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Bump version to 3.5.2-rc

Rémi Verschelde 2 years ago
parent
commit
0fd48f02f5
4 changed files with 6 additions and 5 deletions
  1. 1 0
      CHANGELOG.md
  2. 2 2
      misc/dist/osx_tools.app/Contents/Info.plist
  3. 1 1
      misc/dist/windows/godot.iss
  4. 2 2
      version.py

+ 1 - 0
CHANGELOG.md

@@ -93,6 +93,7 @@ See the [release announcement](https://godotengine.org/article/maintenance-relea
 - Fix wrong method called when setting NavigationRegion `travel_cost` ([GH-64068](https://github.com/godotengine/godot/pull/64068)).
 - Fix NavigationObstacle nodes not registering to default navigation map ([GH-64372](https://github.com/godotengine/godot/pull/64372)).
 - Exclude disabled StaticBody collisions from NavigationMesh baking ([GH-65775](https://github.com/godotengine/godot/pull/65775)).
+- Fix TileMaps placing baked NavigationPolygons with wrong offset without a Navigation2D node ([GH-66262](https://github.com/godotengine/godot/pull/66262)).
 
 #### Networking
 

+ 2 - 2
misc/dist/osx_tools.app/Contents/Info.plist

@@ -19,11 +19,11 @@
 	<key>CFBundlePackageType</key>
 	<string>APPL</string>
 	<key>CFBundleShortVersionString</key>
-	<string>3.5.1</string>
+	<string>3.5.2</string>
 	<key>CFBundleSignature</key>
 	<string>godot</string>
 	<key>CFBundleVersion</key>
-	<string>3.5.1</string>
+	<string>3.5.2</string>
 	<key>NSMicrophoneUsageDescription</key>
 	<string>Microphone access is required to capture audio.</string>
 	<key>NSCameraUsageDescription</key>

+ 1 - 1
misc/dist/windows/godot.iss

@@ -1,5 +1,5 @@
 #define MyAppName "Godot Engine"
-#define MyAppVersion "3.5.1"
+#define MyAppVersion "3.5.2"
 #define MyAppPublisher "Godot Engine contributors"
 #define MyAppURL "https://godotengine.org/"
 #define MyAppExeName "godot.exe"

+ 2 - 2
version.py

@@ -2,8 +2,8 @@ short_name = "godot"
 name = "Godot Engine"
 major = 3
 minor = 5
-patch = 1
-status = "stable"
+patch = 2
+status = "rc"
 module_config = ""
 year = 2022
 website = "https://godotengine.org"