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i18n: Sync editor translations with Weblate

Rémi Verschelde 3 роки тому
батько
коміт
0fe94ee6e5
4 змінених файлів з 175 додано та 175 видалено
  1. 151 153
      editor/translations/ca.po
  2. 4 4
      editor/translations/es.po
  3. 6 5
      editor/translations/sv.po
  4. 14 13
      editor/translations/zh_CN.po

Різницю між файлами не показано, бо вона завелика
+ 151 - 153
editor/translations/ca.po


+ 4 - 4
editor/translations/es.po

@@ -77,8 +77,8 @@ msgstr ""
 "Project-Id-Version: Godot Engine editor\n"
 "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
 "POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-12-16 14:06+0000\n"
-"Last-Translator: Manuel Cantón Guillén <manuelcanton8@gmail.com>\n"
+"PO-Revision-Date: 2021-12-21 10:39+0000\n"
+"Last-Translator: Javier Ocampos <xavier.ocampos@gmail.com>\n"
 "Language-Team: Spanish <https://hosted.weblate.org/projects/godot-engine/"
 "godot/es/>\n"
 "Language: es\n"
@@ -86,7 +86,7 @@ msgstr ""
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.10-dev\n"
+"X-Generator: Weblate 4.10\n"
 
 #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
 #: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -7868,7 +7868,7 @@ msgstr "Crear Pose de Reposo a partir de los Huesos"
 
 #: editor/plugins/skeleton_2d_editor_plugin.cpp
 msgid "Skeleton2D"
-msgstr "Esqueleto2D"
+msgstr "Skeleton2D"
 
 #: editor/plugins/skeleton_2d_editor_plugin.cpp
 msgid "Reset to Rest Pose"

+ 6 - 5
editor/translations/sv.po

@@ -24,13 +24,14 @@
 # Alex25820 <[email protected]>, 2021.
 # Leon <[email protected]>, 2021.
 # Kent Jofur <[email protected]>, 2021.
+# Alex25820 <[email protected]>, 2021.
 msgid ""
 msgstr ""
 "Project-Id-Version: Godot Engine editor\n"
 "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
 "POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-11-03 13:15+0000\n"
-"Last-Translator: Kent Jofur <kent.jofur@gmail.com>\n"
+"PO-Revision-Date: 2021-12-20 18:53+0000\n"
+"Last-Translator: Alex25820 <alexs25820@gmail.com>\n"
 "Language-Team: Swedish <https://hosted.weblate.org/projects/godot-engine/"
 "godot/sv/>\n"
 "Language: sv\n"
@@ -38,7 +39,7 @@ msgstr ""
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.9-dev\n"
+"X-Generator: Weblate 4.10\n"
 
 #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
 #: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -61,7 +62,7 @@ msgstr "Ogiltig indata %i (ej överförd) i uttrycket"
 
 #: core/math/expression.cpp
 msgid "self can't be used because instance is null (not passed)"
-msgstr "\"self\" kan inte användas eftersom instansen är null (ej överförd)"
+msgstr "själv kan inte användas eftersom instansen är null (inte godkänt)"
 
 #: core/math/expression.cpp
 msgid "Invalid operands to operator %s, %s and %s."
@@ -2151,7 +2152,7 @@ msgstr "Färg"
 
 #: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
 msgid "Constants"
-msgstr "Konstanter"
+msgstr "Begränsningar"
 
 #: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
 #, fuzzy

+ 14 - 13
editor/translations/zh_CN.po

@@ -82,13 +82,14 @@
 # Sam Sun <[email protected]>, 2021.
 # 苏轼 <[email protected]>, 2021.
 # nitenook <[email protected]>, 2021.
+# jker <[email protected]>, 2021.
 msgid ""
 msgstr ""
 "Project-Id-Version: Chinese (Simplified) (Godot Engine)\n"
 "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
 "POT-Creation-Date: 2018-01-20 12:15+0200\n"
-"PO-Revision-Date: 2021-12-11 06:25+0000\n"
-"Last-Translator: Haoyu Qiu <timothyqiu32@gmail.com>\n"
+"PO-Revision-Date: 2021-12-20 18:53+0000\n"
+"Last-Translator: jker <cxgmfy@163.com>\n"
 "Language-Team: Chinese (Simplified) <https://hosted.weblate.org/projects/"
 "godot-engine/godot/zh_Hans/>\n"
 "Language: zh_CN\n"
@@ -96,7 +97,7 @@ msgstr ""
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Weblate 4.10-dev\n"
+"X-Generator: Weblate 4.10\n"
 
 #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
 #: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -247,7 +248,7 @@ msgstr "修改多个动画过渡方式"
 
 #: editor/animation_track_editor.cpp
 msgid "Anim Multi Change Transform"
-msgstr "动画多次修改变换"
+msgstr "修改多个动画变换"
 
 #: editor/animation_track_editor.cpp
 msgid "Anim Multi Change Keyframe Value"
@@ -255,7 +256,7 @@ msgstr "修改多个动画关键帧的值"
 
 #: editor/animation_track_editor.cpp
 msgid "Anim Multi Change Call"
-msgstr "修改多个回调"
+msgstr "修改多个动画回调"
 
 #: editor/animation_track_editor.cpp
 msgid "Change Animation Length"
@@ -539,7 +540,7 @@ msgstr "添加方法轨道帧"
 
 #: editor/animation_track_editor.cpp
 msgid "Method not found in object: "
-msgstr "方法未找到: "
+msgstr "对象方法未找到: "
 
 #: editor/animation_track_editor.cpp
 msgid "Anim Move Keys"
@@ -592,7 +593,7 @@ msgstr "选择一个 AnimationPlayer 节点以创建和编辑动画。"
 
 #: editor/animation_track_editor.cpp
 msgid "Only show tracks from nodes selected in tree."
-msgstr "仅显示在树中选择的节点的轨道。"
+msgstr "仅显示在树中选节点的轨道。"
 
 #: editor/animation_track_editor.cpp
 msgid "Group tracks by node or display them as plain list."
@@ -657,11 +658,11 @@ msgstr "删除选中项"
 
 #: editor/animation_track_editor.cpp
 msgid "Go to Next Step"
-msgstr "前往下一步"
+msgstr "跳到下一步"
 
 #: editor/animation_track_editor.cpp
 msgid "Go to Previous Step"
-msgstr "返回上一步"
+msgstr "跳到上一步"
 
 #: editor/animation_track_editor.cpp
 msgid "Apply Reset"
@@ -677,7 +678,7 @@ msgstr "清空动画"
 
 #: editor/animation_track_editor.cpp
 msgid "Pick the node that will be animated:"
-msgstr "选取动画中的节点:"
+msgstr "选择要设置动画的节点:"
 
 #: editor/animation_track_editor.cpp
 msgid "Use Bezier Curves"
@@ -762,7 +763,7 @@ msgstr "修改音频轨道剪辑结束偏移"
 
 #: editor/array_property_edit.cpp
 msgid "Resize Array"
-msgstr "修改数组大小"
+msgstr "调整数组大小"
 
 #: editor/array_property_edit.cpp
 msgid "Change Array Value Type"
@@ -1424,7 +1425,7 @@ msgstr "总线选项"
 #: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp
 #: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp
 msgid "Duplicate"
-msgstr "制作副本"
+msgstr "创建副本"
 
 #: editor/editor_audio_buses.cpp
 msgid "Reset Volume"
@@ -2030,7 +2031,7 @@ msgstr "切换显示隐藏文件"
 
 #: editor/editor_file_dialog.cpp
 msgid "Toggle Favorite"
-msgstr "开关收藏"
+msgstr "切换收藏"
 
 #: editor/editor_file_dialog.cpp
 msgid "Toggle Mode"

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