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@@ -812,7 +812,12 @@ void RenderForwardMobile::_render_scene(RenderDataRD *p_render_data, const Color
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RENDER_TIMESTAMP("Setup 3D Scene");
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RENDER_TIMESTAMP("Setup 3D Scene");
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- p_render_data->scene_data->calculate_motion_vectors = RendererRD::TextureStorage::get_singleton()->render_target_get_override_velocity(rb->get_render_target()).is_valid();
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+ RID render_target = rb->get_render_target();
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+ if (render_target.is_valid()) {
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+ p_render_data->scene_data->calculate_motion_vectors = RendererRD::TextureStorage::get_singleton()->render_target_get_override_velocity(render_target).is_valid();
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+ } else {
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+ p_render_data->scene_data->calculate_motion_vectors = false;
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+ }
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p_render_data->scene_data->directional_light_count = 0;
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p_render_data->scene_data->directional_light_count = 0;
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p_render_data->scene_data->opaque_prepass_threshold = 0.0;
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p_render_data->scene_data->opaque_prepass_threshold = 0.0;
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