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@@ -248,10 +248,8 @@ void InputEventConfigurationDialog::_listen_window_input(const Ref<InputEvent> &
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k->set_pressed(false); // to avoid serialisation of 'pressed' property - doesn't matter for actions anyway.
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// Maintain physical keycode option state
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if (physical_key_checkbox->is_pressed()) {
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- k->set_physical_keycode(k->get_keycode());
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k->set_keycode(KEY_NONE);
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} else {
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- k->set_keycode((Key)k->get_physical_keycode());
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k->set_physical_keycode(KEY_NONE);
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}
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}
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