Modify the scene only when color changed
@@ -2108,6 +2108,11 @@ EditorPropertyTransform::EditorPropertyTransform() {
////////////// COLOR PICKER //////////////////////
void EditorPropertyColor::_color_changed(const Color &p_color) {
+ // Cancel the color change if the current color is identical to the new one.
+ if (get_edited_object()->get(get_edited_property()) == p_color) {
+ return;
+ }
+
emit_changed(get_edited_property(), p_color, "", true);
}