Sfoglia il codice sorgente

-ability to scale and modulate texturebutton, closes #818
-fixed bug in ordering of modal subwindows, closes #1001

Juan Linietsky 10 anni fa
parent
commit
0df45672e7
3 ha cambiato i file con 77 aggiunte e 16 eliminazioni
  1. 8 0
      scene/gui/control.cpp
  2. 62 16
      scene/gui/texture_button.cpp
  3. 7 0
      scene/gui/texture_button.h

+ 8 - 0
scene/gui/control.cpp

@@ -768,6 +768,12 @@ Control* Control::_find_control_at_pos(CanvasItem* p_node,const Point2& p_global
 
 
 		c->_window_sort_subwindows(); // sort them
 		c->_window_sort_subwindows(); // sort them
 
 
+		int idx=0;
+		for (List<Control*>::Element *E=c->window->subwindows.front();E;E=E->next()) {
+
+			if (!E->get()->is_visible())
+				continue;
+		}
 		for (List<Control*>::Element *E=c->window->subwindows.back();E;E=E->prev()) {
 		for (List<Control*>::Element *E=c->window->subwindows.back();E;E=E->prev()) {
 
 
 			Control *sw = E->get();
 			Control *sw = E->get();
@@ -1126,6 +1132,7 @@ void Control::_window_input_event(InputEvent p_event) {
 				over = _find_control_at_pos(this,pos,parent_xform,window->focus_inv_xform);
 				over = _find_control_at_pos(this,pos,parent_xform,window->focus_inv_xform);
 			}
 			}
 
 
+
 			if (window->drag_data.get_type()==Variant::NIL && over && !window->modal_stack.empty()) {
 			if (window->drag_data.get_type()==Variant::NIL && over && !window->modal_stack.empty()) {
 
 
 				Control *top = window->modal_stack.back()->get();
 				Control *top = window->modal_stack.back()->get();
@@ -2267,6 +2274,7 @@ void Control::_window_sort_subwindows() {
 		return;
 		return;
 
 
 	window->modal_stack.sort_custom<CComparator>();
 	window->modal_stack.sort_custom<CComparator>();
+	window->subwindows.sort_custom<CComparator>();
 	window->subwindow_order_dirty=false;
 	window->subwindow_order_dirty=false;
 
 
 }
 }

+ 62 - 16
scene/gui/texture_button.cpp

@@ -31,28 +31,33 @@
 
 
 Size2 TextureButton::get_minimum_size() const {
 Size2 TextureButton::get_minimum_size() const {
 
 
+	Size2 rscale;
 	if (normal.is_null()) {
 	if (normal.is_null()) {
 		if (pressed.is_null()) {
 		if (pressed.is_null()) {
 			if (hover.is_null())
 			if (hover.is_null())
 				if (click_mask.is_null())
 				if (click_mask.is_null())
-					return Size2();
+					rscale= Size2();
 				else
 				else
-					return click_mask->get_size();
+					rscale= click_mask->get_size();
 			else
 			else
-				return hover->get_size();
+				rscale= hover->get_size();
 		} else
 		} else
-			return pressed->get_size();
+			rscale= pressed->get_size()*scale;
 
 
 	} else
 	} else
-		return normal->get_size();
+		rscale= normal->get_size();
+
+	return rscale*scale;
 }
 }
 
 
 
 
 bool TextureButton::has_point(const Point2& p_point) const {
 bool TextureButton::has_point(const Point2& p_point) const {
 
 
+	Point2 ppos = p_point/scale;
+
 	if (click_mask.is_valid()) {
 	if (click_mask.is_valid()) {
 
 
-		Point2i p =p_point;
+		Point2i p =ppos;
 		if (p.x<0 || p.x>=click_mask->get_size().width || p.y<0 || p.y>=click_mask->get_size().height)
 		if (p.x<0 || p.x>=click_mask->get_size().width || p.y<0 || p.y>=click_mask->get_size().height)
 			return false;
 			return false;
 
 
@@ -71,46 +76,57 @@ void TextureButton::_notification(int p_what) {
 			DrawMode draw_mode = get_draw_mode();
 			DrawMode draw_mode = get_draw_mode();
 //			if (normal.is_null())
 //			if (normal.is_null())
 //				break;
 //				break;
+
+			Ref<Texture> texdraw;
+
 			switch (draw_mode) {
 			switch (draw_mode) {
 				case DRAW_NORMAL: {
 				case DRAW_NORMAL: {
 
 
 					if (normal.is_valid())
 					if (normal.is_valid())
-						normal->draw(canvas_item,Point2());
+						texdraw=normal;
 				} break;
 				} break;
 				case DRAW_PRESSED: {
 				case DRAW_PRESSED: {
 
 
 					if (pressed.is_null()) {
 					if (pressed.is_null()) {
 						if (hover.is_null()) {
 						if (hover.is_null()) {
 							if (normal.is_valid())
 							if (normal.is_valid())
-								normal->draw(canvas_item,Point2());
+								texdraw=normal;
 						} else
 						} else
-							hover->draw(canvas_item,Point2());
+							texdraw=hover;
 
 
 					} else
 					} else
-						pressed->draw(canvas_item,Point2());
+						texdraw=pressed;
 				} break;
 				} break;
 				case DRAW_HOVER: {
 				case DRAW_HOVER: {
 
 
 					if (hover.is_null()) {
 					if (hover.is_null()) {
 						if (pressed.is_valid() && is_pressed())
 						if (pressed.is_valid() && is_pressed())
-							pressed->draw(canvas_item,Point2());
+							texdraw=pressed;
 						else if (normal.is_valid())
 						else if (normal.is_valid())
-							normal->draw(canvas_item,Point2());
+							texdraw=normal;
 					} else
 					} else
-						hover->draw(canvas_item,Point2());
+						texdraw=hover;
 				} break;
 				} break;
 				case DRAW_DISABLED: {
 				case DRAW_DISABLED: {
 
 
 					if (disabled.is_null()) {
 					if (disabled.is_null()) {
 						if (normal.is_valid())
 						if (normal.is_valid())
-							normal->draw(canvas_item,Point2());
+							texdraw=normal;
 					} else
 					} else
-						disabled->draw(canvas_item,Point2());
+						texdraw=disabled;
 				} break;
 				} break;
 			}
 			}
+
+			if (texdraw.is_valid()) {
+				Rect2 drect(Point2(),texdraw->get_size()*scale);
+				draw_texture_rect(texdraw,drect,false,modulate);
+
+			}
 			if (has_focus() && focused.is_valid()) {
 			if (has_focus() && focused.is_valid()) {
 
 
-				focused->draw(canvas_item, Point2());
+				Rect2 drect(Point2(),focused->get_size()*scale);
+				draw_texture_rect(focused,drect,false,modulate);
+
 			};
 			};
 
 
 		} break;
 		} break;
@@ -125,6 +141,8 @@ void TextureButton::_bind_methods() {
 	ObjectTypeDB::bind_method(_MD("set_disabled_texture","texture:Texture"),&TextureButton::set_disabled_texture);
 	ObjectTypeDB::bind_method(_MD("set_disabled_texture","texture:Texture"),&TextureButton::set_disabled_texture);
 	ObjectTypeDB::bind_method(_MD("set_focused_texture","texture:Texture"),&TextureButton::set_focused_texture);
 	ObjectTypeDB::bind_method(_MD("set_focused_texture","texture:Texture"),&TextureButton::set_focused_texture);
 	ObjectTypeDB::bind_method(_MD("set_click_mask","mask:BitMap"),&TextureButton::set_click_mask);
 	ObjectTypeDB::bind_method(_MD("set_click_mask","mask:BitMap"),&TextureButton::set_click_mask);
+	ObjectTypeDB::bind_method(_MD("set_scale","scale"),&TextureButton::set_scale);
+	ObjectTypeDB::bind_method(_MD("set_modulate","color"),&TextureButton::set_modulate);
 
 
 	ObjectTypeDB::bind_method(_MD("get_normal_texture:Texture"),&TextureButton::get_normal_texture);
 	ObjectTypeDB::bind_method(_MD("get_normal_texture:Texture"),&TextureButton::get_normal_texture);
 	ObjectTypeDB::bind_method(_MD("get_pressed_texture:Texture"),&TextureButton::get_pressed_texture);
 	ObjectTypeDB::bind_method(_MD("get_pressed_texture:Texture"),&TextureButton::get_pressed_texture);
@@ -132,6 +150,8 @@ void TextureButton::_bind_methods() {
 	ObjectTypeDB::bind_method(_MD("get_disabled_texture:Texture"),&TextureButton::get_disabled_texture);
 	ObjectTypeDB::bind_method(_MD("get_disabled_texture:Texture"),&TextureButton::get_disabled_texture);
 	ObjectTypeDB::bind_method(_MD("get_focused_texture:Texture"),&TextureButton::get_focused_texture);
 	ObjectTypeDB::bind_method(_MD("get_focused_texture:Texture"),&TextureButton::get_focused_texture);
 	ObjectTypeDB::bind_method(_MD("get_click_mask:BitMap"),&TextureButton::get_click_mask);
 	ObjectTypeDB::bind_method(_MD("get_click_mask:BitMap"),&TextureButton::get_click_mask);
+	ObjectTypeDB::bind_method(_MD("get_scale"),&TextureButton::get_scale);
+	ObjectTypeDB::bind_method(_MD("get_modulate"),&TextureButton::get_modulate);
 
 
 	ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"textures/normal",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_normal_texture"), _SCS("get_normal_texture"));
 	ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"textures/normal",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_normal_texture"), _SCS("get_normal_texture"));
 	ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"textures/pressed",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_pressed_texture"), _SCS("get_pressed_texture"));
 	ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"textures/pressed",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_pressed_texture"), _SCS("get_pressed_texture"));
@@ -139,6 +159,8 @@ void TextureButton::_bind_methods() {
 	ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"textures/disabled",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_disabled_texture"), _SCS("get_disabled_texture"));
 	ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"textures/disabled",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_disabled_texture"), _SCS("get_disabled_texture"));
 	ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"textures/focused",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_focused_texture"), _SCS("get_focused_texture"));
 	ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"textures/focused",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_focused_texture"), _SCS("get_focused_texture"));
 	ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"textures/click_mask",PROPERTY_HINT_RESOURCE_TYPE,"BitMap"), _SCS("set_click_mask"), _SCS("get_click_mask")) ;
 	ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"textures/click_mask",PROPERTY_HINT_RESOURCE_TYPE,"BitMap"), _SCS("set_click_mask"), _SCS("get_click_mask")) ;
+	ADD_PROPERTY(PropertyInfo(Variant::REAL,"params/scale",PROPERTY_HINT_RANGE,"0.01,1024,0.01"), _SCS("set_scale"), _SCS("get_scale"));
+	ADD_PROPERTY(PropertyInfo(Variant::COLOR,"params/modulate"), _SCS("set_modulate"), _SCS("get_modulate"));
 
 
 }
 }
 
 
@@ -206,6 +228,30 @@ void TextureButton::set_focused_texture(const Ref<Texture>& p_focused) {
 	focused = p_focused;
 	focused = p_focused;
 };
 };
 
 
+void TextureButton::set_scale(float p_scale) {
+
+	ERR_FAIL_COND(p_scale<=0);
+	scale=p_scale;
+	minimum_size_changed();
+	update();
+}
+
+float TextureButton::get_scale() const{
+
+	return scale;
+}
+
+void TextureButton::set_modulate(const Color& p_modulate) {
+	modulate=p_modulate;
+	update();
+}
+
+Color TextureButton::get_modulate() const {
+	return modulate;
+}
+
 
 
 TextureButton::TextureButton() {
 TextureButton::TextureButton() {
+	scale=1.0;
+	modulate=Color(1,1,1);
 }
 }

+ 7 - 0
scene/gui/texture_button.h

@@ -41,6 +41,8 @@ class TextureButton : public BaseButton {
 	Ref<Texture> disabled;
 	Ref<Texture> disabled;
 	Ref<Texture> focused;
 	Ref<Texture> focused;
 	Ref<BitMap> click_mask;
 	Ref<BitMap> click_mask;
+	float scale;
+	Color modulate;
 
 
 
 
 protected:
 protected:
@@ -66,6 +68,11 @@ public:
 	Ref<Texture> get_focused_texture() const;
 	Ref<Texture> get_focused_texture() const;
 	Ref<BitMap> get_click_mask() const;
 	Ref<BitMap> get_click_mask() const;
 
 
+	void set_scale(float p_scale);
+	float get_scale() const;
+
+	void set_modulate(const Color& p_modulate);
+	Color get_modulate() const;
 
 
 	TextureButton();
 	TextureButton();
 };
 };