Bladeren bron

Renamed engine.cfg to godot.cfg, to forcefully break compatibility with 2.x

Juan Linietsky 8 jaren geleden
bovenliggende
commit
102b5fce85
41 gewijzigde bestanden met toevoegingen van 271 en 271 verwijderingen
  1. 14 14
      core/globals.cpp
  2. 9 9
      core/variant_parser.cpp
  3. 1 1
      doc/base/classes.xml
  4. 3 3
      main/main.cpp
  5. 5 5
      tools/editor/editor_import_export.cpp
  6. 1 1
      tools/editor/io_plugins/editor_translation_import_plugin.cpp
  7. 3 3
      tools/editor/project_export.cpp
  8. 11 11
      tools/editor/project_manager.cpp
  9. 1 1
      tools/editor/project_settings.cpp
  10. 2 2
      tools/scripts/sort-demos.sh
  11. 5 5
      tools/translations/ar.po
  12. 5 5
      tools/translations/bg.po
  13. 10 10
      tools/translations/bn.po
  14. 6 6
      tools/translations/ca.po
  15. 5 5
      tools/translations/cs.po
  16. 5 5
      tools/translations/da.po
  17. 10 10
      tools/translations/de.po
  18. 9 9
      tools/translations/de_CH.po
  19. 10 10
      tools/translations/es.po
  20. 10 10
      tools/translations/es_AR.po
  21. 5 5
      tools/translations/fa.po
  22. 10 10
      tools/translations/fr.po
  23. 5 5
      tools/translations/hu.po
  24. 5 5
      tools/translations/id.po
  25. 10 10
      tools/translations/it.po
  26. 5 5
      tools/translations/ja.po
  27. 10 10
      tools/translations/ko.po
  28. 5 5
      tools/translations/nb.po
  29. 13 13
      tools/translations/pl.po
  30. 5 5
      tools/translations/pr.po
  31. 10 10
      tools/translations/pt_BR.po
  32. 5 5
      tools/translations/pt_PT.po
  33. 10 10
      tools/translations/ru.po
  34. 5 5
      tools/translations/sk.po
  35. 5 5
      tools/translations/sl.po
  36. 5 5
      tools/translations/tools.pot
  37. 10 10
      tools/translations/tr.po
  38. 5 5
      tools/translations/ur_PK.po
  39. 8 8
      tools/translations/zh_CN.po
  40. 5 5
      tools/translations/zh_HK.po
  41. 5 5
      tools/translations/zh_TW.po

+ 14 - 14
core/globals.cpp

@@ -253,7 +253,7 @@ Error GlobalConfig::setup(const String& p_path,const String & p_main_pack) {
 		bool ok = _load_resource_pack(p_main_pack);
 		ERR_FAIL_COND_V(!ok,ERR_CANT_OPEN);
 
-		if (_load_settings("res://engine.cfg")==OK || _load_settings_binary("res://engine.cfb")==OK) {
+		if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) {
 
 			_load_settings("res://override.cfg");
 
@@ -275,7 +275,7 @@ Error GlobalConfig::setup(const String& p_path,const String & p_main_pack) {
 				memdelete(d);
 
 			}
-			if (_load_settings("res://engine.cfg")==OK || _load_settings_binary("res://engine.cfb")==OK) {
+			if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) {
 
 				_load_settings("res://override.cfg");
 
@@ -291,7 +291,7 @@ Error GlobalConfig::setup(const String& p_path,const String & p_main_pack) {
 
 	if (FileAccessNetworkClient::get_singleton()) {
 
-		if (_load_settings("res://engine.cfg")==OK || _load_settings_binary("res://engine.cfb")==OK) {
+		if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) {
 
 			_load_settings("res://override.cfg");
 
@@ -311,9 +311,9 @@ Error GlobalConfig::setup(const String& p_path,const String & p_main_pack) {
 		if (!_load_resource_pack("res://data.pck"))
 			_load_resource_pack("res://data.zip");
 		// make sure this is load from the resource path
-		print_line("exists engine cfg? "+itos(FileAccess::exists("/engine.cfg")));
-		if (_load_settings("res://engine.cfg")==OK || _load_settings_binary("res://engine.cfb")==OK) {
-			print_line("loaded engine.cfg");
+		print_line("exists engine cfg? "+itos(FileAccess::exists("/godot.cfg")));
+		if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) {
+			print_line("loaded godot.cfg");
 			_load_settings("res://override.cfg");
 
 		}
@@ -341,7 +341,7 @@ Error GlobalConfig::setup(const String& p_path,const String & p_main_pack) {
 
 			//tries to open pack, but only first time
 			if (first_time && (_load_resource_pack(current_dir+"/"+exec_name+".pck") || _load_resource_pack(current_dir+"/"+exec_name+".zip") )) {
-				if (_load_settings("res://engine.cfg")==OK || _load_settings_binary("res://engine.cfb")==OK) {
+				if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) {
 
 					_load_settings("res://override.cfg");
 					found=true;
@@ -350,7 +350,7 @@ Error GlobalConfig::setup(const String& p_path,const String & p_main_pack) {
 				}
 				break;
 			} else if (first_time && (_load_resource_pack(current_dir+"/data.pck") || _load_resource_pack(current_dir+"/data.zip") )) {
-				if (_load_settings("res://engine.cfg")==OK || _load_settings_binary("res://engine.cfb")==OK) {
+				if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) {
 
 					_load_settings("res://override.cfg");
 					found=true;
@@ -358,7 +358,7 @@ Error GlobalConfig::setup(const String& p_path,const String & p_main_pack) {
 
 				}
 				break;
-			} else if (_load_settings(current_dir+"/engine.cfg")==OK || _load_settings_binary(current_dir+"/engine.cfb")==OK) {
+			} else if (_load_settings(current_dir+"/godot.cfg")==OK || _load_settings_binary(current_dir+"/godot.cfb")==OK) {
 
 				_load_settings(current_dir+"/override.cfg");
 				candidate=current_dir;
@@ -416,7 +416,7 @@ Error GlobalConfig::_load_settings_binary(const String p_path) {
 	if (hdr[0]!='E'|| hdr[1]!='C' || hdr[2]!='F' || hdr[3]!='G') {
 
 		memdelete(f);
-		ERR_EXPLAIN("Corrupted header in binary engine.cfb (not ECFG)");
+		ERR_EXPLAIN("Corrupted header in binary godot.cfb (not ECFG)");
 		ERR_FAIL_V(ERR_FILE_CORRUPT;)
 	}
 
@@ -526,7 +526,7 @@ void GlobalConfig::clear(const String& p_name) {
 
 Error GlobalConfig::save() {
 
-	return save_custom(get_resource_path()+"/engine.cfg");
+	return save_custom(get_resource_path()+"/godot.cfg");
 }
 
 Error GlobalConfig::_save_settings_binary(const String& p_file,const Map<String,List<String> > &props,const CustomMap& p_custom) {
@@ -536,7 +536,7 @@ Error GlobalConfig::_save_settings_binary(const String& p_file,const Map<String,
 	FileAccess *file = FileAccess::open(p_file,FileAccess::WRITE,&err);
 	if (err!=OK) {
 
-		ERR_EXPLAIN("Coudln't save engine.cfb at "+p_file);
+		ERR_EXPLAIN("Coudln't save godot.cfb at "+p_file);
 		ERR_FAIL_COND_V(err,err)
 	}
 
@@ -604,7 +604,7 @@ Error GlobalConfig::_save_settings_text(const String& p_file,const Map<String,Li
 	FileAccess *file = FileAccess::open(p_file,FileAccess::WRITE,&err);
 
 	if (err) {
-		ERR_EXPLAIN("Coudln't save engine.cfg - "+p_file);
+		ERR_EXPLAIN("Coudln't save godot.cfg - "+p_file);
 		ERR_FAIL_COND_V(err,err)
 	}
 
@@ -734,7 +734,7 @@ Error GlobalConfig::save_custom(const String& p_path,const CustomMap& p_custom,c
 	Error err = file->open(dst_file,FileAccess::WRITE);
 	if (err) {
 		memdelete(file);
-		ERR_EXPLAIN("Coudln't save engine.cfg");
+		ERR_EXPLAIN("Coudln't save godot.cfg");
 		ERR_FAIL_COND_V(err,err)
 	}
 

+ 9 - 9
core/variant_parser.cpp

@@ -430,7 +430,7 @@ Error VariantParser::_parse_enginecfg(Stream *p_stream, Vector<String>& strings,
 	Token token;
 	get_token(p_stream,token,line,r_err_str);
 	if (token.type!=TK_PARENTHESIS_OPEN) {
-		r_err_str="Expected '(' in old-style engine.cfg construct";
+		r_err_str="Expected '(' in old-style godot.cfg construct";
 		return ERR_PARSE_ERROR;
 	}
 
@@ -442,7 +442,7 @@ Error VariantParser::_parse_enginecfg(Stream *p_stream, Vector<String>& strings,
 		CharType c=p_stream->get_char();
 
 		if (p_stream->is_eof()) {
-			r_err_str="Unexpected EOF while parsing old-style engine.cfg construct";
+			r_err_str="Unexpected EOF while parsing old-style godot.cfg construct";
 			return ERR_PARSE_ERROR;
 		}
 
@@ -1328,7 +1328,7 @@ Error VariantParser::parse_value(Token& token,Variant &value,Stream *p_stream,in
 			value=arr;
 
 			return OK;
-		} else if (id=="key") { // compatibility with engine.cfg
+		} else if (id=="key") { // compatibility with godot.cfg
 
 			Vector<String> params;
 			Error err = _parse_enginecfg(p_stream,params,line,r_err_str);
@@ -1364,7 +1364,7 @@ Error VariantParser::parse_value(Token& token,Variant &value,Stream *p_stream,in
 			value=ie;
 			return OK;
 
-		} else if (id=="mbutton") {  // compatibility with engine.cfg
+		} else if (id=="mbutton") {  // compatibility with godot.cfg
 
 			Vector<String> params;
 			Error err = _parse_enginecfg(p_stream,params,line,r_err_str);
@@ -1379,7 +1379,7 @@ Error VariantParser::parse_value(Token& token,Variant &value,Stream *p_stream,in
 
 			value=ie;
 			return OK;
-		} else if (id=="jbutton") {  // compatibility with engine.cfg
+		} else if (id=="jbutton") {  // compatibility with godot.cfg
 
 			Vector<String> params;
 			Error err = _parse_enginecfg(p_stream,params,line,r_err_str);
@@ -1394,7 +1394,7 @@ Error VariantParser::parse_value(Token& token,Variant &value,Stream *p_stream,in
 			value=ie;
 
 			return OK;
-		} else if (id=="jaxis") {  // compatibility with engine.cfg
+		} else if (id=="jaxis") {  // compatibility with godot.cfg
 
 			Vector<String> params;
 			Error err = _parse_enginecfg(p_stream,params,line,r_err_str);
@@ -1412,19 +1412,19 @@ Error VariantParser::parse_value(Token& token,Variant &value,Stream *p_stream,in
 			value= ie;
 
 			return OK;
-		} else if (id=="img") {  // compatibility with engine.cfg
+		} else if (id=="img") {  // compatibility with godot.cfg
 
 			Token token;
 			get_token(p_stream,token,line,r_err_str);
 			if (token.type!=TK_PARENTHESIS_OPEN) {
-				r_err_str="Expected '(' in old-style engine.cfg construct";
+				r_err_str="Expected '(' in old-style godot.cfg construct";
 				return ERR_PARSE_ERROR;
 			}
 
 			while(true) {
 				CharType c = p_stream->get_char();
 				if (p_stream->is_eof()) {
-					r_err_str="Unexpected EOF in old style engine.cfg img()";
+					r_err_str="Unexpected EOF in old style godot.cfg img()";
 					return ERR_PARSE_ERROR;
 				}
 				if (c==')')

+ 1 - 1
doc/base/classes.xml

@@ -14300,7 +14300,7 @@
 		Contains global variables accessible from everywhere.
 	</brief_description>
 	<description>
-		Contains global variables accessible from everywhere. Use the normal [Object] API, such as "Globals.get(variable)", "Globals.set(variable,value)" or "Globals.has(variable)" to access them. Variables stored in engine.cfg are also loaded into globals, making this object very useful for reading custom game configuration options.
+		Contains global variables accessible from everywhere. Use the normal [Object] API, such as "Globals.get(variable)", "Globals.set(variable,value)" or "Globals.has(variable)" to access them. Variables stored in godot.cfg are also loaded into globals, making this object very useful for reading custom game configuration options.
 	</description>
 	<methods>
 		<method name="add_property_info">

+ 3 - 3
main/main.cpp

@@ -130,7 +130,7 @@ void Main::print_help(const char* p_binary) {
 	OS::get_singleton()->print(VERSION_FULL_NAME" (c) 2008-2017 Juan Linietsky, Ariel Manzur.\n");
 	OS::get_singleton()->print("Usage: %s [options] [scene]\n",p_binary);
 	OS::get_singleton()->print("Options:\n");
-	OS::get_singleton()->print("\t-path [dir] : Path to a game, containing engine.cfg\n");
+	OS::get_singleton()->print("\t-path [dir] : Path to a game, containing godot.cfg\n");
 #ifdef TOOLS_ENABLED
 	OS::get_singleton()->print("\t-e,-editor : Bring up the editor instead of running the scene.\n");
 #endif
@@ -707,7 +707,7 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas
 	else
 		input_map->load_from_globals(); //keys for game
 
-	if (video_driver=="") // specified in engine.cfg
+	if (video_driver=="") // specified in godot.cfg
 		video_driver=GLOBAL_DEF("display/driver/name",Variant((const char*)OS::get_singleton()->get_video_driver_name(0)));
 
 	if (!force_res && use_custom_res && globals->has("display/window/width"))
@@ -763,7 +763,7 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas
 
 	/* Determine Video Driver */
 
-	if (audio_driver=="") { // specified in engine.cfg
+	if (audio_driver=="") { // specified in godot.cfg
 		audio_driver=GLOBAL_DEF("audio/driver",OS::get_singleton()->get_audio_driver_name(0));
 	}
 

+ 5 - 5
tools/editor/editor_import_export.cpp

@@ -390,8 +390,8 @@ Vector<StringName> EditorExportPlatform::get_dependencies(bool p_bundles) const
 
 	Set<StringName> exported;
 
-	if (FileAccess::exists("res://engine.cfg"))
-		exported.insert("res://engine.cfg");
+	if (FileAccess::exists("res://godot.cfg"))
+		exported.insert("res://godot.cfg");
 
 	if (EditorImportExport::get_singleton()->get_export_filter()!=EditorImportExport::EXPORT_SELECTED) {
 
@@ -987,7 +987,7 @@ Error EditorExportPlatform::export_project_files(EditorExportSaveFunction p_func
 	}
 
 
-	StringName engine_cfg="res://engine.cfg";
+	StringName engine_cfg="res://godot.cfg";
 	StringName boot_splash;
 	{
 		String splash=GlobalConfig::get_singleton()->get("application/boot_splash"); //avoid splash from being converted
@@ -1041,7 +1041,7 @@ Error EditorExportPlatform::export_project_files(EditorExportSaveFunction p_func
 
 	{
 
-		//make binary engine.cfg config
+		//make binary godot.cfg config
 		Map<String,Variant> custom;
 
 
@@ -1085,7 +1085,7 @@ Error EditorExportPlatform::export_project_files(EditorExportSaveFunction p_func
 
 		}
 
-		String remap_file="engine.cfb";
+		String remap_file="godot.cfb";
 		String engine_cfb =EditorSettings::get_singleton()->get_settings_path()+"/tmp/tmp"+remap_file;
 		GlobalConfig::get_singleton()->save_custom(engine_cfb,custom);
 		Vector<uint8_t> data = FileAccess::get_file_as_array(engine_cfb);

+ 1 - 1
tools/editor/io_plugins/editor_translation_import_plugin.cpp

@@ -346,7 +346,7 @@ public:
 
 		add_to_project = memnew( CheckButton);
 		add_to_project->set_pressed(true);
-		add_to_project->set_text(TTR("Add to Project (engine.cfg)"));
+		add_to_project->set_text(TTR("Add to Project (godot.cfg)"));
 		tcomp->add_child(add_to_project);
 
 		file_select = memnew(EditorFileDialog);

+ 3 - 3
tools/editor/project_export.cpp

@@ -450,8 +450,8 @@ void ProjectExportDialog::_export_action(const String& p_file) {
 
 	while(true) {
 
-		print_line("TESTING: "+location.plus_file("engine.cfg"));
-		if (FileAccess::exists(location.plus_file("engine.cfg"))) {
+		print_line("TESTING: "+location.plus_file("godot.cfg"));
+		if (FileAccess::exists(location.plus_file("godot.cfg"))) {
 
 			error->set_text(TTR("Please export outside the project folder!"));
 			error->popup_centered_minsize();
@@ -2099,7 +2099,7 @@ Error ProjectExport::export_project(const String& p_preset) {
 		added_settings["remap/"+platform]=Variant(remaps).operator Array();
 	}
 
-	String engine_cfg_path=d->get_current_dir()+"/engine.cfg";
+	String engine_cfg_path=d->get_current_dir()+"/godot.cfg";
 	print_line("enginecfg: "+engine_cfg_path);
 	GlobalConfig::get_singleton()->save_custom(engine_cfg_path,added_settings);
 

+ 11 - 11
tools/editor/project_manager.cpp

@@ -92,18 +92,18 @@ private:
 
 		if (mode!=MODE_IMPORT) {
 
-			if (d->file_exists("engine.cfg")) {
+			if (d->file_exists("godot.cfg")) {
 
-				error->set_text(TTR("Invalid project path, engine.cfg must not exist."));
+				error->set_text(TTR("Invalid project path, godot.cfg must not exist."));
 				memdelete(d);
 				return "";
 			}
 
 		} else {
 
-			if (valid_path != "" && !d->file_exists("engine.cfg")) {
+			if (valid_path != "" && !d->file_exists("godot.cfg")) {
 
-				error->set_text(TTR("Invalid project path, engine.cfg must exist."));
+				error->set_text(TTR("Invalid project path, godot.cfg must exist."));
 				memdelete(d);
 				return "";
 			}
@@ -137,7 +137,7 @@ private:
 
 		String p = p_path;
 		if (mode==MODE_IMPORT) {
-			if (p.ends_with("engine.cfg")) {
+			if (p.ends_with("godot.cfg")) {
 
 				p=p.get_base_dir();
 			}
@@ -163,7 +163,7 @@ private:
 
 			fdialog->set_mode(FileDialog::MODE_OPEN_FILE);
 			fdialog->clear_filters();
-			fdialog->add_filter("engine.cfg ; " _MKSTR(VERSION_NAME) " Project");
+			fdialog->add_filter("godot.cfg ; " _MKSTR(VERSION_NAME) " Project");
 		} else {
 			fdialog->set_mode(FileDialog::MODE_OPEN_DIR);
 		}
@@ -190,9 +190,9 @@ private:
 
 
 
-				FileAccess *f = FileAccess::open(dir.plus_file("/engine.cfg"),FileAccess::WRITE);
+				FileAccess *f = FileAccess::open(dir.plus_file("/godot.cfg"),FileAccess::WRITE);
 				if (!f) {
-					error->set_text(TTR("Couldn't create engine.cfg in project path."));
+					error->set_text(TTR("Couldn't create godot.cfg in project path."));
 				} else {
 
 					f->store_line("; Engine configuration file.");
@@ -759,7 +759,7 @@ void ProjectManager::_load_recent_projects() {
 			continue;
 
 		String project = _name.get_slice("/",1);
-		String conf=path.plus_file("engine.cfg");
+		String conf=path.plus_file("godot.cfg");
 		bool favorite = (_name.begins_with("favorite_projects/"))?true:false;
 
 		uint64_t last_modified = 0;
@@ -1027,7 +1027,7 @@ void ProjectManager::_scan_dir(DirAccess *da,float pos, float total,List<String>
 	while(n!=String()) {
 		if (da->current_is_dir() && !n.begins_with(".")) {
 			subdirs.push_front(n);
-		} else if (n=="engine.cfg") {
+		} else if (n=="godot.cfg") {
 			r_projects->push_back(da->get_current_dir());
 		}
 		n=da->get_next();
@@ -1151,7 +1151,7 @@ void ProjectManager::_files_dropped(PoolStringArray p_files, int p_screen) {
 				dir->list_dir_begin();
 				String file = dir->get_next();
 				while(confirm && file!=String()) {
-					if (!dir->current_is_dir() && file.ends_with("engine.cfg")) {
+					if (!dir->current_is_dir() && file.ends_with("godot.cfg")) {
 						confirm = false;
 					}
 					file = dir->get_next();

+ 1 - 1
tools/editor/project_settings.cpp

@@ -1217,7 +1217,7 @@ ProjectSettings::ProjectSettings(EditorData *p_data) {
 
 
 	singleton=this;
-	set_title(TTR("Project Settings (engine.cfg)"));
+	set_title(TTR("Project Settings (godot.cfg)"));
 	undo_redo=&p_data->get_undo_redo();
 	data=p_data;
 

+ 2 - 2
tools/scripts/sort-demos.sh

@@ -1,7 +1,7 @@
 #!/bin/bash
 # When scanning for demos, the project manager sorts them based on their
 # timestamp, i.e. last modification date. This can make for a pretty
-# messy output, so this script 'touches' each engine.cfg file in reverse
+# messy output, so this script 'touches' each godot.cfg file in reverse
 # alphabetical order to ensure a nice listing.
 #
 # It's good practice to run it once before packaging demos on the build
@@ -17,7 +17,7 @@ if [ -e demos.list ]; then
 fi
 
 for dir in 2d 3d gui misc viewport; do
-  find "demos/$dir" -name "engine.cfg" |sort >> demos.list
+  find "demos/$dir" -name "godot.cfg" |sort >> demos.list
 done
 cat demos.list |sort -r > demos_r.list
 

+ 5 - 5
tools/translations/ar.po

@@ -3252,7 +3252,7 @@ msgid "Compress"
 msgstr ""
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
 msgstr ""
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@@ -5844,11 +5844,11 @@ msgid "Invalid project path, the path must exist!"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
+msgid "Invalid project path, godot.cfg must not exist."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
+msgid "Invalid project path, godot.cfg must exist."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
@@ -5860,7 +5860,7 @@ msgid "Invalid project path (changed anything?)."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
+msgid "Couldn't create godot.cfg in project path."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
@@ -6094,7 +6094,7 @@ msgid "Remove Resource Remap Option"
 msgstr ""
 
 #: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
 msgstr ""
 
 #: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp

+ 5 - 5
tools/translations/bg.po

@@ -3295,7 +3295,7 @@ msgid "Compress"
 msgstr ""
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
 msgstr ""
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@@ -5890,11 +5890,11 @@ msgid "Invalid project path, the path must exist!"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
+msgid "Invalid project path, godot.cfg must not exist."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
+msgid "Invalid project path, godot.cfg must exist."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
@@ -5906,7 +5906,7 @@ msgid "Invalid project path (changed anything?)."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
+msgid "Couldn't create godot.cfg in project path."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
@@ -6140,7 +6140,7 @@ msgid "Remove Resource Remap Option"
 msgstr ""
 
 #: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
 msgstr ""
 
 #: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp

+ 10 - 10
tools/translations/bn.po

@@ -3381,8 +3381,8 @@ msgid "Compress"
 msgstr "সঙ্কোচন করুন"
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
-msgstr "প্রকল্পে সংযুক্ত করুন (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
+msgstr "প্রকল্পে সংযুক্ত করুন (godot.cfg)"
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
 msgid "Import Languages:"
@@ -5989,12 +5989,12 @@ msgid "Invalid project path, the path must exist!"
 msgstr "অকার্যকর প্রকল্পের পথ, পথটি অবশ্যই বিদ্যমান হতে হবে!"
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
-msgstr "অকার্যকর প্রকল্পের পথ, engine.cfg অবশ্যই অনুপস্থিত হতে হবে।"
+msgid "Invalid project path, godot.cfg must not exist."
+msgstr "অকার্যকর প্রকল্পের পথ, godot.cfg অবশ্যই অনুপস্থিত হতে হবে।"
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
-msgstr "অকার্যকর প্রকল্পের পথ, engine.cfg অবশ্যই উপস্থিত হতে হবে।"
+msgid "Invalid project path, godot.cfg must exist."
+msgstr "অকার্যকর প্রকল্পের পথ, godot.cfg অবশ্যই উপস্থিত হতে হবে।"
 
 #: tools/editor/project_manager.cpp
 msgid "Imported Project"
@@ -6005,8 +6005,8 @@ msgid "Invalid project path (changed anything?)."
 msgstr "অকার্যকর প্রকল্পের পথ (কোনোকিছু পরিবর্তন করেছেন?)।"
 
 #: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
-msgstr "প্রকল্পের পথে engine.cfg তৈরি করা সম্ভব হয়নি।"
+msgid "Couldn't create godot.cfg in project path."
+msgstr "প্রকল্পের পথে godot.cfg তৈরি করা সম্ভব হয়নি।"
 
 #: tools/editor/project_manager.cpp
 msgid "The following files failed extraction from package:"
@@ -6241,8 +6241,8 @@ msgid "Remove Resource Remap Option"
 msgstr "রিসোর্সের পুনঃ-নকশার সিদ্ধান্ত অপসারণ করুন"
 
 #: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
-msgstr "প্রকল্পের সেটিংস (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
+msgstr "প্রকল্পের সেটিংস (godot.cfg)"
 
 #: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
 msgid "General"

+ 6 - 6
tools/translations/ca.po

@@ -3406,7 +3406,7 @@ msgid "Compress"
 msgstr ""
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
 msgstr ""
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@@ -6004,11 +6004,11 @@ msgid "Invalid project path, the path must exist!"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
+msgid "Invalid project path, godot.cfg must not exist."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
+msgid "Invalid project path, godot.cfg must exist."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
@@ -6020,7 +6020,7 @@ msgid "Invalid project path (changed anything?)."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
+msgid "Couldn't create godot.cfg in project path."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
@@ -6254,8 +6254,8 @@ msgid "Remove Resource Remap Option"
 msgstr ""
 
 #: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
-msgstr "Configuració del Projecte (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
+msgstr "Configuració del Projecte (godot.cfg)"
 
 #: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
 msgid "General"

+ 5 - 5
tools/translations/cs.po

@@ -3321,7 +3321,7 @@ msgid "Compress"
 msgstr ""
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
 msgstr ""
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@@ -5918,11 +5918,11 @@ msgid "Invalid project path, the path must exist!"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
+msgid "Invalid project path, godot.cfg must not exist."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
+msgid "Invalid project path, godot.cfg must exist."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
@@ -5934,7 +5934,7 @@ msgid "Invalid project path (changed anything?)."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
+msgid "Couldn't create godot.cfg in project path."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
@@ -6168,7 +6168,7 @@ msgid "Remove Resource Remap Option"
 msgstr ""
 
 #: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
 msgstr ""
 
 #: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp

+ 5 - 5
tools/translations/da.po

@@ -3323,7 +3323,7 @@ msgid "Compress"
 msgstr ""
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
 msgstr ""
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@@ -5918,11 +5918,11 @@ msgid "Invalid project path, the path must exist!"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
+msgid "Invalid project path, godot.cfg must not exist."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
+msgid "Invalid project path, godot.cfg must exist."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
@@ -5934,7 +5934,7 @@ msgid "Invalid project path (changed anything?)."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
+msgid "Couldn't create godot.cfg in project path."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
@@ -6168,7 +6168,7 @@ msgid "Remove Resource Remap Option"
 msgstr ""
 
 #: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
 msgstr ""
 
 #: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp

+ 10 - 10
tools/translations/de.po

@@ -3419,8 +3419,8 @@ msgid "Compress"
 msgstr "Komprimieren"
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
-msgstr "Zu Projekt hinzufügen (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
+msgstr "Zu Projekt hinzufügen (godot.cfg)"
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
 msgid "Import Languages:"
@@ -6036,12 +6036,12 @@ msgid "Invalid project path, the path must exist!"
 msgstr "Ungültiger Projektpfad, der Pfad muss existieren!"
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
-msgstr "Ungültiger Projektpfad, engine.cfg darf nicht existieren."
+msgid "Invalid project path, godot.cfg must not exist."
+msgstr "Ungültiger Projektpfad, godot.cfg darf nicht existieren."
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
-msgstr "Ungültiger Projektpfad, engine.cfg muss existieren."
+msgid "Invalid project path, godot.cfg must exist."
+msgstr "Ungültiger Projektpfad, godot.cfg muss existieren."
 
 #: tools/editor/project_manager.cpp
 msgid "Imported Project"
@@ -6052,8 +6052,8 @@ msgid "Invalid project path (changed anything?)."
 msgstr "Ungültiger Projektpfad (etwas geändert?)."
 
 #: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
-msgstr "Konnte engine.cfg in Projektpfad nicht erzeugen."
+msgid "Couldn't create godot.cfg in project path."
+msgstr "Konnte godot.cfg in Projektpfad nicht erzeugen."
 
 #: tools/editor/project_manager.cpp
 msgid "The following files failed extraction from package:"
@@ -6288,8 +6288,8 @@ msgid "Remove Resource Remap Option"
 msgstr "Ressourcen-Remap-Option entfernen"
 
 #: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
-msgstr "Projekteinstellungen (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
+msgstr "Projekteinstellungen (godot.cfg)"
 
 #: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
 msgid "General"

+ 9 - 9
tools/translations/de_CH.po

@@ -3295,8 +3295,8 @@ msgid "Compress"
 msgstr ""
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
-msgstr "Zum Projekt hinzufügen (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
+msgstr "Zum Projekt hinzufügen (godot.cfg)"
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
 msgid "Import Languages:"
@@ -5900,12 +5900,12 @@ msgid "Invalid project path, the path must exist!"
 msgstr "Ungültiger Projektpfad, Pfad existiert nicht!"
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
-msgstr "Ungültiger Projektpfad, engine.cfg vorhanden!"
+msgid "Invalid project path, godot.cfg must not exist."
+msgstr "Ungültiger Projektpfad, godot.cfg vorhanden!"
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
-msgstr "Ungültiger Projektpfad, engine.cfg nicht vorhanden!"
+msgid "Invalid project path, godot.cfg must exist."
+msgstr "Ungültiger Projektpfad, godot.cfg nicht vorhanden!"
 
 #: tools/editor/project_manager.cpp
 msgid "Imported Project"
@@ -5916,8 +5916,8 @@ msgid "Invalid project path (changed anything?)."
 msgstr "Ungültiger Projektpfad, (wurde was geändert?)!"
 
 #: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
-msgstr "Die engine.cfg kann im Projektverzeichnis nicht erstellt werden."
+msgid "Couldn't create godot.cfg in project path."
+msgstr "Die godot.cfg kann im Projektverzeichnis nicht erstellt werden."
 
 #: tools/editor/project_manager.cpp
 msgid "The following files failed extraction from package:"
@@ -6150,7 +6150,7 @@ msgid "Remove Resource Remap Option"
 msgstr ""
 
 #: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
 msgstr ""
 
 #: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp

+ 10 - 10
tools/translations/es.po

@@ -3449,8 +3449,8 @@ msgid "Compress"
 msgstr "Comprimir"
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
-msgstr "Añadir al proyecto (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
+msgstr "Añadir al proyecto (godot.cfg)"
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
 msgid "Import Languages:"
@@ -6084,12 +6084,12 @@ msgid "Invalid project path, the path must exist!"
 msgstr "¡La ruta del proyecto no es correcta, tiene que existir!"
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
-msgstr "La ruta del proyecto no es correcta, engine.cfg no debe existir."
+msgid "Invalid project path, godot.cfg must not exist."
+msgstr "La ruta del proyecto no es correcta, godot.cfg no debe existir."
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
-msgstr "¡La ruta del proyecto no es correcta, engine.cfg debe existir."
+msgid "Invalid project path, godot.cfg must exist."
+msgstr "¡La ruta del proyecto no es correcta, godot.cfg debe existir."
 
 #: tools/editor/project_manager.cpp
 msgid "Imported Project"
@@ -6100,8 +6100,8 @@ msgid "Invalid project path (changed anything?)."
 msgstr "La ruta del proyecto no es correcta (¿has cambiado algo?)."
 
 #: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
-msgstr "No se pudo crear engine.cfg en la ruta de proyecto."
+msgid "Couldn't create godot.cfg in project path."
+msgstr "No se pudo crear godot.cfg en la ruta de proyecto."
 
 #: tools/editor/project_manager.cpp
 msgid "The following files failed extraction from package:"
@@ -6338,8 +6338,8 @@ msgid "Remove Resource Remap Option"
 msgstr "Quitar opción de remapeo de recursos"
 
 #: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
-msgstr "Ajustes de proyecto (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
+msgstr "Ajustes de proyecto (godot.cfg)"
 
 #: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
 msgid "General"

+ 10 - 10
tools/translations/es_AR.po

@@ -3403,8 +3403,8 @@ msgid "Compress"
 msgstr "Comprimir"
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
-msgstr "Agregar al Proyecto (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
+msgstr "Agregar al Proyecto (godot.cfg)"
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
 msgid "Import Languages:"
@@ -6019,12 +6019,12 @@ msgid "Invalid project path, the path must exist!"
 msgstr "Ruta de proyecto inválida, la ruta debe existir!"
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
-msgstr "Ruta de proyecto inválida, engine.cfg no debe existir."
+msgid "Invalid project path, godot.cfg must not exist."
+msgstr "Ruta de proyecto inválida, godot.cfg no debe existir."
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
-msgstr "Ruta de proyecto inválida, engine.cfg debe existir."
+msgid "Invalid project path, godot.cfg must exist."
+msgstr "Ruta de proyecto inválida, godot.cfg debe existir."
 
 #: tools/editor/project_manager.cpp
 msgid "Imported Project"
@@ -6035,8 +6035,8 @@ msgid "Invalid project path (changed anything?)."
 msgstr "Ruta de proyecto inválida (cambiaste algo?)."
 
 #: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
-msgstr "No se pudo crear engine.cfg en la ruta de proyecto."
+msgid "Couldn't create godot.cfg in project path."
+msgstr "No se pudo crear godot.cfg en la ruta de proyecto."
 
 #: tools/editor/project_manager.cpp
 msgid "The following files failed extraction from package:"
@@ -6273,8 +6273,8 @@ msgid "Remove Resource Remap Option"
 msgstr "Remover Opción de Remapeo de Recursos"
 
 #: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
-msgstr "Ajustes de Proyecto (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
+msgstr "Ajustes de Proyecto (godot.cfg)"
 
 #: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
 msgid "General"

+ 5 - 5
tools/translations/fa.po

@@ -3350,7 +3350,7 @@ msgid "Compress"
 msgstr ""
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
 msgstr ""
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@@ -5948,11 +5948,11 @@ msgid "Invalid project path, the path must exist!"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
+msgid "Invalid project path, godot.cfg must not exist."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
+msgid "Invalid project path, godot.cfg must exist."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
@@ -5964,7 +5964,7 @@ msgid "Invalid project path (changed anything?)."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
+msgid "Couldn't create godot.cfg in project path."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
@@ -6200,7 +6200,7 @@ msgid "Remove Resource Remap Option"
 msgstr ""
 
 #: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
 msgstr ""
 
 #: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp

+ 10 - 10
tools/translations/fr.po

@@ -3437,8 +3437,8 @@ msgid "Compress"
 msgstr "Compresser"
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
-msgstr "Ajouter au projet (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
+msgstr "Ajouter au projet (godot.cfg)"
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
 msgid "Import Languages:"
@@ -6072,12 +6072,12 @@ msgid "Invalid project path, the path must exist!"
 msgstr "Chemin de projet invalide, le chemin doit exister !"
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
-msgstr "Chemin de projet invalide, engine.cfg ne doit pas exister."
+msgid "Invalid project path, godot.cfg must not exist."
+msgstr "Chemin de projet invalide, godot.cfg ne doit pas exister."
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
-msgstr "Chemin de projet invalide, engine.cfg doit exister."
+msgid "Invalid project path, godot.cfg must exist."
+msgstr "Chemin de projet invalide, godot.cfg doit exister."
 
 #: tools/editor/project_manager.cpp
 msgid "Imported Project"
@@ -6088,9 +6088,9 @@ msgid "Invalid project path (changed anything?)."
 msgstr "Chemin de projet non valide (avez-vous changé quelque chose ?)."
 
 #: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
+msgid "Couldn't create godot.cfg in project path."
 msgstr ""
-"Impossible de créer le fichier engine.cfg dans le répertoire du projet."
+"Impossible de créer le fichier godot.cfg dans le répertoire du projet."
 
 #: tools/editor/project_manager.cpp
 #, fuzzy
@@ -6332,8 +6332,8 @@ msgid "Remove Resource Remap Option"
 msgstr ""
 
 #: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
-msgstr "Paramètres du projet (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
+msgstr "Paramètres du projet (godot.cfg)"
 
 #: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
 msgid "General"

+ 5 - 5
tools/translations/hu.po

@@ -3245,7 +3245,7 @@ msgid "Compress"
 msgstr ""
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
 msgstr ""
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@@ -5836,11 +5836,11 @@ msgid "Invalid project path, the path must exist!"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
+msgid "Invalid project path, godot.cfg must not exist."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
+msgid "Invalid project path, godot.cfg must exist."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
@@ -5852,7 +5852,7 @@ msgid "Invalid project path (changed anything?)."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
+msgid "Couldn't create godot.cfg in project path."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
@@ -6086,7 +6086,7 @@ msgid "Remove Resource Remap Option"
 msgstr ""
 
 #: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
 msgstr ""
 
 #: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp

+ 5 - 5
tools/translations/id.po

@@ -3410,7 +3410,7 @@ msgid "Compress"
 msgstr ""
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
 msgstr ""
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@@ -6006,11 +6006,11 @@ msgid "Invalid project path, the path must exist!"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
+msgid "Invalid project path, godot.cfg must not exist."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
+msgid "Invalid project path, godot.cfg must exist."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
@@ -6022,7 +6022,7 @@ msgid "Invalid project path (changed anything?)."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
+msgid "Couldn't create godot.cfg in project path."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
@@ -6256,7 +6256,7 @@ msgid "Remove Resource Remap Option"
 msgstr ""
 
 #: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
 msgstr ""
 
 #: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp

+ 10 - 10
tools/translations/it.po

@@ -3416,8 +3416,8 @@ msgid "Compress"
 msgstr "Comprimi"
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
-msgstr "Aggiungi a Progetto (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
+msgstr "Aggiungi a Progetto (godot.cfg)"
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
 msgid "Import Languages:"
@@ -6031,12 +6031,12 @@ msgid "Invalid project path, the path must exist!"
 msgstr "Percorso di progetto invalido, il percorso deve esistere!"
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
-msgstr "Percorso di progetto invalido, engine.cfg non deve esistere."
+msgid "Invalid project path, godot.cfg must not exist."
+msgstr "Percorso di progetto invalido, godot.cfg non deve esistere."
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
-msgstr "Percorso di progetto invalido, engine.cfg deve esistere."
+msgid "Invalid project path, godot.cfg must exist."
+msgstr "Percorso di progetto invalido, godot.cfg deve esistere."
 
 #: tools/editor/project_manager.cpp
 msgid "Imported Project"
@@ -6047,8 +6047,8 @@ msgid "Invalid project path (changed anything?)."
 msgstr "Percorso di progetto invalido (cambiato qualcosa?)."
 
 #: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
-msgstr "Impossibile creare engine.cfg nel percorso di progetto."
+msgid "Couldn't create godot.cfg in project path."
+msgstr "Impossibile creare godot.cfg nel percorso di progetto."
 
 #: tools/editor/project_manager.cpp
 msgid "The following files failed extraction from package:"
@@ -6283,8 +6283,8 @@ msgid "Remove Resource Remap Option"
 msgstr "Rimuovi Opzione di Remap Rimorse"
 
 #: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
-msgstr "Impostazioni Progetto (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
+msgstr "Impostazioni Progetto (godot.cfg)"
 
 #: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
 msgid "General"

+ 5 - 5
tools/translations/ja.po

@@ -3347,7 +3347,7 @@ msgid "Compress"
 msgstr ""
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
 msgstr ""
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@@ -5945,11 +5945,11 @@ msgid "Invalid project path, the path must exist!"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
+msgid "Invalid project path, godot.cfg must not exist."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
+msgid "Invalid project path, godot.cfg must exist."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
@@ -5961,7 +5961,7 @@ msgid "Invalid project path (changed anything?)."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
+msgid "Couldn't create godot.cfg in project path."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
@@ -6195,7 +6195,7 @@ msgid "Remove Resource Remap Option"
 msgstr ""
 
 #: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
 msgstr ""
 
 #: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp

+ 10 - 10
tools/translations/ko.po

@@ -3350,8 +3350,8 @@ msgid "Compress"
 msgstr "압축"
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
-msgstr "프로젝트에 추가 (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
+msgstr "프로젝트에 추가 (godot.cfg)"
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
 msgid "Import Languages:"
@@ -5954,12 +5954,12 @@ msgid "Invalid project path, the path must exist!"
 msgstr "프로젝트 경로가 유효하지 않습니다. 경로가 반드시 존재해야 합니다!"
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
-msgstr "프로젝트 경로가 유효하지 않습니다. engine.cfg가 있으면 안됩니다."
+msgid "Invalid project path, godot.cfg must not exist."
+msgstr "프로젝트 경로가 유효하지 않습니다. godot.cfg가 있으면 안됩니다."
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
-msgstr "프로젝트 경로가 유효하지 않습니다. engine.cfg가 존재해야합니다."
+msgid "Invalid project path, godot.cfg must exist."
+msgstr "프로젝트 경로가 유효하지 않습니다. godot.cfg가 존재해야합니다."
 
 #: tools/editor/project_manager.cpp
 msgid "Imported Project"
@@ -5970,8 +5970,8 @@ msgid "Invalid project path (changed anything?)."
 msgstr "유효하지 않은 프로젝트 경로 (뭔가 변경하신 거라도?)."
 
 #: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
-msgstr "프로젝트 경로에 engine.cfg를 생성할 수 없습니다."
+msgid "Couldn't create godot.cfg in project path."
+msgstr "프로젝트 경로에 godot.cfg를 생성할 수 없습니다."
 
 #: tools/editor/project_manager.cpp
 msgid "The following files failed extraction from package:"
@@ -6205,8 +6205,8 @@ msgid "Remove Resource Remap Option"
 msgstr "리소스 리맵핑 옵션 제거"
 
 #: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
-msgstr "프로젝트 설정 (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
+msgstr "프로젝트 설정 (godot.cfg)"
 
 #: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
 msgid "General"

+ 5 - 5
tools/translations/nb.po

@@ -3245,7 +3245,7 @@ msgid "Compress"
 msgstr ""
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
 msgstr ""
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@@ -5836,11 +5836,11 @@ msgid "Invalid project path, the path must exist!"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
+msgid "Invalid project path, godot.cfg must not exist."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
+msgid "Invalid project path, godot.cfg must exist."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
@@ -5852,7 +5852,7 @@ msgid "Invalid project path (changed anything?)."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
+msgid "Couldn't create godot.cfg in project path."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
@@ -6086,7 +6086,7 @@ msgid "Remove Resource Remap Option"
 msgstr ""
 
 #: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
 msgstr ""
 
 #: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp

+ 13 - 13
tools/translations/pl.po

@@ -1601,7 +1601,7 @@ msgstr ""
 
 #: tools/editor/dependency_editor.cpp
 msgid "Remove selected files from the project? (no undo)"
-msgstr "Usunąć wybrane pliki z projektu? (Nie można tego cofnąć)"
+msgstr "Usunąć wybrane pliki z projektu? (Nie można tego cofnąć)"
 
 #: tools/editor/dependency_editor.cpp
 msgid "Error loading:"
@@ -3388,8 +3388,8 @@ msgid "Compress"
 msgstr "Skompresuj"
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
-msgstr "Dodaj do projektu (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
+msgstr "Dodaj do projektu (godot.cfg)"
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
 msgid "Import Languages:"
@@ -5995,12 +5995,12 @@ msgid "Invalid project path, the path must exist!"
 msgstr "Niepoprawna ścieżka projektu, ścieżka musi istnieć!"
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
-msgstr "Niepoprawna ścieżka projektu, engine.cfg nie może istnieć."
+msgid "Invalid project path, godot.cfg must not exist."
+msgstr "Niepoprawna ścieżka projektu, godot.cfg nie może istnieć."
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
-msgstr "Niepoprawna ścieżka projektu, engine.cfg musi istnieć."
+msgid "Invalid project path, godot.cfg must exist."
+msgstr "Niepoprawna ścieżka projektu, godot.cfg musi istnieć."
 
 #: tools/editor/project_manager.cpp
 msgid "Imported Project"
@@ -6011,8 +6011,8 @@ msgid "Invalid project path (changed anything?)."
 msgstr "Niepoprawna ścieżka projektu (zmienić cokolwiek?)."
 
 #: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
-msgstr "Nie można było utworzyć engine.cfg w ścieżce projektu."
+msgid "Couldn't create godot.cfg in project path."
+msgstr "Nie można było utworzyć godot.cfg w ścieżce projektu."
 
 #: tools/editor/project_manager.cpp
 msgid "The following files failed extraction from package:"
@@ -6245,8 +6245,8 @@ msgid "Remove Resource Remap Option"
 msgstr ""
 
 #: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
-msgstr "Ustawienia projektu (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
+msgstr "Ustawienia projektu (godot.cfg)"
 
 #: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
 msgid "General"
@@ -6884,7 +6884,7 @@ msgstr "Skróty"
 
 #: tools/editor/spatial_editor_gizmos.cpp
 msgid "Change Light Radius"
-msgstr "Zmień promień światła"
+msgstr "Zmień promień światła"
 
 #: tools/editor/spatial_editor_gizmos.cpp
 msgid "Change Camera FOV"
@@ -6912,7 +6912,7 @@ msgstr "Zmień wysokośc Capsule Shape"
 
 #: tools/editor/spatial_editor_gizmos.cpp
 msgid "Change Ray Shape Length"
-msgstr "Zmień długość Ray Shape"
+msgstr "Zmień długość Ray Shape"
 
 #: tools/editor/spatial_editor_gizmos.cpp
 msgid "Change Notifier Extents"

+ 5 - 5
tools/translations/pr.po

@@ -3263,7 +3263,7 @@ msgid "Compress"
 msgstr ""
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
 msgstr ""
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@@ -5854,11 +5854,11 @@ msgid "Invalid project path, the path must exist!"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
+msgid "Invalid project path, godot.cfg must not exist."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
+msgid "Invalid project path, godot.cfg must exist."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
@@ -5870,7 +5870,7 @@ msgid "Invalid project path (changed anything?)."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
+msgid "Couldn't create godot.cfg in project path."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
@@ -6104,7 +6104,7 @@ msgid "Remove Resource Remap Option"
 msgstr ""
 
 #: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
 msgstr ""
 
 #: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp

+ 10 - 10
tools/translations/pt_BR.po

@@ -3388,8 +3388,8 @@ msgid "Compress"
 msgstr "Comprimir"
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
-msgstr "Adicionar ao Projeto (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
+msgstr "Adicionar ao Projeto (godot.cfg)"
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
 msgid "Import Languages:"
@@ -6012,12 +6012,12 @@ msgid "Invalid project path, the path must exist!"
 msgstr "Caminho de projeto inválido, o caminho deve existir!"
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
-msgstr "Caminho de projeto inválido, engine.cfg não deve existir."
+msgid "Invalid project path, godot.cfg must not exist."
+msgstr "Caminho de projeto inválido, godot.cfg não deve existir."
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
-msgstr "Caminho de projeto inválido, engine.cfg deve existir."
+msgid "Invalid project path, godot.cfg must exist."
+msgstr "Caminho de projeto inválido, godot.cfg deve existir."
 
 #: tools/editor/project_manager.cpp
 msgid "Imported Project"
@@ -6028,8 +6028,8 @@ msgid "Invalid project path (changed anything?)."
 msgstr "Caminho de projeto inválido (mudou alguma coisa?)."
 
 #: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
-msgstr "Não se pôde criar engine.cfg no caminho do projeto."
+msgid "Couldn't create godot.cfg in project path."
+msgstr "Não se pôde criar godot.cfg no caminho do projeto."
 
 #: tools/editor/project_manager.cpp
 msgid "The following files failed extraction from package:"
@@ -6265,8 +6265,8 @@ msgid "Remove Resource Remap Option"
 msgstr "Remover Opção de Remapeamento de Recurso"
 
 #: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
-msgstr "Configurações do Projeto (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
+msgstr "Configurações do Projeto (godot.cfg)"
 
 #: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
 msgid "General"

+ 5 - 5
tools/translations/pt_PT.po

@@ -3258,7 +3258,7 @@ msgid "Compress"
 msgstr ""
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
 msgstr ""
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@@ -5850,11 +5850,11 @@ msgid "Invalid project path, the path must exist!"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
+msgid "Invalid project path, godot.cfg must not exist."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
+msgid "Invalid project path, godot.cfg must exist."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
@@ -5866,7 +5866,7 @@ msgid "Invalid project path (changed anything?)."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
+msgid "Couldn't create godot.cfg in project path."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
@@ -6100,7 +6100,7 @@ msgid "Remove Resource Remap Option"
 msgstr ""
 
 #: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
 msgstr ""
 
 #: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp

+ 10 - 10
tools/translations/ru.po

@@ -3391,8 +3391,8 @@ msgid "Compress"
 msgstr "Сжимать"
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
-msgstr "Добавить в проект (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
+msgstr "Добавить в проект (godot.cfg)"
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
 msgid "Import Languages:"
@@ -6004,12 +6004,12 @@ msgid "Invalid project path, the path must exist!"
 msgstr "Неверный путь к проекту, путь должен существовать!"
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
-msgstr "Недопустимый путь к проекту, engine.cfg не должен существовать."
+msgid "Invalid project path, godot.cfg must not exist."
+msgstr "Недопустимый путь к проекту, godot.cfg не должен существовать."
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
-msgstr "Недопустимый путь к проекту, engine.cfg должен существовать."
+msgid "Invalid project path, godot.cfg must exist."
+msgstr "Недопустимый путь к проекту, godot.cfg должен существовать."
 
 #: tools/editor/project_manager.cpp
 msgid "Imported Project"
@@ -6020,8 +6020,8 @@ msgid "Invalid project path (changed anything?)."
 msgstr "Неверный путь к проекту (Что-то изменили?)."
 
 #: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
-msgstr "Не могу создать engine.cfg в папке проекта."
+msgid "Couldn't create godot.cfg in project path."
+msgstr "Не могу создать godot.cfg в папке проекта."
 
 #: tools/editor/project_manager.cpp
 msgid "The following files failed extraction from package:"
@@ -6256,8 +6256,8 @@ msgid "Remove Resource Remap Option"
 msgstr "Удалён параметр ресурса перенаправления"
 
 #: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
-msgstr "Настройки проекта (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
+msgstr "Настройки проекта (godot.cfg)"
 
 #: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
 msgid "General"

+ 5 - 5
tools/translations/sk.po

@@ -3261,7 +3261,7 @@ msgid "Compress"
 msgstr ""
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
 msgstr ""
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@@ -5857,11 +5857,11 @@ msgid "Invalid project path, the path must exist!"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
+msgid "Invalid project path, godot.cfg must not exist."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
+msgid "Invalid project path, godot.cfg must exist."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
@@ -5873,7 +5873,7 @@ msgid "Invalid project path (changed anything?)."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
+msgid "Couldn't create godot.cfg in project path."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
@@ -6107,7 +6107,7 @@ msgid "Remove Resource Remap Option"
 msgstr ""
 
 #: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
 msgstr ""
 
 #: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp

+ 5 - 5
tools/translations/sl.po

@@ -3270,7 +3270,7 @@ msgid "Compress"
 msgstr ""
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
 msgstr ""
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@@ -5862,11 +5862,11 @@ msgid "Invalid project path, the path must exist!"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
+msgid "Invalid project path, godot.cfg must not exist."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
+msgid "Invalid project path, godot.cfg must exist."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
@@ -5878,7 +5878,7 @@ msgid "Invalid project path (changed anything?)."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
+msgid "Couldn't create godot.cfg in project path."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
@@ -6112,7 +6112,7 @@ msgid "Remove Resource Remap Option"
 msgstr ""
 
 #: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
 msgstr ""
 
 #: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp

+ 5 - 5
tools/translations/tools.pot

@@ -3239,7 +3239,7 @@ msgid "Compress"
 msgstr ""
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
 msgstr ""
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@@ -5830,11 +5830,11 @@ msgid "Invalid project path, the path must exist!"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
+msgid "Invalid project path, godot.cfg must not exist."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
+msgid "Invalid project path, godot.cfg must exist."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
@@ -5846,7 +5846,7 @@ msgid "Invalid project path (changed anything?)."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
+msgid "Couldn't create godot.cfg in project path."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
@@ -6080,7 +6080,7 @@ msgid "Remove Resource Remap Option"
 msgstr ""
 
 #: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
 msgstr ""
 
 #: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp

+ 10 - 10
tools/translations/tr.po

@@ -3382,8 +3382,8 @@ msgid "Compress"
 msgstr "Sıkıştır"
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
-msgstr "Tasarıya Ekle (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
+msgstr "Tasarıya Ekle (godot.cfg)"
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
 msgid "Import Languages:"
@@ -5994,12 +5994,12 @@ msgid "Invalid project path, the path must exist!"
 msgstr "Geçersiz tasarı yolu, yolun var olması gerekir!"
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
-msgstr "Geçersiz tasarı yolu, engine.cfg var olmaması gerekir."
+msgid "Invalid project path, godot.cfg must not exist."
+msgstr "Geçersiz tasarı yolu, godot.cfg var olmaması gerekir."
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
-msgstr "Geçersiz tasarı yolu, engine.cfg var olması gerekir."
+msgid "Invalid project path, godot.cfg must exist."
+msgstr "Geçersiz tasarı yolu, godot.cfg var olması gerekir."
 
 #: tools/editor/project_manager.cpp
 msgid "Imported Project"
@@ -6010,8 +6010,8 @@ msgid "Invalid project path (changed anything?)."
 msgstr "Geçersiz tasarı yolu (bir şey değişti mi?)."
 
 #: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
-msgstr "engine.cfg tasarı yolunda oluşturulamadı."
+msgid "Couldn't create godot.cfg in project path."
+msgstr "godot.cfg tasarı yolunda oluşturulamadı."
 
 #: tools/editor/project_manager.cpp
 msgid "The following files failed extraction from package:"
@@ -6247,8 +6247,8 @@ msgid "Remove Resource Remap Option"
 msgstr "Kaynak Yeniden Eşle Seçeneğini Kaldır"
 
 #: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
-msgstr "Tasarı Ayarları (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
+msgstr "Tasarı Ayarları (godot.cfg)"
 
 #: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
 msgid "General"

+ 5 - 5
tools/translations/ur_PK.po

@@ -3255,7 +3255,7 @@ msgid "Compress"
 msgstr ""
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
 msgstr ""
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@@ -5850,11 +5850,11 @@ msgid "Invalid project path, the path must exist!"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
+msgid "Invalid project path, godot.cfg must not exist."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
+msgid "Invalid project path, godot.cfg must exist."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
@@ -5866,7 +5866,7 @@ msgid "Invalid project path (changed anything?)."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
+msgid "Couldn't create godot.cfg in project path."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
@@ -6100,7 +6100,7 @@ msgid "Remove Resource Remap Option"
 msgstr ""
 
 #: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
 msgstr ""
 
 #: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp

+ 8 - 8
tools/translations/zh_CN.po

@@ -3312,8 +3312,8 @@ msgid "Compress"
 msgstr "压缩"
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
-msgstr "添加到项目(engine.cfg)"
+msgid "Add to Project (godot.cfg)"
+msgstr "添加到项目(godot.cfg)"
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
 msgid "Import Languages:"
@@ -5912,11 +5912,11 @@ msgid "Invalid project path, the path must exist!"
 msgstr "项目目录不存在!"
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
+msgid "Invalid project path, godot.cfg must not exist."
 msgstr "项目目录下必须包含engin.cfg文件。"
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
+msgid "Invalid project path, godot.cfg must exist."
 msgstr "项目目录下必须包含engin.cfg文件。"
 
 #: tools/editor/project_manager.cpp
@@ -5928,8 +5928,8 @@ msgid "Invalid project path (changed anything?)."
 msgstr "项目路径非法(被外部修改?)。"
 
 #: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
-msgstr "无法在项目目录下创建engine.cfg文件。"
+msgid "Couldn't create godot.cfg in project path."
+msgstr "无法在项目目录下创建godot.cfg文件。"
 
 #: tools/editor/project_manager.cpp
 msgid "The following files failed extraction from package:"
@@ -6162,8 +6162,8 @@ msgid "Remove Resource Remap Option"
 msgstr "移除资源重定向选项"
 
 #: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
-msgstr "项目设置(engine.cfg)"
+msgid "Project Settings (godot.cfg)"
+msgstr "项目设置(godot.cfg)"
 
 #: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
 msgid "General"

+ 5 - 5
tools/translations/zh_HK.po

@@ -3272,7 +3272,7 @@ msgid "Compress"
 msgstr ""
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
 msgstr ""
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@@ -5872,11 +5872,11 @@ msgid "Invalid project path, the path must exist!"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
+msgid "Invalid project path, godot.cfg must not exist."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
+msgid "Invalid project path, godot.cfg must exist."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
@@ -5888,7 +5888,7 @@ msgid "Invalid project path (changed anything?)."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
+msgid "Couldn't create godot.cfg in project path."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
@@ -6122,7 +6122,7 @@ msgid "Remove Resource Remap Option"
 msgstr ""
 
 #: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
 msgstr ""
 
 #: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp

+ 5 - 5
tools/translations/zh_TW.po

@@ -3259,7 +3259,7 @@ msgid "Compress"
 msgstr ""
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
 msgstr ""
 
 #: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@@ -5850,11 +5850,11 @@ msgid "Invalid project path, the path must exist!"
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
+msgid "Invalid project path, godot.cfg must not exist."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
+msgid "Invalid project path, godot.cfg must exist."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
@@ -5866,7 +5866,7 @@ msgid "Invalid project path (changed anything?)."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
+msgid "Couldn't create godot.cfg in project path."
 msgstr ""
 
 #: tools/editor/project_manager.cpp
@@ -6100,7 +6100,7 @@ msgid "Remove Resource Remap Option"
 msgstr ""
 
 #: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
 msgstr ""
 
 #: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp