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Merge pull request #46587 from akien-mga/3.2-cherrypicks

Cherry-picks for the 3.2 branch (future 3.2.4) - 26th batch
Rémi Verschelde 4 年之前
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08898e97a4

+ 8 - 2
core/io/logger.cpp

@@ -54,6 +54,12 @@ bool Logger::should_log(bool p_err) {
 	return (!p_err || _print_error_enabled) && (p_err || _print_line_enabled);
 }
 
+bool Logger::_flush_stdout_on_print = true;
+
+void Logger::set_flush_stdout_on_print(bool value) {
+	_flush_stdout_on_print = value;
+}
+
 void Logger::log_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, ErrorType p_type) {
 	if (!should_log(true)) {
 		return;
@@ -210,7 +216,7 @@ void RotatedFileLogger::logv(const char *p_format, va_list p_list, bool p_err) {
 			Memory::free_static(buf);
 		}
 
-		if (p_err || !ProjectSettings::get_singleton() || GLOBAL_GET("application/run/flush_stdout_on_print")) {
+		if (p_err || _flush_stdout_on_print) {
 			// Don't always flush when printing stdout to avoid performance
 			// issues when `print()` is spammed in release builds.
 			file->flush();
@@ -231,7 +237,7 @@ void StdLogger::logv(const char *p_format, va_list p_list, bool p_err) {
 		vfprintf(stderr, p_format, p_list);
 	} else {
 		vprintf(p_format, p_list);
-		if (!ProjectSettings::get_singleton() || GLOBAL_GET("application/run/flush_stdout_on_print")) {
+		if (_flush_stdout_on_print) {
 			// Don't always flush when printing stdout to avoid performance
 			// issues when `print()` is spammed in release builds.
 			fflush(stdout);

+ 4 - 0
core/io/logger.h

@@ -41,6 +41,8 @@ class Logger {
 protected:
 	bool should_log(bool p_err);
 
+	static bool _flush_stdout_on_print;
+
 public:
 	enum ErrorType {
 		ERR_ERROR,
@@ -49,6 +51,8 @@ public:
 		ERR_SHADER
 	};
 
+	static void set_flush_stdout_on_print(bool value);
+
 	virtual void logv(const char *p_format, va_list p_list, bool p_err) _PRINTF_FORMAT_ATTRIBUTE_2_0 = 0;
 	virtual void log_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, ErrorType p_type = ERR_ERROR);
 

+ 1 - 1
doc/classes/Curve2D.xml

@@ -63,7 +63,7 @@
 			<argument index="0" name="to_point" type="Vector2">
 			</argument>
 			<description>
-				Returns the closest point (in curve's local space) to [code]to_point[/code].
+				Returns the closest baked point (in curve's local space) to [code]to_point[/code].
 				[code]to_point[/code] must be in this curve's local space.
 			</description>
 		</method>

+ 1 - 1
doc/classes/Curve3D.xml

@@ -78,7 +78,7 @@
 			<argument index="0" name="to_point" type="Vector3">
 			</argument>
 			<description>
-				Returns the closest point (in curve's local space) to [code]to_point[/code].
+				Returns the closest baked point (in curve's local space) to [code]to_point[/code].
 				[code]to_point[/code] must be in this curve's local space.
 			</description>
 		</method>

+ 2 - 0
doc/classes/ProjectSettings.xml

@@ -252,9 +252,11 @@
 			If [code]true[/code], flushes the standard output stream every time a line is printed. This affects both terminal logging and file logging.
 			When running a project, this setting must be enabled if you want logs to be collected by service managers such as systemd/journalctl. This setting is disabled by default on release builds, since flushing on every printed line will negatively affect performance if lots of lines are printed in a rapid succession. Also, if this setting is enabled, logged files will still be written successfully if the application crashes or is otherwise killed by the user (without being closed "normally").
 			[b]Note:[/b] Regardless of this setting, the standard error stream ([code]stderr[/code]) is always flushed when a line is printed to it.
+			Changes to this setting will only be applied upon restarting the application.
 		</member>
 		<member name="application/run/flush_stdout_on_print.debug" type="bool" setter="" getter="" default="true">
 			Debug build override for [member application/run/flush_stdout_on_print], as performance is less important during debugging.
+			Changes to this setting will only be applied upon restarting the application.
 		</member>
 		<member name="application/run/frame_delay_msec" type="int" setter="" getter="" default="0">
 			Forces a delay between frames in the main loop (in milliseconds). This may be useful if you plan to disable vertical synchronization.

+ 4 - 4
doc/classes/StyleBoxFlat.xml

@@ -4,12 +4,12 @@
 		Customizable [StyleBox] with a given set of parameters (no texture required).
 	</brief_description>
 	<description>
-		This [StyleBox] can be used to achieve all kinds of looks without the need of a texture. Those properties are customizable:
+		This [StyleBox] can be used to achieve all kinds of looks without the need of a texture. The following properties are customizable:
 		- Color
 		- Border width (individual width for each border)
 		- Rounded corners (individual radius for each corner)
 		- Shadow (with blur and offset)
-		Setting corner radius to high values is allowed. As soon as corners would overlap, the stylebox will switch to a relative system. Example:
+		Setting corner radius to high values is allowed. As soon as corners overlap, the stylebox will switch to a relative system. Example:
 		[codeblock]
 		height = 30
 		corner_radius_top_left = 50
@@ -178,8 +178,8 @@
 			Border width for the top border.
 		</member>
 		<member name="corner_detail" type="int" setter="set_corner_detail" getter="get_corner_detail" default="8">
-			This sets the amount of vertices used for each corner. Higher values result in rounder corners but take more processing power to compute. When choosing a value, you should take the corner radius ([method set_corner_radius_all]) into account.
-			For corner radii smaller than 10, [code]4[/code] or [code]5[/code] should be enough. For corner radii smaller than 30, values between [code]8[/code] and [code]12[/code] should be enough.
+			This sets the number of vertices used for each corner. Higher values result in rounder corners but take more processing power to compute. When choosing a value, you should take the corner radius ([method set_corner_radius_all]) into account.
+			For corner radii less than 10, [code]4[/code] or [code]5[/code] should be enough. For corner radii less than 30, values between [code]8[/code] and [code]12[/code] should be enough.
 			A corner detail of [code]1[/code] will result in chamfered corners instead of rounded corners, which is useful for some artistic effects.
 		</member>
 		<member name="corner_radius_bottom_left" type="int" setter="set_corner_radius" getter="get_corner_radius" default="0">

+ 2 - 1
editor/editor_node.cpp

@@ -818,7 +818,8 @@ void EditorNode::_scan_external_changes() {
 	// Check if any edited scene has changed.
 
 	for (int i = 0; i < editor_data.get_edited_scene_count(); i++) {
-		if (editor_data.get_scene_path(i) == "") {
+		DirAccessRef da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
+		if (editor_data.get_scene_path(i) == "" || !da->file_exists(editor_data.get_scene_path(i))) {
 			continue;
 		}
 

+ 5 - 2
editor/plugins/tile_map_editor_plugin.cpp

@@ -1820,8 +1820,10 @@ void TileMapEditor::edit(Node *p_tile_map) {
 		canvas_item_editor_viewport = CanvasItemEditor::get_singleton()->get_viewport_control();
 	}
 
-	if (node)
+	if (node && node->is_connected("settings_changed", this, "_tileset_settings_changed")) {
 		node->disconnect("settings_changed", this, "_tileset_settings_changed");
+	}
+
 	if (p_tile_map) {
 
 		node = Object::cast_to<TileMap>(p_tile_map);
@@ -1843,8 +1845,9 @@ void TileMapEditor::edit(Node *p_tile_map) {
 		_update_palette();
 	}
 
-	if (node)
+	if (node && !node->is_connected("settings_changed", this, "_tileset_settings_changed")) {
 		node->connect("settings_changed", this, "_tileset_settings_changed");
+	}
 
 	_clear_bucket_cache();
 }

+ 4 - 2
main/main.cpp

@@ -980,8 +980,8 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
 
 	// Only flush stdout in debug builds by default, as spamming `print()` will
 	// decrease performance if this is enabled.
-	GLOBAL_DEF("application/run/flush_stdout_on_print", false);
-	GLOBAL_DEF("application/run/flush_stdout_on_print.debug", true);
+	GLOBAL_DEF_RST("application/run/flush_stdout_on_print", false);
+	GLOBAL_DEF_RST("application/run/flush_stdout_on_print.debug", true);
 
 	GLOBAL_DEF("logging/file_logging/enable_file_logging", false);
 	// Only file logging by default on desktop platforms as logs can't be
@@ -1029,6 +1029,8 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
 	if (quiet_stdout)
 		_print_line_enabled = false;
 
+	Logger::set_flush_stdout_on_print(ProjectSettings::get_singleton()->get("application/run/flush_stdout_on_print"));
+
 	OS::get_singleton()->set_cmdline(execpath, main_args);
 
 	GLOBAL_DEF("rendering/quality/driver/driver_name", "GLES3");

+ 16 - 0
modules/enet/doc_classes/NetworkedMultiplayerENet.xml

@@ -124,6 +124,22 @@
 				Configure the [CryptoKey] to use when [member use_dtls] is [code]true[/code]. Remember to also call [method set_dtls_certificate] to setup your [X509Certificate].
 			</description>
 		</method>
+		<method name="set_peer_timeout">
+			<return type="void">
+			</return>
+			<argument index="0" name="id" type="int">
+			</argument>
+			<argument index="1" name="timeout_limit" type="int">
+			</argument>
+			<argument index="2" name="timeout_min" type="int">
+			</argument>
+			<argument index="3" name="timeout_max" type="int">
+			</argument>
+			<description>
+				Sets the timeout parameters for a peer.	The timeout parameters control how and when a peer will timeout from a failure to acknowledge reliable traffic. Timeout values are expressed in milliseconds.
+				The [code]timeout_limit[/code] is a factor that, multiplied by a value based on the avarage round trip time, will determine the timeout limit for a reliable packet. When that limit is reached, the timeout will be doubled, and the peer will be disconnected if that limit has reached [code]timeout_min[/code]. The [code]timeout_max[/code] parameter, on the other hand, defines a fixed timeout for which any packet must be acknowledged or the peer will be dropped.
+			</description>
+		</method>
 	</methods>
 	<members>
 		<member name="always_ordered" type="bool" setter="set_always_ordered" getter="is_always_ordered" default="false">

+ 9 - 0
modules/enet/networked_multiplayer_enet.cpp

@@ -825,6 +825,14 @@ int NetworkedMultiplayerENet::get_peer_port(int p_peer_id) const {
 #endif
 }
 
+void NetworkedMultiplayerENet::set_peer_timeout(int p_peer_id, int p_timeout_limit, int p_timeout_min, int p_timeout_max) {
+	ERR_FAIL_COND_MSG(!peer_map.has(p_peer_id), vformat("Peer ID %d not found in the list of peers.", p_peer_id));
+	ERR_FAIL_COND_MSG(!is_server() && p_peer_id != 1, "Can't change the timeout of peers other then the server when acting as a client.");
+	ERR_FAIL_COND_MSG(peer_map[p_peer_id] == nullptr, vformat("Peer ID %d found in the list of peers, but is null.", p_peer_id));
+	ERR_FAIL_COND_MSG(p_timeout_limit > p_timeout_min || p_timeout_min > p_timeout_max, "Timeout limit must be less than minimum timeout, which itself must be less then maximum timeout");
+	enet_peer_timeout(peer_map[p_peer_id], p_timeout_limit, p_timeout_min, p_timeout_max);
+}
+
 void NetworkedMultiplayerENet::set_transfer_channel(int p_channel) {
 
 	ERR_FAIL_COND_MSG(p_channel < -1 || p_channel >= channel_count, vformat("The transfer channel must be set between 0 and %d, inclusive (got %d).", channel_count - 1, p_channel));
@@ -882,6 +890,7 @@ void NetworkedMultiplayerENet::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("is_dtls_verify_enabled"), &NetworkedMultiplayerENet::is_dtls_verify_enabled);
 	ClassDB::bind_method(D_METHOD("get_peer_address", "id"), &NetworkedMultiplayerENet::get_peer_address);
 	ClassDB::bind_method(D_METHOD("get_peer_port", "id"), &NetworkedMultiplayerENet::get_peer_port);
+	ClassDB::bind_method(D_METHOD("set_peer_timeout", "id", "timeout_limit", "timeout_min", "timeout_max"), &NetworkedMultiplayerENet::set_peer_timeout);
 
 	ClassDB::bind_method(D_METHOD("get_packet_channel"), &NetworkedMultiplayerENet::get_packet_channel);
 	ClassDB::bind_method(D_METHOD("get_last_packet_channel"), &NetworkedMultiplayerENet::get_last_packet_channel);

+ 1 - 0
modules/enet/networked_multiplayer_enet.h

@@ -129,6 +129,7 @@ public:
 
 	virtual IP_Address get_peer_address(int p_peer_id) const;
 	virtual int get_peer_port(int p_peer_id) const;
+	void set_peer_timeout(int p_peer_id, int p_timeout_limit, int p_timeout_min, int p_timeout_max);
 
 	Error create_server(int p_port, int p_max_clients = 32, int p_in_bandwidth = 0, int p_out_bandwidth = 0);
 	Error create_client(const String &p_address, int p_port, int p_in_bandwidth = 0, int p_out_bandwidth = 0, int p_client_port = 0);

+ 27 - 0
modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/PackedSceneExtensions.cs

@@ -0,0 +1,27 @@
+namespace Godot
+{
+    public partial class PackedScene
+    {
+        /// <summary>
+        /// Instantiates the scene's node hierarchy, erroring on failure.
+        /// Triggers child scene instantiation(s). Triggers a
+        /// `Node.NotificationInstanced` notification on the root node.
+        /// </summary>
+        /// <typeparam name="T">The type to cast to. Should be a descendant of Node.</typeparam>
+        public T Instance<T>(PackedScene.GenEditState editState = (PackedScene.GenEditState)0) where T : class
+        {
+            return (T)(object)Instance(editState);
+        }
+
+        /// <summary>
+        /// Instantiates the scene's node hierarchy, returning null on failure.
+        /// Triggers child scene instantiation(s). Triggers a
+        /// `Node.NotificationInstanced` notification on the root node.
+        /// </summary>
+        /// <typeparam name="T">The type to cast to. Should be a descendant of Node.</typeparam>
+        public T InstanceOrNull<T>(PackedScene.GenEditState editState = (PackedScene.GenEditState)0) where T : class
+        {
+            return Instance(editState) as T;
+        }
+    }
+}

+ 1 - 0
modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj

@@ -28,6 +28,7 @@
     <Compile Include="Core\DynamicObject.cs" />
     <Compile Include="Core\Extensions\NodeExtensions.cs" />
     <Compile Include="Core\Extensions\ObjectExtensions.cs" />
+    <Compile Include="Core\Extensions\PackedSceneExtensions.cs" />
     <Compile Include="Core\Extensions\ResourceLoaderExtensions.cs" />
     <Compile Include="Core\GD.cs" />
     <Compile Include="Core\GodotSynchronizationContext.cs" />

+ 4 - 1
scene/3d/gi_probe.cpp

@@ -399,13 +399,16 @@ void GIProbe::bake(Node *p_from_node, bool p_create_visual_debug) {
 
 	static const int subdiv_value[SUBDIV_MAX] = { 7, 8, 9, 10 };
 
+	p_from_node = p_from_node ? p_from_node : get_parent();
+	ERR_FAIL_NULL(p_from_node);
+
 	VoxelLightBaker baker;
 
 	baker.begin_bake(subdiv_value[subdiv], AABB(-extents, extents * 2.0));
 
 	List<PlotMesh> mesh_list;
 
-	_find_meshes(p_from_node ? p_from_node : get_parent(), mesh_list);
+	_find_meshes(p_from_node, mesh_list);
 
 	if (bake_begin_function) {
 		bake_begin_function(mesh_list.size() + 1);

+ 3 - 1
scene/3d/physics_joint.cpp

@@ -62,8 +62,10 @@ void Joint::_body_exit_tree(const ObjectID &p_body_id) {
 void Joint::_update_joint(bool p_only_free) {
 
 	if (joint.is_valid()) {
-		if (ba.is_valid() && bb.is_valid())
+		if (ba.is_valid() && bb.is_valid()) {
 			PhysicsServer::get_singleton()->body_remove_collision_exception(ba, bb);
+			PhysicsServer::get_singleton()->body_remove_collision_exception(bb, ba);
+		}
 
 		PhysicsServer::get_singleton()->free(joint);
 		joint = RID();

+ 1 - 0
scene/main/http_request.cpp

@@ -376,6 +376,7 @@ bool HTTPRequest::_update_connection() {
 			} else if (client->get_status() == HTTPClient::STATUS_DISCONNECTED) {
 				// We read till EOF, with no errors. Request is done.
 				call_deferred("_request_done", RESULT_SUCCESS, response_code, response_headers, body);
+				return true;
 			}
 
 			return false;

+ 11 - 10
servers/visual/shader_language.cpp

@@ -546,12 +546,12 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
 							if (hexa_found || str.length() != 1 || str[0] != '0')
 								return _make_token(TK_ERROR, "Invalid numeric constant");
 							hexa_found = true;
-						} else if (GETCHAR(i) == 'e') {
-							if (hexa_found || exponent_found || float_suffix_found)
+						} else if (GETCHAR(i) == 'e' && !hexa_found) {
+							if (exponent_found || float_suffix_found)
 								return _make_token(TK_ERROR, "Invalid numeric constant");
 							exponent_found = true;
-						} else if (GETCHAR(i) == 'f') {
-							if (hexa_found || exponent_found)
+						} else if (GETCHAR(i) == 'f' && !hexa_found) {
+							if (exponent_found)
 								return _make_token(TK_ERROR, "Invalid numeric constant");
 							float_suffix_found = true;
 						} else if (_is_number(GETCHAR(i))) {
@@ -4698,16 +4698,16 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
 			pos = _get_tkpos();
 			tk = _get_token();
 			if (tk.type != TK_SEMICOLON) {
-				//all is good
 				_set_error("Expected ';' after discard");
+				return ERR_PARSE_ERROR;
 			}
 
 			p_block->statements.push_back(flow);
 		} else if (tk.type == TK_CF_BREAK) {
 
 			if (!p_can_break) {
-				//all is good
-				_set_error("Breaking is not allowed here");
+				_set_error("'break' is not allowed outside of a loop or 'switch' statement");
+				return ERR_PARSE_ERROR;
 			}
 
 			ControlFlowNode *flow = alloc_node<ControlFlowNode>();
@@ -4716,8 +4716,8 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
 			pos = _get_tkpos();
 			tk = _get_token();
 			if (tk.type != TK_SEMICOLON) {
-				//all is good
 				_set_error("Expected ';' after break");
+				return ERR_PARSE_ERROR;
 			}
 
 			p_block->statements.push_back(flow);
@@ -4733,8 +4733,8 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
 		} else if (tk.type == TK_CF_CONTINUE) {
 
 			if (!p_can_continue) {
-				//all is good
-				_set_error("Continuing is not allowed here");
+				_set_error("'continue' is not allowed outside of a loop");
+				return ERR_PARSE_ERROR;
 			}
 
 			ControlFlowNode *flow = alloc_node<ControlFlowNode>();
@@ -4745,6 +4745,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
 			if (tk.type != TK_SEMICOLON) {
 				//all is good
 				_set_error("Expected ';' after continue");
+				return ERR_PARSE_ERROR;
 			}
 
 			p_block->statements.push_back(flow);