Browse Source

Merged iphone and osx audio drivers into drivers/coreaudio

Marcelo Fernandez 7 years ago
parent
commit
12d40fa03f

+ 1 - 0
drivers/SCsub

@@ -13,6 +13,7 @@ SConscript('windows/SCsub')
 
 # Sounds drivers
 SConscript('alsa/SCsub')
+SConscript('coreaudio/SCsub')
 SConscript('pulseaudio/SCsub')
 if (env["platform"] == "windows"):
     SConscript("rtaudio/SCsub")

+ 8 - 0
drivers/coreaudio/SCsub

@@ -0,0 +1,8 @@
+#!/usr/bin/env python
+
+Import('env')
+
+# Driver source files
+env.add_source_files(env.drivers_sources, "*.cpp")
+
+Export('env')

+ 35 - 21
platform/osx/audio_driver_osx.cpp → drivers/coreaudio/audio_driver_coreaudio.cpp

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/*  audio_driver_osx.cpp                                                 */
+/*  audio_driver_coreaudio.cpp                                           */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
@@ -27,27 +27,33 @@
 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
-#ifdef OSX_ENABLED
+#ifdef COREAUDIO_ENABLED
 
-#include "audio_driver_osx.h"
+#include "audio_driver_coreaudio.h"
 #include "core/project_settings.h"
 #include "os/os.h"
 
 #define kOutputBus 0
 
+#ifdef OSX_ENABLED
 static OSStatus outputDeviceAddressCB(AudioObjectID inObjectID, UInt32 inNumberAddresses, const AudioObjectPropertyAddress *inAddresses, void *__nullable inClientData) {
-	AudioDriverOSX *driver = (AudioDriverOSX *)inClientData;
+	AudioDriverCoreAudio *driver = (AudioDriverCoreAudio *)inClientData;
 
 	driver->reopen();
 
 	return noErr;
 }
+#endif
 
-Error AudioDriverOSX::initDevice() {
+Error AudioDriverCoreAudio::initDevice() {
 	AudioComponentDescription desc;
 	zeromem(&desc, sizeof(desc));
 	desc.componentType = kAudioUnitType_Output;
+#ifdef OSX_ENABLED
 	desc.componentSubType = kAudioUnitSubType_HALOutput;
+#else
+	desc.componentSubType = kAudioUnitSubType_RemoteIO;
+#endif
 	desc.componentManufacturer = kAudioUnitManufacturer_Apple;
 
 	AudioComponent comp = AudioComponentFindNext(NULL, &desc);
@@ -96,8 +102,10 @@ Error AudioDriverOSX::initDevice() {
 	// Sample rate is independent of channels (ref: https://stackoverflow.com/questions/11048825/audio-sample-frequency-rely-on-channels)
 	buffer_frames = closest_power_of_2(latency * mix_rate / 1000);
 
+#ifdef OSX_ENABLED
 	result = AudioUnitSetProperty(audio_unit, kAudioDevicePropertyBufferFrameSize, kAudioUnitScope_Global, kOutputBus, &buffer_frames, sizeof(UInt32));
 	ERR_FAIL_COND_V(result != noErr, FAILED);
+#endif
 
 	buffer_size = buffer_frames * channels;
 	samples_in.resize(buffer_size);
@@ -109,7 +117,7 @@ Error AudioDriverOSX::initDevice() {
 
 	AURenderCallbackStruct callback;
 	zeromem(&callback, sizeof(AURenderCallbackStruct));
-	callback.inputProc = &AudioDriverOSX::output_callback;
+	callback.inputProc = &AudioDriverCoreAudio::output_callback;
 	callback.inputProcRefCon = this;
 	result = AudioUnitSetProperty(audio_unit, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input, kOutputBus, &callback, sizeof(callback));
 	ERR_FAIL_COND_V(result != noErr, FAILED);
@@ -120,7 +128,7 @@ Error AudioDriverOSX::initDevice() {
 	return OK;
 }
 
-Error AudioDriverOSX::finishDevice() {
+Error AudioDriverCoreAudio::finishDevice() {
 	OSStatus result;
 
 	if (active) {
@@ -136,24 +144,26 @@ Error AudioDriverOSX::finishDevice() {
 	return OK;
 }
 
-Error AudioDriverOSX::init() {
+Error AudioDriverCoreAudio::init() {
 	OSStatus result;
 
 	mutex = Mutex::create();
 	active = false;
 	channels = 2;
 
+#ifdef OSX_ENABLED
 	outputDeviceAddress.mSelector = kAudioHardwarePropertyDefaultOutputDevice;
 	outputDeviceAddress.mScope = kAudioObjectPropertyScopeGlobal;
 	outputDeviceAddress.mElement = kAudioObjectPropertyElementMaster;
 
 	result = AudioObjectAddPropertyListener(kAudioObjectSystemObject, &outputDeviceAddress, &outputDeviceAddressCB, this);
 	ERR_FAIL_COND_V(result != noErr, FAILED);
+#endif
 
 	return initDevice();
 };
 
-Error AudioDriverOSX::reopen() {
+Error AudioDriverCoreAudio::reopen() {
 	bool restart = false;
 
 	lock();
@@ -185,13 +195,13 @@ Error AudioDriverOSX::reopen() {
 	return OK;
 }
 
-OSStatus AudioDriverOSX::output_callback(void *inRefCon,
+OSStatus AudioDriverCoreAudio::output_callback(void *inRefCon,
 		AudioUnitRenderActionFlags *ioActionFlags,
 		const AudioTimeStamp *inTimeStamp,
 		UInt32 inBusNumber, UInt32 inNumberFrames,
 		AudioBufferList *ioData) {
 
-	AudioDriverOSX *ad = (AudioDriverOSX *)inRefCon;
+	AudioDriverCoreAudio *ad = (AudioDriverCoreAudio *)inRefCon;
 
 	if (!ad->active || !ad->try_lock()) {
 		for (unsigned int i = 0; i < ioData->mNumberBuffers; i++) {
@@ -227,7 +237,7 @@ OSStatus AudioDriverOSX::output_callback(void *inRefCon,
 	return 0;
 };
 
-void AudioDriverOSX::start() {
+void AudioDriverCoreAudio::start() {
 	if (!active) {
 		OSStatus result = AudioOutputUnitStart(audio_unit);
 		if (result != noErr) {
@@ -238,37 +248,41 @@ void AudioDriverOSX::start() {
 	}
 };
 
-int AudioDriverOSX::get_mix_rate() const {
+int AudioDriverCoreAudio::get_mix_rate() const {
 	return mix_rate;
 };
 
-AudioDriver::SpeakerMode AudioDriverOSX::get_speaker_mode() const {
+AudioDriver::SpeakerMode AudioDriverCoreAudio::get_speaker_mode() const {
 	return get_speaker_mode_by_total_channels(channels);
 };
 
-void AudioDriverOSX::lock() {
+void AudioDriverCoreAudio::lock() {
 	if (mutex)
 		mutex->lock();
 };
 
-void AudioDriverOSX::unlock() {
+void AudioDriverCoreAudio::unlock() {
 	if (mutex)
 		mutex->unlock();
 };
 
-bool AudioDriverOSX::try_lock() {
+bool AudioDriverCoreAudio::try_lock() {
 	if (mutex)
 		return mutex->try_lock() == OK;
 	return true;
 }
 
-void AudioDriverOSX::finish() {
+void AudioDriverCoreAudio::finish() {
+	OSStatus result;
+
 	finishDevice();
 
-	OSStatus result = AudioObjectRemovePropertyListener(kAudioObjectSystemObject, &outputDeviceAddress, &outputDeviceAddressCB, this);
+#ifdef OSX_ENABLED
+	result = AudioObjectRemovePropertyListener(kAudioObjectSystemObject, &outputDeviceAddress, &outputDeviceAddressCB, this);
 	if (result != noErr) {
 		ERR_PRINT("AudioObjectRemovePropertyListener failed");
 	}
+#endif
 
 	AURenderCallbackStruct callback;
 	zeromem(&callback, sizeof(AURenderCallbackStruct));
@@ -283,7 +297,7 @@ void AudioDriverOSX::finish() {
 	}
 };
 
-AudioDriverOSX::AudioDriverOSX() {
+AudioDriverCoreAudio::AudioDriverCoreAudio() {
 	active = false;
 	mutex = NULL;
 
@@ -296,6 +310,6 @@ AudioDriverOSX::AudioDriverOSX() {
 	samples_in.clear();
 };
 
-AudioDriverOSX::~AudioDriverOSX(){};
+AudioDriverCoreAudio::~AudioDriverCoreAudio(){};
 
 #endif

+ 12 - 8
platform/osx/audio_driver_osx.h → drivers/coreaudio/audio_driver_coreaudio.h

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/*  audio_driver_osx.h                                                   */
+/*  audio_driver_coreaudio.h                                             */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
@@ -27,20 +27,24 @@
 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
-#ifdef OSX_ENABLED
+#ifdef COREAUDIO_ENABLED
 
-#ifndef AUDIO_DRIVER_OSX_H
-#define AUDIO_DRIVER_OSX_H
+#ifndef AUDIO_DRIVER_COREAUDIO_H
+#define AUDIO_DRIVER_COREAUDIO_H
 
 #include "servers/audio_server.h"
 
 #include <AudioUnit/AudioUnit.h>
+#ifdef OSX_ENABLED
 #include <CoreAudio/AudioHardware.h>
+#endif
 
-class AudioDriverOSX : public AudioDriver {
+class AudioDriverCoreAudio : public AudioDriver {
 
 	AudioComponentInstance audio_unit;
+#ifdef OSX_ENABLED
 	AudioObjectPropertyAddress outputDeviceAddress;
+#endif
 	bool active;
 	Mutex *mutex;
 
@@ -62,7 +66,7 @@ class AudioDriverOSX : public AudioDriver {
 
 public:
 	const char *get_name() const {
-		return "AudioUnit";
+		return "CoreAudio";
 	};
 
 	virtual Error init();
@@ -76,8 +80,8 @@ public:
 	bool try_lock();
 	Error reopen();
 
-	AudioDriverOSX();
-	~AudioDriverOSX();
+	AudioDriverCoreAudio();
+	~AudioDriverCoreAudio();
 };
 
 #endif

+ 0 - 1
platform/iphone/SCsub

@@ -5,7 +5,6 @@ Import('env')
 iphone_lib = [
 
     'os_iphone.cpp',
-    'audio_driver_iphone.cpp',
     'sem_iphone.cpp',
     'gl_view.mm',
     'main.m',

+ 3 - 3
platform/iphone/app_delegate.mm

@@ -29,8 +29,8 @@
 /*************************************************************************/
 #import "app_delegate.h"
 
-#include "audio_driver_iphone.h"
 #include "core/project_settings.h"
+#include "drivers/coreaudio/audio_driver_coreaudio.h"
 #import "gl_view.h"
 #include "main/main.h"
 #include "os_iphone.h"
@@ -736,8 +736,8 @@ static int frame_count = 0;
 	};
 
 	// Fixed audio can not resume if it is interrupted cause by an incoming phone call
-	if (AudioDriverIphone::get_singleton() != NULL)
-		AudioDriverIphone::get_singleton()->start();
+	if (AudioDriverCoreAudio::get_singleton() != NULL)
+		AudioDriverCoreAudio::get_singleton()->start();
 }
 
 - (BOOL)application:(UIApplication *)application handleOpenURL:(NSURL *)url {

+ 0 - 187
platform/iphone/audio_driver_iphone.cpp

@@ -1,187 +0,0 @@
-/*************************************************************************/
-/*  audio_driver_iphone.cpp                                              */
-/*************************************************************************/
-/*                       This file is part of:                           */
-/*                           GODOT ENGINE                                */
-/*                      https://godotengine.org                          */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
-/*                                                                       */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the       */
-/* "Software"), to deal in the Software without restriction, including   */
-/* without limitation the rights to use, copy, modify, merge, publish,   */
-/* distribute, sublicense, and/or sell copies of the Software, and to    */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions:                                             */
-/*                                                                       */
-/* The above copyright notice and this permission notice shall be        */
-/* included in all copies or substantial portions of the Software.       */
-/*                                                                       */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
-/*************************************************************************/
-#include "audio_driver_iphone.h"
-
-Error AudioDriverIphone::init() {
-
-	active = false;
-	channels = 2;
-
-	AudioStreamBasicDescription strdesc;
-	strdesc.mFormatID = kAudioFormatLinearPCM;
-	strdesc.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger | kLinearPCMFormatFlagIsPacked;
-	strdesc.mChannelsPerFrame = channels;
-	strdesc.mSampleRate = 44100;
-	strdesc.mFramesPerPacket = 1;
-	strdesc.mBitsPerChannel = 16;
-	strdesc.mBytesPerFrame =
-			strdesc.mBitsPerChannel * strdesc.mChannelsPerFrame / 8;
-	strdesc.mBytesPerPacket =
-			strdesc.mBytesPerFrame * strdesc.mFramesPerPacket;
-
-	AURenderCallbackStruct callback;
-	AudioComponentDescription desc;
-	const AudioUnitElement output_bus = 0;
-	const AudioUnitElement bus = output_bus;
-	const AudioUnitScope scope = kAudioUnitScope_Input;
-
-	zeromem(&desc, sizeof(desc));
-	desc.componentType = kAudioUnitType_Output;
-	desc.componentSubType = kAudioUnitSubType_RemoteIO; /* !!! FIXME: ? */
-	AudioComponent comp = AudioComponentFindNext(NULL, &desc);
-	desc.componentManufacturer = kAudioUnitManufacturer_Apple;
-
-	OSStatus result = AudioComponentInstanceNew(comp, &audio_unit);
-	ERR_FAIL_COND_V(result != noErr, FAILED);
-	ERR_FAIL_COND_V(comp == NULL, FAILED);
-
-	result = AudioUnitSetProperty(audio_unit,
-			kAudioUnitProperty_StreamFormat,
-			scope, bus, &strdesc, sizeof(strdesc));
-	ERR_FAIL_COND_V(result != noErr, FAILED);
-
-	zeromem(&callback, sizeof(AURenderCallbackStruct));
-	callback.inputProc = &AudioDriverIphone::output_callback;
-	callback.inputProcRefCon = this;
-	result = AudioUnitSetProperty(audio_unit,
-			kAudioUnitProperty_SetRenderCallback,
-			scope, bus, &callback, sizeof(callback));
-	ERR_FAIL_COND_V(result != noErr, FAILED);
-
-	result = AudioUnitInitialize(audio_unit);
-	ERR_FAIL_COND_V(result != noErr, FAILED);
-
-	result = AudioOutputUnitStart(audio_unit);
-	ERR_FAIL_COND_V(result != noErr, FAILED);
-
-	const int samples = 1024;
-	samples_in = memnew_arr(int32_t, samples); // whatever
-	buffer_frames = samples / channels;
-
-	return FAILED;
-};
-
-OSStatus AudioDriverIphone::output_callback(void *inRefCon,
-		AudioUnitRenderActionFlags *ioActionFlags,
-		const AudioTimeStamp *inTimeStamp,
-		UInt32 inBusNumber, UInt32 inNumberFrames,
-		AudioBufferList *ioData) {
-
-	AudioBuffer *abuf;
-	AudioDriverIphone *ad = (AudioDriverIphone *)inRefCon;
-
-	bool mix = true;
-
-	if (!ad->active)
-		mix = false;
-	else if (ad->mutex) {
-		mix = ad->mutex->try_lock() == OK;
-	};
-
-	if (!mix) {
-		for (unsigned int i = 0; i < ioData->mNumberBuffers; i++) {
-			abuf = &ioData->mBuffers[i];
-			zeromem(abuf->mData, abuf->mDataByteSize);
-		};
-		return 0;
-	};
-
-	int frames_left;
-
-	for (unsigned int i = 0; i < ioData->mNumberBuffers; i++) {
-
-		abuf = &ioData->mBuffers[i];
-		frames_left = inNumberFrames;
-		int16_t *out = (int16_t *)abuf->mData;
-
-		while (frames_left) {
-
-			int frames = MIN(frames_left, ad->buffer_frames);
-			//ad->lock();
-			ad->audio_server_process(frames, ad->samples_in);
-			//ad->unlock();
-
-			for (int i = 0; i < frames * ad->channels; i++) {
-
-				out[i] = ad->samples_in[i] >> 16;
-			}
-
-			frames_left -= frames;
-			out += frames * ad->channels;
-		};
-	};
-
-	if (ad->mutex)
-		ad->mutex->unlock();
-
-	return 0;
-};
-
-void AudioDriverIphone::start() {
-	active = true;
-	// Resume audio
-	//	iOS audio-thread stoped if it is interrupted cause by an incoming phone call
-	//	Use AudioOutputUnitStart to re-create audio-thread
-	OSStatus result = AudioOutputUnitStart(audio_unit);
-	ERR_FAIL_COND(result != noErr);
-};
-
-int AudioDriverIphone::get_mix_rate() const {
-	return 44100;
-};
-
-AudioDriver::SpeakerMode AudioDriverIphone::get_speaker_mode() const {
-	return SPEAKER_MODE_STEREO;
-};
-
-void AudioDriverIphone::lock() {
-
-	if (active && mutex)
-		mutex->lock();
-};
-
-void AudioDriverIphone::unlock() {
-	if (active && mutex)
-		mutex->unlock();
-};
-
-void AudioDriverIphone::finish() {
-
-	memdelete_arr(samples_in);
-};
-
-AudioDriverIphone::AudioDriverIphone() {
-
-	mutex = Mutex::create(); //NULL;
-};
-
-AudioDriverIphone::~AudioDriverIphone(){
-
-};

+ 0 - 66
platform/iphone/audio_driver_iphone.h

@@ -1,66 +0,0 @@
-/*************************************************************************/
-/*  audio_driver_iphone.h                                                */
-/*************************************************************************/
-/*                       This file is part of:                           */
-/*                           GODOT ENGINE                                */
-/*                      https://godotengine.org                          */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
-/*                                                                       */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the       */
-/* "Software"), to deal in the Software without restriction, including   */
-/* without limitation the rights to use, copy, modify, merge, publish,   */
-/* distribute, sublicense, and/or sell copies of the Software, and to    */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions:                                             */
-/*                                                                       */
-/* The above copyright notice and this permission notice shall be        */
-/* included in all copies or substantial portions of the Software.       */
-/*                                                                       */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
-/*************************************************************************/
-
-#include "servers/audio_server.h"
-
-#include <AudioUnit/AudioUnit.h>
-
-class AudioDriverIphone : public AudioDriver {
-
-	AudioComponentInstance audio_unit;
-	bool active;
-	Mutex *mutex;
-
-	int channels;
-	int32_t *samples_in;
-	int buffer_frames;
-
-	static OSStatus output_callback(void *inRefCon,
-			AudioUnitRenderActionFlags *ioActionFlags,
-			const AudioTimeStamp *inTimeStamp,
-			UInt32 inBusNumber, UInt32 inNumberFrames,
-			AudioBufferList *ioData);
-
-public:
-	const char *get_name() const {
-		return "IPhone";
-	};
-
-	virtual Error init();
-	virtual void start();
-	virtual int get_mix_rate() const;
-	virtual SpeakerMode get_speaker_mode() const;
-	virtual void lock();
-	virtual void unlock();
-	virtual void finish();
-
-	AudioDriverIphone();
-	~AudioDriverIphone();
-};

+ 1 - 1
platform/iphone/detect.py

@@ -148,7 +148,7 @@ def configure(env):
     env['ENV']['CODESIGN_ALLOCATE'] = '/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate'
 
     env.Append(CPPPATH=['#platform/iphone'])
-    env.Append(CPPFLAGS=['-DIPHONE_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DMPC_FIXED_POINT'])
+    env.Append(CPPFLAGS=['-DIPHONE_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DMPC_FIXED_POINT', '-DCOREAUDIO_ENABLED'])
 
     # TODO: Move that to opus module's config
     if 'module_opus_enabled' in env and env['module_opus_enabled']:

+ 2 - 4
platform/iphone/os_iphone.cpp

@@ -35,7 +35,6 @@
 #include "servers/visual/visual_server_raster.h"
 //#include "servers/visual/visual_server_wrap_mt.h"
 
-#include "audio_driver_iphone.h"
 #include "main/main.h"
 
 #include "core/io/file_access_pack.h"
@@ -124,9 +123,8 @@ void OSIPhone::initialize(const VideoMode &p_desired, int p_video_driver, int p_
 	// reset this to what it should be, it will have been set to 0 after visual_server->init() is called
 	RasterizerStorageGLES3::system_fbo = gl_view_base_fb;
 
-	audio_driver = memnew(AudioDriverIphone);
-	audio_driver->set_singleton();
-	audio_driver->init();
+	AudioDriverManager::add_driver(&audio_driver);
+	AudioDriverManager::initialize(p_audio_driver);
 
 	// init physics servers
 	physics_server = memnew(PhysicsServerSW);

+ 2 - 3
platform/iphone/os_iphone.h

@@ -32,6 +32,7 @@
 #ifndef OS_IPHONE_H
 #define OS_IPHONE_H
 
+#include "drivers/coreaudio/audio_driver_coreaudio.h"
 #include "drivers/unix/os_unix.h"
 #include "os/input.h"
 
@@ -46,8 +47,6 @@
 #include "servers/visual/rasterizer.h"
 #include "servers/visual_server.h"
 
-class AudioDriverIphone;
-
 class OSIPhone : public OS_Unix {
 
 public:
@@ -70,7 +69,7 @@ private:
 	PhysicsServer *physics_server;
 	Physics2DServer *physics_2d_server;
 
-	AudioDriverIphone *audio_driver;
+	AudioDriverCoreAudio audio_driver;
 
 #ifdef GAME_CENTER_ENABLED
 	GameCenter *game_center;

+ 0 - 1
platform/osx/SCsub

@@ -10,7 +10,6 @@ files = [
     'crash_handler_osx.mm',
     'os_osx.mm',
     'godot_main_osx.mm',
-    'audio_driver_osx.cpp',
     'sem_osx.cpp',
     'dir_access_osx.mm',
     'joypad_osx.cpp',

+ 1 - 1
platform/osx/detect.py

@@ -103,7 +103,7 @@ def configure(env):
     ## Flags
 
     env.Append(CPPPATH=['#platform/osx'])
-    env.Append(CPPFLAGS=['-DOSX_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DAPPLE_STYLE_KEYS'])
+    env.Append(CPPFLAGS=['-DOSX_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DAPPLE_STYLE_KEYS', '-DCOREAUDIO_ENABLED'])
     env.Append(LINKFLAGS=['-framework', 'Cocoa', '-framework', 'Carbon', '-framework', 'OpenGL', '-framework', 'AGL', '-framework', 'AudioUnit', '-framework', 'CoreAudio', '-lz', '-framework', 'IOKit', '-framework', 'ForceFeedback'])
     env.Append(LIBS=['pthread'])
 

+ 2 - 4
platform/osx/os_osx.h

@@ -31,13 +31,11 @@
 #define OS_OSX_H
 
 #include "crash_handler_osx.h"
-#include "drivers/alsa/audio_driver_alsa.h"
-#include "drivers/rtaudio/audio_driver_rtaudio.h"
+#include "drivers/coreaudio/audio_driver_coreaudio.h"
 #include "drivers/unix/os_unix.h"
 #include "joypad_osx.h"
 #include "main/input_default.h"
 #include "os/input.h"
-#include "platform/osx/audio_driver_osx.h"
 #include "power_osx.h"
 #include "servers/audio_server.h"
 #include "servers/physics_2d/physics_2d_server_sw.h"
@@ -69,7 +67,7 @@ public:
 
 	IP_Unix *ip_unix;
 
-	AudioDriverOSX audio_driver_osx;
+	AudioDriverCoreAudio audio_driver;
 
 	InputDefault *input;
 	JoypadOSX *joypad_osx;

+ 1 - 1
platform/osx/os_osx.mm

@@ -1071,7 +1071,7 @@ void OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
 
 	bool use_gl2 = p_video_driver != 1;
 
-	AudioDriverManager::add_driver(&audio_driver_osx);
+	AudioDriverManager::add_driver(&audio_driver);
 
 	// only opengl support here...
 	RasterizerGLES3::register_config();