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@@ -3994,11 +3994,12 @@ void RendererSceneCull::_update_dirty_instance(Instance *p_instance) {
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}
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void RendererSceneCull::update_dirty_instances() {
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- RSG::utilities->update_dirty_resources();
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-
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while (_instance_update_list.first()) {
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_update_dirty_instance(_instance_update_list.first()->self());
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}
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+
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+ // Update dirty resources after dirty instances as instance updates may affect resources.
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+ RSG::utilities->update_dirty_resources();
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}
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void RendererSceneCull::update() {
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