Clarify what the "item_rect_changed" signal does
@@ -640,7 +640,7 @@
</signal>
<signal name="item_rect_changed">
<description>
- Emitted when the item rect has changed.
+ Emitted when the item's [Rect2] boundaries (position or size) have changed, or when an action is taking place that may have impacted these boundaries (e.g. changing [member Sprite2D.texture]).
</description>
<signal name="visibility_changed">