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Merge pull request #11007 from saltares/issue-9988

Renames _add_child_below_node() to add_child_below_node(). Fixes #9988.
Rémi Verschelde 8 lat temu
rodzic
commit
0f006994d8
2 zmienionych plików z 2 dodań i 2 usunięć
  1. 1 1
      editor/scene_tree_dock.cpp
  2. 1 1
      scene/main/node.cpp

+ 1 - 1
editor/scene_tree_dock.cpp

@@ -433,7 +433,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
 
 				dup->set_name(parent->validate_child_name(dup));
 
-				editor_data->get_undo_redo().add_do_method(parent, "_add_child_below_node", node, dup);
+				editor_data->get_undo_redo().add_do_method(parent, "add_child_below_node", node, dup);
 				for (List<Node *>::Element *F = owned.front(); F; F = F->next()) {
 
 					if (!duplimap.has(F->get())) {

+ 1 - 1
scene/main/node.cpp

@@ -2674,7 +2674,7 @@ void Node::_bind_methods() {
 	GLOBAL_DEF("node/name_casing", NAME_CASING_PASCAL_CASE);
 	ProjectSettings::get_singleton()->set_custom_property_info("node/name_casing", PropertyInfo(Variant::INT, "node/name_casing", PROPERTY_HINT_ENUM, "PascalCase,camelCase,snake_case"));
 
-	ClassDB::bind_method(D_METHOD("_add_child_below_node", "node", "child_node", "legible_unique_name"), &Node::add_child_below_node, DEFVAL(false));
+	ClassDB::bind_method(D_METHOD("add_child_below_node", "node", "child_node", "legible_unique_name"), &Node::add_child_below_node, DEFVAL(false));
 
 	ClassDB::bind_method(D_METHOD("set_name", "name"), &Node::set_name);
 	ClassDB::bind_method(D_METHOD("get_name"), &Node::get_name);