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Hide play position if animation node is invalid

khairul169 7 years ago
parent
commit
0f616ff5d8
1 changed files with 2 additions and 0 deletions
  1. 2 0
      editor/animation_track_editor.cpp

+ 2 - 0
editor/animation_track_editor.cpp

@@ -874,9 +874,11 @@ void AnimationTimelineEdit::set_animation(const Ref<Animation> &p_animation) {
 	if (animation.is_valid()) {
 	if (animation.is_valid()) {
 		len_hb->show();
 		len_hb->show();
 		add_track->show();
 		add_track->show();
+		play_position->show();
 	} else {
 	} else {
 		len_hb->hide();
 		len_hb->hide();
 		add_track->hide();
 		add_track->hide();
+		play_position->hide();
 	}
 	}
 	update();
 	update();
 	update_values();
 	update_values();