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@@ -72,6 +72,9 @@ void ViewportTexture::setup_local_to_scene() {
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vp->viewport_textures.insert(this);
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VS::get_singleton()->texture_set_proxy(proxy, vp->texture_rid);
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+
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+ vp->texture_flags = flags;
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+ VS::get_singleton()->texture_set_flags(vp->texture_rid, flags);
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}
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void ViewportTexture::set_viewport_path_in_scene(const NodePath &p_path) {
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@@ -122,20 +125,18 @@ Ref<Image> ViewportTexture::get_data() const {
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return VS::get_singleton()->texture_get_data(vp->texture_rid);
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}
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void ViewportTexture::set_flags(uint32_t p_flags) {
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+ flags = p_flags;
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if (!vp)
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return;
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- vp->texture_flags = p_flags;
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- VS::get_singleton()->texture_set_flags(vp->texture_rid, p_flags);
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+ vp->texture_flags = flags;
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+ VS::get_singleton()->texture_set_flags(vp->texture_rid, flags);
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}
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uint32_t ViewportTexture::get_flags() const {
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- if (!vp)
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- return 0;
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-
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- return vp->texture_flags;
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+ return flags;
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}
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void ViewportTexture::_bind_methods() {
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@@ -149,6 +150,7 @@ void ViewportTexture::_bind_methods() {
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ViewportTexture::ViewportTexture() {
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vp = NULL;
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+ flags = 0;
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set_local_to_scene(true);
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proxy = VS::get_singleton()->texture_create();
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}
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