2
0
Эх сурвалжийг харах

Revert "In editor, instance DirectionalLight with an initial orientation"

Giantblargg 8 жил өмнө
parent
commit
0c5eba826c

+ 0 - 6
scene/3d/light.cpp

@@ -369,12 +369,6 @@ DirectionalLight::DirectionalLight()
 	set_shadow_depth_range(SHADOW_DEPTH_RANGE_STABLE);
 	set_shadow_depth_range(SHADOW_DEPTH_RANGE_STABLE);
 
 
 	blend_splits = false;
 	blend_splits = false;
-
-#ifdef TOOLS_ENABLED
-	if (Engine::get_singleton()->is_editor_hint())
-		// Create light with a default natural "sun" orientation in editor, instead of looking horizontally on X
-		set_rotation_in_degrees(Vector3(-50, 25, 30));
-#endif
 }
 }
 
 
 void OmniLight::set_shadow_mode(ShadowMode p_mode) {
 void OmniLight::set_shadow_mode(ShadowMode p_mode) {