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Merge pull request #44928 from mrushyendra/raise_doc_fix

[Doc] Specify order of drawing of Nodes in raise() description
Rémi Verschelde 4 年之前
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共有 1 個文件被更改,包括 1 次插入1 次删除
  1. 1 1
      doc/classes/Node.xml

+ 1 - 1
doc/classes/Node.xml

@@ -590,7 +590,7 @@
 			<return type="void">
 			<return type="void">
 			</return>
 			</return>
 			<description>
 			<description>
-				Moves this node to the bottom of parent node's children hierarchy. This is often useful in GUIs ([Control] nodes), because their order of drawing depends on their order in the tree, i.e. the further they are on the node list, the higher they are drawn. After using [code]raise[/code], a Control will be drawn on top of their siblings.
+				Moves this node to the bottom of parent node's children hierarchy. This is often useful in GUIs ([Control] nodes), because their order of drawing depends on their order in the tree. The top Node is drawn first, then any siblings below the top Node in the hierarchy are successively drawn on top of it. After using [code]raise[/code], a Control will be drawn on top of its siblings.
 			</description>
 			</description>
 		</method>
 		</method>
 		<method name="remove_and_skip">
 		<method name="remove_and_skip">