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Fixes scene instances not displaying bounds when selected

When selecting instances of a scene file, it doesn't display the bounding box which makes it difficult to visually see that it is selected.
Emmanuel Barroga 6 năm trước cách đây
mục cha
commit
10d0bc920b
1 tập tin đã thay đổi với 1 bổ sung1 xóa
  1. 1 1
      editor/plugins/spatial_editor_plugin.cpp

+ 1 - 1
editor/plugins/spatial_editor_plugin.cpp

@@ -2172,7 +2172,7 @@ void SpatialEditorViewport::_notification(int p_what) {
 
 			VisualInstance *vi = Object::cast_to<VisualInstance>(sp);
 
-			se->aabb = vi ? vi->get_aabb() : AABB(Vector3(-0.2, -0.2, -0.2), Vector3(0.4, 0.4, 0.4));
+			se->aabb = vi ? vi->get_aabb() : _calculate_spatial_bounds(sp, AABB(Vector3(-0.2, -0.2, -0.2), Vector3(0.4, 0.4, 0.4)));
 
 			Transform t = sp->get_global_gizmo_transform();
 			t.translate(se->aabb.position);