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@@ -2481,7 +2481,7 @@ void RendererSceneGIRD::VoxelGIInstance::update(bool p_update_light_instances, c
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int64_t wg_todo = (mipmaps[i].cell_count - 1) / wg_size + 1;
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while (wg_todo) {
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- int64_t wg_count = MIN(wg_todo, wg_limit_x);
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+ int64_t wg_count = MIN(wg_todo, (int64_t)wg_limit_x);
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RD::get_singleton()->compute_list_set_push_constant(compute_list, &push_constant, sizeof(VoxelGIPushConstant));
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RD::get_singleton()->compute_list_dispatch(compute_list, wg_count, 1, 1);
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wg_todo -= wg_count;
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