|
@@ -50,7 +50,7 @@ public:
|
|
};
|
|
};
|
|
|
|
|
|
struct Point {
|
|
struct Point {
|
|
- Vector2 pos;
|
|
|
|
|
|
+ Vector2 position;
|
|
real_t left_tangent = 0.0;
|
|
real_t left_tangent = 0.0;
|
|
real_t right_tangent = 0.0;
|
|
real_t right_tangent = 0.0;
|
|
TangentMode left_mode = TANGENT_FREE;
|
|
TangentMode left_mode = TANGENT_FREE;
|
|
@@ -59,12 +59,12 @@ public:
|
|
Point() {
|
|
Point() {
|
|
}
|
|
}
|
|
|
|
|
|
- Point(Vector2 p_pos,
|
|
|
|
|
|
+ Point(const Vector2 &p_position,
|
|
real_t p_left = 0.0,
|
|
real_t p_left = 0.0,
|
|
real_t p_right = 0.0,
|
|
real_t p_right = 0.0,
|
|
TangentMode p_left_mode = TANGENT_FREE,
|
|
TangentMode p_left_mode = TANGENT_FREE,
|
|
TangentMode p_right_mode = TANGENT_FREE) {
|
|
TangentMode p_right_mode = TANGENT_FREE) {
|
|
- pos = p_pos;
|
|
|
|
|
|
+ position = p_position;
|
|
left_tangent = p_left;
|
|
left_tangent = p_left;
|
|
right_tangent = p_right;
|
|
right_tangent = p_right;
|
|
left_mode = p_left_mode;
|
|
left_mode = p_left_mode;
|
|
@@ -76,7 +76,7 @@ public:
|
|
|
|
|
|
int get_point_count() const { return _points.size(); }
|
|
int get_point_count() const { return _points.size(); }
|
|
|
|
|
|
- int add_point(Vector2 p_pos,
|
|
|
|
|
|
+ int add_point(Vector2 p_position,
|
|
real_t left_tangent = 0,
|
|
real_t left_tangent = 0,
|
|
real_t right_tangent = 0,
|
|
real_t right_tangent = 0,
|
|
TangentMode left_mode = TANGENT_FREE,
|
|
TangentMode left_mode = TANGENT_FREE,
|
|
@@ -85,34 +85,34 @@ public:
|
|
void remove_point(int p_index);
|
|
void remove_point(int p_index);
|
|
void clear_points();
|
|
void clear_points();
|
|
|
|
|
|
- int get_index(real_t offset) const;
|
|
|
|
|
|
+ int get_index(real_t p_offset) const;
|
|
|
|
|
|
- void set_point_value(int p_index, real_t pos);
|
|
|
|
- int set_point_offset(int p_index, float offset);
|
|
|
|
|
|
+ void set_point_value(int p_index, real_t p_position);
|
|
|
|
+ int set_point_offset(int p_index, real_t p_offset);
|
|
Vector2 get_point_position(int p_index) const;
|
|
Vector2 get_point_position(int p_index) const;
|
|
|
|
|
|
Point get_point(int p_index) const;
|
|
Point get_point(int p_index) const;
|
|
|
|
|
|
- float get_min_value() const { return _min_value; }
|
|
|
|
- void set_min_value(float p_min);
|
|
|
|
|
|
+ real_t get_min_value() const { return _min_value; }
|
|
|
|
+ void set_min_value(real_t p_min);
|
|
|
|
|
|
- float get_max_value() const { return _max_value; }
|
|
|
|
- void set_max_value(float p_max);
|
|
|
|
|
|
+ real_t get_max_value() const { return _max_value; }
|
|
|
|
+ void set_max_value(real_t p_max);
|
|
|
|
|
|
- real_t interpolate(real_t offset) const;
|
|
|
|
- real_t interpolate_local_nocheck(int index, real_t local_offset) const;
|
|
|
|
|
|
+ real_t interpolate(real_t p_offset) const;
|
|
|
|
+ real_t interpolate_local_nocheck(int p_index, real_t p_local_offset) const;
|
|
|
|
|
|
void clean_dupes();
|
|
void clean_dupes();
|
|
|
|
|
|
- void set_point_left_tangent(int i, real_t tangent);
|
|
|
|
- void set_point_right_tangent(int i, real_t tangent);
|
|
|
|
- void set_point_left_mode(int i, TangentMode p_mode);
|
|
|
|
- void set_point_right_mode(int i, TangentMode p_mode);
|
|
|
|
|
|
+ void set_point_left_tangent(int p_index, real_t p_tangent);
|
|
|
|
+ void set_point_right_tangent(int p_index, real_t p_tangent);
|
|
|
|
+ void set_point_left_mode(int p_index, TangentMode p_mode);
|
|
|
|
+ void set_point_right_mode(int p_index, TangentMode p_mode);
|
|
|
|
|
|
- real_t get_point_left_tangent(int i) const;
|
|
|
|
- real_t get_point_right_tangent(int i) const;
|
|
|
|
- TangentMode get_point_left_mode(int i) const;
|
|
|
|
- TangentMode get_point_right_mode(int i) const;
|
|
|
|
|
|
+ real_t get_point_left_tangent(int p_index) const;
|
|
|
|
+ real_t get_point_right_tangent(int p_index) const;
|
|
|
|
+ TangentMode get_point_left_mode(int p_index) const;
|
|
|
|
+ TangentMode get_point_right_mode(int p_index) const;
|
|
|
|
|
|
void update_auto_tangents(int i);
|
|
void update_auto_tangents(int i);
|
|
|
|
|
|
@@ -122,9 +122,9 @@ public:
|
|
void bake();
|
|
void bake();
|
|
int get_bake_resolution() const { return _bake_resolution; }
|
|
int get_bake_resolution() const { return _bake_resolution; }
|
|
void set_bake_resolution(int p_resolution);
|
|
void set_bake_resolution(int p_resolution);
|
|
- real_t interpolate_baked(real_t offset) const;
|
|
|
|
|
|
+ real_t interpolate_baked(real_t p_offset) const;
|
|
|
|
|
|
- void ensure_default_setup(float p_min, float p_max);
|
|
|
|
|
|
+ void ensure_default_setup(real_t p_min, real_t p_max);
|
|
|
|
|
|
protected:
|
|
protected:
|
|
static void _bind_methods();
|
|
static void _bind_methods();
|
|
@@ -136,8 +136,8 @@ private:
|
|
bool _baked_cache_dirty = false;
|
|
bool _baked_cache_dirty = false;
|
|
Vector<real_t> _baked_cache;
|
|
Vector<real_t> _baked_cache;
|
|
int _bake_resolution = 100;
|
|
int _bake_resolution = 100;
|
|
- float _min_value = 0.0;
|
|
|
|
- float _max_value = 1.0;
|
|
|
|
|
|
+ real_t _min_value = 0.0;
|
|
|
|
+ real_t _max_value = 1.0;
|
|
int _minmax_set_once = 0b00; // Encodes whether min and max have been set a first time, first bit for min and second for max.
|
|
int _minmax_set_once = 0b00; // Encodes whether min and max have been set a first time, first bit for min and second for max.
|
|
};
|
|
};
|
|
|
|
|
|
@@ -149,26 +149,26 @@ class Curve2D : public Resource {
|
|
struct Point {
|
|
struct Point {
|
|
Vector2 in;
|
|
Vector2 in;
|
|
Vector2 out;
|
|
Vector2 out;
|
|
- Vector2 pos;
|
|
|
|
|
|
+ Vector2 position;
|
|
};
|
|
};
|
|
|
|
|
|
Vector<Point> points;
|
|
Vector<Point> points;
|
|
|
|
|
|
struct BakedPoint {
|
|
struct BakedPoint {
|
|
- float ofs = 0.0;
|
|
|
|
|
|
+ real_t ofs = 0.0;
|
|
Vector2 point;
|
|
Vector2 point;
|
|
};
|
|
};
|
|
|
|
|
|
mutable bool baked_cache_dirty = false;
|
|
mutable bool baked_cache_dirty = false;
|
|
mutable PackedVector2Array baked_point_cache;
|
|
mutable PackedVector2Array baked_point_cache;
|
|
- mutable PackedFloat32Array baked_dist_cache;
|
|
|
|
- mutable float baked_max_ofs = 0.0;
|
|
|
|
|
|
+ mutable Vector<real_t> baked_dist_cache;
|
|
|
|
+ mutable real_t baked_max_ofs = 0.0;
|
|
|
|
|
|
void _bake() const;
|
|
void _bake() const;
|
|
|
|
|
|
- float bake_interval = 5.0;
|
|
|
|
|
|
+ real_t bake_interval = 5.0;
|
|
|
|
|
|
- void _bake_segment2d(Map<float, Vector2> &r_bake, float p_begin, float p_end, const Vector2 &p_a, const Vector2 &p_out, const Vector2 &p_b, const Vector2 &p_in, int p_depth, int p_max_depth, float p_tol) const;
|
|
|
|
|
|
+ void _bake_segment2d(Map<real_t, Vector2> &r_bake, real_t p_begin, real_t p_end, const Vector2 &p_a, const Vector2 &p_out, const Vector2 &p_b, const Vector2 &p_in, int p_depth, int p_max_depth, real_t p_tol) const;
|
|
Dictionary _get_data() const;
|
|
Dictionary _get_data() const;
|
|
void _set_data(const Dictionary &p_data);
|
|
void _set_data(const Dictionary &p_data);
|
|
|
|
|
|
@@ -177,8 +177,8 @@ protected:
|
|
|
|
|
|
public:
|
|
public:
|
|
int get_point_count() const;
|
|
int get_point_count() const;
|
|
- void add_point(const Vector2 &p_pos, const Vector2 &p_in = Vector2(), const Vector2 &p_out = Vector2(), int p_atpos = -1);
|
|
|
|
- void set_point_position(int p_index, const Vector2 &p_pos);
|
|
|
|
|
|
+ void add_point(const Vector2 &p_position, const Vector2 &p_in = Vector2(), const Vector2 &p_out = Vector2(), int p_atpos = -1);
|
|
|
|
+ void set_point_position(int p_index, const Vector2 &p_position);
|
|
Vector2 get_point_position(int p_index) const;
|
|
Vector2 get_point_position(int p_index) const;
|
|
void set_point_in(int p_index, const Vector2 &p_in);
|
|
void set_point_in(int p_index, const Vector2 &p_in);
|
|
Vector2 get_point_in(int p_index) const;
|
|
Vector2 get_point_in(int p_index) const;
|
|
@@ -187,19 +187,19 @@ public:
|
|
void remove_point(int p_index);
|
|
void remove_point(int p_index);
|
|
void clear_points();
|
|
void clear_points();
|
|
|
|
|
|
- Vector2 interpolate(int p_index, float p_offset) const;
|
|
|
|
|
|
+ Vector2 interpolate(int p_index, real_t p_offset) const;
|
|
Vector2 interpolatef(real_t p_findex) const;
|
|
Vector2 interpolatef(real_t p_findex) const;
|
|
|
|
|
|
- void set_bake_interval(float p_tolerance);
|
|
|
|
- float get_bake_interval() const;
|
|
|
|
|
|
+ void set_bake_interval(real_t p_tolerance);
|
|
|
|
+ real_t get_bake_interval() const;
|
|
|
|
|
|
- float get_baked_length() const;
|
|
|
|
- Vector2 interpolate_baked(float p_offset, bool p_cubic = false) const;
|
|
|
|
|
|
+ real_t get_baked_length() const;
|
|
|
|
+ Vector2 interpolate_baked(real_t p_offset, bool p_cubic = false) const;
|
|
PackedVector2Array get_baked_points() const; //useful for going through
|
|
PackedVector2Array get_baked_points() const; //useful for going through
|
|
Vector2 get_closest_point(const Vector2 &p_to_point) const;
|
|
Vector2 get_closest_point(const Vector2 &p_to_point) const;
|
|
- float get_closest_offset(const Vector2 &p_to_point) const;
|
|
|
|
|
|
+ real_t get_closest_offset(const Vector2 &p_to_point) const;
|
|
|
|
|
|
- PackedVector2Array tessellate(int p_max_stages = 5, float p_tolerance = 4) const; //useful for display
|
|
|
|
|
|
+ PackedVector2Array tessellate(int p_max_stages = 5, real_t p_tolerance = 4) const; //useful for display
|
|
|
|
|
|
Curve2D();
|
|
Curve2D();
|
|
};
|
|
};
|
|
@@ -210,14 +210,14 @@ class Curve3D : public Resource {
|
|
struct Point {
|
|
struct Point {
|
|
Vector3 in;
|
|
Vector3 in;
|
|
Vector3 out;
|
|
Vector3 out;
|
|
- Vector3 pos;
|
|
|
|
- float tilt = 0.0;
|
|
|
|
|
|
+ Vector3 position;
|
|
|
|
+ real_t tilt = 0.0;
|
|
};
|
|
};
|
|
|
|
|
|
Vector<Point> points;
|
|
Vector<Point> points;
|
|
|
|
|
|
struct BakedPoint {
|
|
struct BakedPoint {
|
|
- float ofs = 0.0;
|
|
|
|
|
|
+ real_t ofs = 0.0;
|
|
Vector3 point;
|
|
Vector3 point;
|
|
};
|
|
};
|
|
|
|
|
|
@@ -225,15 +225,15 @@ class Curve3D : public Resource {
|
|
mutable PackedVector3Array baked_point_cache;
|
|
mutable PackedVector3Array baked_point_cache;
|
|
mutable Vector<real_t> baked_tilt_cache;
|
|
mutable Vector<real_t> baked_tilt_cache;
|
|
mutable PackedVector3Array baked_up_vector_cache;
|
|
mutable PackedVector3Array baked_up_vector_cache;
|
|
- mutable PackedFloat32Array baked_dist_cache;
|
|
|
|
- mutable float baked_max_ofs = 0.0;
|
|
|
|
|
|
+ mutable Vector<real_t> baked_dist_cache;
|
|
|
|
+ mutable real_t baked_max_ofs = 0.0;
|
|
|
|
|
|
void _bake() const;
|
|
void _bake() const;
|
|
|
|
|
|
- float bake_interval = 0.2;
|
|
|
|
|
|
+ real_t bake_interval = 0.2;
|
|
bool up_vector_enabled = true;
|
|
bool up_vector_enabled = true;
|
|
|
|
|
|
- void _bake_segment3d(Map<float, Vector3> &r_bake, float p_begin, float p_end, const Vector3 &p_a, const Vector3 &p_out, const Vector3 &p_b, const Vector3 &p_in, int p_depth, int p_max_depth, float p_tol) const;
|
|
|
|
|
|
+ void _bake_segment3d(Map<real_t, Vector3> &r_bake, real_t p_begin, real_t p_end, const Vector3 &p_a, const Vector3 &p_out, const Vector3 &p_b, const Vector3 &p_in, int p_depth, int p_max_depth, real_t p_tol) const;
|
|
Dictionary _get_data() const;
|
|
Dictionary _get_data() const;
|
|
void _set_data(const Dictionary &p_data);
|
|
void _set_data(const Dictionary &p_data);
|
|
|
|
|
|
@@ -242,11 +242,11 @@ protected:
|
|
|
|
|
|
public:
|
|
public:
|
|
int get_point_count() const;
|
|
int get_point_count() const;
|
|
- void add_point(const Vector3 &p_pos, const Vector3 &p_in = Vector3(), const Vector3 &p_out = Vector3(), int p_atpos = -1);
|
|
|
|
- void set_point_position(int p_index, const Vector3 &p_pos);
|
|
|
|
|
|
+ void add_point(const Vector3 &p_position, const Vector3 &p_in = Vector3(), const Vector3 &p_out = Vector3(), int p_atpos = -1);
|
|
|
|
+ void set_point_position(int p_index, const Vector3 &p_position);
|
|
Vector3 get_point_position(int p_index) const;
|
|
Vector3 get_point_position(int p_index) const;
|
|
- void set_point_tilt(int p_index, float p_tilt);
|
|
|
|
- float get_point_tilt(int p_index) const;
|
|
|
|
|
|
+ void set_point_tilt(int p_index, real_t p_tilt);
|
|
|
|
+ real_t get_point_tilt(int p_index) const;
|
|
void set_point_in(int p_index, const Vector3 &p_in);
|
|
void set_point_in(int p_index, const Vector3 &p_in);
|
|
Vector3 get_point_in(int p_index) const;
|
|
Vector3 get_point_in(int p_index) const;
|
|
void set_point_out(int p_index, const Vector3 &p_out);
|
|
void set_point_out(int p_index, const Vector3 &p_out);
|
|
@@ -254,25 +254,25 @@ public:
|
|
void remove_point(int p_index);
|
|
void remove_point(int p_index);
|
|
void clear_points();
|
|
void clear_points();
|
|
|
|
|
|
- Vector3 interpolate(int p_index, float p_offset) const;
|
|
|
|
|
|
+ Vector3 interpolate(int p_index, real_t p_offset) const;
|
|
Vector3 interpolatef(real_t p_findex) const;
|
|
Vector3 interpolatef(real_t p_findex) const;
|
|
|
|
|
|
- void set_bake_interval(float p_tolerance);
|
|
|
|
- float get_bake_interval() const;
|
|
|
|
|
|
+ void set_bake_interval(real_t p_tolerance);
|
|
|
|
+ real_t get_bake_interval() const;
|
|
void set_up_vector_enabled(bool p_enable);
|
|
void set_up_vector_enabled(bool p_enable);
|
|
bool is_up_vector_enabled() const;
|
|
bool is_up_vector_enabled() const;
|
|
|
|
|
|
- float get_baked_length() const;
|
|
|
|
- Vector3 interpolate_baked(float p_offset, bool p_cubic = false) const;
|
|
|
|
- float interpolate_baked_tilt(float p_offset) const;
|
|
|
|
- Vector3 interpolate_baked_up_vector(float p_offset, bool p_apply_tilt = false) const;
|
|
|
|
|
|
+ real_t get_baked_length() const;
|
|
|
|
+ Vector3 interpolate_baked(real_t p_offset, bool p_cubic = false) const;
|
|
|
|
+ real_t interpolate_baked_tilt(real_t p_offset) const;
|
|
|
|
+ Vector3 interpolate_baked_up_vector(real_t p_offset, bool p_apply_tilt = false) const;
|
|
PackedVector3Array get_baked_points() const; //useful for going through
|
|
PackedVector3Array get_baked_points() const; //useful for going through
|
|
Vector<real_t> get_baked_tilts() const; //useful for going through
|
|
Vector<real_t> get_baked_tilts() const; //useful for going through
|
|
PackedVector3Array get_baked_up_vectors() const;
|
|
PackedVector3Array get_baked_up_vectors() const;
|
|
Vector3 get_closest_point(const Vector3 &p_to_point) const;
|
|
Vector3 get_closest_point(const Vector3 &p_to_point) const;
|
|
- float get_closest_offset(const Vector3 &p_to_point) const;
|
|
|
|
|
|
+ real_t get_closest_offset(const Vector3 &p_to_point) const;
|
|
|
|
|
|
- PackedVector3Array tessellate(int p_max_stages = 5, float p_tolerance = 4) const; //useful for display
|
|
|
|
|
|
+ PackedVector3Array tessellate(int p_max_stages = 5, real_t p_tolerance = 4) const; //useful for display
|
|
|
|
|
|
Curve3D();
|
|
Curve3D();
|
|
};
|
|
};
|