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@@ -35,11 +35,18 @@
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#include "thirdparty/misc/fastlz.h"
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#include "thirdparty/misc/fastlz.h"
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+#ifdef BROTLI_ENABLED
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+#include "thirdparty/brotli/include/brotli/decode.h"
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+#endif
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+
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#include <zlib.h>
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#include <zlib.h>
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#include <zstd.h>
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#include <zstd.h>
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int Compression::compress(uint8_t *p_dst, const uint8_t *p_src, int p_src_size, Mode p_mode) {
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int Compression::compress(uint8_t *p_dst, const uint8_t *p_src, int p_src_size, Mode p_mode) {
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switch (p_mode) {
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switch (p_mode) {
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+ case MODE_BROTLI: {
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+ ERR_FAIL_V_MSG(-1, "Only brotli decompression is supported.");
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+ } break;
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case MODE_FASTLZ: {
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case MODE_FASTLZ: {
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if (p_src_size < 16) {
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if (p_src_size < 16) {
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uint8_t src[16];
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uint8_t src[16];
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@@ -95,6 +102,9 @@ int Compression::compress(uint8_t *p_dst, const uint8_t *p_src, int p_src_size,
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int Compression::get_max_compressed_buffer_size(int p_src_size, Mode p_mode) {
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int Compression::get_max_compressed_buffer_size(int p_src_size, Mode p_mode) {
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switch (p_mode) {
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switch (p_mode) {
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+ case MODE_BROTLI: {
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+ ERR_FAIL_V_MSG(-1, "Only brotli decompression is supported.");
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+ } break;
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case MODE_FASTLZ: {
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case MODE_FASTLZ: {
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int ss = p_src_size + p_src_size * 6 / 100;
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int ss = p_src_size + p_src_size * 6 / 100;
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if (ss < 66) {
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if (ss < 66) {
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@@ -129,6 +139,16 @@ int Compression::get_max_compressed_buffer_size(int p_src_size, Mode p_mode) {
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int Compression::decompress(uint8_t *p_dst, int p_dst_max_size, const uint8_t *p_src, int p_src_size, Mode p_mode) {
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int Compression::decompress(uint8_t *p_dst, int p_dst_max_size, const uint8_t *p_src, int p_src_size, Mode p_mode) {
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switch (p_mode) {
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switch (p_mode) {
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+ case MODE_BROTLI: {
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+#ifdef BROTLI_ENABLED
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+ size_t ret_size = p_dst_max_size;
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+ BrotliDecoderResult res = BrotliDecoderDecompress(p_src_size, p_src, &ret_size, p_dst);
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+ ERR_FAIL_COND_V(res != BROTLI_DECODER_RESULT_SUCCESS, -1);
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+ return ret_size;
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+#else
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+ ERR_FAIL_V_MSG(-1, "Godot was compiled without brotli support.");
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+#endif
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+ } break;
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case MODE_FASTLZ: {
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case MODE_FASTLZ: {
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int ret_size = 0;
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int ret_size = 0;
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@@ -186,87 +206,147 @@ int Compression::decompress(uint8_t *p_dst, int p_dst_max_size, const uint8_t *p
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This is much slower however than using Compression::decompress because it may result in multiple full copies of the output buffer.
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This is much slower however than using Compression::decompress because it may result in multiple full copies of the output buffer.
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*/
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*/
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int Compression::decompress_dynamic(Vector<uint8_t> *p_dst_vect, int p_max_dst_size, const uint8_t *p_src, int p_src_size, Mode p_mode) {
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int Compression::decompress_dynamic(Vector<uint8_t> *p_dst_vect, int p_max_dst_size, const uint8_t *p_src, int p_src_size, Mode p_mode) {
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- int ret;
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uint8_t *dst = nullptr;
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uint8_t *dst = nullptr;
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int out_mark = 0;
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int out_mark = 0;
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- z_stream strm;
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ERR_FAIL_COND_V(p_src_size <= 0, Z_DATA_ERROR);
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ERR_FAIL_COND_V(p_src_size <= 0, Z_DATA_ERROR);
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- // This function only supports GZip and Deflate
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- int window_bits = p_mode == MODE_DEFLATE ? 15 : 15 + 16;
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- ERR_FAIL_COND_V(p_mode != MODE_DEFLATE && p_mode != MODE_GZIP, Z_ERRNO);
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-
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- // Initialize the stream
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- strm.zalloc = Z_NULL;
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- strm.zfree = Z_NULL;
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- strm.opaque = Z_NULL;
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- strm.avail_in = 0;
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- strm.next_in = Z_NULL;
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-
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- int err = inflateInit2(&strm, window_bits);
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- ERR_FAIL_COND_V(err != Z_OK, -1);
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-
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- // Setup the stream inputs
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- strm.next_in = (Bytef *)p_src;
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- strm.avail_in = p_src_size;
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-
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- // Ensure the destination buffer is empty
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- p_dst_vect->clear();
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-
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- // decompress until deflate stream ends or end of file
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- do {
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- // Add another chunk size to the output buffer
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- // This forces a copy of the whole buffer
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- p_dst_vect->resize(p_dst_vect->size() + gzip_chunk);
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- // Get pointer to the actual output buffer
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- dst = p_dst_vect->ptrw();
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-
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- // Set the stream to the new output stream
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- // Since it was copied, we need to reset the stream to the new buffer
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- strm.next_out = &(dst[out_mark]);
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- strm.avail_out = gzip_chunk;
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-
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- // run inflate() on input until output buffer is full and needs to be resized
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- // or input runs out
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+ if (p_mode == MODE_BROTLI) {
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+#ifdef BROTLI_ENABLED
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+ BrotliDecoderResult ret;
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+ BrotliDecoderState *state = BrotliDecoderCreateInstance(nullptr, nullptr, nullptr);
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+ ERR_FAIL_COND_V(state == nullptr, Z_DATA_ERROR);
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+
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+ // Setup the stream inputs.
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+ const uint8_t *next_in = p_src;
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+ size_t avail_in = p_src_size;
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+ uint8_t *next_out = nullptr;
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+ size_t avail_out = 0;
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+ size_t total_out = 0;
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+
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+ // Ensure the destination buffer is empty.
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+ p_dst_vect->clear();
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+
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+ // Decompress until stream ends or end of file.
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do {
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do {
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- ret = inflate(&strm, Z_SYNC_FLUSH);
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-
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- switch (ret) {
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- case Z_NEED_DICT:
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- ret = Z_DATA_ERROR;
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- [[fallthrough]];
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- case Z_DATA_ERROR:
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- case Z_MEM_ERROR:
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- case Z_STREAM_ERROR:
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- case Z_BUF_ERROR:
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- if (strm.msg) {
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- WARN_PRINT(strm.msg);
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- }
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- (void)inflateEnd(&strm);
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- p_dst_vect->clear();
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- return ret;
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+ // Add another chunk size to the output buffer.
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+ // This forces a copy of the whole buffer.
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+ p_dst_vect->resize(p_dst_vect->size() + gzip_chunk);
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+ // Get pointer to the actual output buffer.
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+ dst = p_dst_vect->ptrw();
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+
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+ // Set the stream to the new output stream.
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+ // Since it was copied, we need to reset the stream to the new buffer.
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+ next_out = &(dst[out_mark]);
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+ avail_out += gzip_chunk;
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+
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+ ret = BrotliDecoderDecompressStream(state, &avail_in, &next_in, &avail_out, &next_out, &total_out);
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+ if (ret == BROTLI_DECODER_RESULT_ERROR) {
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+ WARN_PRINT(BrotliDecoderErrorString(BrotliDecoderGetErrorCode(state)));
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+ BrotliDecoderDestroyInstance(state);
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+ p_dst_vect->clear();
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+ return Z_DATA_ERROR;
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}
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}
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- } while (strm.avail_out > 0 && strm.avail_in > 0);
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- out_mark += gzip_chunk;
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+ out_mark += gzip_chunk - avail_out;
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- // Enforce max output size
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- if (p_max_dst_size > -1 && strm.total_out > (uint64_t)p_max_dst_size) {
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- (void)inflateEnd(&strm);
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- p_dst_vect->clear();
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- return Z_BUF_ERROR;
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+ // Enforce max output size.
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+ if (p_max_dst_size > -1 && total_out > (uint64_t)p_max_dst_size) {
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+ BrotliDecoderDestroyInstance(state);
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+ p_dst_vect->clear();
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+ return Z_BUF_ERROR;
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+ }
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+ } while (ret != BROTLI_DECODER_RESULT_SUCCESS);
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+
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+ // If all done successfully, resize the output if it's larger than the actual output.
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+ if ((unsigned long)p_dst_vect->size() > total_out) {
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+ p_dst_vect->resize(total_out);
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}
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}
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- } while (ret != Z_STREAM_END);
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- // If all done successfully, resize the output if it's larger than the actual output
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- if ((unsigned long)p_dst_vect->size() > strm.total_out) {
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- p_dst_vect->resize(strm.total_out);
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- }
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+ // Clean up and return.
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+ BrotliDecoderDestroyInstance(state);
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+ return Z_OK;
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+#else
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+ ERR_FAIL_V_MSG(Z_ERRNO, "Godot was compiled without brotli support.");
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+#endif
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+ } else {
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+ // This function only supports GZip and Deflate.
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+ ERR_FAIL_COND_V(p_mode != MODE_DEFLATE && p_mode != MODE_GZIP, Z_ERRNO);
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+
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+ int ret;
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+ z_stream strm;
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+ int window_bits = p_mode == MODE_DEFLATE ? 15 : 15 + 16;
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+
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+ // Initialize the stream.
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+ strm.zalloc = Z_NULL;
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+ strm.zfree = Z_NULL;
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+ strm.opaque = Z_NULL;
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+ strm.avail_in = 0;
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+ strm.next_in = Z_NULL;
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+
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+ int err = inflateInit2(&strm, window_bits);
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+ ERR_FAIL_COND_V(err != Z_OK, -1);
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+
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+ // Setup the stream inputs.
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+ strm.next_in = (Bytef *)p_src;
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+ strm.avail_in = p_src_size;
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+
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+ // Ensure the destination buffer is empty.
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+ p_dst_vect->clear();
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+
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+ // Decompress until deflate stream ends or end of file.
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+ do {
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+ // Add another chunk size to the output buffer.
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+ // This forces a copy of the whole buffer.
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+ p_dst_vect->resize(p_dst_vect->size() + gzip_chunk);
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+ // Get pointer to the actual output buffer.
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+ dst = p_dst_vect->ptrw();
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+
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+ // Set the stream to the new output stream.
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+ // Since it was copied, we need to reset the stream to the new buffer.
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+ strm.next_out = &(dst[out_mark]);
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+ strm.avail_out = gzip_chunk;
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+
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+ // Run inflate() on input until output buffer is full and needs to be resized or input runs out.
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+ do {
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+ ret = inflate(&strm, Z_SYNC_FLUSH);
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+
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+ switch (ret) {
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+ case Z_NEED_DICT:
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+ ret = Z_DATA_ERROR;
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+ [[fallthrough]];
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+ case Z_DATA_ERROR:
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+ case Z_MEM_ERROR:
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+ case Z_STREAM_ERROR:
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+ case Z_BUF_ERROR:
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+ if (strm.msg) {
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+ WARN_PRINT(strm.msg);
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+ }
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+ (void)inflateEnd(&strm);
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+ p_dst_vect->clear();
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+ return ret;
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+ }
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+ } while (strm.avail_out > 0 && strm.avail_in > 0);
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+
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+ out_mark += gzip_chunk;
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+
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+ // Enforce max output size.
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+ if (p_max_dst_size > -1 && strm.total_out > (uint64_t)p_max_dst_size) {
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+ (void)inflateEnd(&strm);
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+ p_dst_vect->clear();
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+ return Z_BUF_ERROR;
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+ }
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+ } while (ret != Z_STREAM_END);
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+
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+ // If all done successfully, resize the output if it's larger than the actual output.
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+ if ((unsigned long)p_dst_vect->size() > strm.total_out) {
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+ p_dst_vect->resize(strm.total_out);
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+ }
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- // clean up and return
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- (void)inflateEnd(&strm);
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- return Z_OK;
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+ // Clean up and return.
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+ (void)inflateEnd(&strm);
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+ return Z_OK;
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+ }
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}
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}
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int Compression::zlib_level = Z_DEFAULT_COMPRESSION;
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int Compression::zlib_level = Z_DEFAULT_COMPRESSION;
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