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Merge pull request #44684 from Chaosus/vs_ttr

Makes strings translatable on context menu in visual shader
Yuri Roubinsky 4 years ago
parent
commit
0f509b0723
1 changed files with 5 additions and 5 deletions
  1. 5 5
      editor/plugins/visual_shader_editor_plugin.cpp

+ 5 - 5
editor/plugins/visual_shader_editor_plugin.cpp

@@ -2997,12 +2997,12 @@ VisualShaderEditor::VisualShaderEditor() {
 
 
 	popup_menu = memnew(PopupMenu);
 	popup_menu = memnew(PopupMenu);
 	add_child(popup_menu);
 	add_child(popup_menu);
-	popup_menu->add_item("Add Node", NodeMenuOptions::ADD);
+	popup_menu->add_item(TTR("Add Node"), NodeMenuOptions::ADD);
 	popup_menu->add_separator();
 	popup_menu->add_separator();
-	popup_menu->add_item("Copy", NodeMenuOptions::COPY);
-	popup_menu->add_item("Paste", NodeMenuOptions::PASTE);
-	popup_menu->add_item("Delete", NodeMenuOptions::DELETE);
-	popup_menu->add_item("Duplicate", NodeMenuOptions::DUPLICATE);
+	popup_menu->add_item(TTR("Copy"), NodeMenuOptions::COPY);
+	popup_menu->add_item(TTR("Paste"), NodeMenuOptions::PASTE);
+	popup_menu->add_item(TTR("Delete"), NodeMenuOptions::DELETE);
+	popup_menu->add_item(TTR("Duplicate"), NodeMenuOptions::DUPLICATE);
 	popup_menu->connect("id_pressed", callable_mp(this, &VisualShaderEditor::_node_menu_id_pressed));
 	popup_menu->connect("id_pressed", callable_mp(this, &VisualShaderEditor::_node_menu_id_pressed));
 
 
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