Fix TileSet shape data not updating when being set via code
@@ -1038,6 +1038,7 @@ void TileSet::_tile_set_shapes(int p_id, const Array &p_shapes) {
}
tile_map[p_id].shapes_data = shapes_data;
+ emit_changed();
Array TileSet::_tile_get_shapes(int p_id) const {