"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find.."
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Next"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Debug"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Over"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Step Into"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Break"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Continue"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Keep Debugger Open"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Window"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Move Left"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Move Right"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Tutorials"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Open https://godotengine.org at tutorials section."
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Classes"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search the class hierarchy."
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Search the reference documentation."
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Go to previous edited document."
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Go to next edited document."
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Create Script"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid ""
+"The following files are newer on disk.\n"
+"What action should be taken?:"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Reload"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid "Resave"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Debugger"
+msgstr ""
+
+#: tools/editor/plugins/script_editor_plugin.cpp
+msgid ""
+"Built-in scripts can only be edited when the scene they belong to is loaded"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Up"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
+msgid "Move Down"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Left"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Indent Right"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Toggle Comment"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Clone Down"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Complete Symbol"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Trim Trailing Whitespace"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Auto Indent"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Remove All Breakpoints"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Next Breakpoint"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Previous Breakpoint"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Find Previous"
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Replace.."
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Goto Function.."
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Goto Line.."
+msgstr ""
+
+#: tools/editor/plugins/script_text_editor.cpp
+msgid "Contextual Help"
+msgstr ""
+
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Vertex"
+msgstr ""
+
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Fragment"
+msgstr ""
+
+#: tools/editor/plugins/shader_editor_plugin.cpp
+msgid "Lighting"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Scalar Constant"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Vec Constant"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change RGB Constant"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Scalar Operator"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Vec Operator"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Vec Scalar Operator"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change RGB Operator"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Toggle Rot Only"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Scalar Function"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Vec Function"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Scalar Uniform"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Vec Uniform"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change RGB Uniform"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Default Value"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change XForm Uniform"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Texture Uniform"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Cubemap Uniform"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Comment"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Add/Remove to Color Ramp"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Add/Remove to Curve Map"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Modify Curve Map"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Change Input Name"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Connect Graph Nodes"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Disconnect Graph Nodes"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Remove Shader Graph Node"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Move Shader Graph Node"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Duplicate Graph Node(s)"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Delete Shader Graph Node(s)"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Error: Cyclic Connection Link"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Error: Missing Input Connections"
+msgstr ""
+
+#: tools/editor/plugins/shader_graph_editor_plugin.cpp
+msgid "Add Shader Graph Node"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Orthogonal"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Perspective"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Transform Aborted."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "X-Axis Transform."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Y-Axis Transform."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Z-Axis Transform."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "View Plane Transform."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Scaling to %s%%."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotating %s degrees."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom View."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Top View."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Top"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear View."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Front View."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Front"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Left View."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Left"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Right View."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Right"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Keying is disabled (no key inserted)."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Animation Key Inserted."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Align with view"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Environment"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Audio Listener"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Gizmos"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "XForm Dialog"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "No scene selected to instance!"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Instance at Cursor"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Could not instance scene!"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Move Mode (W)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Mode (E)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Scale Mode (R)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom View"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Top View"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear View"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Front View"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Left View"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Right View"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Switch Perspective/Orthogonal view"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Insert Animation Key"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Focus Selection"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Align Selection With View"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Transform"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Local Coords"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Transform Dialog.."
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Use Default Light"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Use Default sRGB"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "1 Viewport"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "2 Viewports"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "2 Viewports (Alt)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "3 Viewports"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "3 Viewports (Alt)"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "4 Viewports"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Display Normal"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Display Wireframe"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Display Overdraw"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Display Shadeless"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "View Origin"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "View Grid"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Snap Settings"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Translate Snap:"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate Snap (deg.):"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Scale Snap (%):"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Viewport Settings"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Default Light Normal:"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Ambient Light Color:"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Perspective FOV (deg.):"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "View Z-Near:"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "View Z-Far:"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Transform Change"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Translate:"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Rotate (deg.):"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Scale (ratio):"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Transform Type"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Pre"
+msgstr ""
+
+#: tools/editor/plugins/spatial_editor_plugin.cpp
+msgid "Post"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "ERROR: Couldn't load frame resource!"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Add Frame"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Resource clipboard is empty or not a texture!"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Paste Frame"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Add Empty"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Change Animation Loop"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Change Animation FPS"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "(empty)"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Animations"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Speed (FPS):"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Animation Frames"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Insert Empty (Before)"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Insert Empty (After)"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Up"
+msgstr ""
+
+#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Down"
+msgstr ""
+
+#: tools/editor/plugins/style_box_editor_plugin.cpp
+msgid "StyleBox Preview:"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Snap Mode:"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "<None>"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Pixel Snap"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Grid Snap"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Auto Slice"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Offset:"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Step:"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Separation:"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Texture Region"
+msgstr ""
+
+#: tools/editor/plugins/texture_region_editor_plugin.cpp
+msgid "Texture Region Editor"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Can't save theme to file:"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Add All Items"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Add All"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Remove Item"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Add Class Items"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Remove Class Items"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Create Empty Template"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Create Empty Editor Template"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "CheckBox Radio1"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "CheckBox Radio2"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Item"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Check Item"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Checked Item"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Has"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Many"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp tools/editor/project_export.cpp
+msgid "Options"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Have,Many,Several,Options!"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Tab 1"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Tab 2"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Tab 3"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+#: tools/editor/project_settings.cpp tools/editor/scene_tree_editor.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Type:"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Data Type:"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Icon"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Style"
+msgstr ""
+
+#: tools/editor/plugins/theme_editor_plugin.cpp
+msgid "Color"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Paint TileMap"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+#: tools/editor/scene_tree_dock.cpp
+msgid "Duplicate"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Erase TileMap"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Erase selection"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Find tile"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Transpose"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Mirror X"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Mirror Y"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Bucket"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Pick Tile"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Select"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Rotate 0 degrees"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Rotate 90 degrees"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Rotate 180 degrees"
+msgstr ""
+
+#: tools/editor/plugins/tile_map_editor_plugin.cpp
+msgid "Rotate 270 degrees"
+msgstr ""
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Could not find tile:"
+msgstr ""
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Item name or ID:"
+msgstr ""
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Create from scene?"
+msgstr ""
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Merge from scene?"
+msgstr ""
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Create from Scene"
+msgstr ""
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+msgid "Merge from Scene"
+msgstr ""
+
+#: tools/editor/plugins/tile_set_editor_plugin.cpp
+#: tools/editor/script_editor_debugger.cpp
+msgid "Error"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Edit Script Options"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Please export outside the project folder!"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Error exporting project!"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Error writing the project PCK!"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "No exporter for platform '%s' yet."
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Include"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Change Image Group"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Group name can't be empty!"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Invalid character in group name!"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Group name already exists!"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Add Image Group"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Delete Image Group"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Atlas Preview"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Project Export Settings"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Target"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Export to Platform"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Resources"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Export selected resources (including dependencies)."
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Export all resources in the project."
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Export all files in the project directory."
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Export Mode:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Resources to Export:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Action"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid ""
+"Filters to export non-resource files (comma-separated, e.g.: *.json, *.txt):"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Filters to exclude from export (comma-separated, e.g.: *.json, *.txt):"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Convert text scenes to binary on export."
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Images"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Keep Original"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Compress for Disk (Lossy, WebP)"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Compress for RAM (BC/PVRTC/ETC)"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Convert Images (*.png):"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Compress for Disk (Lossy) Quality:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Shrink All Images:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Compress Formats:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Image Groups"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Groups:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Compress Disk"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Compress RAM"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Compress Mode:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Lossy Quality:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Atlas:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Shrink By:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Preview Atlas"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Image Filter:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Images:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Select None"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Group"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Samples"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Sample Conversion Mode: (.wav files):"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Keep"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Compress (RAM - IMA-ADPCM)"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Sampling Rate Limit (Hz):"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Trim"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Trailing Silence:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Script"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Script Export Mode:"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Text"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Compiled"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Encrypted (Provide Key Below)"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Script Encryption Key (256-bits as hex):"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Export PCK/Zip"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Export Project PCK"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Export.."
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Project Export"
+msgstr ""
+
+#: tools/editor/project_export.cpp
+msgid "Export Preset:"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Invalid project path, the path must exist!"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Invalid project path, engine.cfg must not exist."
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Invalid project path, engine.cfg must exist."
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Imported Project"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Invalid project path (changed anything?)."
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Couldn't create engine.cfg in project path."
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "The following files failed extraction from package:"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Package Installed Successfully!"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Import Existing Project"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Project Path (Must Exist):"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Project Name:"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Create New Project"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Project Path:"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Install Project:"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Install"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Browse"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "New Game Project"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "That's a BINGO!"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Unnamed Project"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Are you sure to open more than one project?"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Are you sure to run more than one project?"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Remove project from the list? (Folder contents will not be modified)"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid ""
+"You are about the scan %s folders for existing Godot projects. Do you "
+"confirm?"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Project Manager"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Project List"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Run"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Scan"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Select a Folder to Scan"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "New Project"
+msgstr ""
+
+#: tools/editor/project_manager.cpp
+msgid "Exit"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Key "
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Joy Button"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Joy Axis"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Mouse Button"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Invalid action (anything goes but '/' or ':')."
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Action '%s' already exists!"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Rename Input Action Event"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Add Input Action Event"
+msgstr ""
+
+#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
+msgid "Control+"
+msgstr ""
+
+#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
+msgid "Press a Key.."
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Mouse Button Index:"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Left Button"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Right Button"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Middle Button"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Wheel Up Button"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Wheel Down Button"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Button 6"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Button 7"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Button 8"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Button 9"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Joystick Axis Index:"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Joystick Button Index:"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Add Input Action"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Erase Input Action Event"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Toggle Persisting"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Error saving settings."
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Settings saved OK."
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Add Translation"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Remove Translation"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Add Remapped Path"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Resource Remap Add Remap"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Change Resource Remap Language"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Remove Resource Remap"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Remove Resource Remap Option"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Project Settings (engine.cfg)"
+msgstr ""
+
+#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
+msgid "General"
+msgstr ""
+
+#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
+msgid "Property:"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Del"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Copy To Platform.."
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Input Map"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Action:"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Device:"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Index:"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Localization"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Translations"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Translations:"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Add.."
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Remaps"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Resources:"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Remaps by Locale:"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Locale"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "AutoLoad"
+msgstr ""
+
+#: tools/editor/project_settings.cpp
+msgid "Plugins"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Preset.."
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Ease In"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Ease Out"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Zero"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Easing In-Out"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Easing Out-In"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "File.."
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Dir.."
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Load"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Assign"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Error loading file: Not a resource!"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Couldn't load image"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Bit %d, val %d."
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "On"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Set"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Properties:"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Global"
+msgstr ""
+
+#: tools/editor/property_editor.cpp
+msgid "Sections:"
+msgstr ""
+
+#: tools/editor/property_selector.cpp
+msgid "Select Property"
+msgstr ""
+
+#: tools/editor/property_selector.cpp
+msgid "Select Method"
+msgstr ""
+
+#: tools/editor/pvrtc_compress.cpp
+msgid "Could not execute PVRTC tool:"
+msgstr ""
+
+#: tools/editor/pvrtc_compress.cpp
+msgid "Can't load back converted image using PVRTC tool:"
+msgstr ""
+
+#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp
+msgid "Reparent Node"
+msgstr ""
+
+#: tools/editor/reparent_dialog.cpp
+msgid "Reparent Location (Select new Parent):"
+msgstr ""
+
+#: tools/editor/reparent_dialog.cpp
+msgid "Keep Global Transform"
+msgstr ""
+
+#: tools/editor/reparent_dialog.cpp tools/editor/scene_tree_dock.cpp
+msgid "Reparent"
+msgstr ""
+
+#: tools/editor/resources_dock.cpp
+msgid "Create New Resource"
+msgstr ""
+
+#: tools/editor/resources_dock.cpp
+msgid "Open Resource"
+msgstr ""
+
+#: tools/editor/resources_dock.cpp
+msgid "Save Resource"
+msgstr ""
+
+#: tools/editor/resources_dock.cpp
+msgid "Resource Tools"
+msgstr ""
+
+#: tools/editor/resources_dock.cpp
+msgid "Make Local"
+msgstr ""
+
+#: tools/editor/run_settings_dialog.cpp
+msgid "Run Mode:"
+msgstr ""
+
+#: tools/editor/run_settings_dialog.cpp
+msgid "Current Scene"
+msgstr ""
+
+#: tools/editor/run_settings_dialog.cpp
+msgid "Main Scene"
+msgstr ""
+
+#: tools/editor/run_settings_dialog.cpp
+msgid "Main Scene Arguments:"
+msgstr ""
+
+#: tools/editor/run_settings_dialog.cpp
+msgid "Scene Run Settings"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "OK :("
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "No parent to instance a child at."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "No parent to instance the scenes at."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Error loading scene from %s"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Error instancing scene from %s"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Ok"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid ""
+"Cannot instance the scene '%s' because the current scene exists within one "
+"of its nodes."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Instance Scene(s)"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "This operation can't be done on the tree root."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Move Node In Parent"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Move Nodes In Parent"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Duplicate Node(s)"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Delete Node(s)?"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "This operation can't be done without a scene."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "This operation requires a single selected node."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "This operation can't be done on instanced scenes."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Save New Scene As.."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Makes Sense!"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Can't operate on nodes from a foreign scene!"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Can't operate on nodes the current scene inherits from!"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Remove Node(s)"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Create Node"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid ""
+"Couldn't save new scene. Likely dependencies (instances) couldn't be "
+"satisfied."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Error saving scene."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Error duplicating scene to save it."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Edit Groups"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Edit Connections"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Add Child Node"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Instance Child Scene"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Change Type"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Add Script"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Merge From Scene"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Save Branch as Scene"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Delete (No Confirm)"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Add/Create a New Node"
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid ""
+"Instance a scene file as a Node. Creates an inherited scene if no root node "
+"exists."
+msgstr ""
+
+#: tools/editor/scene_tree_dock.cpp
+msgid "Create a new script for the selected node."
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid ""
+"This item cannot be made visible because the parent is hidden. Unhide the "
+"parent first."
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Toggle Spatial Visible"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Toggle CanvasItem Visible"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Instance:"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Invalid node name, the following characters are not allowed:"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Rename Node"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Scene Tree (Nodes):"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Editable Children"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Load As Placeholder"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Discard Instancing"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Open in Editor"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Clear Inheritance"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Clear Inheritance? (No Undo!)"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Clear!"
+msgstr ""
+
+#: tools/editor/scene_tree_editor.cpp
+msgid "Select a Node"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Invalid parent class name"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Valid chars:"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Invalid class name"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Valid name"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "N/A"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Class name is invalid!"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Parent class name is invalid!"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Invalid path!"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Could not create script in filesystem."
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Path is empty"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Path is not local"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Invalid base path"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "File exists"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Invalid extension"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Valid path"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Class Name:"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Built-In Script"
+msgstr ""
+
+#: tools/editor/script_create_dialog.cpp
+msgid "Create Node Script"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Bytes:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Warning"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Error:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Source:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Function:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Errors"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Child Process Connected"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Inspect Previous Instance"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Inspect Next Instance"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Stack Frames"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Variable"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Errors:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Stack Trace (if applicable):"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Remote Inspector"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Live Scene Tree:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Remote Object Properties: "
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Profiler"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Monitor"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Value"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Monitors"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "List of Video Memory Usage by Resource:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Total:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Video Mem"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Resource Path"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Type"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Usage"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Misc"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Clicked Control:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Clicked Control Type:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Live Edit Root:"
+msgstr ""
+
+#: tools/editor/script_editor_debugger.cpp
+msgid "Set From Tree"
+msgstr ""
+
+#: tools/editor/settings_config_dialog.cpp
+msgid "Shortcuts"
+msgstr ""
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Light Radius"
+msgstr ""
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Camera FOV"
+msgstr ""
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Camera Size"
+msgstr ""
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Sphere Shape Radius"
+msgstr ""
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Box Shape Extents"
+msgstr ""
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Capsule Shape Radius"
+msgstr ""
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Capsule Shape Height"
+msgstr ""
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Ray Shape Length"
+msgstr ""
+
+#: tools/editor/spatial_editor_gizmos.cpp
+msgid "Change Notifier Extents"
+msgstr ""

+ 18 - 21
tools/translations/it.po

@@ -8,16 +8,16 @@ msgid ""
 msgstr ""
 msgstr ""
 "Project-Id-Version: Godot Engine editor\n"
 "Project-Id-Version: Godot Engine editor\n"
 "POT-Creation-Date: \n"
 "POT-Creation-Date: \n"
-"PO-Revision-Date: 2016-08-29 11:05+0000\n"
+"PO-Revision-Date: 2016-09-10 22:09+0000\n"
 "Last-Translator: Dario Bonfanti <[email protected]>\n"
 "Last-Translator: Dario Bonfanti <[email protected]>\n"
-"Language-Team: Italian <https://hosted.weblate.org/projects/godot-engine/"
-"godot/it/>\n"
+"Language-Team: Italian <https://hosted.weblate.org/projects/godot-"
+"engine/godot/it/>\n"
 "Language: it\n"
 "Language: it\n"
 "MIME-Version: 1.0\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "Content-Transfer-Encoding: 8bit\n"
 "Plural-Forms: nplurals=2; plural=n != 1;\n"
 "Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 2.8-dev\n"
+"X-Generator: Weblate 2.8\n"
 
 
 #: modules/gdscript/gd_functions.cpp
 #: modules/gdscript/gd_functions.cpp
 #: modules/visual_script/visual_script_builtin_funcs.cpp
 #: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -171,31 +171,34 @@ msgstr "Aggiungi Nodo"
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature."
 msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature."
 msgstr ""
 msgstr ""
+"Mantieni premuto Meta per rilasciare un Getter. Mantieni premuto Shift per "
+"rilasciare una firma generica."
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."
 msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."
 msgstr ""
 msgstr ""
+"Mantieni premuto Control per rilasciare un Getter. Mantieni premuto Shift "
+"per rilasciare una firma generica."
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Hold Meta to drop a simple reference to the node."
 msgid "Hold Meta to drop a simple reference to the node."
-msgstr ""
+msgstr "Mantieni premuto Meta per rilasciare un riferimento semplice al nodo."
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Hold Ctrl to drop a simple reference to the node."
 msgid "Hold Ctrl to drop a simple reference to the node."
-msgstr ""
+msgstr "Mantieni premuto Ctrl per rilasciare un riferimento semplice al nodo."
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Hold Meta to drop a Variable Setter."
 msgid "Hold Meta to drop a Variable Setter."
-msgstr ""
+msgstr "Mantieni premuto Meta per rilasciare un Setter Variabile."
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Hold Ctrl to drop a Variable Setter."
 msgid "Hold Ctrl to drop a Variable Setter."
-msgstr ""
+msgstr "Mantieni premuto Ctrl per rilasciare un Setter Variabile."
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
 msgid "Add Preload Node"
 msgid "Add Preload Node"
-msgstr "Aggiungi Nodo Figlio"
+msgstr "Aggiungi Nodo Preload"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Add Node(s) From Tree"
 msgid "Add Node(s) From Tree"
@@ -269,24 +272,20 @@ msgid "Toggle Breakpoint"
 msgstr "Abilita Breakpoint"
 msgstr "Abilita Breakpoint"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
 msgid "Find Node Type"
 msgid "Find Node Type"
 msgstr "Trova Tipo Nodo"
 msgstr "Trova Tipo Nodo"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
 msgid "Copy Nodes"
 msgid "Copy Nodes"
-msgstr "Copia Posa"
+msgstr "Copia Nodi"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
 msgid "Cut Nodes"
 msgid "Cut Nodes"
-msgstr "Crea Nodo"
+msgstr "Taglia Nodi"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
 msgid "Paste Nodes"
 msgid "Paste Nodes"
-msgstr "Incolla Posa"
+msgstr "Incolla Nodi"
 
 
 #: modules/visual_script/visual_script_flow_control.cpp
 #: modules/visual_script/visual_script_flow_control.cpp
 msgid "Input type not iterable: "
 msgid "Input type not iterable: "
@@ -6155,14 +6154,12 @@ msgid "Sections:"
 msgstr "Sezioni:"
 msgstr "Sezioni:"
 
 
 #: tools/editor/property_selector.cpp
 #: tools/editor/property_selector.cpp
-#, fuzzy
 msgid "Select Property"
 msgid "Select Property"
-msgstr "Selezione Punti"
+msgstr "Seleziona Proprietà"
 
 
 #: tools/editor/property_selector.cpp
 #: tools/editor/property_selector.cpp
-#, fuzzy
 msgid "Select Method"
 msgid "Select Method"
-msgstr "Modalità di Selezione"
+msgstr "Seleziona Metodo"
 
 
 #: tools/editor/pvrtc_compress.cpp
 #: tools/editor/pvrtc_compress.cpp
 msgid "Could not execute PVRTC tool:"
 msgid "Could not execute PVRTC tool:"

+ 10 - 17
tools/translations/ko.po

@@ -8,16 +8,16 @@ msgid ""
 msgstr ""
 msgstr ""
 "Project-Id-Version: Godot Engine editor\n"
 "Project-Id-Version: Godot Engine editor\n"
 "POT-Creation-Date: \n"
 "POT-Creation-Date: \n"
-"PO-Revision-Date: 2016-08-17 10:07+0000\n"
+"PO-Revision-Date: 2016-09-26 13:04+0000\n"
 "Last-Translator: 박한얼 <[email protected]>\n"
 "Last-Translator: 박한얼 <[email protected]>\n"
-"Language-Team: Korean <https://hosted.weblate.org/projects/godot-engine/"
-"godot/ko/>\n"
+"Language-Team: Korean <https://hosted.weblate.org/projects/godot-"
+"engine/godot/ko/>\n"
 "Language: ko\n"
 "Language: ko\n"
 "MIME-Version: 1.0\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "Content-Transfer-Encoding: 8bit\n"
 "Plural-Forms: nplurals=1; plural=0;\n"
 "Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Weblate 2.8-dev\n"
+"X-Generator: Weblate 2.9-dev\n"
 
 
 #: modules/gdscript/gd_functions.cpp
 #: modules/gdscript/gd_functions.cpp
 #: modules/visual_script/visual_script_builtin_funcs.cpp
 #: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -187,9 +187,8 @@ msgid "Hold Ctrl to drop a Variable Setter."
 msgstr ""
 msgstr ""
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
 msgid "Add Preload Node"
 msgid "Add Preload Node"
-msgstr "자식 노드 추가"
+msgstr "Preload 노드 추가"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Add Node(s) From Tree"
 msgid "Add Node(s) From Tree"
@@ -263,24 +262,20 @@ msgid "Toggle Breakpoint"
 msgstr "중단점 토글"
 msgstr "중단점 토글"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
 msgid "Find Node Type"
 msgid "Find Node Type"
 msgstr "노드 타입 찾기"
 msgstr "노드 타입 찾기"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
 msgid "Copy Nodes"
 msgid "Copy Nodes"
-msgstr "포즈 복사"
+msgstr "노드 복사"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
 msgid "Cut Nodes"
 msgid "Cut Nodes"
-msgstr "노드 생성"
+msgstr "노드 잘라내기"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
 msgid "Paste Nodes"
 msgid "Paste Nodes"
-msgstr "포즈 붙여넣기"
+msgstr "노드 붙여넣기"
 
 
 #: modules/visual_script/visual_script_flow_control.cpp
 #: modules/visual_script/visual_script_flow_control.cpp
 msgid "Input type not iterable: "
 msgid "Input type not iterable: "
@@ -6097,14 +6092,12 @@ msgid "Sections:"
 msgstr "부문:"
 msgstr "부문:"
 
 
 #: tools/editor/property_selector.cpp
 #: tools/editor/property_selector.cpp
-#, fuzzy
 msgid "Select Property"
 msgid "Select Property"
-msgstr "포인트 선택"
+msgstr "속성 선택"
 
 
 #: tools/editor/property_selector.cpp
 #: tools/editor/property_selector.cpp
-#, fuzzy
 msgid "Select Method"
 msgid "Select Method"
-msgstr "선택 모드"
+msgstr "메소드 선택"
 
 
 #: tools/editor/pvrtc_compress.cpp
 #: tools/editor/pvrtc_compress.cpp
 msgid "Could not execute PVRTC tool:"
 msgid "Could not execute PVRTC tool:"

+ 9 - 10
tools/translations/pt_BR.po

@@ -5,26 +5,27 @@
 # António Sarmento <[email protected]>, 2016.
 # António Sarmento <[email protected]>, 2016.
 # George Marques <[email protected]>, 2016.
 # George Marques <[email protected]>, 2016.
 # Joaquim Ferreira <[email protected]>, 2016.
 # Joaquim Ferreira <[email protected]>, 2016.
+# Mailson Silva Marins <[email protected]>, 2016.
 #
 #
 msgid ""
 msgid ""
 msgstr ""
 msgstr ""
 "Project-Id-Version: Godot Engine editor\n"
 "Project-Id-Version: Godot Engine editor\n"
 "POT-Creation-Date: 2016-05-30\n"
 "POT-Creation-Date: 2016-05-30\n"
-"PO-Revision-Date: 2016-08-11 15:38+0000\n"
-"Last-Translator: António Sarmento <antonio.luis.sarmento@gmail.com>\n"
-"Language-Team: Portuguese (Brazil) <https://hosted.weblate.org/projects/"
-"godot-engine/godot/pt_BR/>\n"
+"PO-Revision-Date: 2016-09-02 21:07+0000\n"
+"Last-Translator: Mailson Silva Marins <mailsons335@gmail.com>\n"
+"Language-Team: Portuguese (Brazil) <https://hosted.weblate.org/projects"
+"/godot-engine/godot/pt_BR/>\n"
 "Language: pt_BR\n"
 "Language: pt_BR\n"
 "MIME-Version: 1.0\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "Content-Transfer-Encoding: 8bit\n"
 "Plural-Forms: nplurals=2; plural=n > 1;\n"
 "Plural-Forms: nplurals=2; plural=n > 1;\n"
-"X-Generator: Weblate 2.8-dev\n"
+"X-Generator: Weblate 2.8\n"
 
 
 #: modules/gdscript/gd_functions.cpp
 #: modules/gdscript/gd_functions.cpp
 #: modules/visual_script/visual_script_builtin_funcs.cpp
 #: modules/visual_script/visual_script_builtin_funcs.cpp
 msgid "Invalid type argument to convert(), use TYPE_* constants."
 msgid "Invalid type argument to convert(), use TYPE_* constants."
-msgstr "Argumento de tipo inválido para convert(), use constantes TYPE_*."
+msgstr "Argumento de tipo inválido para converter(), use constantes TYPE_*."
 
 
 #: modules/gdscript/gd_functions.cpp
 #: modules/gdscript/gd_functions.cpp
 #: modules/visual_script/visual_script_builtin_funcs.cpp
 #: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -120,9 +121,8 @@ msgid "Rename Function"
 msgstr "Renomear Função"
 msgstr "Renomear Função"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
 msgid "Rename Variable"
 msgid "Rename Variable"
-msgstr "Renomear Amostra"
+msgstr "renomeie variável"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Rename Signal"
 msgid "Rename Signal"
@@ -216,9 +216,8 @@ msgid "Edit"
 msgstr "Editar"
 msgstr "Editar"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
 msgid "Base Type:"
 msgid "Base Type:"
-msgstr "Tipo de Dados:"
+msgstr "Tipo de Base:"
 
 
 #: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
 #: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
 msgid "Members:"
 msgid "Members:"

+ 21 - 24
tools/translations/ru.po

@@ -10,17 +10,17 @@ msgid ""
 msgstr ""
 msgstr ""
 "Project-Id-Version: Godot Engine editor\n"
 "Project-Id-Version: Godot Engine editor\n"
 "POT-Creation-Date: \n"
 "POT-Creation-Date: \n"
-"PO-Revision-Date: 2016-08-17 20:35+0000\n"
+"PO-Revision-Date: 2016-09-14 21:55+0000\n"
 "Last-Translator: DimOkGamer <[email protected]>\n"
 "Last-Translator: DimOkGamer <[email protected]>\n"
-"Language-Team: Russian <https://hosted.weblate.org/projects/godot-engine/"
-"godot/ru/>\n"
+"Language-Team: Russian <https://hosted.weblate.org/projects/godot-"
+"engine/godot/ru/>\n"
 "Language: ru\n"
 "Language: ru\n"
 "MIME-Version: 1.0\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "Content-Transfer-Encoding: 8bit\n"
-"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n"
-"%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
-"X-Generator: Weblate 2.8-dev\n"
+"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%10<="
+"4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
+"X-Generator: Weblate 2.8\n"
 
 
 #: modules/gdscript/gd_functions.cpp
 #: modules/gdscript/gd_functions.cpp
 #: modules/visual_script/visual_script_builtin_funcs.cpp
 #: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -172,31 +172,34 @@ msgstr "Добавить узел"
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature."
 msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature."
 msgstr ""
 msgstr ""
+"Зажмите Meta, чтобы добавить Getter. Зажмите Shift, чтобы добавить "
+"универсальную подпись."
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."
 msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."
 msgstr ""
 msgstr ""
+"Зажмите Ctrl, чтобы добавить Getter. Зажмите Shift, чтобы добавить "
+"универсальную подпись."
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Hold Meta to drop a simple reference to the node."
 msgid "Hold Meta to drop a simple reference to the node."
-msgstr ""
+msgstr "Зажмите Meta, чтобы добавить простую ссылку на узел."
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Hold Ctrl to drop a simple reference to the node."
 msgid "Hold Ctrl to drop a simple reference to the node."
-msgstr ""
+msgstr "Зажмите Ctrl, чтобы добавить простую ссылку на узел."
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Hold Meta to drop a Variable Setter."
 msgid "Hold Meta to drop a Variable Setter."
-msgstr ""
+msgstr "Зажмите Meta, чтобы добавить Variable Setter."
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Hold Ctrl to drop a Variable Setter."
 msgid "Hold Ctrl to drop a Variable Setter."
-msgstr ""
+msgstr "Зажмите Ctrl, чтобы добавить Variable Setter."
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
 msgid "Add Preload Node"
 msgid "Add Preload Node"
-msgstr "Добавить дочерний узел"
+msgstr "Добавить предзагрузочный узел"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Add Node(s) From Tree"
 msgid "Add Node(s) From Tree"
@@ -270,24 +273,20 @@ msgid "Toggle Breakpoint"
 msgstr "Точка остановки"
 msgstr "Точка остановки"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
 msgid "Find Node Type"
 msgid "Find Node Type"
 msgstr "Найти тип узла"
 msgstr "Найти тип узла"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
 msgid "Copy Nodes"
 msgid "Copy Nodes"
-msgstr "Копировать позу"
+msgstr "Копировать узлы"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
 msgid "Cut Nodes"
 msgid "Cut Nodes"
-msgstr "Создать узел"
+msgstr "Вырезать узлы"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
 msgid "Paste Nodes"
 msgid "Paste Nodes"
-msgstr "Вставить позу"
+msgstr "Вставить узлы"
 
 
 #: modules/visual_script/visual_script_flow_control.cpp
 #: modules/visual_script/visual_script_flow_control.cpp
 msgid "Input type not iterable: "
 msgid "Input type not iterable: "
@@ -6145,14 +6144,12 @@ msgid "Sections:"
 msgstr "Разделы:"
 msgstr "Разделы:"
 
 
 #: tools/editor/property_selector.cpp
 #: tools/editor/property_selector.cpp
-#, fuzzy
 msgid "Select Property"
 msgid "Select Property"
-msgstr "Выбрать точки"
+msgstr "Выбрать свойство"
 
 
 #: tools/editor/property_selector.cpp
 #: tools/editor/property_selector.cpp
-#, fuzzy
 msgid "Select Method"
 msgid "Select Method"
-msgstr "Режим выделения"
+msgstr "Выбрать метод"
 
 
 #: tools/editor/pvrtc_compress.cpp
 #: tools/editor/pvrtc_compress.cpp
 msgid "Could not execute PVRTC tool:"
 msgid "Could not execute PVRTC tool:"
@@ -6294,7 +6291,7 @@ msgstr "Сохранить новую Сцену как.."
 
 
 #: tools/editor/scene_tree_dock.cpp
 #: tools/editor/scene_tree_dock.cpp
 msgid "Makes Sense!"
 msgid "Makes Sense!"
-msgstr "Уууу круто!"
+msgstr "Имеет смысл!"
 
 
 #: tools/editor/scene_tree_dock.cpp
 #: tools/editor/scene_tree_dock.cpp
 msgid "Can't operate on nodes from a foreign scene!"
 msgid "Can't operate on nodes from a foreign scene!"

+ 68 - 40
tools/translations/zh_CN.po

@@ -4,16 +4,18 @@
 #
 #
 # 纯洁的坏蛋 <[email protected]>, 2016.
 # 纯洁的坏蛋 <[email protected]>, 2016.
 # 孤月蓝风 <[email protected]>, 2016.
 # 孤月蓝风 <[email protected]>, 2016.
+# Bruce Guo <[email protected]>, 2016.
 # Geequlim <[email protected]>, 2016.
 # Geequlim <[email protected]>, 2016.
 # Luo Jun <[email protected]>, 2016.
 # Luo Jun <[email protected]>, 2016.
+# oberon-tonya <[email protected]>, 2016.
 # wanfang liu <[email protected]>, 2016.
 # wanfang liu <[email protected]>, 2016.
 #
 #
 msgid ""
 msgid ""
 msgstr ""
 msgstr ""
 "Project-Id-Version: Godot Engine editor\n"
 "Project-Id-Version: Godot Engine editor\n"
 "POT-Creation-Date: \n"
 "POT-Creation-Date: \n"
-"PO-Revision-Date: 2016-08-23 09:17+0000\n"
-"Last-Translator: 孤月蓝风 <trlanfeng@foxmail.com>\n"
+"PO-Revision-Date: 2016-10-01 09:03+0000\n"
+"Last-Translator: oberon-tonya <360119124@qq.com>\n"
 "Language-Team: Chinese (China) <https://hosted.weblate.org/projects/godot-"
 "Language-Team: Chinese (China) <https://hosted.weblate.org/projects/godot-"
 "engine/godot/zh_CN/>\n"
 "engine/godot/zh_CN/>\n"
 "Language: zh_CN\n"
 "Language: zh_CN\n"
@@ -21,7 +23,7 @@ msgstr ""
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "Content-Transfer-Encoding: 8bit\n"
 "Plural-Forms: nplurals=1; plural=0;\n"
 "Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Weblate 2.8-dev\n"
+"X-Generator: Weblate 2.9-dev\n"
 
 
 #: modules/gdscript/gd_functions.cpp
 #: modules/gdscript/gd_functions.cpp
 #: modules/visual_script/visual_script_builtin_funcs.cpp
 #: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -47,7 +49,7 @@ msgstr "没有基于脚本"
 
 
 #: modules/gdscript/gd_functions.cpp
 #: modules/gdscript/gd_functions.cpp
 msgid "Not based on a resource file"
 msgid "Not based on a resource file"
-msgstr "不是一个资源文件"
+msgstr "没有基于一个资源文件"
 
 
 #: modules/gdscript/gd_functions.cpp
 #: modules/gdscript/gd_functions.cpp
 msgid "Invalid instance dictionary format (missing @path)"
 msgid "Invalid instance dictionary format (missing @path)"
@@ -178,8 +180,9 @@ msgid "Add Node"
 msgstr "添加子节点"
 msgstr "添加子节点"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
 msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature."
 msgid "Hold Meta to drop a Getter. Hold Shift to drop a generic signature."
-msgstr ""
+msgstr "按住Meta键放置一个访问器,按住Shift键放置一个通用签名"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."
 msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."
@@ -198,8 +201,9 @@ msgid "Hold Meta to drop a Variable Setter."
 msgstr ""
 msgstr ""
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
+#, fuzzy
 msgid "Hold Ctrl to drop a Variable Setter."
 msgid "Hold Ctrl to drop a Variable Setter."
-msgstr ""
+msgstr "按住Ctrl键放置一个变量设定器。"
 
 
 #: modules/visual_script/visual_script_editor.cpp
 #: modules/visual_script/visual_script_editor.cpp
 #, fuzzy
 #, fuzzy
@@ -350,8 +354,9 @@ msgid "VariableSet not found in script: "
 msgstr "脚本中未找到VariableSet: "
 msgstr "脚本中未找到VariableSet: "
 
 
 #: modules/visual_script/visual_script_nodes.cpp
 #: modules/visual_script/visual_script_nodes.cpp
+#, fuzzy
 msgid "Custom node has no _step() method, can't process graph."
 msgid "Custom node has no _step() method, can't process graph."
-msgstr ""
+msgstr "自定义节点具备no_step()方法,不能生成图像"
 
 
 #: modules/visual_script/visual_script_nodes.cpp
 #: modules/visual_script/visual_script_nodes.cpp
 msgid ""
 msgid ""
@@ -747,20 +752,18 @@ msgid ""
 "Popups will hide by default unless you call popup() or any of the popup*() "
 "Popups will hide by default unless you call popup() or any of the popup*() "
 "functions. Making them visible for editing is fine though, but they will "
 "functions. Making them visible for editing is fine though, but they will "
 "hide upon running."
 "hide upon running."
-msgstr ""
-"Popup对象在你调用popup()方法之前将保持隐藏,这里设置为可见并不代表执行场景时"
-"它会出现。"
+msgstr "Popup对象默认保持隐藏,除非你调用popup()方法。编辑时可以让它们保持可见,但运行时它们会自动隐藏。"
 
 
 #: scene/main/viewport.cpp
 #: scene/main/viewport.cpp
+#, fuzzy
 msgid ""
 msgid ""
 "This viewport is not set as render target. If you intend for it to display "
 "This viewport is not set as render target. If you intend for it to display "
 "its contents directly to the screen, make it a child of a Control so it can "
 "its contents directly to the screen, make it a child of a Control so it can "
 "obtain a size. Otherwise, make it a RenderTarget and assign its internal "
 "obtain a size. Otherwise, make it a RenderTarget and assign its internal "
 "texture to some node for display."
 "texture to some node for display."
 msgstr ""
 msgstr ""
-"这个Viewport未设置render target。如果你刻意为之,直接在屏幕上显示其内容,使其"
-"成为子控件的所以它可以获取大小。否则请设置render target,将其内部纹理分配给一"
-"些节点显示。"
+"这个Viewport未设置为render target。如果你刻意打算让其直接在屏幕上显示其内容,使其成为子控件的所以它可以有一个尺寸大小值。"
+"否则请设置为Render target,并将其内部纹理分配给一些节点以显示。"
 
 
 #: scene/resources/dynamic_font.cpp
 #: scene/resources/dynamic_font.cpp
 #: tools/editor/io_plugins/editor_font_import_plugin.cpp
 #: tools/editor/io_plugins/editor_font_import_plugin.cpp
@@ -787,8 +790,9 @@ msgid "Disabled"
 msgstr "已禁用"
 msgstr "已禁用"
 
 
 #: tools/editor/animation_editor.cpp
 #: tools/editor/animation_editor.cpp
+#, fuzzy
 msgid "All Selection"
 msgid "All Selection"
-msgstr "所有选项"
+msgstr "所有选项"
 
 
 #: tools/editor/animation_editor.cpp
 #: tools/editor/animation_editor.cpp
 msgid "Move Add Key"
 msgid "Move Add Key"
@@ -1794,7 +1798,7 @@ msgstr "正在分析"
 
 
 #: tools/editor/editor_node.cpp
 #: tools/editor/editor_node.cpp
 msgid "Creating Thumbnail"
 msgid "Creating Thumbnail"
-msgstr ""
+msgstr "创建缩略图"
 
 
 #: tools/editor/editor_node.cpp
 #: tools/editor/editor_node.cpp
 msgid ""
 msgid ""
@@ -1863,12 +1867,14 @@ msgid "Copy Resource"
 msgstr "拷贝资源"
 msgstr "拷贝资源"
 
 
 #: tools/editor/editor_node.cpp
 #: tools/editor/editor_node.cpp
+#, fuzzy
 msgid "Make Built-In"
 msgid "Make Built-In"
-msgstr ""
+msgstr "使之内置"
 
 
 #: tools/editor/editor_node.cpp
 #: tools/editor/editor_node.cpp
+#, fuzzy
 msgid "Make Sub-Resources Unique"
 msgid "Make Sub-Resources Unique"
-msgstr ""
+msgstr "使子资源唯一化"
 
 
 #: tools/editor/editor_node.cpp
 #: tools/editor/editor_node.cpp
 msgid "Open in Help"
 msgid "Open in Help"
@@ -2056,8 +2062,9 @@ msgid "Fullscreen Mode"
 msgstr "全屏模式"
 msgstr "全屏模式"
 
 
 #: tools/editor/editor_node.cpp
 #: tools/editor/editor_node.cpp
+#, fuzzy
 msgid "Distraction Free Mode"
 msgid "Distraction Free Mode"
-msgstr ""
+msgstr "无干扰模式"
 
 
 #: tools/editor/editor_node.cpp
 #: tools/editor/editor_node.cpp
 msgid "Next tab"
 msgid "Next tab"
@@ -2161,8 +2168,9 @@ msgid "Import"
 msgstr "导入"
 msgstr "导入"
 
 
 #: tools/editor/editor_node.cpp
 #: tools/editor/editor_node.cpp
+#, fuzzy
 msgid "Miscellaneous project or scene-wide tools."
 msgid "Miscellaneous project or scene-wide tools."
-msgstr ""
+msgstr "其他工程或全场景工具"
 
 
 #: tools/editor/editor_node.cpp
 #: tools/editor/editor_node.cpp
 msgid "Tools"
 msgid "Tools"
@@ -2472,12 +2480,14 @@ msgid "Time:"
 msgstr "时间:"
 msgstr "时间:"
 
 
 #: tools/editor/editor_profiler.cpp
 #: tools/editor/editor_profiler.cpp
+#, fuzzy
 msgid "Inclusive"
 msgid "Inclusive"
-msgstr ""
+msgstr "包含"
 
 
 #: tools/editor/editor_profiler.cpp
 #: tools/editor/editor_profiler.cpp
+#, fuzzy
 msgid "Self"
 msgid "Self"
-msgstr ""
+msgstr "自身"
 
 
 #: tools/editor/editor_profiler.cpp
 #: tools/editor/editor_profiler.cpp
 msgid "Frame #:"
 msgid "Frame #:"
@@ -2706,10 +2716,13 @@ msgid "No target font resource!"
 msgstr "请设置目标字体资源!"
 msgstr "请设置目标字体资源!"
 
 
 #: tools/editor/io_plugins/editor_font_import_plugin.cpp
 #: tools/editor/io_plugins/editor_font_import_plugin.cpp
+#, fuzzy
 msgid ""
 msgid ""
 "Invalid file extension.\n"
 "Invalid file extension.\n"
 "Please use .fnt."
 "Please use .fnt."
 msgstr ""
 msgstr ""
+"文件扩展名不合法\n"
+"请使用.fnt文件"
 
 
 #: tools/editor/io_plugins/editor_font_import_plugin.cpp
 #: tools/editor/io_plugins/editor_font_import_plugin.cpp
 msgid "Can't load/process source font."
 msgid "Can't load/process source font."
@@ -2809,8 +2822,9 @@ msgid "Audio Sample"
 msgstr "音效"
 msgstr "音效"
 
 
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#, fuzzy
 msgid "New Clip"
 msgid "New Clip"
-msgstr ""
+msgstr "新片段"
 
 
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
 msgid "Animation Options"
 msgid "Animation Options"
@@ -2829,28 +2843,34 @@ msgid "Optimizer"
 msgstr "优化"
 msgstr "优化"
 
 
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#, fuzzy
 msgid "Max Linear Error"
 msgid "Max Linear Error"
-msgstr ""
+msgstr "最大线性误差"
 
 
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#, fuzzy
 msgid "Max Angular Error"
 msgid "Max Angular Error"
-msgstr ""
+msgstr "最大角度误差"
 
 
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#, fuzzy
 msgid "Max Angle"
 msgid "Max Angle"
-msgstr ""
+msgstr "最大角度"
 
 
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#, fuzzy
 msgid "Clips"
 msgid "Clips"
-msgstr ""
+msgstr "剪辑"
 
 
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#, fuzzy
 msgid "Start(s)"
 msgid "Start(s)"
-msgstr ""
+msgstr "起点"
 
 
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#, fuzzy
 msgid "End(s)"
 msgid "End(s)"
-msgstr ""
+msgstr "终点"
 
 
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
 #: tools/editor/plugins/sprite_frames_editor_plugin.cpp
 #: tools/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -2866,12 +2886,14 @@ msgid "Source path is empty."
 msgstr "源路径为空。"
 msgstr "源路径为空。"
 
 
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#, fuzzy
 msgid "Couldn't load post-import script."
 msgid "Couldn't load post-import script."
-msgstr ""
+msgstr "无法载入后导入脚本"
 
 
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#, fuzzy
 msgid "Invalid/broken script for post-import."
 msgid "Invalid/broken script for post-import."
-msgstr ""
+msgstr "后导入脚本被损坏或不合法"
 
 
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
 msgid "Error importing scene."
 msgid "Error importing scene."
@@ -2898,8 +2920,9 @@ msgid "Target Texture Folder:"
 msgstr "目标贴图目录:"
 msgstr "目标贴图目录:"
 
 
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#, fuzzy
 msgid "Post-Process Script:"
 msgid "Post-Process Script:"
-msgstr ""
+msgstr "后处理脚本:"
 
 
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
 msgid "Custom Root Node Type:"
 msgid "Custom Root Node Type:"
@@ -2939,16 +2962,19 @@ msgid "Running Custom Script.."
 msgstr "执行自定义脚本.."
 msgstr "执行自定义脚本.."
 
 
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#, fuzzy
 msgid "Couldn't load post-import script:"
 msgid "Couldn't load post-import script:"
-msgstr ""
+msgstr "无法载入后导入脚本:"
 
 
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#, fuzzy
 msgid "Invalid/broken script for post-import (check console):"
 msgid "Invalid/broken script for post-import (check console):"
-msgstr ""
+msgstr "后处理脚本被损坏或不合法(查看控制台):"
 
 
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
+#, fuzzy
 msgid "Error running post-import script:"
 msgid "Error running post-import script:"
-msgstr ""
+msgstr "后处理脚本运行发生错误"
 
 
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
 msgid "Import Image:"
 msgid "Import Image:"
@@ -2960,7 +2986,7 @@ msgstr "不允许导入文件本身:"
 
 
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
 msgid "Couldn't localize path: %s (already local)"
 msgid "Couldn't localize path: %s (already local)"
-msgstr ""
+msgstr "无法本地化路径:%s (已经是本地路径)"
 
 
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
 #: tools/editor/io_plugins/editor_scene_import_plugin.cpp
 msgid "Saving.."
 msgid "Saving.."
@@ -3095,11 +3121,11 @@ msgstr "加载源图片"
 
 
 #: tools/editor/io_plugins/editor_texture_import_plugin.cpp
 #: tools/editor/io_plugins/editor_texture_import_plugin.cpp
 msgid "Slicing"
 msgid "Slicing"
-msgstr ""
+msgstr "切片中"
 
 
 #: tools/editor/io_plugins/editor_texture_import_plugin.cpp
 #: tools/editor/io_plugins/editor_texture_import_plugin.cpp
 msgid "Inserting"
 msgid "Inserting"
-msgstr ""
+msgstr "插入中"
 
 
 #: tools/editor/io_plugins/editor_texture_import_plugin.cpp
 #: tools/editor/io_plugins/editor_texture_import_plugin.cpp
 msgid "Saving"
 msgid "Saving"
@@ -3203,8 +3229,9 @@ msgid "Translation"
 msgstr "语言"
 msgstr "语言"
 
 
 #: tools/editor/multi_node_edit.cpp
 #: tools/editor/multi_node_edit.cpp
+#, fuzzy
 msgid "MultiNode Set"
 msgid "MultiNode Set"
-msgstr ""
+msgstr "多节点组"
 
 
 #: tools/editor/node_dock.cpp
 #: tools/editor/node_dock.cpp
 msgid "Node"
 msgid "Node"
@@ -3384,7 +3411,7 @@ msgstr "混合时间:"
 
 
 #: tools/editor/plugins/animation_player_editor_plugin.cpp
 #: tools/editor/plugins/animation_player_editor_plugin.cpp
 msgid "Next (Auto Queue):"
 msgid "Next (Auto Queue):"
-msgstr ""
+msgstr "接下来(自动排列):"
 
 
 #: tools/editor/plugins/animation_player_editor_plugin.cpp
 #: tools/editor/plugins/animation_player_editor_plugin.cpp
 msgid "Cross-Animation Blend Times"
 msgid "Cross-Animation Blend Times"
@@ -6621,8 +6648,9 @@ msgid "Change Capsule Shape Height"
 msgstr "更改胶囊高度"
 msgstr "更改胶囊高度"
 
 
 #: tools/editor/spatial_editor_gizmos.cpp
 #: tools/editor/spatial_editor_gizmos.cpp
+#, fuzzy
 msgid "Change Ray Shape Length"
 msgid "Change Ray Shape Length"
-msgstr ""
+msgstr "更改射线形状长度"
 
 
 #: tools/editor/spatial_editor_gizmos.cpp
 #: tools/editor/spatial_editor_gizmos.cpp
 #, fuzzy
 #, fuzzy

+ 41 - 33
tools/translations/zh_HK.po

@@ -7,16 +7,16 @@
 msgid ""
 msgid ""
 msgstr ""
 msgstr ""
 "Project-Id-Version: Godot Engine editor\n"
 "Project-Id-Version: Godot Engine editor\n"
-"PO-Revision-Date: 2016-08-13 09:55+0000\n"
+"PO-Revision-Date: 2016-09-05 13:21+0000\n"
 "Last-Translator: zx-wt <[email protected]>\n"
 "Last-Translator: zx-wt <[email protected]>\n"
-"Language-Team: Chinese (Hong Kong) <https://hosted.weblate.org/projects/"
-"godot-engine/godot/zh_HK/>\n"
+"Language-Team: Chinese (Hong Kong) <https://hosted.weblate.org/projects"
+"/godot-engine/godot/zh_HK/>\n"
 "Language: zh_HK\n"
 "Language: zh_HK\n"
 "MIME-Version: 1.0\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "Content-Transfer-Encoding: 8bit\n"
 "Plural-Forms: nplurals=1; plural=0;\n"
 "Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Weblate 2.8-dev\n"
+"X-Generator: Weblate 2.8\n"
 
 
 #: modules/gdscript/gd_functions.cpp
 #: modules/gdscript/gd_functions.cpp
 #: modules/visual_script/visual_script_builtin_funcs.cpp
 #: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -517,7 +517,7 @@ msgstr "檔案已存在, 要覆蓋嗎?"
 
 
 #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
 #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
 msgid "All Recognized"
 msgid "All Recognized"
-msgstr ""
+msgstr "所有類型"
 
 
 #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
 #: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
 msgid "All Files (*)"
 msgid "All Files (*)"
@@ -601,21 +601,21 @@ msgstr "請用有效的副檔名"
 #: scene/gui/input_action.cpp tools/editor/project_settings.cpp
 #: scene/gui/input_action.cpp tools/editor/project_settings.cpp
 #: tools/editor/settings_config_dialog.cpp
 #: tools/editor/settings_config_dialog.cpp
 msgid "Shift+"
 msgid "Shift+"
-msgstr ""
+msgstr "Shift+"
 
 
 #: scene/gui/input_action.cpp tools/editor/project_settings.cpp
 #: scene/gui/input_action.cpp tools/editor/project_settings.cpp
 #: tools/editor/settings_config_dialog.cpp
 #: tools/editor/settings_config_dialog.cpp
 msgid "Alt+"
 msgid "Alt+"
-msgstr ""
+msgstr "Alt+"
 
 
 #: scene/gui/input_action.cpp
 #: scene/gui/input_action.cpp
 msgid "Ctrl+"
 msgid "Ctrl+"
-msgstr ""
+msgstr "Ctrl+"
 
 
 #: scene/gui/input_action.cpp tools/editor/project_settings.cpp
 #: scene/gui/input_action.cpp tools/editor/project_settings.cpp
 #: tools/editor/settings_config_dialog.cpp
 #: tools/editor/settings_config_dialog.cpp
 msgid "Meta+"
 msgid "Meta+"
-msgstr ""
+msgstr "Meta+"
 
 
 #: scene/gui/input_action.cpp tools/editor/project_settings.cpp
 #: scene/gui/input_action.cpp tools/editor/project_settings.cpp
 msgid "Device"
 msgid "Device"
@@ -623,7 +623,7 @@ msgstr "設備"
 
 
 #: scene/gui/input_action.cpp tools/editor/project_settings.cpp
 #: scene/gui/input_action.cpp tools/editor/project_settings.cpp
 msgid "Button"
 msgid "Button"
-msgstr ""
+msgstr "按鍵"
 
 
 #: scene/gui/input_action.cpp tools/editor/project_settings.cpp
 #: scene/gui/input_action.cpp tools/editor/project_settings.cpp
 msgid "Left Button."
 msgid "Left Button."
@@ -715,7 +715,7 @@ msgstr ""
 #: scene/resources/dynamic_font.cpp
 #: scene/resources/dynamic_font.cpp
 #: tools/editor/io_plugins/editor_font_import_plugin.cpp
 #: tools/editor/io_plugins/editor_font_import_plugin.cpp
 msgid "Unknown font format."
 msgid "Unknown font format."
-msgstr "不明字形格式"
+msgstr "字形格式不明"
 
 
 #: scene/resources/dynamic_font.cpp
 #: scene/resources/dynamic_font.cpp
 #: tools/editor/io_plugins/editor_font_import_plugin.cpp
 #: tools/editor/io_plugins/editor_font_import_plugin.cpp
@@ -733,11 +733,12 @@ msgstr "已停用"
 
 
 #: tools/editor/animation_editor.cpp
 #: tools/editor/animation_editor.cpp
 msgid "All Selection"
 msgid "All Selection"
-msgstr ""
+msgstr "所有選項"
 
 
 #: tools/editor/animation_editor.cpp
 #: tools/editor/animation_editor.cpp
+#, fuzzy
 msgid "Move Add Key"
 msgid "Move Add Key"
-msgstr ""
+msgstr "移動"
 
 
 #: tools/editor/animation_editor.cpp
 #: tools/editor/animation_editor.cpp
 msgid "Anim Change Transition"
 msgid "Anim Change Transition"
@@ -772,8 +773,9 @@ msgid "Move Anim Track Down"
 msgstr ""
 msgstr ""
 
 
 #: tools/editor/animation_editor.cpp
 #: tools/editor/animation_editor.cpp
+#, fuzzy
 msgid "Remove Anim Track"
 msgid "Remove Anim Track"
-msgstr ""
+msgstr "移除動畫"
 
 
 #: tools/editor/animation_editor.cpp
 #: tools/editor/animation_editor.cpp
 msgid "Set Transitions to:"
 msgid "Set Transitions to:"
@@ -1082,7 +1084,7 @@ msgstr ""
 #: tools/editor/asset_library_editor_plugin.cpp
 #: tools/editor/asset_library_editor_plugin.cpp
 #: tools/editor/project_settings.cpp
 #: tools/editor/project_settings.cpp
 msgid "Category:"
 msgid "Category:"
-msgstr ""
+msgstr "分類:"
 
 
 #: tools/editor/asset_library_editor_plugin.cpp
 #: tools/editor/asset_library_editor_plugin.cpp
 msgid "All"
 msgid "All"
@@ -1090,7 +1092,7 @@ msgstr "全部"
 
 
 #: tools/editor/asset_library_editor_plugin.cpp
 #: tools/editor/asset_library_editor_plugin.cpp
 msgid "Site:"
 msgid "Site:"
-msgstr ""
+msgstr "地址:"
 
 
 #: tools/editor/asset_library_editor_plugin.cpp
 #: tools/editor/asset_library_editor_plugin.cpp
 msgid "Support.."
 msgid "Support.."
@@ -1098,11 +1100,11 @@ msgstr ""
 
 
 #: tools/editor/asset_library_editor_plugin.cpp
 #: tools/editor/asset_library_editor_plugin.cpp
 msgid "Official"
 msgid "Official"
-msgstr ""
+msgstr "官方"
 
 
 #: tools/editor/asset_library_editor_plugin.cpp
 #: tools/editor/asset_library_editor_plugin.cpp
 msgid "Community"
 msgid "Community"
-msgstr ""
+msgstr "社群"
 
 
 #: tools/editor/asset_library_editor_plugin.cpp
 #: tools/editor/asset_library_editor_plugin.cpp
 msgid "Testing"
 msgid "Testing"
@@ -1158,11 +1160,11 @@ msgstr "全部替換"
 
 
 #: tools/editor/code_editor.cpp
 #: tools/editor/code_editor.cpp
 msgid "Match Case"
 msgid "Match Case"
-msgstr ""
+msgstr "符合大小寫"
 
 
 #: tools/editor/code_editor.cpp
 #: tools/editor/code_editor.cpp
 msgid "Whole Words"
 msgid "Whole Words"
-msgstr ""
+msgstr "完整詞語"
 
 
 #: tools/editor/code_editor.cpp
 #: tools/editor/code_editor.cpp
 msgid "Selection Only"
 msgid "Selection Only"
@@ -1174,7 +1176,7 @@ msgstr "只限選中"
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/plugins/shader_editor_plugin.cpp
 #: tools/editor/project_settings.cpp
 #: tools/editor/project_settings.cpp
 msgid "Search"
 msgid "Search"
-msgstr ""
+msgstr "搜尋"
 
 
 #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
 #: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
 msgid "Find"
 msgid "Find"
@@ -1227,12 +1229,13 @@ msgid "Reset Zoom"
 msgstr "重設縮放比例"
 msgstr "重設縮放比例"
 
 
 #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
 #: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
+#, fuzzy
 msgid "Line:"
 msgid "Line:"
-msgstr ""
+msgstr "行:"
 
 
 #: tools/editor/code_editor.cpp
 #: tools/editor/code_editor.cpp
 msgid "Col:"
 msgid "Col:"
-msgstr ""
+msgstr "列:"
 
 
 #: tools/editor/connections_dialog.cpp
 #: tools/editor/connections_dialog.cpp
 msgid "Method in target Node must be specified!"
 msgid "Method in target Node must be specified!"
@@ -1318,8 +1321,9 @@ msgstr "新增"
 #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
 #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
 #: tools/editor/plugins/script_editor_plugin.cpp
 #: tools/editor/plugins/script_editor_plugin.cpp
 #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
 #: tools/editor/property_selector.cpp tools/editor/quick_open.cpp
+#, fuzzy
 msgid "Matches:"
 msgid "Matches:"
-msgstr ""
+msgstr "吻合"
 
 
 #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
 #: tools/editor/create_dialog.cpp tools/editor/editor_help.cpp
 #: tools/editor/property_selector.cpp tools/editor/script_editor_debugger.cpp
 #: tools/editor/property_selector.cpp tools/editor/script_editor_debugger.cpp
@@ -1443,11 +1447,12 @@ msgstr "刪除"
 
 
 #: tools/editor/editor_autoload_settings.cpp
 #: tools/editor/editor_autoload_settings.cpp
 msgid "Invalid name."
 msgid "Invalid name."
-msgstr ""
+msgstr "無效名稱"
 
 
 #: tools/editor/editor_autoload_settings.cpp
 #: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
 msgid "Valid characters:"
 msgid "Valid characters:"
-msgstr ""
+msgstr "有效字符:"
 
 
 #: tools/editor/editor_autoload_settings.cpp
 #: tools/editor/editor_autoload_settings.cpp
 msgid "Invalid name. Must not collide with an existing engine class name."
 msgid "Invalid name. Must not collide with an existing engine class name."
@@ -1498,8 +1503,9 @@ msgid "Remove Autoload"
 msgstr ""
 msgstr ""
 
 
 #: tools/editor/editor_autoload_settings.cpp
 #: tools/editor/editor_autoload_settings.cpp
+#, fuzzy
 msgid "Enable"
 msgid "Enable"
-msgstr ""
+msgstr "啟用"
 
 
 #: tools/editor/editor_autoload_settings.cpp
 #: tools/editor/editor_autoload_settings.cpp
 msgid "Rearrange Autoloads"
 msgid "Rearrange Autoloads"
@@ -1514,7 +1520,7 @@ msgstr ""
 #: tools/editor/plugins/sample_library_editor_plugin.cpp
 #: tools/editor/plugins/sample_library_editor_plugin.cpp
 #: tools/editor/project_manager.cpp
 #: tools/editor/project_manager.cpp
 msgid "Name"
 msgid "Name"
-msgstr ""
+msgstr "名稱"
 
 
 #: tools/editor/editor_autoload_settings.cpp
 #: tools/editor/editor_autoload_settings.cpp
 msgid "Singleton"
 msgid "Singleton"
@@ -1534,7 +1540,7 @@ msgstr ""
 
 
 #: tools/editor/editor_data.cpp
 #: tools/editor/editor_data.cpp
 msgid "Updating scene.."
 msgid "Updating scene.."
-msgstr ""
+msgstr "正在更新場景..."
 
 
 #: tools/editor/editor_dir_dialog.cpp
 #: tools/editor/editor_dir_dialog.cpp
 msgid "Choose a Directory"
 msgid "Choose a Directory"
@@ -1558,7 +1564,7 @@ msgstr ""
 
 
 #: tools/editor/editor_file_dialog.cpp
 #: tools/editor/editor_file_dialog.cpp
 msgid "Refresh"
 msgid "Refresh"
-msgstr ""
+msgstr "重新整理"
 
 
 #: tools/editor/editor_file_dialog.cpp
 #: tools/editor/editor_file_dialog.cpp
 msgid "Toggle Hidden Files"
 msgid "Toggle Hidden Files"
@@ -1709,7 +1715,7 @@ msgstr ""
 #: tools/editor/plugins/animation_player_editor_plugin.cpp
 #: tools/editor/plugins/animation_player_editor_plugin.cpp
 #: tools/editor/resources_dock.cpp
 #: tools/editor/resources_dock.cpp
 msgid "Save Resource As.."
 msgid "Save Resource As.."
-msgstr ""
+msgstr "把資源另存為..."
 
 
 #: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp
 #: tools/editor/editor_node.cpp tools/editor/scene_tree_dock.cpp
 msgid "I see.."
 msgid "I see.."
@@ -1736,8 +1742,9 @@ msgid "Analyzing"
 msgstr "分析中"
 msgstr "分析中"
 
 
 #: tools/editor/editor_node.cpp
 #: tools/editor/editor_node.cpp
+#, fuzzy
 msgid "Creating Thumbnail"
 msgid "Creating Thumbnail"
-msgstr ""
+msgstr "正在建立縮圖"
 
 
 #: tools/editor/editor_node.cpp
 #: tools/editor/editor_node.cpp
 msgid ""
 msgid ""
@@ -1745,8 +1752,9 @@ msgid ""
 msgstr ""
 msgstr ""
 
 
 #: tools/editor/editor_node.cpp
 #: tools/editor/editor_node.cpp
+#, fuzzy
 msgid "Failed to load resource."
 msgid "Failed to load resource."
-msgstr ""
+msgstr "資源加載失敗"
 
 
 #: tools/editor/editor_node.cpp
 #: tools/editor/editor_node.cpp
 msgid "Can't load MeshLibrary for merging!"
 msgid "Can't load MeshLibrary for merging!"

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