|
@@ -2003,7 +2003,6 @@ void AnimationTrackEdit::_notification(int p_what) {
|
|
|
draw_texture(down_icon, Vector2(ofs, int(get_size().height - down_icon->get_height()) / 2));
|
|
|
update_mode_rect.size.x += down_icon->get_width();
|
|
|
} else if (animation->track_get_type(track) == Animation::TYPE_BEZIER) {
|
|
|
- Ref<Texture2D> bezier_icon = get_theme_icon(SNAME("EditBezier"), SNAME("EditorIcons"));
|
|
|
update_mode_rect.size.x += down_icon->get_width();
|
|
|
update_mode_rect = Rect2();
|
|
|
} else {
|
|
@@ -3311,25 +3310,15 @@ void AnimationTrackEditor::set_animation(const Ref<Animation> &p_anim, bool p_re
|
|
|
snap->set_disabled(false);
|
|
|
snap_mode->set_disabled(false);
|
|
|
|
|
|
- bezier_edit_icon->set_disabled(true);
|
|
|
-
|
|
|
imported_anim_warning->hide();
|
|
|
- bool import_warning_done = false;
|
|
|
- bool bezier_done = false;
|
|
|
for (int i = 0; i < animation->get_track_count(); i++) {
|
|
|
if (animation->track_is_imported(i)) {
|
|
|
imported_anim_warning->show();
|
|
|
- import_warning_done = true;
|
|
|
- }
|
|
|
- if (animation->track_get_type(i) == Animation::TrackType::TYPE_BEZIER) {
|
|
|
- bezier_edit_icon->set_disabled(false);
|
|
|
- bezier_done = true;
|
|
|
- }
|
|
|
- if (import_warning_done && bezier_done) {
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
+ _check_bezier_exist();
|
|
|
} else {
|
|
|
hscroll->hide();
|
|
|
edit->set_disabled(true);
|
|
@@ -3343,6 +3332,24 @@ void AnimationTrackEditor::set_animation(const Ref<Animation> &p_anim, bool p_re
|
|
|
}
|
|
|
}
|
|
|
|
|
|
+void AnimationTrackEditor::_check_bezier_exist() {
|
|
|
+ bool is_exist = false;
|
|
|
+ for (int i = 0; i < animation->get_track_count(); i++) {
|
|
|
+ if (animation->track_get_type(i) == Animation::TrackType::TYPE_BEZIER) {
|
|
|
+ is_exist = true;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ if (is_exist) {
|
|
|
+ bezier_edit_icon->set_disabled(false);
|
|
|
+ } else {
|
|
|
+ if (bezier_edit->is_visible()) {
|
|
|
+ _cancel_bezier_edit();
|
|
|
+ }
|
|
|
+ bezier_edit_icon->set_disabled(true);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
Ref<Animation> AnimationTrackEditor::get_current_animation() const {
|
|
|
return animation;
|
|
|
}
|
|
@@ -4490,6 +4497,8 @@ void AnimationTrackEditor::_animation_changed() {
|
|
|
return; // All will be updated, don't bother with anything.
|
|
|
}
|
|
|
|
|
|
+ _check_bezier_exist();
|
|
|
+
|
|
|
if (key_edit) {
|
|
|
if (key_edit->setting) {
|
|
|
// If editing a key, just redraw the edited track, makes refresh less costly.
|
|
@@ -4710,7 +4719,6 @@ void AnimationTrackEditor::_new_track_node_selected(NodePath p_path) {
|
|
|
adding_track_path = path_to;
|
|
|
prop_selector->set_type_filter(filter);
|
|
|
prop_selector->select_property_from_instance(node);
|
|
|
- bezier_edit_icon->set_disabled(false);
|
|
|
} break;
|
|
|
case Animation::TYPE_AUDIO: {
|
|
|
if (!node->is_class("AudioStreamPlayer") && !node->is_class("AudioStreamPlayer2D") && !node->is_class("AudioStreamPlayer3D")) {
|