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Merge pull request #63781 from YuriSizov/editorresourceconversionpluginactomy2

Rémi Verschelde 3 years ago
parent
commit
08311f7cd3

+ 1 - 0
editor/animation_track_editor.cpp

@@ -37,6 +37,7 @@
 #include "editor/editor_scale.h"
 #include "editor/editor_scale.h"
 #include "editor/plugins/animation_player_editor_plugin.h"
 #include "editor/plugins/animation_player_editor_plugin.h"
 #include "scene/animation/animation_player.h"
 #include "scene/animation/animation_player.h"
+#include "scene/gui/separator.h"
 #include "scene/gui/view_panner.h"
 #include "scene/gui/view_panner.h"
 #include "scene/main/window.h"
 #include "scene/main/window.h"
 #include "scene/scene_string_names.h"
 #include "scene/scene_string_names.h"

+ 4 - 0
editor/animation_track_editor.h

@@ -35,8 +35,12 @@
 #include "editor/editor_spin_slider.h"
 #include "editor/editor_spin_slider.h"
 #include "editor/property_selector.h"
 #include "editor/property_selector.h"
 
 
+#include "scene/3d/node_3d.h"
+#include "scene/gui/check_box.h"
 #include "scene/gui/control.h"
 #include "scene/gui/control.h"
 #include "scene/gui/menu_button.h"
 #include "scene/gui/menu_button.h"
+#include "scene/gui/option_button.h"
+#include "scene/gui/panel_container.h"
 #include "scene/gui/scroll_bar.h"
 #include "scene/gui/scroll_bar.h"
 #include "scene/gui/slider.h"
 #include "scene/gui/slider.h"
 #include "scene/gui/spin_box.h"
 #include "scene/gui/spin_box.h"

+ 1 - 0
editor/export/project_export.cpp

@@ -38,6 +38,7 @@
 #include "editor/editor_properties.h"
 #include "editor/editor_properties.h"
 #include "editor/editor_scale.h"
 #include "editor/editor_scale.h"
 #include "editor/export/editor_export.h"
 #include "editor/export/editor_export.h"
+#include "scene/gui/check_button.h"
 #include "scene/gui/link_button.h"
 #include "scene/gui/link_button.h"
 #include "scene/gui/tree.h"
 #include "scene/gui/tree.h"
 
 

+ 1 - 0
editor/plugins/canvas_item_editor_plugin.cpp

@@ -53,6 +53,7 @@
 #include "scene/gui/flow_container.h"
 #include "scene/gui/flow_container.h"
 #include "scene/gui/grid_container.h"
 #include "scene/gui/grid_container.h"
 #include "scene/gui/nine_patch_rect.h"
 #include "scene/gui/nine_patch_rect.h"
+#include "scene/gui/separator.h"
 #include "scene/gui/subviewport_container.h"
 #include "scene/gui/subviewport_container.h"
 #include "scene/gui/view_panner.h"
 #include "scene/gui/view_panner.h"
 #include "scene/main/canvas_layer.h"
 #include "scene/main/canvas_layer.h"

+ 4 - 0
editor/property_selector.cpp

@@ -32,8 +32,12 @@
 
 
 #include "core/os/keyboard.h"
 #include "core/os/keyboard.h"
 #include "editor/doc_tools.h"
 #include "editor/doc_tools.h"
+#include "editor/editor_help.h"
 #include "editor/editor_node.h"
 #include "editor/editor_node.h"
 #include "editor/editor_scale.h"
 #include "editor/editor_scale.h"
+#include "scene/gui/line_edit.h"
+#include "scene/gui/rich_text_label.h"
+#include "scene/gui/tree.h"
 
 
 void PropertySelector::_text_changed(const String &p_newtext) {
 void PropertySelector::_text_changed(const String &p_newtext) {
 	_update_search();
 	_update_search();

+ 5 - 3
editor/property_selector.h

@@ -31,9 +31,11 @@
 #ifndef PROPERTY_SELECTOR_H
 #ifndef PROPERTY_SELECTOR_H
 #define PROPERTY_SELECTOR_H
 #define PROPERTY_SELECTOR_H
 
 
-#include "editor/editor_help.h"
-#include "editor/property_editor.h"
-#include "scene/gui/rich_text_label.h"
+#include "scene/gui/dialogs.h"
+
+class EditorHelpBit;
+class LineEdit;
+class Tree;
 
 
 class PropertySelector : public ConfirmationDialog {
 class PropertySelector : public ConfirmationDialog {
 	GDCLASS(PropertySelector, ConfirmationDialog);
 	GDCLASS(PropertySelector, ConfirmationDialog);

+ 3 - 0
modules/multiplayer/editor/replication_editor_plugin.cpp

@@ -32,9 +32,12 @@
 
 
 #include "editor/editor_node.h"
 #include "editor/editor_node.h"
 #include "editor/editor_scale.h"
 #include "editor/editor_scale.h"
+#include "editor/editor_settings.h"
 #include "editor/inspector_dock.h"
 #include "editor/inspector_dock.h"
+#include "editor/scene_tree_editor.h"
 #include "modules/multiplayer/multiplayer_synchronizer.h"
 #include "modules/multiplayer/multiplayer_synchronizer.h"
 #include "scene/gui/dialogs.h"
 #include "scene/gui/dialogs.h"
+#include "scene/gui/separator.h"
 #include "scene/gui/tree.h"
 #include "scene/gui/tree.h"
 
 
 void ReplicationEditor::_pick_node_filter_text_changed(const String &p_newtext) {
 void ReplicationEditor::_pick_node_filter_text_changed(const String &p_newtext) {

+ 2 - 0
modules/multiplayer/editor/replication_editor_plugin.h

@@ -40,7 +40,9 @@
 
 
 class ConfirmationDialog;
 class ConfirmationDialog;
 class MultiplayerSynchronizer;
 class MultiplayerSynchronizer;
+class SceneTreeDialog;
 class Tree;
 class Tree;
+class TreeItem;
 
 
 class ReplicationEditor : public VBoxContainer {
 class ReplicationEditor : public VBoxContainer {
 	GDCLASS(ReplicationEditor, VBoxContainer);
 	GDCLASS(ReplicationEditor, VBoxContainer);