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Fixes Node3D rotation in select mode on macOS

(cherry picked from commit 879a290ed9484705894de33b77d343c3f991a3e0)
Haoyu Qiu 4 years ago
parent
commit
14cea66f23
1 changed files with 1 additions and 1 deletions
  1. 1 1
      editor/plugins/spatial_editor_plugin.cpp

+ 1 - 1
editor/plugins/spatial_editor_plugin.cpp

@@ -1264,7 +1264,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
 					clicked = 0;
 					clicked = 0;
 					clicked_includes_current = false;
 					clicked_includes_current = false;
 
 
-					if ((spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_SELECT && b->get_control()) || spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_ROTATE) {
+					if ((spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_SELECT && b->get_command()) || spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_ROTATE) {
 
 
 						/* HANDLE ROTATION */
 						/* HANDLE ROTATION */
 						if (get_selected_count() == 0)
 						if (get_selected_count() == 0)