Fix VisibleOnScreenEnabler disabling in editor
@@ -137,7 +137,7 @@ void VisibleOnScreenEnabler2D::set_enable_node_path(NodePath p_path) {
return;
}
enable_node_path = p_path;
- if (is_inside_tree()) {
+ if (is_inside_tree() && !Engine::get_singleton()->is_editor_hint()) {
node_id = ObjectID();
Node *node = get_node(enable_node_path);
if (node) {
@@ -128,7 +128,7 @@ void VisibleOnScreenEnabler3D::set_enable_node_path(NodePath p_path) {