2
0
Эх сурвалжийг харах

Validate TileData enum range before using it as index

Haoyu Qiu 4 жил өмнө
parent
commit
091d802692

+ 1 - 0
scene/resources/tile_set.cpp

@@ -3817,6 +3817,7 @@ int TileData::get_terrain_set() const {
 }
 
 void TileData::set_peering_bit_terrain(TileSet::CellNeighbor p_peering_bit, int p_terrain_index) {
+	ERR_FAIL_INDEX(p_peering_bit, TileSet::CellNeighbor::CELL_NEIGHBOR_MAX);
 	ERR_FAIL_COND(terrain_set < 0);
 	ERR_FAIL_COND(p_terrain_index < -1);
 	if (tile_set) {