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Make ScriptCreateDialog's script valid message a bit more clearer

Michael Alexsander 5 years ago
parent
commit
14e36c72b0
1 changed files with 1 additions and 1 deletions
  1. 1 1
      editor/script_create_dialog.cpp

+ 1 - 1
editor/script_create_dialog.cpp

@@ -644,7 +644,7 @@ void ScriptCreateDialog::_update_dialog() {
 	}
 
 	if (script_ok) {
-		_msg_script_valid(true, TTR("Script is valid."));
+		_msg_script_valid(true, TTR("Script path/name is valid."));
 	}
 
 	// Does script have named classes?