فهرست منبع

Relax restriction on loading v1 Android plugins on Godot 4.2+

Fredia Huya-Kouadio 2 سال پیش
والد
کامیت
12d96eeaef

+ 30 - 4
platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java

@@ -61,12 +61,15 @@ import javax.microedition.khronos.opengles.GL10;
  * <p>
  * A Godot Android plugin is an Android library with the following requirements:
  * <p>
- * - The library must have a 'compileOnly' dependency on the Godot Android library: `compileOnly "org.godotengine:godot:<godotLibVersion>"`
+ * - The plugin must have a dependency on the Godot Android library: `implementation "org.godotengine:godot:<godotLibVersion>"`
  * <p>
- * - The library must include a <meta-data> tag in its Android manifest with the following format:
+ * - The plugin must include a <meta-data> tag in its Android manifest with the following format:
  * <meta-data android:name="org.godotengine.plugin.v2.[PluginName]" android:value="[plugin.init.ClassFullName]" />
+ * <p>
  * Where:
+ * <p>
  * - 'PluginName' is the name of the plugin.
+ * <p>
  * - 'plugin.init.ClassFullName' is the full name (package + class name) of the plugin init class
  * extending {@link GodotPlugin}.
  * <p>
@@ -83,6 +86,10 @@ public abstract class GodotPlugin {
 	private final Godot godot;
 	private final ConcurrentHashMap<String, SignalInfo> registeredSignals = new ConcurrentHashMap<>();
 
+	/**
+	 * Base constructor passing a {@link Godot} instance through which the plugin can access Godot's
+	 * APIs and lifecycle events.
+	 */
 	public GodotPlugin(Godot godot) {
 		this.godot = godot;
 	}
@@ -109,11 +116,11 @@ public abstract class GodotPlugin {
 	 */
 	public final void onRegisterPluginWithGodotNative() {
 		registeredSignals.putAll(
-				registerPluginWithGodotNative(this, getPluginName(), getPluginSignals()));
+				registerPluginWithGodotNative(this, getPluginName(), getPluginMethods(), getPluginSignals()));
 	}
 
 	private static Map<String, SignalInfo> registerPluginWithGodotNative(Object pluginObject,
-			String pluginName, Set<SignalInfo> pluginSignals) {
+			String pluginName, List<String> pluginMethods, Set<SignalInfo> pluginSignals) {
 		nativeRegisterSingleton(pluginName, pluginObject);
 
 		Set<Method> filteredMethods = new HashSet<>();
@@ -124,6 +131,14 @@ public abstract class GodotPlugin {
 			// Check if the method is annotated with {@link UsedByGodot}.
 			if (method.getAnnotation(UsedByGodot.class) != null) {
 				filteredMethods.add(method);
+			} else {
+				// For backward compatibility, process the methods from the given <pluginMethods> argument.
+				for (String methodName : pluginMethods) {
+					if (methodName.equals(method.getName())) {
+						filteredMethods.add(method);
+						break;
+					}
+				}
 			}
 		}
 
@@ -260,6 +275,17 @@ public abstract class GodotPlugin {
 	@NonNull
 	public abstract String getPluginName();
 
+	/**
+	 * Returns the list of methods to be exposed to Godot.
+	 *
+	 * @deprecated Use the {@link UsedByGodot} annotation instead.
+	 */
+	@NonNull
+	@Deprecated
+	public List<String> getPluginMethods() {
+		return Collections.emptyList();
+	}
+
 	/**
 	 * Returns the list of signals to be exposed to Godot.
 	 */

+ 16 - 15
platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java

@@ -53,11 +53,11 @@ public final class GodotPluginRegistry {
 	private static final String TAG = GodotPluginRegistry.class.getSimpleName();
 
 	/**
-	 * Prefix used for version 1 of the Godot plugin, compatible with Godot 3.x
+	 * Prefix used for version 1 of the Godot plugin, mostly compatible with Godot 3.x
 	 */
 	private static final String GODOT_PLUGIN_V1_NAME_PREFIX = "org.godotengine.plugin.v1.";
 	/**
-	 * Prefix used for version 2 of the Godot plugin, compatible with Godot 4.x
+	 * Prefix used for version 2 of the Godot plugin, compatible with Godot 4.2+
 	 */
 	private static final String GODOT_PLUGIN_V2_NAME_PREFIX = "org.godotengine.plugin.v2.";
 
@@ -130,12 +130,18 @@ public final class GodotPluginRegistry {
 				return;
 			}
 
-			int godotPluginV2NamePrefixLength = GODOT_PLUGIN_V2_NAME_PREFIX.length();
 			for (String metaDataName : metaData.keySet()) {
 				// Parse the meta-data looking for entry with the Godot plugin name prefix.
+				String pluginName = null;
 				if (metaDataName.startsWith(GODOT_PLUGIN_V2_NAME_PREFIX)) {
-					String pluginName = metaDataName.substring(godotPluginV2NamePrefixLength).trim();
-					Log.i(TAG, "Initializing Godot v2 plugin " + pluginName);
+					pluginName = metaDataName.substring(GODOT_PLUGIN_V2_NAME_PREFIX.length()).trim();
+				} else if (metaDataName.startsWith(GODOT_PLUGIN_V1_NAME_PREFIX)) {
+					pluginName = metaDataName.substring(GODOT_PLUGIN_V1_NAME_PREFIX.length()).trim();
+					Log.w(TAG, "Godot v1 plugin are deprecated in Godot 4.2 and higher: " + pluginName);
+				}
+
+				if (!TextUtils.isEmpty(pluginName)) {
+					Log.i(TAG, "Initializing Godot plugin " + pluginName);
 
 					// Retrieve the plugin class full name.
 					String pluginHandleClassFullName = metaData.getString(metaDataName);
@@ -155,22 +161,17 @@ public final class GodotPluginRegistry {
 										"Meta-data plugin name does not match the value returned by the plugin handle: " + pluginName + " =/= " + pluginHandle.getPluginName());
 							}
 							registry.put(pluginName, pluginHandle);
-							Log.i(TAG, "Completed initialization for Godot v2 plugin " + pluginHandle.getPluginName());
-						} catch (ClassNotFoundException | IllegalAccessException |
-								InstantiationException | NoSuchMethodException |
-								InvocationTargetException e) {
-							Log.w(TAG, "Unable to load Godot v2 plugin " + pluginName, e);
+							Log.i(TAG, "Completed initialization for Godot plugin " + pluginHandle.getPluginName());
+						} catch (Exception e) {
+							Log.w(TAG, "Unable to load Godot plugin " + pluginName, e);
 						}
 					} else {
 						Log.w(TAG, "Invalid plugin loader class for " + pluginName);
 					}
-				} else if (metaDataName.startsWith(GODOT_PLUGIN_V1_NAME_PREFIX)) {
-					String v1PluginName = metaDataName.substring(GODOT_PLUGIN_V1_NAME_PREFIX.length()).trim();
-					Log.w(TAG, "Godot 4 does not support Godot 3 (v1) plugin: " + v1PluginName);
 				}
 			}
-		} catch (PackageManager.NameNotFoundException e) {
-			Log.e(TAG, "Unable load Godot Android v2 plugins from the manifest file.", e);
+		} catch (Exception e) {
+			Log.e(TAG, "Unable load Godot Android plugins from the manifest file.", e);
 		}
 	}
 }