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World2D: Fix typo in default_density deprecation check

Rémi Verschelde 9 年 前
コミット
08ba6086be
1 ファイル変更1 行追加1 行削除
  1. 1 1
      scene/resources/world_2d.cpp

+ 1 - 1
scene/resources/world_2d.cpp

@@ -407,7 +407,7 @@ World2D::World2D() {
 	Physics2DServer::get_singleton()->area_set_param(space,Physics2DServer::AREA_PARAM_GRAVITY,GLOBAL_DEF("physics_2d/default_gravity",98));
 	Physics2DServer::get_singleton()->area_set_param(space,Physics2DServer::AREA_PARAM_GRAVITY_VECTOR,GLOBAL_DEF("physics_2d/default_gravity_vector",Vector2(0,1)));
 	// TODO: Remove this deprecation warning and compatibility code for 2.2 or 3.0
-	if (Globals::get_singleton()->get("physics_2d/default_density") && !Globals::get_singleton()->get("physics_2d/default_linear_damp)")) {
+	if (Globals::get_singleton()->get("physics_2d/default_density") && !Globals::get_singleton()->get("physics_2d/default_linear_damp")) {
 		WARN_PRINT("Deprecated parameter 'physics_2d/default_density'. It was renamed to 'physics_2d/default_linear_damp', adjusting your project settings accordingly (make sure to adjust scripts that potentially rely on 'physics_2d/default_density'.");
 		Globals::get_singleton()->set("physics_2d/default_linear_damp", Globals::get_singleton()->get("physics_2d/default_density"));
 		Globals::get_singleton()->set_persisting("physics_2d/default_linear_damp", true);