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Merge pull request #93804 from AdriaandeJongh/y-sorting-lower-higher-inverted-fix

[Doc] Fix inverted Y position description of y-sorting
Rémi Verschelde 1 年之前
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共有 1 个文件被更改,包括 2 次插入2 次删除
  1. 2 2
      doc/classes/CanvasItem.xml

+ 2 - 2
doc/classes/CanvasItem.xml

@@ -623,8 +623,8 @@
 			[b]Note:[/b] For controls that inherit [Popup], the correct way to make them visible is to call one of the multiple [code]popup*()[/code] functions instead.
 		</member>
 		<member name="y_sort_enabled" type="bool" setter="set_y_sort_enabled" getter="is_y_sort_enabled" default="false">
-			If [code]true[/code], this and child [CanvasItem] nodes with a lower Y position are rendered in front of nodes with a higher Y position. If [code]false[/code], this and child [CanvasItem] nodes are rendered normally in scene tree order.
-			With Y-sorting enabled on a parent node ('A') but disabled on a child node ('B'), the child node ('B') is sorted but its children ('C1', 'C2', etc) render together on the same Y position as the child node 'B'. This allows you to organize the render order of a scene without changing the scene tree.
+			If [code]true[/code], this and child [CanvasItem] nodes with a higher Y position are rendered in front of nodes with a lower Y position. If [code]false[/code], this and child [CanvasItem] nodes are rendered normally in scene tree order.
+			With Y-sorting enabled on a parent node ('A') but disabled on a child node ('B'), the child node ('B') is sorted but its children ('C1', 'C2', etc) render together on the same Y position as the child node ('B'). This allows you to organize the render order of a scene without changing the scene tree.
 			Nodes sort relative to each other only if they are on the same [member z_index].
 		</member>
 		<member name="z_as_relative" type="bool" setter="set_z_as_relative" getter="is_z_relative" default="true">