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@@ -342,6 +342,39 @@ void ENetConnection::_broadcast(int p_channel, PackedByteArray p_packet, int p_f
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broadcast(p_channel, pkt);
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}
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+void ENetConnection::socket_send(const String &p_address, int p_port, const PackedByteArray &p_packet) {
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+ ERR_FAIL_COND_MSG(!host, "The ENetConnection instance isn't currently active.");
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+ ERR_FAIL_COND_MSG(!(host->socket), "The ENetConnection instance isn't currently bound");
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+ ERR_FAIL_COND_MSG(p_port < 1 || p_port > 65535, "The remote port number must be between 1 and 65535 (inclusive).");
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+
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+ IPAddress ip;
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+ if (p_address.is_valid_ip_address()) {
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+ ip = p_address;
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+ } else {
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+#ifdef GODOT_ENET
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+ ip = IP::get_singleton()->resolve_hostname(p_address);
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+#else
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+ ip = IP::get_singleton()->resolve_hostname(p_address, IP::TYPE_IPV4);
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+#endif
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+ ERR_FAIL_COND_MSG(!ip.is_valid(), "Couldn't resolve the server IP address or domain name.");
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+ }
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+
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+ ENetAddress address;
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+#ifdef GODOT_ENET
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+ enet_address_set_ip(&address, ip.get_ipv6(), 16);
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+#else
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+ ERR_FAIL_COND_MSG(!ip.is_ipv4(), "Connecting to an IPv6 server isn't supported when using vanilla ENet. Recompile Godot with the bundled ENet library.");
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+ address.host = *(uint32_t *)ip.get_ipv4();
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+#endif
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+ address.port = p_port;
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+
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+ ENetBuffer enet_buffers[1];
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+ enet_buffers[0].data = (void *)p_packet.ptr();
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+ enet_buffers[0].dataLength = p_packet.size();
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+
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+ enet_socket_send(host->socket, &address, enet_buffers, 1);
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+}
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+
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void ENetConnection::_bind_methods() {
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ClassDB::bind_method(D_METHOD("create_host_bound", "bind_address", "bind_port", "max_peers", "max_channels", "in_bandwidth", "out_bandwidth"), &ENetConnection::create_host_bound, DEFVAL(32), DEFVAL(0), DEFVAL(0), DEFVAL(0));
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ClassDB::bind_method(D_METHOD("create_host", "max_peers", "max_channels", "in_bandwidth", "out_bandwidth"), &ENetConnection::create_host, DEFVAL(32), DEFVAL(0), DEFVAL(0), DEFVAL(0));
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@@ -360,6 +393,7 @@ void ENetConnection::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_max_channels"), &ENetConnection::get_max_channels);
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ClassDB::bind_method(D_METHOD("get_local_port"), &ENetConnection::get_local_port);
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ClassDB::bind_method(D_METHOD("get_peers"), &ENetConnection::_get_peers);
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+ ClassDB::bind_method(D_METHOD("socket_send", "destination_address", "destination_port", "packet"), &ENetConnection::socket_send);
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BIND_ENUM_CONSTANT(COMPRESS_NONE);
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BIND_ENUM_CONSTANT(COMPRESS_RANGE_CODER);
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