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Fix Joint2D doc

(cherry picked from commit a94ba7be599b72a9cac374bdaecbcc9aaaff8a8b)
skyace65 5 years ago
parent
commit
0b1d9f9d88
1 changed files with 1 additions and 1 deletions
  1. 1 1
      doc/classes/Joint2D.xml

+ 1 - 1
doc/classes/Joint2D.xml

@@ -15,7 +15,7 @@
 			When [member node_a] and [member node_b] move in different directions the [code]bias[/code] controls how fast the joint pulls them back to their original position. The lower the [code]bias[/code] the more the two bodies can pull on the joint.
 		</member>
 		<member name="disable_collision" type="bool" setter="set_exclude_nodes_from_collision" getter="get_exclude_nodes_from_collision" default="true">
-			If [code]true[/code], [member node_a] and [member node_b] can collide.
+			If [code]true[/code], [member node_a] and [member node_b] can not collide.
 		</member>
 		<member name="node_a" type="NodePath" setter="set_node_a" getter="get_node_a" default="NodePath(&quot;&quot;)">
 			The first body attached to the joint. Must derive from [PhysicsBody2D].