|
@@ -1,20 +1,14 @@
|
|
const Engine = (function () {
|
|
const Engine = (function () {
|
|
const preloader = new Preloader();
|
|
const preloader = new Preloader();
|
|
|
|
|
|
- let wasmExt = '.wasm';
|
|
|
|
- let unloadAfterInit = true;
|
|
|
|
- let loadPath = '';
|
|
|
|
let loadPromise = null;
|
|
let loadPromise = null;
|
|
|
|
+ let loadPath = '';
|
|
let initPromise = null;
|
|
let initPromise = null;
|
|
- let stderr = null;
|
|
|
|
- let stdout = null;
|
|
|
|
- let progressFunc = null;
|
|
|
|
|
|
|
|
function load(basePath) {
|
|
function load(basePath) {
|
|
if (loadPromise == null) {
|
|
if (loadPromise == null) {
|
|
loadPath = basePath;
|
|
loadPath = basePath;
|
|
- loadPromise = preloader.loadPromise(basePath + wasmExt);
|
|
|
|
- preloader.setProgressFunc(progressFunc);
|
|
|
|
|
|
+ loadPromise = preloader.loadPromise(`${loadPath}.wasm`);
|
|
requestAnimationFrame(preloader.animateProgress);
|
|
requestAnimationFrame(preloader.animateProgress);
|
|
}
|
|
}
|
|
return loadPromise;
|
|
return loadPromise;
|
|
@@ -25,16 +19,9 @@ const Engine = (function () {
|
|
}
|
|
}
|
|
|
|
|
|
/** @constructor */
|
|
/** @constructor */
|
|
- function Engine() { // eslint-disable-line no-shadow
|
|
|
|
- this.canvas = null;
|
|
|
|
- this.executableName = '';
|
|
|
|
|
|
+ function Engine(opts) { // eslint-disable-line no-shadow
|
|
|
|
+ this.config = new EngineConfig(opts);
|
|
this.rtenv = null;
|
|
this.rtenv = null;
|
|
- this.customLocale = null;
|
|
|
|
- this.resizeCanvasOnStart = false;
|
|
|
|
- this.onExecute = null;
|
|
|
|
- this.onExit = null;
|
|
|
|
- this.persistentPaths = ['/userfs'];
|
|
|
|
- this.gdnativeLibs = [];
|
|
|
|
}
|
|
}
|
|
|
|
|
|
Engine.prototype.init = /** @param {string=} basePath */ function (basePath) {
|
|
Engine.prototype.init = /** @param {string=} basePath */ function (basePath) {
|
|
@@ -48,25 +35,14 @@ const Engine = (function () {
|
|
}
|
|
}
|
|
load(basePath);
|
|
load(basePath);
|
|
}
|
|
}
|
|
- let config = {};
|
|
|
|
- if (typeof stdout === 'function') {
|
|
|
|
- config.print = stdout;
|
|
|
|
- }
|
|
|
|
- if (typeof stderr === 'function') {
|
|
|
|
- config.printErr = stderr;
|
|
|
|
- }
|
|
|
|
|
|
+ preloader.setProgressFunc(this.config.onProgress);
|
|
|
|
+ let config = this.config.getModuleConfig(loadPath, loadPromise);
|
|
const me = this;
|
|
const me = this;
|
|
initPromise = new Promise(function (resolve, reject) {
|
|
initPromise = new Promise(function (resolve, reject) {
|
|
- config['locateFile'] = Utils.createLocateRewrite(loadPath);
|
|
|
|
- config['instantiateWasm'] = Utils.createInstantiatePromise(loadPromise);
|
|
|
|
- // Emscripten configuration.
|
|
|
|
- config['thisProgram'] = me.executableName;
|
|
|
|
- config['noExitRuntime'] = true;
|
|
|
|
- config['dynamicLibraries'] = [`${me.executableName}.side.wasm`].concat(me.gdnativeLibs);
|
|
|
|
Godot(config).then(function (module) {
|
|
Godot(config).then(function (module) {
|
|
- module['initFS'](me.persistentPaths).then(function (fs_err) {
|
|
|
|
|
|
+ module['initFS'](me.config.persistentPaths).then(function (fs_err) {
|
|
me.rtenv = module;
|
|
me.rtenv = module;
|
|
- if (unloadAfterInit) {
|
|
|
|
|
|
+ if (me.config.unloadAfterInit) {
|
|
unload();
|
|
unload();
|
|
}
|
|
}
|
|
resolve();
|
|
resolve();
|
|
@@ -83,152 +59,60 @@ const Engine = (function () {
|
|
};
|
|
};
|
|
|
|
|
|
/** @type {function(...string):Object} */
|
|
/** @type {function(...string):Object} */
|
|
- Engine.prototype.start = function () {
|
|
|
|
- // Start from arguments.
|
|
|
|
- const args = [];
|
|
|
|
- for (let i = 0; i < arguments.length; i++) {
|
|
|
|
- args.push(arguments[i]);
|
|
|
|
- }
|
|
|
|
|
|
+ Engine.prototype.start = function (override) {
|
|
|
|
+ this.config.update(override);
|
|
const me = this;
|
|
const me = this;
|
|
return me.init().then(function () {
|
|
return me.init().then(function () {
|
|
if (!me.rtenv) {
|
|
if (!me.rtenv) {
|
|
return Promise.reject(new Error('The engine must be initialized before it can be started'));
|
|
return Promise.reject(new Error('The engine must be initialized before it can be started'));
|
|
}
|
|
}
|
|
|
|
|
|
- if (!(me.canvas instanceof HTMLCanvasElement)) {
|
|
|
|
- me.canvas = Utils.findCanvas();
|
|
|
|
- if (!me.canvas) {
|
|
|
|
- return Promise.reject(new Error('No canvas found in page'));
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- // Canvas can grab focus on click, or key events won't work.
|
|
|
|
- if (me.canvas.tabIndex < 0) {
|
|
|
|
- me.canvas.tabIndex = 0;
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- // Browser locale, or custom one if defined.
|
|
|
|
- let locale = me.customLocale;
|
|
|
|
- if (!locale) {
|
|
|
|
- locale = navigator.languages ? navigator.languages[0] : navigator.language;
|
|
|
|
- locale = locale.split('.')[0];
|
|
|
|
|
|
+ let config = {};
|
|
|
|
+ try {
|
|
|
|
+ config = me.config.getGodotConfig(function () {
|
|
|
|
+ me.rtenv = null;
|
|
|
|
+ });
|
|
|
|
+ } catch (e) {
|
|
|
|
+ return Promise.reject(e);
|
|
}
|
|
}
|
|
// Godot configuration.
|
|
// Godot configuration.
|
|
- me.rtenv['initConfig']({
|
|
|
|
- 'resizeCanvasOnStart': me.resizeCanvasOnStart,
|
|
|
|
- 'canvas': me.canvas,
|
|
|
|
- 'locale': locale,
|
|
|
|
- 'onExecute': function (p_args) {
|
|
|
|
- if (me.onExecute) {
|
|
|
|
- me.onExecute(p_args);
|
|
|
|
- return 0;
|
|
|
|
- }
|
|
|
|
- return 1;
|
|
|
|
- },
|
|
|
|
- 'onExit': function (p_code) {
|
|
|
|
- me.rtenv['deinitFS']();
|
|
|
|
- if (me.onExit) {
|
|
|
|
- me.onExit(p_code);
|
|
|
|
- }
|
|
|
|
- me.rtenv = null;
|
|
|
|
- },
|
|
|
|
- });
|
|
|
|
|
|
+ me.rtenv['initConfig'](config);
|
|
|
|
|
|
- return new Promise(function (resolve, reject) {
|
|
|
|
- preloader.preloadedFiles.forEach(function (file) {
|
|
|
|
- me.rtenv['copyToFS'](file.path, file.buffer);
|
|
|
|
|
|
+ // Preload GDNative libraries.
|
|
|
|
+ const libs = [];
|
|
|
|
+ me.config.gdnativeLibs.forEach(function (lib) {
|
|
|
|
+ libs.push(me.rtenv['loadDynamicLibrary'](lib, { 'loadAsync': true }));
|
|
|
|
+ });
|
|
|
|
+ return Promise.all(libs).then(function () {
|
|
|
|
+ return new Promise(function (resolve, reject) {
|
|
|
|
+ preloader.preloadedFiles.forEach(function (file) {
|
|
|
|
+ me.rtenv['copyToFS'](file.path, file.buffer);
|
|
|
|
+ });
|
|
|
|
+ preloader.preloadedFiles.length = 0; // Clear memory
|
|
|
|
+ me.rtenv['callMain'](me.config.args);
|
|
|
|
+ initPromise = null;
|
|
|
|
+ resolve();
|
|
});
|
|
});
|
|
- preloader.preloadedFiles.length = 0; // Clear memory
|
|
|
|
- me.rtenv['callMain'](args);
|
|
|
|
- initPromise = null;
|
|
|
|
- resolve();
|
|
|
|
});
|
|
});
|
|
});
|
|
});
|
|
};
|
|
};
|
|
|
|
|
|
- Engine.prototype.startGame = function (execName, mainPack, extraArgs) {
|
|
|
|
|
|
+ Engine.prototype.startGame = function (override) {
|
|
|
|
+ this.config.update(override);
|
|
|
|
+ // Add main-pack argument.
|
|
|
|
+ const exe = this.config.executable;
|
|
|
|
+ const pack = this.config.mainPack || `${exe}.pck`;
|
|
|
|
+ this.config.args = ['--main-pack', pack].concat(this.config.args);
|
|
// Start and init with execName as loadPath if not inited.
|
|
// Start and init with execName as loadPath if not inited.
|
|
- this.executableName = execName;
|
|
|
|
const me = this;
|
|
const me = this;
|
|
return Promise.all([
|
|
return Promise.all([
|
|
- this.init(execName),
|
|
|
|
- this.preloadFile(mainPack, mainPack),
|
|
|
|
|
|
+ this.init(exe),
|
|
|
|
+ this.preloadFile(pack, pack),
|
|
]).then(function () {
|
|
]).then(function () {
|
|
- let args = ['--main-pack', mainPack];
|
|
|
|
- if (extraArgs) {
|
|
|
|
- args = args.concat(extraArgs);
|
|
|
|
- }
|
|
|
|
- return me.start.apply(me, args);
|
|
|
|
|
|
+ return me.start.apply(me);
|
|
});
|
|
});
|
|
};
|
|
};
|
|
|
|
|
|
- Engine.prototype.setWebAssemblyFilenameExtension = function (override) {
|
|
|
|
- if (String(override).length === 0) {
|
|
|
|
- throw new Error('Invalid WebAssembly filename extension override');
|
|
|
|
- }
|
|
|
|
- wasmExt = String(override);
|
|
|
|
- };
|
|
|
|
-
|
|
|
|
- Engine.prototype.setUnloadAfterInit = function (enabled) {
|
|
|
|
- unloadAfterInit = enabled;
|
|
|
|
- };
|
|
|
|
-
|
|
|
|
- Engine.prototype.setCanvas = function (canvasElem) {
|
|
|
|
- this.canvas = canvasElem;
|
|
|
|
- };
|
|
|
|
-
|
|
|
|
- Engine.prototype.setCanvasResizedOnStart = function (enabled) {
|
|
|
|
- this.resizeCanvasOnStart = enabled;
|
|
|
|
- };
|
|
|
|
-
|
|
|
|
- Engine.prototype.setLocale = function (locale) {
|
|
|
|
- this.customLocale = locale;
|
|
|
|
- };
|
|
|
|
-
|
|
|
|
- Engine.prototype.setExecutableName = function (newName) {
|
|
|
|
- this.executableName = newName;
|
|
|
|
- };
|
|
|
|
-
|
|
|
|
- Engine.prototype.setProgressFunc = function (func) {
|
|
|
|
- progressFunc = func;
|
|
|
|
- };
|
|
|
|
-
|
|
|
|
- Engine.prototype.setStdoutFunc = function (func) {
|
|
|
|
- const print = function (text) {
|
|
|
|
- let msg = text;
|
|
|
|
- if (arguments.length > 1) {
|
|
|
|
- msg = Array.prototype.slice.call(arguments).join(' ');
|
|
|
|
- }
|
|
|
|
- func(msg);
|
|
|
|
- };
|
|
|
|
- if (this.rtenv) {
|
|
|
|
- this.rtenv.print = print;
|
|
|
|
- }
|
|
|
|
- stdout = print;
|
|
|
|
- };
|
|
|
|
-
|
|
|
|
- Engine.prototype.setStderrFunc = function (func) {
|
|
|
|
- const printErr = function (text) {
|
|
|
|
- let msg = text;
|
|
|
|
- if (arguments.length > 1) {
|
|
|
|
- msg = Array.prototype.slice.call(arguments).join(' ');
|
|
|
|
- }
|
|
|
|
- func(msg);
|
|
|
|
- };
|
|
|
|
- if (this.rtenv) {
|
|
|
|
- this.rtenv.printErr = printErr;
|
|
|
|
- }
|
|
|
|
- stderr = printErr;
|
|
|
|
- };
|
|
|
|
-
|
|
|
|
- Engine.prototype.setOnExecute = function (onExecute) {
|
|
|
|
- this.onExecute = onExecute;
|
|
|
|
- };
|
|
|
|
-
|
|
|
|
- Engine.prototype.setOnExit = function (onExit) {
|
|
|
|
- this.onExit = onExit;
|
|
|
|
- };
|
|
|
|
-
|
|
|
|
Engine.prototype.copyToFS = function (path, buffer) {
|
|
Engine.prototype.copyToFS = function (path, buffer) {
|
|
if (this.rtenv == null) {
|
|
if (this.rtenv == null) {
|
|
throw new Error('Engine must be inited before copying files');
|
|
throw new Error('Engine must be inited before copying files');
|
|
@@ -236,14 +120,6 @@ const Engine = (function () {
|
|
this.rtenv['copyToFS'](path, buffer);
|
|
this.rtenv['copyToFS'](path, buffer);
|
|
};
|
|
};
|
|
|
|
|
|
- Engine.prototype.setPersistentPaths = function (persistentPaths) {
|
|
|
|
- this.persistentPaths = persistentPaths;
|
|
|
|
- };
|
|
|
|
-
|
|
|
|
- Engine.prototype.setGDNativeLibraries = function (gdnativeLibs) {
|
|
|
|
- this.gdnativeLibs = gdnativeLibs;
|
|
|
|
- };
|
|
|
|
-
|
|
|
|
Engine.prototype.requestQuit = function () {
|
|
Engine.prototype.requestQuit = function () {
|
|
if (this.rtenv) {
|
|
if (this.rtenv) {
|
|
this.rtenv['request_quit']();
|
|
this.rtenv['request_quit']();
|
|
@@ -259,20 +135,7 @@ const Engine = (function () {
|
|
Engine.prototype['preloadFile'] = Engine.prototype.preloadFile;
|
|
Engine.prototype['preloadFile'] = Engine.prototype.preloadFile;
|
|
Engine.prototype['start'] = Engine.prototype.start;
|
|
Engine.prototype['start'] = Engine.prototype.start;
|
|
Engine.prototype['startGame'] = Engine.prototype.startGame;
|
|
Engine.prototype['startGame'] = Engine.prototype.startGame;
|
|
- Engine.prototype['setWebAssemblyFilenameExtension'] = Engine.prototype.setWebAssemblyFilenameExtension;
|
|
|
|
- Engine.prototype['setUnloadAfterInit'] = Engine.prototype.setUnloadAfterInit;
|
|
|
|
- Engine.prototype['setCanvas'] = Engine.prototype.setCanvas;
|
|
|
|
- Engine.prototype['setCanvasResizedOnStart'] = Engine.prototype.setCanvasResizedOnStart;
|
|
|
|
- Engine.prototype['setLocale'] = Engine.prototype.setLocale;
|
|
|
|
- Engine.prototype['setExecutableName'] = Engine.prototype.setExecutableName;
|
|
|
|
- Engine.prototype['setProgressFunc'] = Engine.prototype.setProgressFunc;
|
|
|
|
- Engine.prototype['setStdoutFunc'] = Engine.prototype.setStdoutFunc;
|
|
|
|
- Engine.prototype['setStderrFunc'] = Engine.prototype.setStderrFunc;
|
|
|
|
- Engine.prototype['setOnExecute'] = Engine.prototype.setOnExecute;
|
|
|
|
- Engine.prototype['setOnExit'] = Engine.prototype.setOnExit;
|
|
|
|
Engine.prototype['copyToFS'] = Engine.prototype.copyToFS;
|
|
Engine.prototype['copyToFS'] = Engine.prototype.copyToFS;
|
|
- Engine.prototype['setPersistentPaths'] = Engine.prototype.setPersistentPaths;
|
|
|
|
- Engine.prototype['setGDNativeLibraries'] = Engine.prototype.setGDNativeLibraries;
|
|
|
|
Engine.prototype['requestQuit'] = Engine.prototype.requestQuit;
|
|
Engine.prototype['requestQuit'] = Engine.prototype.requestQuit;
|
|
return Engine;
|
|
return Engine;
|
|
}());
|
|
}());
|