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Merge pull request #67593 from clayjohn/GLES3-pm

Default to Opengl3 driver when using the project manager
Rémi Verschelde 2 lat temu
rodzic
commit
093dea21e0
1 zmienionych plików z 5 dodań i 0 usunięć
  1. 5 0
      main/main.cpp

+ 5 - 0
main/main.cpp

@@ -1543,6 +1543,11 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
 	if (default_renderer_mobile.is_empty()) {
 		default_renderer_mobile = "gl_compatibility";
 	}
+	// Default to Compatibility when using the project manager.
+	if (rendering_driver.is_empty() && rendering_method.is_empty() && project_manager) {
+		rendering_driver = "opengl3";
+		rendering_method = "gl_compatibility";
+	}
 #endif
 	if (renderer_hints.is_empty()) {
 		ERR_PRINT("No renderers available.");