Browse Source

Merge pull request #54348 from akien-mga/3.x-clang-format-dont-align-operands

Rémi Verschelde 3 years ago
parent
commit
14ef65e49b
100 changed files with 632 additions and 780 deletions
  1. 2 2
      .clang-format
  2. 3 3
      core/hash_map.h
  3. 1 1
      core/image.h
  4. 2 2
      core/input_map.h
  5. 3 3
      core/io/marshalls.h
  6. 8 8
      core/list.h
  7. 1 1
      core/math/a_star.cpp
  8. 1 1
      core/math/aabb.h
  9. 6 9
      core/math/basis.cpp
  10. 2 2
      core/math/basis.h
  11. 25 25
      core/math/bvh_logic.inc
  12. 6 12
      core/math/convex_hull.cpp
  13. 7 7
      core/math/face3.h
  14. 4 4
      core/math/math_defs.h
  15. 4 4
      core/math/math_funcs.h
  16. 1 1
      core/math/plane.cpp
  17. 4 4
      core/math/rect2.h
  18. 1 1
      core/math/transform_2d.h
  19. 5 8
      core/math/triangulate.cpp
  20. 5 4
      core/math/vector2.cpp
  21. 10 8
      core/math/vector3.cpp
  22. 4 3
      core/object.cpp
  23. 5 4
      core/os/input.cpp
  24. 4 4
      core/os/input_event.cpp
  25. 6 12
      core/os/os.cpp
  26. 1 1
      core/type_info.h
  27. 61 70
      core/ustring.cpp
  28. 2 2
      core/variant.cpp
  29. 1 1
      core/vector.h
  30. 3 4
      drivers/gles2/rasterizer_canvas_base_gles2.cpp
  31. 1 1
      drivers/gles2/shaders/copy.glsl
  32. 2 2
      drivers/gles2/shaders/scene.glsl
  33. 1 1
      drivers/gles2/shaders/stdlib.glsl
  34. 4 5
      drivers/gles2/shaders/tonemap.glsl
  35. 3 4
      drivers/gles3/rasterizer_canvas_base_gles3.cpp
  36. 3 3
      drivers/gles3/rasterizer_storage_gles3.cpp
  37. 4 4
      drivers/gles3/shaders/canvas.glsl
  38. 1 1
      drivers/gles3/shaders/copy.glsl
  39. 6 6
      drivers/gles3/shaders/scene.glsl
  40. 3 3
      drivers/gles3/shaders/tonemap.glsl
  41. 1 1
      drivers/gles_common/rasterizer_array.h
  42. 12 11
      editor/collada/collada.cpp
  43. 1 4
      editor/create_dialog.cpp
  44. 1 1
      editor/editor_about.cpp
  45. 3 3
      editor/editor_node.cpp
  46. 7 7
      editor/editor_properties.cpp
  47. 1 1
      editor/filesystem_dock.cpp
  48. 1 1
      editor/import/resource_importer_texture.cpp
  49. 7 7
      editor/import/resource_importer_wav.cpp
  50. 13 19
      editor/plugins/canvas_item_editor_plugin.cpp
  51. 3 3
      editor/plugins/curve_editor_plugin.cpp
  52. 0 9
      editor/plugins/path_editor_plugin.cpp
  53. 1 4
      editor/plugins/script_editor_plugin.cpp
  54. 6 5
      editor/plugins/script_text_editor.cpp
  55. 2 2
      editor/plugins/spatial_editor_plugin.cpp
  56. 1 4
      editor/plugins/tile_map_editor_plugin.cpp
  57. 1 4
      editor/plugins/visual_shader_editor_plugin.cpp
  58. 1 2
      editor/rename_dialog.cpp
  59. 5 5
      main/input_default.cpp
  60. 2 4
      modules/bmp/image_loader_bmp.cpp
  61. 2 2
      modules/csg/csg.cpp
  62. 1 2
      modules/fbx/editor_scene_importer_fbx.cpp
  63. 0 46
      modules/fbx/fbx_parser/FBXBinaryTokenizer.cpp
  64. 2 2
      modules/fbx/fbx_parser/FBXCommon.h
  65. 13 13
      modules/fbx/fbx_parser/FBXDocument.h
  66. 2 2
      modules/fbx/fbx_parser/FBXDocumentUtil.h
  67. 41 41
      modules/fbx/fbx_parser/FBXImportSettings.h
  68. 3 3
      modules/fbx/fbx_parser/FBXMeshGeometry.h
  69. 0 7
      modules/fbx/fbx_parser/FBXParser.cpp
  70. 1 1
      modules/fbx/fbx_parser/FBXParser.h
  71. 6 6
      modules/fbx/fbx_parser/FBXProperties.cpp
  72. 4 4
      modules/fbx/fbx_parser/FBXUtil.cpp
  73. 17 17
      modules/fbx/fbx_parser/FBXUtil.h
  74. 10 10
      modules/fbx/tools/import_utils.h
  75. 0 7
      modules/gdnative/pluginscript/pluginscript_script.cpp
  76. 9 9
      modules/gdscript/gdscript.cpp
  77. 5 5
      modules/gdscript/gdscript_function.cpp
  78. 30 30
      modules/gdscript/gdscript_parser.cpp
  79. 43 43
      modules/gdscript/language_server/lsp.hpp
  80. 1 1
      modules/gltf/gltf_document.cpp
  81. 21 22
      modules/mono/csharp_script.cpp
  82. 2 3
      modules/mono/editor/bindings_generator.cpp
  83. 5 6
      modules/mono/editor/script_class_parser.cpp
  84. 25 31
      modules/mono/mono_gd/gd_mono.cpp
  85. 2 2
      modules/mono/mono_gd/gd_mono.h
  86. 2 2
      modules/mono/mono_gd/gd_mono_class.cpp
  87. 4 6
      modules/mono/mono_gd/gd_mono_marshal.cpp
  88. 21 21
      modules/mono/mono_gd/gd_mono_marshal.h
  89. 1 1
      modules/mono/mono_gd/gd_mono_wasm_m2n.h
  90. 18 18
      modules/mono/utils/string_utils.cpp
  91. 3 3
      modules/pvr/texture_loader_pvr.cpp
  92. 4 4
      modules/upnp/upnp.cpp
  93. 1 17
      modules/visual_script/visual_script.cpp
  94. 1 1
      modules/visual_script/visual_script_editor.cpp
  95. 22 22
      platform/android/android_keys_utils.h
  96. 9 15
      platform/android/export/export_plugin.cpp
  97. 3 3
      platform/android/export/godot_plugin_config.cpp
  98. 1 1
      platform/android/export/gradle_export_util.cpp
  99. 1 2
      platform/android/java/lib/src/org/godotengine/godot/Godot.java
  100. 11 11
      platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java

+ 2 - 2
.clang-format

@@ -12,7 +12,7 @@ AlignAfterOpenBracket: DontAlign
 # AlignConsecutiveBitFields: None
 # AlignConsecutiveBitFields: None
 # AlignConsecutiveDeclarations: None
 # AlignConsecutiveDeclarations: None
 # AlignEscapedNewlines: Right
 # AlignEscapedNewlines: Right
-# AlignOperands:   Align
+AlignOperands:   DontAlign
 AlignTrailingComments: false
 AlignTrailingComments: false
 # AllowAllArgumentsOnNextLine: true
 # AllowAllArgumentsOnNextLine: true
 # AllowAllConstructorInitializersOnNextLine: true
 # AllowAllConstructorInitializersOnNextLine: true
@@ -56,7 +56,7 @@ AllowShortFunctionsOnASingleLine: Inline
 # BreakBeforeBraces: Attach
 # BreakBeforeBraces: Attach
 # BreakBeforeInheritanceComma: false
 # BreakBeforeInheritanceComma: false
 # BreakInheritanceList: BeforeColon
 # BreakInheritanceList: BeforeColon
-BreakBeforeTernaryOperators: false
+# BreakBeforeTernaryOperators: true
 # BreakConstructorInitializersBeforeComma: false
 # BreakConstructorInitializersBeforeComma: false
 BreakConstructorInitializers: AfterColon
 BreakConstructorInitializers: AfterColon
 # BreakStringLiterals: true
 # BreakStringLiterals: true

+ 3 - 3
core/hash_map.h

@@ -53,7 +53,7 @@
  * @param RELATIONSHIP Relationship at which the hash table is resized. if amount of elements is RELATIONSHIP
  * @param RELATIONSHIP Relationship at which the hash table is resized. if amount of elements is RELATIONSHIP
  * times bigger than the hash table, table is resized to solve this condition. if RELATIONSHIP is zero, table is always MIN_HASH_TABLE_POWER.
  * times bigger than the hash table, table is resized to solve this condition. if RELATIONSHIP is zero, table is always MIN_HASH_TABLE_POWER.
  *
  *
-*/
+ */
 
 
 template <class TKey, class TData, class Hasher = HashMapHasherDefault, class Comparator = HashMapComparatorDefault<TKey>, uint8_t MIN_HASH_TABLE_POWER = 3, uint8_t RELATIONSHIP = 8>
 template <class TKey, class TData, class Hasher = HashMapHasherDefault, class Comparator = HashMapComparatorDefault<TKey>, uint8_t MIN_HASH_TABLE_POWER = 3, uint8_t RELATIONSHIP = 8>
 class HashMap {
 class HashMap {
@@ -454,8 +454,8 @@ public:
 	 *
 	 *
 	 * 		print( *k );
 	 * 		print( *k );
 	 * 	}
 	 * 	}
-         *
-	*/
+	 *
+	 */
 	const TKey *next(const TKey *p_key) const {
 	const TKey *next(const TKey *p_key) const {
 		if (unlikely(!hash_table)) {
 		if (unlikely(!hash_table)) {
 			return nullptr;
 			return nullptr;

+ 1 - 1
core/image.h

@@ -42,7 +42,7 @@
  * Image storage class. This is used to store an image in user memory, as well as
  * Image storage class. This is used to store an image in user memory, as well as
  * providing some basic methods for image manipulation.
  * providing some basic methods for image manipulation.
  * Images can be loaded from a file, or registered into the Render object as textures.
  * Images can be loaded from a file, or registered into the Render object as textures.
-*/
+ */
 
 
 class Image;
 class Image;
 
 

+ 2 - 2
core/input_map.h

@@ -39,8 +39,8 @@ class InputMap : public Object {
 
 
 public:
 public:
 	/**
 	/**
-	* A special value used to signify that a given Action can be triggered by any device
-	*/
+	 * A special value used to signify that a given Action can be triggered by any device
+	 */
 	static int ALL_DEVICES;
 	static int ALL_DEVICES;
 
 
 	struct Action {
 	struct Action {

+ 3 - 3
core/io/marshalls.h

@@ -36,9 +36,9 @@
 #include "core/variant.h"
 #include "core/variant.h"
 
 
 /**
 /**
-  * Miscellaneous helpers for marshalling data types, and encoding
-  * in an endian independent way
-  */
+ * Miscellaneous helpers for marshalling data types, and encoding
+ * in an endian independent way
+ */
 
 
 union MarshallFloat {
 union MarshallFloat {
 	uint32_t i; ///< int
 	uint32_t i; ///< int

+ 8 - 8
core/list.h

@@ -176,29 +176,29 @@ private:
 
 
 public:
 public:
 	/**
 	/**
-	* return a const iterator to the beginning of the list.
-	*/
+	 * return a const iterator to the beginning of the list.
+	 */
 	_FORCE_INLINE_ const Element *front() const {
 	_FORCE_INLINE_ const Element *front() const {
 		return _data ? _data->first : nullptr;
 		return _data ? _data->first : nullptr;
 	};
 	};
 
 
 	/**
 	/**
-	* return an iterator to the beginning of the list.
-	*/
+	 * return an iterator to the beginning of the list.
+	 */
 	_FORCE_INLINE_ Element *front() {
 	_FORCE_INLINE_ Element *front() {
 		return _data ? _data->first : nullptr;
 		return _data ? _data->first : nullptr;
 	};
 	};
 
 
 	/**
 	/**
- 	* return a const iterator to the last member of the list.
-	*/
+	 * return a const iterator to the last member of the list.
+	 */
 	_FORCE_INLINE_ const Element *back() const {
 	_FORCE_INLINE_ const Element *back() const {
 		return _data ? _data->last : nullptr;
 		return _data ? _data->last : nullptr;
 	};
 	};
 
 
 	/**
 	/**
- 	* return an iterator to the last member of the list.
-	*/
+	 * return an iterator to the last member of the list.
+	 */
 	_FORCE_INLINE_ Element *back() {
 	_FORCE_INLINE_ Element *back() {
 		return _data ? _data->last : nullptr;
 		return _data ? _data->last : nullptr;
 	};
 	};

+ 1 - 1
core/math/a_star.cpp

@@ -239,7 +239,7 @@ bool AStar::are_points_connected(int p_id, int p_with_id, bool bidirectional) co
 	const Set<Segment>::Element *element = segments.find(s);
 	const Set<Segment>::Element *element = segments.find(s);
 
 
 	return element != nullptr &&
 	return element != nullptr &&
-		   (bidirectional || (element->get().direction & s.direction) == s.direction);
+			(bidirectional || (element->get().direction & s.direction) == s.direction);
 }
 }
 
 
 void AStar::clear() {
 void AStar::clear() {

+ 1 - 1
core/math/aabb.h

@@ -183,7 +183,7 @@ Vector3 AABB::get_support(const Vector3 &p_normal) const {
 				   (p_normal.x > 0) ? -half_extents.x : half_extents.x,
 				   (p_normal.x > 0) ? -half_extents.x : half_extents.x,
 				   (p_normal.y > 0) ? -half_extents.y : half_extents.y,
 				   (p_normal.y > 0) ? -half_extents.y : half_extents.y,
 				   (p_normal.z > 0) ? -half_extents.z : half_extents.z) +
 				   (p_normal.z > 0) ? -half_extents.z : half_extents.z) +
-		   ofs;
+			ofs;
 }
 }
 
 
 Vector3 AABB::get_endpoint(int p_point) const {
 Vector3 AABB::get_endpoint(int p_point) const {

+ 6 - 9
core/math/basis.cpp

@@ -58,8 +58,8 @@ void Basis::invert() {
 		cofac(1, 1, 2, 2), cofac(1, 2, 2, 0), cofac(1, 0, 2, 1)
 		cofac(1, 1, 2, 2), cofac(1, 2, 2, 0), cofac(1, 0, 2, 1)
 	};
 	};
 	real_t det = elements[0][0] * co[0] +
 	real_t det = elements[0][0] * co[0] +
-				 elements[0][1] * co[1] +
-				 elements[0][2] * co[2];
+			elements[0][1] * co[1] +
+			elements[0][2] * co[2];
 #ifdef MATH_CHECKS
 #ifdef MATH_CHECKS
 	ERR_FAIL_COND(det == 0);
 	ERR_FAIL_COND(det == 0);
 #endif
 #endif
@@ -272,10 +272,7 @@ Vector3 Basis::get_scale() const {
 	//
 	//
 	// The rotation part of this decomposition is returned by get_rotation* functions.
 	// The rotation part of this decomposition is returned by get_rotation* functions.
 	real_t det_sign = SGN(determinant());
 	real_t det_sign = SGN(determinant());
-	return det_sign * Vector3(
-							  Vector3(elements[0][0], elements[1][0], elements[2][0]).length(),
-							  Vector3(elements[0][1], elements[1][1], elements[2][1]).length(),
-							  Vector3(elements[0][2], elements[1][2], elements[2][2]).length());
+	return det_sign * get_scale_abs();
 }
 }
 
 
 // Decomposes a Basis into a rotation-reflection matrix (an element of the group O(3)) and a positive scaling matrix as B = O.S.
 // Decomposes a Basis into a rotation-reflection matrix (an element of the group O(3)) and a positive scaling matrix as B = O.S.
@@ -784,9 +781,9 @@ Quat Basis::get_quat() const {
 		temp[1] = ((m.elements[0][2] - m.elements[2][0]) * s);
 		temp[1] = ((m.elements[0][2] - m.elements[2][0]) * s);
 		temp[2] = ((m.elements[1][0] - m.elements[0][1]) * s);
 		temp[2] = ((m.elements[1][0] - m.elements[0][1]) * s);
 	} else {
 	} else {
-		int i = m.elements[0][0] < m.elements[1][1] ?
-						  (m.elements[1][1] < m.elements[2][2] ? 2 : 1) :
-						  (m.elements[0][0] < m.elements[2][2] ? 2 : 0);
+		int i = m.elements[0][0] < m.elements[1][1]
+				? (m.elements[1][1] < m.elements[2][2] ? 2 : 1)
+				: (m.elements[0][0] < m.elements[2][2] ? 2 : 0);
 		int j = (i + 1) % 3;
 		int j = (i + 1) % 3;
 		int k = (i + 2) % 3;
 		int k = (i + 2) % 3;
 
 

+ 2 - 2
core/math/basis.h

@@ -323,7 +323,7 @@ Vector3 Basis::xform_inv(const Vector3 &p_vector) const {
 
 
 real_t Basis::determinant() const {
 real_t Basis::determinant() const {
 	return elements[0][0] * (elements[1][1] * elements[2][2] - elements[2][1] * elements[1][2]) -
 	return elements[0][0] * (elements[1][1] * elements[2][2] - elements[2][1] * elements[1][2]) -
-		   elements[1][0] * (elements[0][1] * elements[2][2] - elements[2][1] * elements[0][2]) +
-		   elements[2][0] * (elements[0][1] * elements[1][2] - elements[1][1] * elements[0][2]);
+			elements[1][0] * (elements[0][1] * elements[2][2] - elements[2][1] * elements[0][2]) +
+			elements[2][0] * (elements[0][1] * elements[1][2] - elements[1][1] * elements[0][2]);
 }
 }
 #endif // BASIS_H
 #endif // BASIS_H

+ 25 - 25
core/math/bvh_logic.inc

@@ -42,24 +42,24 @@ BVHABB_CLASS _logic_abb_merge(const BVHABB_CLASS &a, const BVHABB_CLASS &b) {
 
 
 //--------------------------------------------------------------------------------------------------
 //--------------------------------------------------------------------------------------------------
 /**
 /**
-@file	q3DynamicAABBTree.h
-@author	Randy Gaul
-@date	10/10/2014
-	Copyright (c) 2014 Randy Gaul http://www.randygaul.net
-	This software is provided 'as-is', without any express or implied
-	warranty. In no event will the authors be held liable for any damages
-	arising from the use of this software.
-	Permission is granted to anyone to use this software for any purpose,
-	including commercial applications, and to alter it and redistribute it
-	freely, subject to the following restrictions:
-	  1. The origin of this software must not be misrepresented; you must not
-	     claim that you wrote the original software. If you use this software
-	     in a product, an acknowledgment in the product documentation would be
-	     appreciated but is not required.
-	  2. Altered source versions must be plainly marked as such, and must not
-	     be misrepresented as being the original software.
-	  3. This notice may not be removed or altered from any source distribution.
-*/
+ * @file    q3DynamicAABBTree.h
+ * @author  Randy Gaul
+ * @date    10/10/2014
+ *  Copyright (c) 2014 Randy Gaul http://www.randygaul.net
+ *  This software is provided 'as-is', without any express or implied
+ *  warranty. In no event will the authors be held liable for any damages
+ *  arising from the use of this software.
+ *  Permission is granted to anyone to use this software for any purpose,
+ *  including commercial applications, and to alter it and redistribute it
+ *  freely, subject to the following restrictions:
+ *    1. The origin of this software must not be misrepresented; you must not
+ *       claim that you wrote the original software. If you use this software
+ *       in a product, an acknowledgment in the product documentation would be
+ *       appreciated but is not required.
+ *    2. Altered source versions must be plainly marked as such, and must not
+ *       be misrepresented as being the original software.
+ *    3. This notice may not be removed or altered from any source distribution.
+ */
 //--------------------------------------------------------------------------------------------------
 //--------------------------------------------------------------------------------------------------
 
 
 // This function is based on the 'Balance' function from Randy Gaul's qu3e
 // This function is based on the 'Balance' function from Randy Gaul's qu3e
@@ -67,7 +67,7 @@ BVHABB_CLASS _logic_abb_merge(const BVHABB_CLASS &a, const BVHABB_CLASS &b) {
 // It is MODIFIED from qu3e version.
 // It is MODIFIED from qu3e version.
 // This is the only function used (and _logic_abb_merge helper function).
 // This is the only function used (and _logic_abb_merge helper function).
 int32_t _logic_balance(int32_t iA, uint32_t p_tree_id) {
 int32_t _logic_balance(int32_t iA, uint32_t p_tree_id) {
-	//	return iA; // uncomment this to bypass balance
+	//return iA; // uncomment this to bypass balance
 
 
 	TNode *A = &_nodes[iA];
 	TNode *A = &_nodes[iA];
 
 
@@ -75,12 +75,12 @@ int32_t _logic_balance(int32_t iA, uint32_t p_tree_id) {
 		return iA;
 		return iA;
 	}
 	}
 
 
-	/*      A
-	      /   \
-	     B     C
-	    / \   / \
-	   D   E F   G
-	*/
+	/*        A
+	 *      /   \
+	 *     B     C
+	 *    / \   / \
+	 *   D   E F   G
+	 */
 
 
 	CRASH_COND(A->num_children != 2);
 	CRASH_COND(A->num_children != 2);
 	int32_t iB = A->children[0];
 	int32_t iB = A->children[0];

+ 6 - 12
core/math/convex_hull.cpp

@@ -264,8 +264,7 @@ public:
 		}
 		}
 
 
 		int32_t get_sign() const {
 		int32_t get_sign() const {
-			return ((int64_t)high < 0) ? -1 : (high || low) ? 1 :
-																0;
+			return ((int64_t)high < 0) ? -1 : ((high || low) ? 1 : 0);
 		}
 		}
 
 
 		bool operator<(const Int128 &b) const {
 		bool operator<(const Int128 &b) const {
@@ -736,8 +735,6 @@ int32_t ConvexHullInternal::Rational64::compare(const Rational64 &b) const {
 		return 0;
 		return 0;
 	}
 	}
 
 
-	//	return (numerator * b.denominator > b.numerator * denominator) ? sign : (numerator * b.denominator < b.numerator * denominator) ? -sign : 0;
-
 #ifdef USE_X86_64_ASM
 #ifdef USE_X86_64_ASM
 
 
 	int32_t result;
 	int32_t result;
@@ -758,10 +755,9 @@ int32_t ConvexHullInternal::Rational64::compare(const Rational64 &b) const {
 			: "=&b"(result), [tmp] "=&r"(tmp), "=a"(dummy)
 			: "=&b"(result), [tmp] "=&r"(tmp), "=a"(dummy)
 			: "a"(denominator), [bn] "g"(b.numerator), [tn] "g"(numerator), [bd] "g"(b.denominator)
 			: "a"(denominator), [bn] "g"(b.numerator), [tn] "g"(numerator), [bd] "g"(b.denominator)
 			: "%rdx", "cc");
 			: "%rdx", "cc");
-	return result ? result ^ sign // if sign is +1, only bit 0 of result is inverted, which does not change the sign of result (and cannot result in zero)
-					// if sign is -1, all bits of result are inverted, which changes the sign of result (and again cannot result in zero)
-					:
-					  0;
+	// if sign is +1, only bit 0 of result is inverted, which does not change the sign of result (and cannot result in zero)
+	// if sign is -1, all bits of result are inverted, which changes the sign of result (and again cannot result in zero)
+	return result ? result ^ sign : 0;
 
 
 #else
 #else
 
 
@@ -794,8 +790,7 @@ int32_t ConvexHullInternal::Rational128::compare(const Rational128 &b) const {
 int32_t ConvexHullInternal::Rational128::compare(int64_t b) const {
 int32_t ConvexHullInternal::Rational128::compare(int64_t b) const {
 	if (is_int_64) {
 	if (is_int_64) {
 		int64_t a = sign * (int64_t)numerator.low;
 		int64_t a = sign * (int64_t)numerator.low;
-		return (a > b) ? 1 : (a < b) ? -1 :
-										 0;
+		return (a > b) ? 1 : ((a < b) ? -1 : 0);
 	}
 	}
 	if (b > 0) {
 	if (b > 0) {
 		if (sign <= 0) {
 		if (sign <= 0) {
@@ -1447,8 +1442,7 @@ void ConvexHullInternal::merge(IntermediateHull &p_h0, IntermediateHull &p_h1) {
 			c1->edges = e;
 			c1->edges = e;
 			return;
 			return;
 		} else {
 		} else {
-			int32_t cmp = !min0 ? 1 : !min1 ? -1 :
-												min_cot0.compare(min_cot1);
+			int32_t cmp = !min0 ? 1 : (!min1 ? -1 : min_cot0.compare(min_cot1));
 #ifdef DEBUG_CONVEX_HULL
 #ifdef DEBUG_CONVEX_HULL
 			printf("    -> Result %d\n", cmp);
 			printf("    -> Result %d\n", cmp);
 #endif
 #endif

+ 7 - 7
core/math/face3.h

@@ -48,13 +48,13 @@ public:
 	Vector3 vertex[3];
 	Vector3 vertex[3];
 
 
 	/**
 	/**
-         *
-         * @param p_plane plane used to split the face
-         * @param p_res array of at least 3 faces, amount used in functio return
-         * @param p_is_point_over array of at least 3 booleans, determining which face is over the plane, amount used in functio return
-         * @param _epsilon constant used for numerical error rounding, to add "thickness" to the plane (so coplanar points can happen)
-         * @return amount of faces generated by the split, either 0 (means no split possible), 2 or 3
-         */
+	 *
+	 * @param p_plane plane used to split the face
+	 * @param p_res array of at least 3 faces, amount used in functio return
+	 * @param p_is_point_over array of at least 3 booleans, determining which face is over the plane, amount used in functio return
+	 * @param _epsilon constant used for numerical error rounding, to add "thickness" to the plane (so coplanar points can happen)
+	 * @return amount of faces generated by the split, either 0 (means no split possible), 2 or 3
+	 */
 
 
 	int split_by_plane(const Plane &p_plane, Face3 *p_res, bool *p_is_point_over) const;
 	int split_by_plane(const Plane &p_plane, Face3 *p_res, bool *p_is_point_over) const;
 
 

+ 4 - 4
core/math/math_defs.h

@@ -102,10 +102,10 @@ enum Corner {
 };
 };
 
 
 /**
 /**
-  * The "Real" type is an abstract type used for real numbers, such as 1.5,
-  * in contrast to integer numbers. Precision can be controlled with the
-  * presence or absence of the REAL_T_IS_DOUBLE define.
-  */
+ * The "Real" type is an abstract type used for real numbers, such as 1.5,
+ * in contrast to integer numbers. Precision can be controlled with the
+ * presence or absence of the REAL_T_IS_DOUBLE define.
+ */
 #ifdef REAL_T_IS_DOUBLE
 #ifdef REAL_T_IS_DOUBLE
 typedef double real_t;
 typedef double real_t;
 #else
 #else

+ 4 - 4
core/math/math_funcs.h

@@ -156,7 +156,7 @@ public:
 		} ieee754;
 		} ieee754;
 		ieee754.f = p_val;
 		ieee754.f = p_val;
 		return ((unsigned)(ieee754.u >> 32) & 0x7fffffff) == 0x7ff00000 &&
 		return ((unsigned)(ieee754.u >> 32) & 0x7fffffff) == 0x7ff00000 &&
-			   ((unsigned)ieee754.u == 0);
+				((unsigned)ieee754.u == 0);
 #else
 #else
 		return isinf(p_val);
 		return isinf(p_val);
 #endif
 #endif
@@ -454,7 +454,7 @@ public:
 				mantissa = 0;
 				mantissa = 0;
 			}
 			}
 			hf = (((uint16_t)sign) << 15) | (uint16_t)((0x1F << 10)) |
 			hf = (((uint16_t)sign) << 15) | (uint16_t)((0x1F << 10)) |
-				 (uint16_t)(mantissa >> 13);
+					(uint16_t)(mantissa >> 13);
 		}
 		}
 		// check if exponent is <= -15
 		// check if exponent is <= -15
 		else if (exp <= 0x38000000) {
 		else if (exp <= 0x38000000) {
@@ -467,8 +467,8 @@ public:
 			hf = 0; //denormals do not work for 3D, convert to zero
 			hf = 0; //denormals do not work for 3D, convert to zero
 		} else {
 		} else {
 			hf = (((uint16_t)sign) << 15) |
 			hf = (((uint16_t)sign) << 15) |
-				 (uint16_t)((exp - 0x38000000) >> 13) |
-				 (uint16_t)(mantissa >> 13);
+					(uint16_t)((exp - 0x38000000) >> 13) |
+					(uint16_t)(mantissa >> 13);
 		}
 		}
 
 
 		return hf;
 		return hf;

+ 1 - 1
core/math/plane.cpp

@@ -91,7 +91,7 @@ bool Plane::intersect_3(const Plane &p_plane1, const Plane &p_plane2, Vector3 *r
 		*r_result = ((vec3_cross(normal1, normal2) * p_plane0.d) +
 		*r_result = ((vec3_cross(normal1, normal2) * p_plane0.d) +
 							(vec3_cross(normal2, normal0) * p_plane1.d) +
 							(vec3_cross(normal2, normal0) * p_plane1.d) +
 							(vec3_cross(normal0, normal1) * p_plane2.d)) /
 							(vec3_cross(normal0, normal1) * p_plane2.d)) /
-					denom;
+				denom;
 	}
 	}
 
 
 	return true;
 	return true;

+ 4 - 4
core/math/rect2.h

@@ -116,8 +116,8 @@ struct Rect2 {
 
 
 	inline bool encloses(const Rect2 &p_rect) const {
 	inline bool encloses(const Rect2 &p_rect) const {
 		return (p_rect.position.x >= position.x) && (p_rect.position.y >= position.y) &&
 		return (p_rect.position.x >= position.x) && (p_rect.position.y >= position.y) &&
-			   ((p_rect.position.x + p_rect.size.x) <= (position.x + size.x)) &&
-			   ((p_rect.position.y + p_rect.size.y) <= (position.y + size.y));
+				((p_rect.position.x + p_rect.size.x) <= (position.x + size.x)) &&
+				((p_rect.position.y + p_rect.size.y) <= (position.y + size.y));
 	}
 	}
 
 
 	_FORCE_INLINE_ bool has_no_area() const {
 	_FORCE_INLINE_ bool has_no_area() const {
@@ -287,8 +287,8 @@ struct Rect2i {
 
 
 	inline bool encloses(const Rect2i &p_rect) const {
 	inline bool encloses(const Rect2i &p_rect) const {
 		return (p_rect.position.x >= position.x) && (p_rect.position.y >= position.y) &&
 		return (p_rect.position.x >= position.x) && (p_rect.position.y >= position.y) &&
-			   ((p_rect.position.x + p_rect.size.x) < (position.x + size.x)) &&
-			   ((p_rect.position.y + p_rect.size.y) < (position.y + size.y));
+				((p_rect.position.x + p_rect.size.x) < (position.x + size.x)) &&
+				((p_rect.position.y + p_rect.size.y) < (position.y + size.y));
 	}
 	}
 
 
 	_FORCE_INLINE_ bool has_no_area() const {
 	_FORCE_INLINE_ bool has_no_area() const {

+ 1 - 1
core/math/transform_2d.h

@@ -149,7 +149,7 @@ Vector2 Transform2D::xform(const Vector2 &p_vec) const {
 	return Vector2(
 	return Vector2(
 				   tdotx(p_vec),
 				   tdotx(p_vec),
 				   tdoty(p_vec)) +
 				   tdoty(p_vec)) +
-		   elements[2];
+			elements[2];
 }
 }
 Vector2 Transform2D::xform_inv(const Vector2 &p_vec) const {
 Vector2 Transform2D::xform_inv(const Vector2 &p_vec) const {
 	Vector2 v = p_vec - elements[2];
 	Vector2 v = p_vec - elements[2];

+ 5 - 8
core/math/triangulate.cpp

@@ -43,17 +43,14 @@ real_t Triangulate::get_area(const Vector<Vector2> &contour) {
 }
 }
 
 
 /*
 /*
-     is_inside_triangle decides if a point P is Inside of the triangle
-     defined by A, B, C.
-   */
-
+ * `is_inside_triangle` decides if a point P is inside the triangle
+ * defined by A, B, C.
+ */
 bool Triangulate::is_inside_triangle(real_t Ax, real_t Ay,
 bool Triangulate::is_inside_triangle(real_t Ax, real_t Ay,
 		real_t Bx, real_t By,
 		real_t Bx, real_t By,
 		real_t Cx, real_t Cy,
 		real_t Cx, real_t Cy,
 		real_t Px, real_t Py,
 		real_t Px, real_t Py,
-		bool include_edges)
-
-{
+		bool include_edges) {
 	real_t ax, ay, bx, by, cx, cy, apx, apy, bpx, bpy, cpx, cpy;
 	real_t ax, ay, bx, by, cx, cy, apx, apy, bpx, bpy, cpx, cpy;
 	real_t cCROSSap, bCROSScp, aCROSSbp;
 	real_t cCROSSap, bCROSScp, aCROSSbp;
 
 
@@ -79,7 +76,7 @@ bool Triangulate::is_inside_triangle(real_t Ax, real_t Ay,
 	} else {
 	} else {
 		return ((aCROSSbp >= 0.0) && (bCROSScp >= 0.0) && (cCROSSap >= 0.0));
 		return ((aCROSSbp >= 0.0) && (bCROSScp >= 0.0) && (cCROSSap >= 0.0));
 	}
 	}
-};
+}
 
 
 bool Triangulate::snip(const Vector<Vector2> &p_contour, int u, int v, int w, int n, const Vector<int> &V, bool relaxed) {
 bool Triangulate::snip(const Vector<Vector2> &p_contour, int u, int v, int w, int n, const Vector<int> &V, bool relaxed) {
 	int p;
 	int p;

+ 5 - 4
core/math/vector2.cpp

@@ -149,10 +149,11 @@ Vector2 Vector2::cubic_interpolate(const Vector2 &p_b, const Vector2 &p_pre_a, c
 	real_t t3 = t2 * t;
 	real_t t3 = t2 * t;
 
 
 	Vector2 out;
 	Vector2 out;
-	out = 0.5 * ((p1 * 2.0) +
-						(-p0 + p2) * t +
-						(2.0 * p0 - 5.0 * p1 + 4 * p2 - p3) * t2 +
-						(-p0 + 3.0 * p1 - 3.0 * p2 + p3) * t3);
+	out = 0.5 *
+			((p1 * 2.0) +
+					(-p0 + p2) * t +
+					(2.0 * p0 - 5.0 * p1 + 4 * p2 - p3) * t2 +
+					(-p0 + 3.0 * p1 - 3.0 * p2 + p3) * t3);
 	return out;
 	return out;
 }
 }
 
 

+ 10 - 8
core/math/vector3.cpp

@@ -88,10 +88,11 @@ Vector3 Vector3::cubic_interpolaten(const Vector3 &p_b, const Vector3 &p_pre_a,
 	real_t t3 = t2 * t;
 	real_t t3 = t2 * t;
 
 
 	Vector3 out;
 	Vector3 out;
-	out = 0.5 * ((p1 * 2.0) +
-						(-p0 + p2) * t +
-						(2.0 * p0 - 5.0 * p1 + 4 * p2 - p3) * t2 +
-						(-p0 + 3.0 * p1 - 3.0 * p2 + p3) * t3);
+	out = 0.5 *
+			((p1 * 2.0) +
+					(-p0 + p2) * t +
+					(2.0 * p0 - 5.0 * p1 + 4 * p2 - p3) * t2 +
+					(-p0 + 3.0 * p1 - 3.0 * p2 + p3) * t3);
 	return out;
 	return out;
 }
 }
 
 
@@ -106,10 +107,11 @@ Vector3 Vector3::cubic_interpolate(const Vector3 &p_b, const Vector3 &p_pre_a, c
 	real_t t3 = t2 * t;
 	real_t t3 = t2 * t;
 
 
 	Vector3 out;
 	Vector3 out;
-	out = 0.5 * ((p1 * 2.0) +
-						(-p0 + p2) * t +
-						(2.0 * p0 - 5.0 * p1 + 4 * p2 - p3) * t2 +
-						(-p0 + 3.0 * p1 - 3.0 * p2 + p3) * t3);
+	out = 0.5 *
+			((p1 * 2.0) +
+					(-p0 + p2) * t +
+					(2.0 * p0 - 5.0 * p1 + 4 * p2 - p3) * t2 +
+					(-p0 + 3.0 * p1 - 3.0 * p2 + p3) * t3);
 	return out;
 	return out;
 }
 }
 
 

+ 4 - 3
core/object.cpp

@@ -1526,9 +1526,10 @@ void Object::_disconnect(const StringName &p_signal, Object *p_to_object, const
 	Signal *s = signal_map.getptr(p_signal);
 	Signal *s = signal_map.getptr(p_signal);
 	if (!s) {
 	if (!s) {
 		bool signal_is_valid = ClassDB::has_signal(get_class_name(), p_signal) ||
 		bool signal_is_valid = ClassDB::has_signal(get_class_name(), p_signal) ||
-							   (!script.is_null() && Ref<Script>(script)->has_script_signal(p_signal));
-		ERR_FAIL_COND_MSG(signal_is_valid, vformat("Attempt to disconnect a nonexistent connection to signal '%s' in %s, with target '%s' in %s.",
-												   p_signal, to_string(), p_to_method, p_to_object->to_string()));
+				(!script.is_null() && Ref<Script>(script)->has_script_signal(p_signal));
+		ERR_FAIL_COND_MSG(signal_is_valid,
+				vformat("Attempt to disconnect a nonexistent connection to signal '%s' in %s, with target '%s' in %s.",
+						p_signal, to_string(), p_to_method, p_to_object->to_string()));
 	}
 	}
 	ERR_FAIL_COND_MSG(!s, vformat("Disconnecting nonexistent signal '%s' in %s.", p_signal, to_string()));
 	ERR_FAIL_COND_MSG(!s, vformat("Disconnecting nonexistent signal '%s' in %s.", p_signal, to_string()));
 
 

+ 5 - 4
core/os/input.cpp

@@ -136,10 +136,11 @@ void Input::get_argument_options(const StringName &p_function, int p_idx, List<S
 	const String quote_style = EDITOR_DEF("text_editor/completion/use_single_quotes", false) ? "'" : "\"";
 	const String quote_style = EDITOR_DEF("text_editor/completion/use_single_quotes", false) ? "'" : "\"";
 
 
 	String pf = p_function;
 	String pf = p_function;
-	if (p_idx == 0 && (pf == "is_action_pressed" || pf == "action_press" || pf == "action_release" ||
-							  pf == "is_action_just_pressed" || pf == "is_action_just_released" ||
-							  pf == "get_action_strength" || pf == "get_action_raw_strength" ||
-							  pf == "get_axis" || pf == "get_vector")) {
+	if (p_idx == 0 &&
+			(pf == "is_action_pressed" || pf == "action_press" || pf == "action_release" ||
+					pf == "is_action_just_pressed" || pf == "is_action_just_released" ||
+					pf == "get_action_strength" || pf == "get_action_raw_strength" ||
+					pf == "get_axis" || pf == "get_vector")) {
 		List<PropertyInfo> pinfo;
 		List<PropertyInfo> pinfo;
 		ProjectSettings::get_singleton()->get_property_list(&pinfo);
 		ProjectSettings::get_singleton()->get_property_list(&pinfo);
 
 

+ 4 - 4
core/os/input_event.cpp

@@ -331,10 +331,10 @@ bool InputEventKey::shortcut_match(const Ref<InputEvent> &p_event, bool p_exact_
 
 
 	if (scancode == 0) {
 	if (scancode == 0) {
 		return physical_scancode == key->physical_scancode &&
 		return physical_scancode == key->physical_scancode &&
-			   (!p_exact_match || get_modifiers_mask() == key->get_modifiers_mask());
+				(!p_exact_match || get_modifiers_mask() == key->get_modifiers_mask());
 	} else {
 	} else {
 		return scancode == key->scancode &&
 		return scancode == key->scancode &&
-			   (!p_exact_match || get_modifiers_mask() == key->get_modifiers_mask());
+				(!p_exact_match || get_modifiers_mask() == key->get_modifiers_mask());
 	}
 	}
 }
 }
 
 
@@ -497,7 +497,7 @@ bool InputEventMouseButton::shortcut_match(const Ref<InputEvent> &p_event, bool
 	}
 	}
 
 
 	return button_index == mb->button_index &&
 	return button_index == mb->button_index &&
-		   (!p_exact_match || get_modifiers_mask() == mb->get_modifiers_mask());
+			(!p_exact_match || get_modifiers_mask() == mb->get_modifiers_mask());
 }
 }
 
 
 String InputEventMouseButton::as_text() const {
 String InputEventMouseButton::as_text() const {
@@ -773,7 +773,7 @@ bool InputEventJoypadMotion::shortcut_match(const Ref<InputEvent> &p_event, bool
 	}
 	}
 
 
 	return axis == jm->axis &&
 	return axis == jm->axis &&
-		   (!p_exact_match || ((axis_value < 0) == (jm->axis_value < 0)));
+			(!p_exact_match || ((axis_value < 0) == (jm->axis_value < 0)));
 }
 }
 
 
 String InputEventJoypadMotion::as_text() const {
 String InputEventJoypadMotion::as_text() const {

+ 6 - 12
core/os/os.cpp

@@ -66,18 +66,12 @@ String OS::get_iso_date_time(bool local) const {
 		timezone = "Z";
 		timezone = "Z";
 	}
 	}
 
 
-	return itos(date.year).pad_zeros(2) +
-		   "-" +
-		   itos(date.month).pad_zeros(2) +
-		   "-" +
-		   itos(date.day).pad_zeros(2) +
-		   "T" +
-		   itos(time.hour).pad_zeros(2) +
-		   ":" +
-		   itos(time.min).pad_zeros(2) +
-		   ":" +
-		   itos(time.sec).pad_zeros(2) +
-		   timezone;
+	return itos(date.year).pad_zeros(2) + "-" +
+			itos(date.month).pad_zeros(2) + "-" +
+			itos(date.day).pad_zeros(2) + "T" +
+			itos(time.hour).pad_zeros(2) + ":" +
+			itos(time.min).pad_zeros(2) + ":" +
+			itos(time.sec).pad_zeros(2) + timezone;
 }
 }
 
 
 uint64_t OS::get_splash_tick_msec() const {
 uint64_t OS::get_splash_tick_msec() const {

+ 1 - 1
core/type_info.h

@@ -60,7 +60,7 @@ struct TypeInherits {
 	static char (&test(...))[2];
 	static char (&test(...))[2];
 
 
 	static bool const value = sizeof(test(get_d())) == sizeof(char) &&
 	static bool const value = sizeof(test(get_d())) == sizeof(char) &&
-							  !TypesAreSame<B volatile const, void volatile const>::value;
+			!TypesAreSame<B volatile const, void volatile const>::value;
 };
 };
 
 
 namespace GodotTypeInfo {
 namespace GodotTypeInfo {

+ 61 - 70
core/ustring.cpp

@@ -310,14 +310,6 @@ String String::operator+(const String &p_str) const {
 	return res;
 	return res;
 }
 }
 
 
-/*
-String String::operator+(CharType p_chr)  const {
-
-	String res=*this;
-	res+=p_chr;
-	return res;
-}
-*/
 String &String::operator+=(const String &p_str) {
 String &String::operator+=(const String &p_str) {
 	if (empty()) {
 	if (empty()) {
 		*this = p_str;
 		*this = p_str;
@@ -1675,14 +1667,6 @@ CharString String::utf8() const {
 	return utf8s;
 	return utf8s;
 }
 }
 
 
-/*
-String::String(CharType p_char) {
-
-	shared=NULL;
-	copy_from(p_char);
-}
-*/
-
 String::String(const char *p_str) {
 String::String(const char *p_str) {
 	copy_from(p_str);
 	copy_from(p_str);
 }
 }
@@ -1937,28 +1921,33 @@ bool String::is_numeric() const {
 };
 };
 
 
 template <class C>
 template <class C>
-static double built_in_strtod(const C *string, /* A decimal ASCII floating-point number,
-				 * optionally preceded by white space. Must
-				 * have form "-I.FE-X", where I is the integer
-				 * part of the mantissa, F is the fractional
-				 * part of the mantissa, and X is the
-				 * exponent. Either of the signs may be "+",
-				 * "-", or omitted. Either I or F may be
-				 * omitted, or both. The decimal point isn't
-				 * necessary unless F is present. The "E" may
-				 * actually be an "e". E and X may both be
-				 * omitted (but not just one). */
-		C **endPtr = nullptr) /* If non-NULL, store terminating Cacter's
-				 * address here. */
-{
-	static const int maxExponent = 511; /* Largest possible base 10 exponent.  Any
-					 * exponent larger than this will already
-					 * produce underflow or overflow, so there's
-					 * no need to worry about additional digits.
-					 */
-	static const double powersOf10[] = { /* Table giving binary powers of 10.  Entry */
-		10., /* is 10^2^i.  Used to convert decimal */
-		100., /* exponents into floating-point numbers. */
+static double built_in_strtod(
+		/* A decimal ASCII floating-point number,
+		 * optionally preceded by white space. Must
+		 * have form "-I.FE-X", where I is the integer
+		 * part of the mantissa, F is the fractional
+		 * part of the mantissa, and X is the
+		 * exponent. Either of the signs may be "+",
+		 * "-", or omitted. Either I or F may be
+		 * omitted, or both. The decimal point isn't
+		 * necessary unless F is present. The "E" may
+		 * actually be an "e". E and X may both be
+		 * omitted (but not just one). */
+		const C *string,
+		/* If non-nullptr, store terminating Cacter's
+		 * address here. */
+		C **endPtr = nullptr) {
+	/* Largest possible base 10 exponent. Any
+	 * exponent larger than this will already
+	 * produce underflow or overflow, so there's
+	 * no need to worry about additional digits. */
+	static const int maxExponent = 511;
+	/* Table giving binary powers of 10. Entry
+	 * is 10^2^i. Used to convert decimal
+	 * exponents into floating-point numbers. */
+	static const double powersOf10[] = {
+		10.,
+		100.,
 		1.0e4,
 		1.0e4,
 		1.0e8,
 		1.0e8,
 		1.0e16,
 		1.0e16,
@@ -1973,25 +1962,28 @@ static double built_in_strtod(const C *string, /* A decimal ASCII floating-point
 	const double *d;
 	const double *d;
 	const C *p;
 	const C *p;
 	int c;
 	int c;
-	int exp = 0; /* Exponent read from "EX" field. */
-	int fracExp = 0; /* Exponent that derives from the fractional
-				 * part. Under normal circumstances, it is
-				 * the negative of the number of digits in F.
-				 * However, if I is very long, the last digits
-				 * of I get dropped (otherwise a long I with a
-				 * large negative exponent could cause an
-				 * unnecessary overflow on I alone). In this
-				 * case, fracExp is incremented one for each
-				 * dropped digit. */
-	int mantSize; /* Number of digits in mantissa. */
-	int decPt; /* Number of mantissa digits BEFORE decimal
-				 * point. */
-	const C *pExp; /* Temporarily holds location of exponent in
-				 * string. */
+	/* Exponent read from "EX" field. */
+	int exp = 0;
+	/* Exponent that derives from the fractional
+	 * part. Under normal circumstances, it is
+	 * the negative of the number of digits in F.
+	 * However, if I is very long, the last digits
+	 * of I get dropped (otherwise a long I with a
+	 * large negative exponent could cause an
+	 * unnecessary overflow on I alone). In this
+	 * case, fracExp is incremented one for each
+	 * dropped digit. */
+	int fracExp = 0;
+	/* Number of digits in mantissa. */
+	int mantSize;
+	/* Number of mantissa digits BEFORE decimal point. */
+	int decPt;
+	/* Temporarily holds location of exponent in string. */
+	const C *pExp;
 
 
 	/*
 	/*
-     * Strip off leading blanks and check for a sign.
-     */
+	 * Strip off leading blanks and check for a sign.
+	 */
 
 
 	p = string;
 	p = string;
 	while (*p == ' ' || *p == '\t' || *p == '\n') {
 	while (*p == ' ' || *p == '\t' || *p == '\n') {
@@ -2008,9 +2000,9 @@ static double built_in_strtod(const C *string, /* A decimal ASCII floating-point
 	}
 	}
 
 
 	/*
 	/*
-     * Count the number of digits in the mantissa (including the decimal
-     * point), and also locate the decimal point.
-     */
+	 * Count the number of digits in the mantissa (including the decimal
+	 * point), and also locate the decimal point.
+	 */
 
 
 	decPt = -1;
 	decPt = -1;
 	for (mantSize = 0;; mantSize += 1) {
 	for (mantSize = 0;; mantSize += 1) {
@@ -2025,11 +2017,11 @@ static double built_in_strtod(const C *string, /* A decimal ASCII floating-point
 	}
 	}
 
 
 	/*
 	/*
-     * Now suck up the digits in the mantissa. Use two integers to collect 9
-     * digits each (this is faster than using floating-point). If the mantissa
-     * has more than 18 digits, ignore the extras, since they can't affect the
-     * value anyway.
-     */
+	 * Now suck up the digits in the mantissa. Use two integers to collect 9
+	 * digits each (this is faster than using floating-point). If the mantissa
+	 * has more than 18 digits, ignore the extras, since they can't affect the
+	 * value anyway.
+	 */
 
 
 	pExp = p;
 	pExp = p;
 	p -= mantSize;
 	p -= mantSize;
@@ -2075,8 +2067,8 @@ static double built_in_strtod(const C *string, /* A decimal ASCII floating-point
 	}
 	}
 
 
 	/*
 	/*
-     * Skim off the exponent.
-     */
+	 * Skim off the exponent.
+	 */
 
 
 	p = pExp;
 	p = pExp;
 	if ((*p == 'E') || (*p == 'e')) {
 	if ((*p == 'E') || (*p == 'e')) {
@@ -2106,10 +2098,10 @@ static double built_in_strtod(const C *string, /* A decimal ASCII floating-point
 	}
 	}
 
 
 	/*
 	/*
-     * Generate a floating-point number that represents the exponent. Do this
-     * by processing the exponent one bit at a time to combine many powers of
-     * 2 of 10. Then combine the exponent with the fraction.
-     */
+	 * Generate a floating-point number that represents the exponent. Do this
+	 * by processing the exponent one bit at a time to combine many powers of
+	 * 2 of 10. Then combine the exponent with the fraction.
+	 */
 
 
 	if (exp < 0) {
 	if (exp < 0) {
 		expSign = true;
 		expSign = true;
@@ -2154,7 +2146,6 @@ done:
 double String::to_double(const char *p_str) {
 double String::to_double(const char *p_str) {
 #ifndef NO_USE_STDLIB
 #ifndef NO_USE_STDLIB
 	return built_in_strtod<char>(p_str);
 	return built_in_strtod<char>(p_str);
-//return atof(p_str); DOES NOT WORK ON ANDROID(??)
 #else
 #else
 	return built_in_strtod<char>(p_str);
 	return built_in_strtod<char>(p_str);
 #endif
 #endif

+ 2 - 2
core/variant.cpp

@@ -2777,7 +2777,7 @@ bool Variant::hash_compare(const Variant &p_variant) const {
 			const Rect2 *r = reinterpret_cast<const Rect2 *>(p_variant._data._mem);
 			const Rect2 *r = reinterpret_cast<const Rect2 *>(p_variant._data._mem);
 
 
 			return (hash_compare_vector2(l->position, r->position)) &&
 			return (hash_compare_vector2(l->position, r->position)) &&
-				   (hash_compare_vector2(l->size, r->size));
+					(hash_compare_vector2(l->size, r->size));
 		} break;
 		} break;
 
 
 		case TRANSFORM2D: {
 		case TRANSFORM2D: {
@@ -2805,7 +2805,7 @@ bool Variant::hash_compare(const Variant &p_variant) const {
 			const Plane *r = reinterpret_cast<const Plane *>(p_variant._data._mem);
 			const Plane *r = reinterpret_cast<const Plane *>(p_variant._data._mem);
 
 
 			return (hash_compare_vector3(l->normal, r->normal)) &&
 			return (hash_compare_vector3(l->normal, r->normal)) &&
-				   (hash_compare_scalar(l->d, r->d));
+					(hash_compare_scalar(l->d, r->d));
 		} break;
 		} break;
 
 
 		case AABB: {
 		case AABB: {

+ 1 - 1
core/vector.h

@@ -35,7 +35,7 @@
  * @class Vector
  * @class Vector
  * @author Juan Linietsky
  * @author Juan Linietsky
  * Vector container. Regular Vector Container. Use with care and for smaller arrays when possible. Use PoolVector for large arrays.
  * Vector container. Regular Vector Container. Use with care and for smaller arrays when possible. Use PoolVector for large arrays.
-*/
+ */
 
 
 #include "core/cowdata.h"
 #include "core/cowdata.h"
 #include "core/error_macros.h"
 #include "core/error_macros.h"

+ 3 - 4
drivers/gles2/rasterizer_canvas_base_gles2.cpp

@@ -838,10 +838,9 @@ void RasterizerCanvasBaseGLES2::canvas_light_shadow_buffer_update(RID p_buffer,
 
 
 			if (transformed_cull_cache != VS::CANVAS_OCCLUDER_POLYGON_CULL_DISABLED &&
 			if (transformed_cull_cache != VS::CANVAS_OCCLUDER_POLYGON_CULL_DISABLED &&
 					(p_light_xform.basis_determinant() * instance->xform_cache.basis_determinant()) < 0) {
 					(p_light_xform.basis_determinant() * instance->xform_cache.basis_determinant()) < 0) {
-				transformed_cull_cache =
-						transformed_cull_cache == VS::CANVAS_OCCLUDER_POLYGON_CULL_CLOCKWISE ?
-								  VS::CANVAS_OCCLUDER_POLYGON_CULL_COUNTER_CLOCKWISE :
-								  VS::CANVAS_OCCLUDER_POLYGON_CULL_CLOCKWISE;
+				transformed_cull_cache = (transformed_cull_cache == VS::CANVAS_OCCLUDER_POLYGON_CULL_CLOCKWISE)
+						? VS::CANVAS_OCCLUDER_POLYGON_CULL_COUNTER_CLOCKWISE
+						: VS::CANVAS_OCCLUDER_POLYGON_CULL_CLOCKWISE;
 			}
 			}
 
 
 			if (cull != transformed_cull_cache) {
 			if (cull != transformed_cull_cache) {

+ 1 - 1
drivers/gles2/shaders/copy.glsl

@@ -172,7 +172,7 @@ void main() {
 						vec3(1.00000, 1.00000, 1.00000),
 						vec3(1.00000, 1.00000, 1.00000),
 						vec3(0.00000, -0.34413, 1.77200),
 						vec3(0.00000, -0.34413, 1.77200),
 						vec3(1.40200, -0.71414, 0.00000)) *
 						vec3(1.40200, -0.71414, 0.00000)) *
-				color.rgb;
+			color.rgb;
 #endif
 #endif
 
 
 #ifdef USE_NO_ALPHA
 #ifdef USE_NO_ALPHA

+ 2 - 2
drivers/gles2/shaders/scene.glsl

@@ -1004,7 +1004,7 @@ vec4 texture2D_bicubic(sampler2D tex, vec2 uv) {
 	vec2 p3 = (vec2(iuv.x + h1x, iuv.y + h1y) - vec2(0.5)) * texel_size;
 	vec2 p3 = (vec2(iuv.x + h1x, iuv.y + h1y) - vec2(0.5)) * texel_size;
 
 
 	return (g0(fuv.y) * (g0x * texture2D(tex, p0) + g1x * texture2D(tex, p1))) +
 	return (g0(fuv.y) * (g0x * texture2D(tex, p0) + g1x * texture2D(tex, p1))) +
-		   (g1(fuv.y) * (g0x * texture2D(tex, p2) + g1x * texture2D(tex, p3)));
+			(g1(fuv.y) * (g0x * texture2D(tex, p2) + g1x * texture2D(tex, p3)));
 }
 }
 #endif //USE_LIGHTMAP_FILTER_BICUBIC
 #endif //USE_LIGHTMAP_FILTER_BICUBIC
 #endif
 #endif
@@ -1544,7 +1544,7 @@ float sample_shadow(highp sampler2D shadow, highp vec4 spos) {
 								   SAMPLE_SHADOW_TEXEL(shadow, pos + vec2(2.0 * shadow_pixel_size.x, 2.0 * shadow_pixel_size.y), depth),
 								   SAMPLE_SHADOW_TEXEL(shadow, pos + vec2(2.0 * shadow_pixel_size.x, 2.0 * shadow_pixel_size.y), depth),
 								   f.x),
 								   f.x),
 						   f.y)) *
 						   f.y)) *
-		   (1.0 / 9.0);
+			(1.0 / 9.0);
 #endif
 #endif
 
 
 #ifdef SHADOW_MODE_PCF_5
 #ifdef SHADOW_MODE_PCF_5

+ 1 - 1
drivers/gles2/shaders/stdlib.glsl

@@ -317,7 +317,7 @@ highp mat3 inverse(highp mat3 m) {
 	return mat3(c01, (-m[2].z * m[0].y + m[0].z * m[2].y), (m[1].z * m[0].y - m[0].z * m[1].y),
 	return mat3(c01, (-m[2].z * m[0].y + m[0].z * m[2].y), (m[1].z * m[0].y - m[0].z * m[1].y),
 				   c11, (m[2].z * m[0].x - m[0].z * m[2].x), (-m[1].z * m[0].x + m[0].z * m[1].x),
 				   c11, (m[2].z * m[0].x - m[0].z * m[2].x), (-m[1].z * m[0].x + m[0].z * m[1].x),
 				   c21, (-m[2].y * m[0].x + m[0].y * m[2].x), (m[1].y * m[0].x - m[0].y * m[1].x)) *
 				   c21, (-m[2].y * m[0].x + m[0].y * m[2].x), (m[1].y * m[0].x - m[0].y * m[1].x)) *
-		   d;
+			d;
 }
 }
 
 
 highp mat4 inverse(highp mat4 m) {
 highp mat4 inverse(highp mat4 m) {

+ 4 - 5
drivers/gles2/shaders/tonemap.glsl

@@ -168,7 +168,7 @@ vec4 texture2D_bicubic(sampler2D tex, vec2 uv, int p_lod) {
 	vec2 p3 = (vec2(iuv.x + h1x, iuv.y + h1y) - vec2(0.5)) * texel_size;
 	vec2 p3 = (vec2(iuv.x + h1x, iuv.y + h1y) - vec2(0.5)) * texel_size;
 
 
 	return (g0(fuv.y) * (g0x * texture2DLod(tex, p0, lod) + g1x * texture2DLod(tex, p1, lod))) +
 	return (g0(fuv.y) * (g0x * texture2DLod(tex, p0, lod) + g1x * texture2DLod(tex, p1, lod))) +
-		   (g1(fuv.y) * (g0x * texture2DLod(tex, p2, lod) + g1x * texture2DLod(tex, p3, lod)));
+			(g1(fuv.y) * (g0x * texture2DLod(tex, p2, lod) + g1x * texture2DLod(tex, p3, lod)));
 }
 }
 
 
 #define GLOW_TEXTURE_SAMPLE(m_tex, m_uv, m_lod) texture2D_bicubic(m_tex, m_uv, m_lod)
 #define GLOW_TEXTURE_SAMPLE(m_tex, m_uv, m_lod) texture2D_bicubic(m_tex, m_uv, m_lod)
@@ -244,18 +244,17 @@ vec3 apply_fxaa(vec3 color, vec2 uv_interp, vec2 pixel_size) {
 	dir.y = ((lumaNW + lumaSW) - (lumaNE + lumaSE));
 	dir.y = ((lumaNW + lumaSW) - (lumaNE + lumaSE));
 
 
 	float dirReduce = max((lumaNW + lumaNE + lumaSW + lumaSE) *
 	float dirReduce = max((lumaNW + lumaNE + lumaSW + lumaSE) *
-								  (0.25 * FXAA_REDUCE_MUL),
+					(0.25 * FXAA_REDUCE_MUL),
 			FXAA_REDUCE_MIN);
 			FXAA_REDUCE_MIN);
 
 
 	float rcpDirMin = 1.0 / (min(abs(dir.x), abs(dir.y)) + dirReduce);
 	float rcpDirMin = 1.0 / (min(abs(dir.x), abs(dir.y)) + dirReduce);
 	dir = min(vec2(FXAA_SPAN_MAX, FXAA_SPAN_MAX),
 	dir = min(vec2(FXAA_SPAN_MAX, FXAA_SPAN_MAX),
 				  max(vec2(-FXAA_SPAN_MAX, -FXAA_SPAN_MAX),
 				  max(vec2(-FXAA_SPAN_MAX, -FXAA_SPAN_MAX),
 						  dir * rcpDirMin)) *
 						  dir * rcpDirMin)) *
-		  pixel_size;
+			pixel_size;
 
 
 	vec3 rgbA = 0.5 * (texture2DLod(source, uv_interp + dir * (1.0 / 3.0 - 0.5), 0.0).xyz + texture2DLod(source, uv_interp + dir * (2.0 / 3.0 - 0.5), 0.0).xyz);
 	vec3 rgbA = 0.5 * (texture2DLod(source, uv_interp + dir * (1.0 / 3.0 - 0.5), 0.0).xyz + texture2DLod(source, uv_interp + dir * (2.0 / 3.0 - 0.5), 0.0).xyz);
-	vec3 rgbB = rgbA * 0.5 + 0.25 * (texture2DLod(source, uv_interp + dir * -0.5, 0.0).xyz +
-											texture2DLod(source, uv_interp + dir * 0.5, 0.0).xyz);
+	vec3 rgbB = rgbA * 0.5 + 0.25 * (texture2DLod(source, uv_interp + dir * -0.5, 0.0).xyz + texture2DLod(source, uv_interp + dir * 0.5, 0.0).xyz);
 
 
 	float lumaB = dot(rgbB, luma);
 	float lumaB = dot(rgbB, luma);
 	if ((lumaB < lumaMin) || (lumaB > lumaMax)) {
 	if ((lumaB < lumaMin) || (lumaB > lumaMax)) {

+ 3 - 4
drivers/gles3/rasterizer_canvas_base_gles3.cpp

@@ -897,10 +897,9 @@ void RasterizerCanvasBaseGLES3::canvas_light_shadow_buffer_update(RID p_buffer,
 
 
 			if (transformed_cull_cache != VS::CANVAS_OCCLUDER_POLYGON_CULL_DISABLED &&
 			if (transformed_cull_cache != VS::CANVAS_OCCLUDER_POLYGON_CULL_DISABLED &&
 					(p_light_xform.basis_determinant() * instance->xform_cache.basis_determinant()) < 0) {
 					(p_light_xform.basis_determinant() * instance->xform_cache.basis_determinant()) < 0) {
-				transformed_cull_cache =
-						transformed_cull_cache == VS::CANVAS_OCCLUDER_POLYGON_CULL_CLOCKWISE ?
-								  VS::CANVAS_OCCLUDER_POLYGON_CULL_COUNTER_CLOCKWISE :
-								  VS::CANVAS_OCCLUDER_POLYGON_CULL_CLOCKWISE;
+				transformed_cull_cache = (transformed_cull_cache == VS::CANVAS_OCCLUDER_POLYGON_CULL_CLOCKWISE)
+						? VS::CANVAS_OCCLUDER_POLYGON_CULL_COUNTER_CLOCKWISE
+						: VS::CANVAS_OCCLUDER_POLYGON_CULL_CLOCKWISE;
 			}
 			}
 
 
 			if (cull != transformed_cull_cache) {
 			if (cull != transformed_cull_cache) {

+ 3 - 3
drivers/gles3/rasterizer_storage_gles3.cpp

@@ -1192,9 +1192,9 @@ Ref<Image> RasterizerStorageGLES3::texture_get_data(RID p_texture, int p_layer)
 			uint32_t a = px >> 30 & 0xFF;
 			uint32_t a = px >> 30 & 0xFF;
 
 
 			ptr[ofs] = (px >> 2 & 0xFF) |
 			ptr[ofs] = (px >> 2 & 0xFF) |
-					   (px >> 12 & 0xFF) << 8 |
-					   (px >> 22 & 0xFF) << 16 |
-					   (a | a << 2 | a << 4 | a << 6) << 24;
+					(px >> 12 & 0xFF) << 8 |
+					(px >> 22 & 0xFF) << 16 |
+					(a | a << 2 | a << 4 | a << 6) << 24;
 		}
 		}
 	} else {
 	} else {
 		img_format = real_format;
 		img_format = real_format;

+ 4 - 4
drivers/gles3/shaders/canvas.glsl

@@ -253,28 +253,28 @@ VERTEX_SHADER_CODE
 		m = mat2x4(
 		m = mat2x4(
 					texelFetch(skeleton_texture, tex_ofs, 0),
 					texelFetch(skeleton_texture, tex_ofs, 0),
 					texelFetch(skeleton_texture, tex_ofs + ivec2(0, 1), 0)) *
 					texelFetch(skeleton_texture, tex_ofs + ivec2(0, 1), 0)) *
-			bone_weights.x;
+				bone_weights.x;
 
 
 		tex_ofs = ivec2(bone_indicesi.y % 256, (bone_indicesi.y / 256) * 2);
 		tex_ofs = ivec2(bone_indicesi.y % 256, (bone_indicesi.y / 256) * 2);
 
 
 		m += mat2x4(
 		m += mat2x4(
 					 texelFetch(skeleton_texture, tex_ofs, 0),
 					 texelFetch(skeleton_texture, tex_ofs, 0),
 					 texelFetch(skeleton_texture, tex_ofs + ivec2(0, 1), 0)) *
 					 texelFetch(skeleton_texture, tex_ofs + ivec2(0, 1), 0)) *
-			 bone_weights.y;
+				bone_weights.y;
 
 
 		tex_ofs = ivec2(bone_indicesi.z % 256, (bone_indicesi.z / 256) * 2);
 		tex_ofs = ivec2(bone_indicesi.z % 256, (bone_indicesi.z / 256) * 2);
 
 
 		m += mat2x4(
 		m += mat2x4(
 					 texelFetch(skeleton_texture, tex_ofs, 0),
 					 texelFetch(skeleton_texture, tex_ofs, 0),
 					 texelFetch(skeleton_texture, tex_ofs + ivec2(0, 1), 0)) *
 					 texelFetch(skeleton_texture, tex_ofs + ivec2(0, 1), 0)) *
-			 bone_weights.z;
+				bone_weights.z;
 
 
 		tex_ofs = ivec2(bone_indicesi.w % 256, (bone_indicesi.w / 256) * 2);
 		tex_ofs = ivec2(bone_indicesi.w % 256, (bone_indicesi.w / 256) * 2);
 
 
 		m += mat2x4(
 		m += mat2x4(
 					 texelFetch(skeleton_texture, tex_ofs, 0),
 					 texelFetch(skeleton_texture, tex_ofs, 0),
 					 texelFetch(skeleton_texture, tex_ofs + ivec2(0, 1), 0)) *
 					 texelFetch(skeleton_texture, tex_ofs + ivec2(0, 1), 0)) *
-			 bone_weights.w;
+				bone_weights.w;
 
 
 		mat4 bone_matrix = skeleton_transform * transpose(mat4(m[0], m[1], vec4(0.0, 0.0, 1.0, 0.0), vec4(0.0, 0.0, 0.0, 1.0))) * skeleton_transform_inverse;
 		mat4 bone_matrix = skeleton_transform * transpose(mat4(m[0], m[1], vec4(0.0, 0.0, 1.0, 0.0), vec4(0.0, 0.0, 0.0, 1.0))) * skeleton_transform_inverse;
 
 

+ 1 - 1
drivers/gles3/shaders/copy.glsl

@@ -211,7 +211,7 @@ void main() {
 						vec3(1.00000, 1.00000, 1.00000),
 						vec3(1.00000, 1.00000, 1.00000),
 						vec3(0.00000, -0.18732, 1.85560),
 						vec3(0.00000, -0.18732, 1.85560),
 						vec3(1.57481, -0.46813, 0.00000)) *
 						vec3(1.57481, -0.46813, 0.00000)) *
-				color.rgb;
+			color.rgb;
 
 
 #endif
 #endif
 
 

+ 6 - 6
drivers/gles3/shaders/scene.glsl

@@ -448,7 +448,7 @@ void main() {
 					texelFetch(skeleton_texture, tex_ofs + ivec2(0, 1), 0),
 					texelFetch(skeleton_texture, tex_ofs + ivec2(0, 1), 0),
 					texelFetch(skeleton_texture, tex_ofs + ivec2(0, 2), 0),
 					texelFetch(skeleton_texture, tex_ofs + ivec2(0, 2), 0),
 					vec4(0.0, 0.0, 0.0, 1.0)) *
 					vec4(0.0, 0.0, 0.0, 1.0)) *
-			bone_weights.x;
+				bone_weights.x;
 
 
 		tex_ofs = ivec2(bone_indicesi.y % 256, (bone_indicesi.y / 256) * 3);
 		tex_ofs = ivec2(bone_indicesi.y % 256, (bone_indicesi.y / 256) * 3);
 
 
@@ -457,7 +457,7 @@ void main() {
 					 texelFetch(skeleton_texture, tex_ofs + ivec2(0, 1), 0),
 					 texelFetch(skeleton_texture, tex_ofs + ivec2(0, 1), 0),
 					 texelFetch(skeleton_texture, tex_ofs + ivec2(0, 2), 0),
 					 texelFetch(skeleton_texture, tex_ofs + ivec2(0, 2), 0),
 					 vec4(0.0, 0.0, 0.0, 1.0)) *
 					 vec4(0.0, 0.0, 0.0, 1.0)) *
-			 bone_weights.y;
+				bone_weights.y;
 
 
 		tex_ofs = ivec2(bone_indicesi.z % 256, (bone_indicesi.z / 256) * 3);
 		tex_ofs = ivec2(bone_indicesi.z % 256, (bone_indicesi.z / 256) * 3);
 
 
@@ -466,7 +466,7 @@ void main() {
 					 texelFetch(skeleton_texture, tex_ofs + ivec2(0, 1), 0),
 					 texelFetch(skeleton_texture, tex_ofs + ivec2(0, 1), 0),
 					 texelFetch(skeleton_texture, tex_ofs + ivec2(0, 2), 0),
 					 texelFetch(skeleton_texture, tex_ofs + ivec2(0, 2), 0),
 					 vec4(0.0, 0.0, 0.0, 1.0)) *
 					 vec4(0.0, 0.0, 0.0, 1.0)) *
-			 bone_weights.z;
+				bone_weights.z;
 
 
 		tex_ofs = ivec2(bone_indicesi.w % 256, (bone_indicesi.w / 256) * 3);
 		tex_ofs = ivec2(bone_indicesi.w % 256, (bone_indicesi.w / 256) * 3);
 
 
@@ -475,7 +475,7 @@ void main() {
 					 texelFetch(skeleton_texture, tex_ofs + ivec2(0, 1), 0),
 					 texelFetch(skeleton_texture, tex_ofs + ivec2(0, 1), 0),
 					 texelFetch(skeleton_texture, tex_ofs + ivec2(0, 2), 0),
 					 texelFetch(skeleton_texture, tex_ofs + ivec2(0, 2), 0),
 					 vec4(0.0, 0.0, 0.0, 1.0)) *
 					 vec4(0.0, 0.0, 0.0, 1.0)) *
-			 bone_weights.w;
+				bone_weights.w;
 
 
 		world_matrix = world_matrix * transpose(m);
 		world_matrix = world_matrix * transpose(m);
 	}
 	}
@@ -1562,7 +1562,7 @@ vec4 texture_bicubic(sampler2D tex, vec2 uv) {
 	vec2 p3 = (vec2(iuv.x + h1x, iuv.y + h1y) - vec2(0.5)) * texel_size;
 	vec2 p3 = (vec2(iuv.x + h1x, iuv.y + h1y) - vec2(0.5)) * texel_size;
 
 
 	return (g0(fuv.y) * (g0x * texture(tex, p0) + g1x * texture(tex, p1))) +
 	return (g0(fuv.y) * (g0x * texture(tex, p0) + g1x * texture(tex, p1))) +
-		   (g1(fuv.y) * (g0x * texture(tex, p2) + g1x * texture(tex, p3)));
+			(g1(fuv.y) * (g0x * texture(tex, p2) + g1x * texture(tex, p3)));
 }
 }
 
 
 vec4 textureArray_bicubic(sampler2DArray tex, vec3 uv) {
 vec4 textureArray_bicubic(sampler2DArray tex, vec3 uv) {
@@ -1586,7 +1586,7 @@ vec4 textureArray_bicubic(sampler2DArray tex, vec3 uv) {
 	vec2 p3 = (vec2(iuv.x + h1x, iuv.y + h1y) - vec2(0.5)) * texel_size;
 	vec2 p3 = (vec2(iuv.x + h1x, iuv.y + h1y) - vec2(0.5)) * texel_size;
 
 
 	return (g0(fuv.y) * (g0x * texture(tex, vec3(p0, uv.z)) + g1x * texture(tex, vec3(p1, uv.z)))) +
 	return (g0(fuv.y) * (g0x * texture(tex, vec3(p0, uv.z)) + g1x * texture(tex, vec3(p1, uv.z)))) +
-		   (g1(fuv.y) * (g0x * texture(tex, vec3(p2, uv.z)) + g1x * texture(tex, vec3(p3, uv.z))));
+			(g1(fuv.y) * (g0x * texture(tex, vec3(p2, uv.z)) + g1x * texture(tex, vec3(p3, uv.z))));
 }
 }
 
 
 #define LIGHTMAP_TEXTURE_SAMPLE(m_tex, m_uv) texture_bicubic(m_tex, m_uv)
 #define LIGHTMAP_TEXTURE_SAMPLE(m_tex, m_uv) texture_bicubic(m_tex, m_uv)

+ 3 - 3
drivers/gles3/shaders/tonemap.glsl

@@ -123,7 +123,7 @@ vec4 texture2D_bicubic(sampler2D tex, vec2 uv, int p_lod) {
 	vec2 p3 = (vec2(iuv.x + h1x, iuv.y + h1y) - vec2(0.5f)) * texel_size;
 	vec2 p3 = (vec2(iuv.x + h1x, iuv.y + h1y) - vec2(0.5f)) * texel_size;
 
 
 	return (g0(fuv.y) * (g0x * textureLod(tex, p0, lod) + g1x * textureLod(tex, p1, lod))) +
 	return (g0(fuv.y) * (g0x * textureLod(tex, p0, lod) + g1x * textureLod(tex, p1, lod))) +
-		   (g1(fuv.y) * (g0x * textureLod(tex, p2, lod) + g1x * textureLod(tex, p3, lod)));
+			(g1(fuv.y) * (g0x * textureLod(tex, p2, lod) + g1x * textureLod(tex, p3, lod)));
 }
 }
 
 
 #define GLOW_TEXTURE_SAMPLE(m_tex, m_uv, m_lod) texture2D_bicubic(m_tex, m_uv, m_lod)
 #define GLOW_TEXTURE_SAMPLE(m_tex, m_uv, m_lod) texture2D_bicubic(m_tex, m_uv, m_lod)
@@ -332,14 +332,14 @@ vec3 apply_fxaa(vec3 color, float exposure, vec2 uv_interp, vec2 pixel_size) {
 	dir.y = ((lumaNW + lumaSW) - (lumaNE + lumaSE));
 	dir.y = ((lumaNW + lumaSW) - (lumaNE + lumaSE));
 
 
 	float dirReduce = max((lumaNW + lumaNE + lumaSW + lumaSE) *
 	float dirReduce = max((lumaNW + lumaNE + lumaSW + lumaSE) *
-								  (0.25 * FXAA_REDUCE_MUL),
+					(0.25 * FXAA_REDUCE_MUL),
 			FXAA_REDUCE_MIN);
 			FXAA_REDUCE_MIN);
 
 
 	float rcpDirMin = 1.0 / (min(abs(dir.x), abs(dir.y)) + dirReduce);
 	float rcpDirMin = 1.0 / (min(abs(dir.x), abs(dir.y)) + dirReduce);
 	dir = min(vec2(FXAA_SPAN_MAX, FXAA_SPAN_MAX),
 	dir = min(vec2(FXAA_SPAN_MAX, FXAA_SPAN_MAX),
 				  max(vec2(-FXAA_SPAN_MAX, -FXAA_SPAN_MAX),
 				  max(vec2(-FXAA_SPAN_MAX, -FXAA_SPAN_MAX),
 						  dir * rcpDirMin)) *
 						  dir * rcpDirMin)) *
-		  pixel_size;
+			pixel_size;
 
 
 	vec3 rgbA = 0.5 * exposure * (textureLod(source, uv_interp + dir * (1.0 / 3.0 - 0.5), 0.0).xyz + textureLod(source, uv_interp + dir * (2.0 / 3.0 - 0.5), 0.0).xyz);
 	vec3 rgbA = 0.5 * exposure * (textureLod(source, uv_interp + dir * (1.0 / 3.0 - 0.5), 0.0).xyz + textureLod(source, uv_interp + dir * (2.0 / 3.0 - 0.5), 0.0).xyz);
 	vec3 rgbB = rgbA * 0.5 + 0.25 * exposure * (textureLod(source, uv_interp + dir * -0.5, 0.0).xyz + textureLod(source, uv_interp + dir * 0.5, 0.0).xyz);
 	vec3 rgbB = rgbA * 0.5 + 0.25 * exposure * (textureLod(source, uv_interp + dir * -0.5, 0.0).xyz + textureLod(source, uv_interp + dir * 0.5, 0.0).xyz);

+ 1 - 1
drivers/gles_common/rasterizer_array.h

@@ -35,7 +35,7 @@
  * Fast single-threaded growable array for POD types.
  * Fast single-threaded growable array for POD types.
  * For use in render drivers, not for general use.
  * For use in render drivers, not for general use.
  * TO BE REPLACED by local_vector.
  * TO BE REPLACED by local_vector.
-*/
+ */
 
 
 #include "core/os/memory.h"
 #include "core/os/memory.h"
 #include "core/vector.h"
 #include "core/vector.h"

+ 12 - 11
editor/collada/collada.cpp

@@ -552,9 +552,9 @@ void Collada::_parse_effect_material(XMLParser &parser, Effect &effect, String &
 				COLLADA_PRINT("param: " + name + " value:" + String(value));
 				COLLADA_PRINT("param: " + name + " value:" + String(value));
 
 
 			} else if (parser.get_node_name() == "constant" ||
 			} else if (parser.get_node_name() == "constant" ||
-					   parser.get_node_name() == "lambert" ||
-					   parser.get_node_name() == "phong" ||
-					   parser.get_node_name() == "blinn") {
+					parser.get_node_name() == "lambert" ||
+					parser.get_node_name() == "phong" ||
+					parser.get_node_name() == "blinn") {
 				COLLADA_PRINT("shade model: " + parser.get_node_name());
 				COLLADA_PRINT("shade model: " + parser.get_node_name());
 				while (parser.read() == OK) {
 				while (parser.read() == OK) {
 					if (parser.get_node_type() == XMLParser::NODE_ELEMENT) {
 					if (parser.get_node_type() == XMLParser::NODE_ELEMENT) {
@@ -628,10 +628,11 @@ void Collada::_parse_effect_material(XMLParser &parser, Effect &effect, String &
 						} else if (what == "shininess") {
 						} else if (what == "shininess") {
 							effect.shininess = _parse_param(parser);
 							effect.shininess = _parse_param(parser);
 						}
 						}
-					} else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && (parser.get_node_name() == "constant" ||
-																								parser.get_node_name() == "lambert" ||
-																								parser.get_node_name() == "phong" ||
-																								parser.get_node_name() == "blinn")) {
+					} else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END &&
+							(parser.get_node_name() == "constant" ||
+									parser.get_node_name() == "lambert" ||
+									parser.get_node_name() == "phong" ||
+									parser.get_node_name() == "blinn")) {
 						break;
 						break;
 					}
 					}
 				}
 				}
@@ -682,10 +683,10 @@ void Collada::_parse_effect_material(XMLParser &parser, Effect &effect, String &
 				parser.skip_section();
 				parser.skip_section();
 			}
 			}
 		} else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END &&
 		} else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END &&
-				   (parser.get_node_name() == "effect" ||
-						   parser.get_node_name() == "profile_COMMON" ||
-						   parser.get_node_name() == "technique" ||
-						   parser.get_node_name() == "extra")) {
+				(parser.get_node_name() == "effect" ||
+						parser.get_node_name() == "profile_COMMON" ||
+						parser.get_node_name() == "technique" ||
+						parser.get_node_name() == "extra")) {
 			break;
 			break;
 		}
 		}
 	}
 	}

+ 1 - 4
editor/create_dialog.cpp

@@ -124,10 +124,7 @@ void CreateDialog::_text_changed(const String &p_newtext) {
 
 
 void CreateDialog::_sbox_input(const Ref<InputEvent> &p_ie) {
 void CreateDialog::_sbox_input(const Ref<InputEvent> &p_ie) {
 	Ref<InputEventKey> k = p_ie;
 	Ref<InputEventKey> k = p_ie;
-	if (k.is_valid() && (k->get_scancode() == KEY_UP ||
-								k->get_scancode() == KEY_DOWN ||
-								k->get_scancode() == KEY_PAGEUP ||
-								k->get_scancode() == KEY_PAGEDOWN)) {
+	if (k.is_valid() && (k->get_scancode() == KEY_UP || k->get_scancode() == KEY_DOWN || k->get_scancode() == KEY_PAGEUP || k->get_scancode() == KEY_PAGEDOWN)) {
 		search_options->call("_gui_input", k);
 		search_options->call("_gui_input", k);
 		search_box->accept_event();
 		search_box->accept_event();
 	}
 	}

+ 1 - 1
editor/editor_about.cpp

@@ -149,7 +149,7 @@ EditorAbout::EditorAbout() {
 	Label *about_text = memnew(Label);
 	Label *about_text = memnew(Label);
 	about_text->set_v_size_flags(Control::SIZE_SHRINK_CENTER);
 	about_text->set_v_size_flags(Control::SIZE_SHRINK_CENTER);
 	about_text->set_text(String::utf8("\xc2\xa9 2007-2021 Juan Linietsky, Ariel Manzur.\n\xc2\xa9 2014-2021 ") +
 	about_text->set_text(String::utf8("\xc2\xa9 2007-2021 Juan Linietsky, Ariel Manzur.\n\xc2\xa9 2014-2021 ") +
-						 TTR("Godot Engine contributors") + "\n");
+			TTR("Godot Engine contributors") + "\n");
 	version_info_vbc->add_child(about_text);
 	version_info_vbc->add_child(about_text);
 
 
 	hbc->add_child(version_info_vbc);
 	hbc->add_child(version_info_vbc);

+ 3 - 3
editor/editor_node.cpp

@@ -4817,9 +4817,9 @@ void EditorNode::_scene_tab_closed(int p_tab, int option) {
 		return;
 		return;
 	}
 	}
 
 
-	bool unsaved = (p_tab == editor_data.get_edited_scene()) ?
-							 saved_version != editor_data.get_undo_redo().get_version() :
-							 editor_data.get_scene_version(p_tab) != 0;
+	bool unsaved = (p_tab == editor_data.get_edited_scene())
+			? saved_version != editor_data.get_undo_redo().get_version()
+			: editor_data.get_scene_version(p_tab) != 0;
 	if (unsaved) {
 	if (unsaved) {
 		save_confirmation->get_ok()->set_text(TTR("Save & Close"));
 		save_confirmation->get_ok()->set_text(TTR("Save & Close"));
 		save_confirmation->set_text(vformat(TTR("Save changes to '%s' before closing?"), scene->get_filename() != "" ? scene->get_filename() : "unsaved scene"));
 		save_confirmation->set_text(vformat(TTR("Save changes to '%s' before closing?"), scene->get_filename() != "" ? scene->get_filename() : "unsaved scene"));

+ 7 - 7
editor/editor_properties.cpp

@@ -2719,13 +2719,13 @@ bool EditorInspectorDefaultPlugin::parse_property(Object *p_object, Variant::Typ
 				}
 				}
 				add_property_editor(p_path, editor);
 				add_property_editor(p_path, editor);
 			} else if (p_hint == PROPERTY_HINT_METHOD_OF_VARIANT_TYPE ||
 			} else if (p_hint == PROPERTY_HINT_METHOD_OF_VARIANT_TYPE ||
-					   p_hint == PROPERTY_HINT_METHOD_OF_BASE_TYPE ||
-					   p_hint == PROPERTY_HINT_METHOD_OF_INSTANCE ||
-					   p_hint == PROPERTY_HINT_METHOD_OF_SCRIPT ||
-					   p_hint == PROPERTY_HINT_PROPERTY_OF_VARIANT_TYPE ||
-					   p_hint == PROPERTY_HINT_PROPERTY_OF_BASE_TYPE ||
-					   p_hint == PROPERTY_HINT_PROPERTY_OF_INSTANCE ||
-					   p_hint == PROPERTY_HINT_PROPERTY_OF_SCRIPT) {
+					p_hint == PROPERTY_HINT_METHOD_OF_BASE_TYPE ||
+					p_hint == PROPERTY_HINT_METHOD_OF_INSTANCE ||
+					p_hint == PROPERTY_HINT_METHOD_OF_SCRIPT ||
+					p_hint == PROPERTY_HINT_PROPERTY_OF_VARIANT_TYPE ||
+					p_hint == PROPERTY_HINT_PROPERTY_OF_BASE_TYPE ||
+					p_hint == PROPERTY_HINT_PROPERTY_OF_INSTANCE ||
+					p_hint == PROPERTY_HINT_PROPERTY_OF_SCRIPT) {
 				EditorPropertyMember *editor = memnew(EditorPropertyMember);
 				EditorPropertyMember *editor = memnew(EditorPropertyMember);
 
 
 				EditorPropertyMember::Type type = EditorPropertyMember::MEMBER_METHOD_OF_BASE_TYPE;
 				EditorPropertyMember::Type type = EditorPropertyMember::MEMBER_METHOD_OF_BASE_TYPE;

+ 1 - 1
editor/filesystem_dock.cpp

@@ -1336,7 +1336,7 @@ void FileSystemDock::_make_dir_confirm() {
 		EditorNode::get_singleton()->show_warning(TTR("No name provided."));
 		EditorNode::get_singleton()->show_warning(TTR("No name provided."));
 		return;
 		return;
 	} else if (dir_name.find("/") != -1 || dir_name.find("\\") != -1 || dir_name.find(":") != -1 || dir_name.find("*") != -1 ||
 	} else if (dir_name.find("/") != -1 || dir_name.find("\\") != -1 || dir_name.find(":") != -1 || dir_name.find("*") != -1 ||
-			   dir_name.find("|") != -1 || dir_name.find(">") != -1 || dir_name.ends_with(".") || dir_name.ends_with(" ")) {
+			dir_name.find("|") != -1 || dir_name.find(">") != -1 || dir_name.ends_with(".") || dir_name.ends_with(" ")) {
 		EditorNode::get_singleton()->show_warning(TTR("Provided name contains invalid characters."));
 		EditorNode::get_singleton()->show_warning(TTR("Provided name contains invalid characters."));
 		return;
 		return;
 	}
 	}

+ 1 - 1
editor/import/resource_importer_texture.cpp

@@ -409,7 +409,7 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String
 		tex_flags |= Texture::FLAG_REPEAT;
 		tex_flags |= Texture::FLAG_REPEAT;
 
 
 		const bool min_gles3 = GLOBAL_GET("rendering/quality/driver/driver_name") == "GLES3" &&
 		const bool min_gles3 = GLOBAL_GET("rendering/quality/driver/driver_name") == "GLES3" &&
-							   !GLOBAL_GET("rendering/quality/driver/fallback_to_gles2");
+				!GLOBAL_GET("rendering/quality/driver/fallback_to_gles2");
 		if (!min_gles3 && !image->is_size_po2()) {
 		if (!min_gles3 && !image->is_size_po2()) {
 			// The project can be run using GLES2. GLES2 does not guarantee that
 			// The project can be run using GLES2. GLES2 does not guarantee that
 			// repeating textures with a non-power-of-two size will be displayed
 			// repeating textures with a non-power-of-two size will be displayed

+ 7 - 7
editor/import/resource_importer_wav.cpp

@@ -249,13 +249,13 @@ Error ResourceImporterWAV::import(const String &p_source_file, const String &p_s
 			//loop point info!
 			//loop point info!
 
 
 			/**
 			/**
-			*	Consider exploring next document:
-			*		http://www-mmsp.ece.mcgill.ca/Documents/AudioFormats/WAVE/Docs/RIFFNEW.pdf
-			*	Especially on page:
-			*		16 - 17
-			*	Timestamp:
-			*		22:38 06.07.2017 GMT
-			**/
+			 *	Consider exploring next document:
+			 *		http://www-mmsp.ece.mcgill.ca/Documents/AudioFormats/WAVE/Docs/RIFFNEW.pdf
+			 *	Especially on page:
+			 *		16 - 17
+			 *	Timestamp:
+			 *		22:38 06.07.2017 GMT
+			 **/
 
 
 			for (int i = 0; i < 10; i++) {
 			for (int i = 0; i < 10; i++) {
 				file->get_32(); // i wish to know why should i do this... no doc!
 				file->get_32(); // i wish to know why should i do this... no doc!

+ 13 - 19
editor/plugins/canvas_item_editor_plugin.cpp

@@ -3175,18 +3175,16 @@ void CanvasItemEditor::_draw_ruler_tool() {
 
 
 			const Vector2 end_to_begin = (end - begin);
 			const Vector2 end_to_begin = (end - begin);
 
 
-			float arc_1_start_angle =
-					end_to_begin.x < 0 ?
-							  (end_to_begin.y < 0 ? 3.0 * Math_PI / 2.0 - vertical_angle_rad : Math_PI / 2.0) :
-							  (end_to_begin.y < 0 ? 3.0 * Math_PI / 2.0 : Math_PI / 2.0 - vertical_angle_rad);
+			float arc_1_start_angle = end_to_begin.x < 0
+					? (end_to_begin.y < 0 ? 3.0 * Math_PI / 2.0 - vertical_angle_rad : Math_PI / 2.0)
+					: (end_to_begin.y < 0 ? 3.0 * Math_PI / 2.0 : Math_PI / 2.0 - vertical_angle_rad);
 			float arc_1_end_angle = arc_1_start_angle + vertical_angle_rad;
 			float arc_1_end_angle = arc_1_start_angle + vertical_angle_rad;
 			// Constrain arc to triangle height & max size
 			// Constrain arc to triangle height & max size
 			float arc_1_radius = MIN(MIN(arc_radius_max_length_percent * ruler_length, ABS(end_to_begin.y)), arc_max_radius);
 			float arc_1_radius = MIN(MIN(arc_radius_max_length_percent * ruler_length, ABS(end_to_begin.y)), arc_max_radius);
 
 
-			float arc_2_start_angle =
-					end_to_begin.x < 0 ?
-							  (end_to_begin.y < 0 ? 0.0 : -horizontal_angle_rad) :
-							  (end_to_begin.y < 0 ? Math_PI - horizontal_angle_rad : Math_PI);
+			float arc_2_start_angle = end_to_begin.x < 0
+					? (end_to_begin.y < 0 ? 0.0 : -horizontal_angle_rad)
+					: (end_to_begin.y < 0 ? Math_PI - horizontal_angle_rad : Math_PI);
 			float arc_2_end_angle = arc_2_start_angle + horizontal_angle_rad;
 			float arc_2_end_angle = arc_2_start_angle + horizontal_angle_rad;
 			// Constrain arc to triangle width & max size
 			// Constrain arc to triangle width & max size
 			float arc_2_radius = MIN(MIN(arc_radius_max_length_percent * ruler_length, ABS(end_to_begin.x)), arc_max_radius);
 			float arc_2_radius = MIN(MIN(arc_radius_max_length_percent * ruler_length, ABS(end_to_begin.x)), arc_max_radius);
@@ -5198,10 +5196,6 @@ void CanvasItemEditor::_popup_callback(int p_op) {
 					if (key_pos) {
 					if (key_pos) {
 						ctrl->set_position(Point2());
 						ctrl->set_position(Point2());
 					}
 					}
-					/*
-                                   if (key_scale)
-				   AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(ctrl,"rect/size",ctrl->get_size());
-                                   */
 				}
 				}
 			}
 			}
 
 
@@ -6519,13 +6513,13 @@ bool CanvasItemEditorViewport::can_drop_data(const Point2 &p_point, const Varian
 					}
 					}
 					memdelete(instanced_scene);
 					memdelete(instanced_scene);
 				} else if (type == "Texture" ||
 				} else if (type == "Texture" ||
-						   type == "ImageTexture" ||
-						   type == "ViewportTexture" ||
-						   type == "CurveTexture" ||
-						   type == "GradientTexture" ||
-						   type == "StreamTexture" ||
-						   type == "AtlasTexture" ||
-						   type == "LargeTexture") {
+						type == "ImageTexture" ||
+						type == "ViewportTexture" ||
+						type == "CurveTexture" ||
+						type == "GradientTexture" ||
+						type == "StreamTexture" ||
+						type == "AtlasTexture" ||
+						type == "LargeTexture") {
 					Ref<Texture> texture = Ref<Texture>(Object::cast_to<Texture>(*res));
 					Ref<Texture> texture = Ref<Texture>(Object::cast_to<Texture>(*res));
 					if (!texture.is_valid()) {
 					if (!texture.is_valid()) {
 						continue;
 						continue;

+ 3 - 3
editor/plugins/curve_editor_plugin.cpp

@@ -352,9 +352,9 @@ void CurveEditor::open_context_menu(Vector2 pos) {
 
 
 				_context_menu->add_check_item(TTR("Linear"), CONTEXT_LINEAR);
 				_context_menu->add_check_item(TTR("Linear"), CONTEXT_LINEAR);
 
 
-				bool is_linear = _selected_tangent == TANGENT_LEFT ?
-										   _curve_ref->get_point_left_mode(_selected_point) == Curve::TANGENT_LINEAR :
-										   _curve_ref->get_point_right_mode(_selected_point) == Curve::TANGENT_LINEAR;
+				bool is_linear = _selected_tangent == TANGENT_LEFT
+						? _curve_ref->get_point_left_mode(_selected_point) == Curve::TANGENT_LINEAR
+						: _curve_ref->get_point_right_mode(_selected_point) == Curve::TANGENT_LINEAR;
 
 
 				_context_menu->set_item_checked(_context_menu->get_item_index(CONTEXT_LINEAR), is_linear);
 				_context_menu->set_item_checked(_context_menu->get_item_index(CONTEXT_LINEAR), is_linear);
 
 

+ 0 - 9
editor/plugins/path_editor_plugin.cpp

@@ -606,15 +606,6 @@ PathEditorPlugin::PathEditorPlugin(EditorNode *p_node) {
 	menu->connect("id_pressed", this, "_handle_option_pressed");
 	menu->connect("id_pressed", this, "_handle_option_pressed");
 
 
 	curve_edit->set_pressed(true);
 	curve_edit->set_pressed(true);
-	/*
-    collision_polygon_editor = memnew( PathEditor(p_node) );
-    editor->get_viewport()->add_child(collision_polygon_editor);
-    collision_polygon_editor->set_margin(MARGIN_LEFT,200);
-    collision_polygon_editor->set_margin(MARGIN_RIGHT,230);
-    collision_polygon_editor->set_margin(MARGIN_TOP,0);
-    collision_polygon_editor->set_margin(MARGIN_BOTTOM,10);
-    collision_polygon_editor->hide();
-    */
 }
 }
 
 
 PathEditorPlugin::~PathEditorPlugin() {
 PathEditorPlugin::~PathEditorPlugin() {

+ 1 - 4
editor/plugins/script_editor_plugin.cpp

@@ -156,10 +156,7 @@ void ScriptEditorQuickOpen::_text_changed(const String &p_newtext) {
 void ScriptEditorQuickOpen::_sbox_input(const Ref<InputEvent> &p_ie) {
 void ScriptEditorQuickOpen::_sbox_input(const Ref<InputEvent> &p_ie) {
 	Ref<InputEventKey> k = p_ie;
 	Ref<InputEventKey> k = p_ie;
 
 
-	if (k.is_valid() && (k->get_scancode() == KEY_UP ||
-								k->get_scancode() == KEY_DOWN ||
-								k->get_scancode() == KEY_PAGEUP ||
-								k->get_scancode() == KEY_PAGEDOWN)) {
+	if (k.is_valid() && (k->get_scancode() == KEY_UP || k->get_scancode() == KEY_DOWN || k->get_scancode() == KEY_PAGEUP || k->get_scancode() == KEY_PAGEDOWN)) {
 		search_options->call("_gui_input", k);
 		search_options->call("_gui_input", k);
 		search_box->accept_event();
 		search_box->accept_event();
 	}
 	}

+ 6 - 5
editor/plugins/script_text_editor.cpp

@@ -1452,11 +1452,12 @@ Variant ScriptTextEditor::get_drag_data_fw(const Point2 &p_point, Control *p_fro
 
 
 bool ScriptTextEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const {
 bool ScriptTextEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const {
 	Dictionary d = p_data;
 	Dictionary d = p_data;
-	if (d.has("type") && (String(d["type"]) == "resource" ||
-								 String(d["type"]) == "files" ||
-								 String(d["type"]) == "nodes" ||
-								 String(d["type"]) == "obj_property" ||
-								 String(d["type"]) == "files_and_dirs")) {
+	if (d.has("type") &&
+			(String(d["type"]) == "resource" ||
+					String(d["type"]) == "files" ||
+					String(d["type"]) == "nodes" ||
+					String(d["type"]) == "obj_property" ||
+					String(d["type"]) == "files_and_dirs")) {
 		return true;
 		return true;
 	}
 	}
 
 

+ 2 - 2
editor/plugins/spatial_editor_plugin.cpp

@@ -1609,7 +1609,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
 						motion_snapped.snap(Vector3(snap, snap, snap));
 						motion_snapped.snap(Vector3(snap, snap, snap));
 						// This might not be necessary anymore after issue #288 is solved (in 4.0?).
 						// This might not be necessary anymore after issue #288 is solved (in 4.0?).
 						set_message(TTR("Scaling: ") + "(" + String::num(motion_snapped.x, snap_step_decimals) + ", " +
 						set_message(TTR("Scaling: ") + "(" + String::num(motion_snapped.x, snap_step_decimals) + ", " +
-									String::num(motion_snapped.y, snap_step_decimals) + ", " + String::num(motion_snapped.z, snap_step_decimals) + ")");
+								String::num(motion_snapped.y, snap_step_decimals) + ", " + String::num(motion_snapped.z, snap_step_decimals) + ")");
 
 
 						for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
 						for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
 							Spatial *sp = Object::cast_to<Spatial>(E->get());
 							Spatial *sp = Object::cast_to<Spatial>(E->get());
@@ -1731,7 +1731,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
 						Vector3 motion_snapped = motion;
 						Vector3 motion_snapped = motion;
 						motion_snapped.snap(Vector3(snap, snap, snap));
 						motion_snapped.snap(Vector3(snap, snap, snap));
 						set_message(TTR("Translating: ") + "(" + String::num(motion_snapped.x, snap_step_decimals) + ", " +
 						set_message(TTR("Translating: ") + "(" + String::num(motion_snapped.x, snap_step_decimals) + ", " +
-									String::num(motion_snapped.y, snap_step_decimals) + ", " + String::num(motion_snapped.z, snap_step_decimals) + ")");
+								String::num(motion_snapped.y, snap_step_decimals) + ", " + String::num(motion_snapped.z, snap_step_decimals) + ")");
 
 
 						for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
 						for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
 							Spatial *sp = Object::cast_to<Spatial>(E->get());
 							Spatial *sp = Object::cast_to<Spatial>(E->get());

+ 1 - 4
editor/plugins/tile_map_editor_plugin.cpp

@@ -387,10 +387,7 @@ void TileMapEditor::_text_changed(const String &p_text) {
 void TileMapEditor::_sbox_input(const Ref<InputEvent> &p_ie) {
 void TileMapEditor::_sbox_input(const Ref<InputEvent> &p_ie) {
 	Ref<InputEventKey> k = p_ie;
 	Ref<InputEventKey> k = p_ie;
 
 
-	if (k.is_valid() && (k->get_scancode() == KEY_UP ||
-								k->get_scancode() == KEY_DOWN ||
-								k->get_scancode() == KEY_PAGEUP ||
-								k->get_scancode() == KEY_PAGEDOWN)) {
+	if (k.is_valid() && (k->get_scancode() == KEY_UP || k->get_scancode() == KEY_DOWN || k->get_scancode() == KEY_PAGEUP || k->get_scancode() == KEY_PAGEDOWN)) {
 		palette->call("_gui_input", k);
 		palette->call("_gui_input", k);
 		search_box->accept_event();
 		search_box->accept_event();
 	}
 	}

+ 1 - 4
editor/plugins/visual_shader_editor_plugin.cpp

@@ -1663,10 +1663,7 @@ void VisualShaderEditor::_show_members_dialog(bool at_mouse_pos) {
 
 
 void VisualShaderEditor::_sbox_input(const Ref<InputEvent> &p_ie) {
 void VisualShaderEditor::_sbox_input(const Ref<InputEvent> &p_ie) {
 	Ref<InputEventKey> ie = p_ie;
 	Ref<InputEventKey> ie = p_ie;
-	if (ie.is_valid() && (ie->get_scancode() == KEY_UP ||
-								 ie->get_scancode() == KEY_DOWN ||
-								 ie->get_scancode() == KEY_ENTER ||
-								 ie->get_scancode() == KEY_KP_ENTER)) {
+	if (ie.is_valid() && (ie->get_scancode() == KEY_UP || ie->get_scancode() == KEY_DOWN || ie->get_scancode() == KEY_ENTER || ie->get_scancode() == KEY_KP_ENTER)) {
 		members->call("_gui_input", ie);
 		members->call("_gui_input", ie);
 		node_filter->accept_event();
 		node_filter->accept_event();
 	}
 	}

+ 1 - 2
editor/rename_dialog.cpp

@@ -632,8 +632,7 @@ void RenameDialog::reset() {
 }
 }
 
 
 bool RenameDialog::_is_main_field(LineEdit *line_edit) {
 bool RenameDialog::_is_main_field(LineEdit *line_edit) {
-	return line_edit &&
-		   (line_edit == lne_search || line_edit == lne_replace || line_edit == lne_prefix || line_edit == lne_suffix);
+	return line_edit && (line_edit == lne_search || line_edit == lne_replace || line_edit == lne_prefix || line_edit == lne_suffix);
 }
 }
 
 
 void RenameDialog::_insert_text(String text) {
 void RenameDialog::_insert_text(String text) {

+ 5 - 5
main/input_default.cpp

@@ -170,11 +170,11 @@ Vector2 Input::get_vector(const StringName &p_negative_x, const StringName &p_po
 
 
 	if (p_deadzone < 0.0f) {
 	if (p_deadzone < 0.0f) {
 		// If the deadzone isn't specified, get it from the average of the actions.
 		// If the deadzone isn't specified, get it from the average of the actions.
-		p_deadzone = (InputMap::get_singleton()->action_get_deadzone(p_positive_x) +
-							 InputMap::get_singleton()->action_get_deadzone(p_negative_x) +
-							 InputMap::get_singleton()->action_get_deadzone(p_positive_y) +
-							 InputMap::get_singleton()->action_get_deadzone(p_negative_y)) /
-					 4;
+		p_deadzone = 0.25 *
+				(InputMap::get_singleton()->action_get_deadzone(p_positive_x) +
+						InputMap::get_singleton()->action_get_deadzone(p_negative_x) +
+						InputMap::get_singleton()->action_get_deadzone(p_positive_y) +
+						InputMap::get_singleton()->action_get_deadzone(p_negative_y));
 	}
 	}
 
 
 	// Circular length limiting and deadzone.
 	// Circular length limiting and deadzone.

+ 2 - 4
modules/bmp/image_loader_bmp.cpp

@@ -248,8 +248,7 @@ Error ImageLoaderBMP::load_image(Ref<Image> p_image, FileAccess *f,
 			}
 			}
 			// Don't rely on sizeof(bmp_file_header) as structure padding
 			// Don't rely on sizeof(bmp_file_header) as structure padding
 			// adds 2 bytes offset leading to misaligned color table reading
 			// adds 2 bytes offset leading to misaligned color table reading
-			uint32_t ct_offset = BITMAP_FILE_HEADER_SIZE +
-								 bmp_header.bmp_info_header.bmp_header_size;
+			uint32_t ct_offset = BITMAP_FILE_HEADER_SIZE + bmp_header.bmp_info_header.bmp_header_size;
 			f->seek(ct_offset);
 			f->seek(ct_offset);
 
 
 			uint32_t color_table_size = 0;
 			uint32_t color_table_size = 0;
@@ -271,8 +270,7 @@ Error ImageLoaderBMP::load_image(Ref<Image> p_image, FileAccess *f,
 
 
 			f->seek(bmp_header.bmp_file_header.bmp_file_offset);
 			f->seek(bmp_header.bmp_file_header.bmp_file_offset);
 
 
-			uint32_t bmp_buffer_size = (bmp_header.bmp_file_header.bmp_file_size -
-										bmp_header.bmp_file_header.bmp_file_offset);
+			uint32_t bmp_buffer_size = (bmp_header.bmp_file_header.bmp_file_size - bmp_header.bmp_file_header.bmp_file_offset);
 
 
 			PoolVector<uint8_t> bmp_buffer;
 			PoolVector<uint8_t> bmp_buffer;
 			err = bmp_buffer.resize(bmp_buffer_size);
 			err = bmp_buffer.resize(bmp_buffer_size);

+ 2 - 2
modules/csg/csg.cpp

@@ -156,8 +156,8 @@ inline bool is_point_in_triangle(const Vector3 &p_point, const Vector3 p_vertice
 
 
 inline static bool is_triangle_degenerate(const Vector2 p_vertices[3], real_t p_vertex_snap2) {
 inline static bool is_triangle_degenerate(const Vector2 p_vertices[3], real_t p_vertex_snap2) {
 	real_t det = p_vertices[0].x * p_vertices[1].y - p_vertices[0].x * p_vertices[2].y +
 	real_t det = p_vertices[0].x * p_vertices[1].y - p_vertices[0].x * p_vertices[2].y +
-				 p_vertices[0].y * p_vertices[2].x - p_vertices[0].y * p_vertices[1].x +
-				 p_vertices[1].x * p_vertices[2].y - p_vertices[1].y * p_vertices[2].x;
+			p_vertices[0].y * p_vertices[2].x - p_vertices[0].y * p_vertices[1].x +
+			p_vertices[1].x * p_vertices[2].y - p_vertices[1].y * p_vertices[2].x;
 
 
 	return det < p_vertex_snap2;
 	return det < p_vertex_snap2;
 }
 }

+ 1 - 2
modules/fbx/editor_scene_importer_fbx.cpp

@@ -217,8 +217,7 @@ struct EditorSceneImporterAssetImportInterpolate {
 		float t2 = t * t;
 		float t2 = t * t;
 		float t3 = t2 * t;
 		float t3 = t2 * t;
 
 
-		return 0.5f * ((2.0f * p1) + (-p0 + p2) * t + (2.0f * p0 - 5.0f * p1 + 4 * p2 - p3) * t2 +
-							  (-p0 + 3.0f * p1 - 3.0f * p2 + p3) * t3);
+		return 0.5f * ((2.0f * p1) + (-p0 + p2) * t + (2.0f * p0 - 5.0f * p1 + 4 * p2 - p3) * t2 + (-p0 + 3.0f * p1 - 3.0f * p2 + p3) * t3);
 	}
 	}
 
 
 	T bezier(T start, T control_1, T control_2, T end, float t) {
 	T bezier(T start, T control_1, T control_2, T end, float t) {

+ 0 - 46
modules/fbx/fbx_parser/FBXBinaryTokenizer.cpp

@@ -82,46 +82,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include <stdint.h>
 #include <stdint.h>
 
 
 namespace FBXDocParser {
 namespace FBXDocParser {
-//enum Flag
-//{
-//   e_unknown_0 = 1 << 0,
-//   e_unknown_1 = 1 << 1,
-//   e_unknown_2 = 1 << 2,
-//   e_unknown_3 = 1 << 3,
-//   e_unknown_4 = 1 << 4,
-//   e_unknown_5 = 1 << 5,
-//   e_unknown_6 = 1 << 6,
-//   e_unknown_7 = 1 << 7,
-//   e_unknown_8 = 1 << 8,
-//   e_unknown_9 = 1 << 9,
-//   e_unknown_10 = 1 << 10,
-//   e_unknown_11 = 1 << 11,
-//   e_unknown_12 = 1 << 12,
-//   e_unknown_13 = 1 << 13,
-//   e_unknown_14 = 1 << 14,
-//   e_unknown_15 = 1 << 15,
-//   e_unknown_16 = 1 << 16,
-//   e_unknown_17 = 1 << 17,
-//   e_unknown_18 = 1 << 18,
-//   e_unknown_19 = 1 << 19,
-//   e_unknown_20 = 1 << 20,
-//   e_unknown_21 = 1 << 21,
-//   e_unknown_22 = 1 << 22,
-//   e_unknown_23 = 1 << 23,
-//   e_flag_field_size_64_bit = 1 << 24, // Not sure what is
-//   e_unknown_25 = 1 << 25,
-//   e_unknown_26 = 1 << 26,
-//   e_unknown_27 = 1 << 27,
-//   e_unknown_28 = 1 << 28,
-//   e_unknown_29 = 1 << 29,
-//   e_unknown_30 = 1 << 30,
-//   e_unknown_31 = 1 << 31
-//};
-//
-//bool check_flag(uint32_t flags, Flag to_check)
-//{
-//	return (flags & to_check) != 0;
-//}
 // ------------------------------------------------------------------------------------------------
 // ------------------------------------------------------------------------------------------------
 Token::Token(const char *sbegin, const char *send, TokenType type, size_t offset) :
 Token::Token(const char *sbegin, const char *send, TokenType type, size_t offset) :
 		sbegin(sbegin),
 		sbegin(sbegin),
@@ -438,12 +398,6 @@ void TokenizeBinary(TokenList &output_tokens, const char *input, size_t length)
 		//TokenizeError("file is too short",0);
 		//TokenizeError("file is too short",0);
 	}
 	}
 
 
-	//uint32_t offset = 0x15;
-	/*    const char* cursor = input + 0x15;
-    const uint32_t flags = ReadWord(input, cursor, input + length);
-    const uint8_t padding_0 = ReadByte(input, cursor, input + length); // unused
-    const uint8_t padding_1 = ReadByte(input, cursor, input + length); // unused*/
-
 	if (strncmp(input, "Kaydara FBX Binary", 18)) {
 	if (strncmp(input, "Kaydara FBX Binary", 18)) {
 		TokenizeError("magic bytes not found", 0);
 		TokenizeError("magic bytes not found", 0);
 	}
 	}

+ 2 - 2
modules/fbx/fbx_parser/FBXCommon.h

@@ -70,8 +70,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
 */
 
 
 /** @file FBXCommon.h
 /** @file FBXCommon.h
-* Some useful constants and enums for dealing with FBX files.
-*/
+ * Some useful constants and enums for dealing with FBX files.
+ */
 #ifndef FBX_COMMON_H
 #ifndef FBX_COMMON_H
 #define FBX_COMMON_H
 #define FBX_COMMON_H
 
 

+ 13 - 13
modules/fbx/fbx_parser/FBXDocument.h

@@ -740,13 +740,13 @@ public:
 	virtual ~AnimationCurve();
 	virtual ~AnimationCurve();
 
 
 	/** get list of keyframe positions (time).
 	/** get list of keyframe positions (time).
-     *  Invariant: |GetKeys()| > 0 */
+	 *  Invariant: |GetKeys()| > 0 */
 	const KeyTimeList &GetKeys() const {
 	const KeyTimeList &GetKeys() const {
 		return keys;
 		return keys;
 	}
 	}
 
 
 	/** get list of keyframe values.
 	/** get list of keyframe values.
-      * Invariant: |GetKeys()| == |GetValues()| && |GetKeys()| > 0*/
+	 * Invariant: |GetKeys()| == |GetValues()| && |GetKeys()| > 0*/
 	const KeyValueList &GetValues() const {
 	const KeyValueList &GetValues() const {
 		return values;
 		return values;
 	}
 	}
@@ -784,8 +784,8 @@ typedef std::weak_ptr<AnimationCurveNode> AnimationCurveNodeWeakPtr;
 class AnimationCurveNode : public Object {
 class AnimationCurveNode : public Object {
 public:
 public:
 	/* the optional white list specifies a list of property names for which the caller
 	/* the optional white list specifies a list of property names for which the caller
-    wants animations for. If the curve node does not match one of these, std::range_error
-    will be thrown. */
+	wants animations for. If the curve node does not match one of these, std::range_error
+	will be thrown. */
 	AnimationCurveNode(uint64_t id, const ElementPtr element, const std::string &name, const Document &doc,
 	AnimationCurveNode(uint64_t id, const ElementPtr element, const std::string &name, const Document &doc,
 			const char *const *target_prop_whitelist = nullptr, size_t whitelist_size = 0);
 			const char *const *target_prop_whitelist = nullptr, size_t whitelist_size = 0);
 
 
@@ -798,8 +798,8 @@ public:
 	const AnimationMap &Curves() const;
 	const AnimationMap &Curves() const;
 
 
 	/** Object the curve is assigned to, this can be NULL if the
 	/** Object the curve is assigned to, this can be NULL if the
-     *  target object has no DOM representation or could not
-     *  be read for other reasons.*/
+	 *  target object has no DOM representation or could not
+	 *  be read for other reasons.*/
 	Object *Target() const {
 	Object *Target() const {
 		return target;
 		return target;
 	}
 	}
@@ -843,8 +843,8 @@ public:
 	}
 	}
 
 
 	/* the optional white list specifies a list of property names for which the caller
 	/* the optional white list specifies a list of property names for which the caller
-    wants animations for. Curves not matching this list will not be added to the
-    animation layer. */
+	wants animations for. Curves not matching this list will not be added to the
+	animation layer. */
 	const AnimationCurveNodeList Nodes(const char *const *target_prop_whitelist = nullptr, size_t whitelist_size = 0) const;
 	const AnimationCurveNodeList Nodes(const char *const *target_prop_whitelist = nullptr, size_t whitelist_size = 0) const;
 
 
 private:
 private:
@@ -952,15 +952,15 @@ public:
 	virtual ~Cluster();
 	virtual ~Cluster();
 
 
 	/** get the list of deformer weights associated with this cluster.
 	/** get the list of deformer weights associated with this cluster.
-     *  Use #GetIndices() to get the associated vertices. Both arrays
-     *  have the same size (and may also be empty). */
+	 *  Use #GetIndices() to get the associated vertices. Both arrays
+	 *  have the same size (and may also be empty). */
 	const std::vector<float> &GetWeights() const {
 	const std::vector<float> &GetWeights() const {
 		return weights;
 		return weights;
 	}
 	}
 
 
 	/** get indices into the vertex data of the geometry associated
 	/** get indices into the vertex data of the geometry associated
-     *  with this cluster. Use #GetWeights() to get the associated weights.
-     *  Both arrays have the same size (and may also be empty). */
+	 *  with this cluster. Use #GetWeights() to get the associated weights.
+	 *  Both arrays have the same size (and may also be empty). */
 	const std::vector<unsigned int> &GetIndices() const {
 	const std::vector<unsigned int> &GetIndices() const {
 		return indices;
 		return indices;
 	}
 	}
@@ -1059,7 +1059,7 @@ public:
 	LazyObject *LazyDestinationObject() const;
 	LazyObject *LazyDestinationObject() const;
 
 
 	/** return the name of the property the connection is attached to.
 	/** return the name of the property the connection is attached to.
-      * this is an empty string for object to object (OO) connections. */
+	 * this is an empty string for object to object (OO) connections. */
 	const std::string &PropertyName() const {
 	const std::string &PropertyName() const {
 		return prop;
 		return prop;
 	}
 	}

+ 2 - 2
modules/fbx/fbx_parser/FBXDocumentUtil.h

@@ -114,12 +114,12 @@ const T *ProcessSimpleConnection(const Connection &con,
 		const char **propNameOut = nullptr) {
 		const char **propNameOut = nullptr) {
 	if (is_object_property_conn && !con.PropertyName().length()) {
 	if (is_object_property_conn && !con.PropertyName().length()) {
 		DOMWarning("expected incoming " + std::string(name) +
 		DOMWarning("expected incoming " + std::string(name) +
-						   " link to be an object-object connection, ignoring",
+						" link to be an object-object connection, ignoring",
 				element);
 				element);
 		return nullptr;
 		return nullptr;
 	} else if (!is_object_property_conn && con.PropertyName().length()) {
 	} else if (!is_object_property_conn && con.PropertyName().length()) {
 		DOMWarning("expected incoming " + std::string(name) +
 		DOMWarning("expected incoming " + std::string(name) +
-						   " link to be an object-property connection, ignoring",
+						" link to be an object-property connection, ignoring",
 				element);
 				element);
 		return nullptr;
 		return nullptr;
 	}
 	}

+ 41 - 41
modules/fbx/fbx_parser/FBXImportSettings.h

@@ -86,30 +86,30 @@ struct ImportSettings {
 	}
 	}
 
 
 	/** enable strict mode:
 	/** enable strict mode:
-     *   - only accept fbx 2012, 2013 files
-     *   - on the slightest error, give up.
-     *
-     *  Basically, strict mode means that the fbx file will actually
-     *  be validated. Strict mode is off by default. */
+	 *   - only accept fbx 2012, 2013 files
+	 *   - on the slightest error, give up.
+	 *
+	 *  Basically, strict mode means that the fbx file will actually
+	 *  be validated. Strict mode is off by default. */
 	bool strictMode;
 	bool strictMode;
 
 
 	/** specifies whether all geometry layers are read and scanned for
 	/** specifies whether all geometry layers are read and scanned for
-      * usable data channels. The FBX spec indicates that many readers
-      * will only read the first channel and that this is in some way
-      * the recommended way- in reality, however, it happens a lot that
-      * vertex data is spread among multiple layers. The default
-      * value for this option is true.*/
+	 * usable data channels. The FBX spec indicates that many readers
+	 * will only read the first channel and that this is in some way
+	 * the recommended way- in reality, however, it happens a lot that
+	 * vertex data is spread among multiple layers. The default
+	 * value for this option is true.*/
 	bool readAllLayers;
 	bool readAllLayers;
 
 
 	/** specifies whether all materials are read, or only those that
 	/** specifies whether all materials are read, or only those that
-     *  are referenced by at least one mesh. Reading all materials
-     *  may make FBX reading a lot slower since all objects
-     *  need to be processed .
-     *  This bit is ignored unless readMaterials=true*/
+	 *  are referenced by at least one mesh. Reading all materials
+	 *  may make FBX reading a lot slower since all objects
+	 *  need to be processed .
+	 *  This bit is ignored unless readMaterials=true*/
 	bool readAllMaterials;
 	bool readAllMaterials;
 
 
 	/** import materials (true) or skip them and assign a default
 	/** import materials (true) or skip them and assign a default
-     *  material. The default value is true.*/
+	 *  material. The default value is true.*/
 	bool readMaterials;
 	bool readMaterials;
 
 
 	/** import embedded textures? Default value is true.*/
 	/** import embedded textures? Default value is true.*/
@@ -122,50 +122,50 @@ struct ImportSettings {
 	bool readLights;
 	bool readLights;
 
 
 	/** import animations (i.e. animation curves, the node
 	/** import animations (i.e. animation curves, the node
-     *  skeleton is always imported). Default value is true. */
+	 *  skeleton is always imported). Default value is true. */
 	bool readAnimations;
 	bool readAnimations;
 
 
 	/** read bones (vertex weights and deform info).
 	/** read bones (vertex weights and deform info).
-     *  Default value is true. */
+	 *  Default value is true. */
 	bool readWeights;
 	bool readWeights;
 
 
 	/** preserve transformation pivots and offsets. Since these can
 	/** preserve transformation pivots and offsets. Since these can
-     *  not directly be represented in assimp, additional dummy
-     *  nodes will be generated. Note that settings this to false
-     *  can make animation import a lot slower. The default value
-     *  is true.
-     *
-     *  The naming scheme for the generated nodes is:
-     *    <OriginalName>_$AssimpFbx$_<TransformName>
-     *
-     *  where <TransformName> is one of
-     *    RotationPivot
-     *    RotationOffset
-     *    PreRotation
-     *    PostRotation
-     *    ScalingPivot
-     *    ScalingOffset
-     *    Translation
-     *    Scaling
-     *    Rotation
-     **/
+	 *  not directly be represented in assimp, additional dummy
+	 *  nodes will be generated. Note that settings this to false
+	 *  can make animation import a lot slower. The default value
+	 *  is true.
+	 *
+	 *  The naming scheme for the generated nodes is:
+	 *    <OriginalName>_$AssimpFbx$_<TransformName>
+	 *
+	 *  where <TransformName> is one of
+	 *    RotationPivot
+	 *    RotationOffset
+	 *    PreRotation
+	 *    PostRotation
+	 *    ScalingPivot
+	 *    ScalingOffset
+	 *    Translation
+	 *    Scaling
+	 *    Rotation
+	 **/
 	bool preservePivots;
 	bool preservePivots;
 
 
 	/** do not import animation curves that specify a constant
 	/** do not import animation curves that specify a constant
-     *  values matching the corresponding node transformation.
-     *  The default value is true. */
+	 *  values matching the corresponding node transformation.
+	 *  The default value is true. */
 	bool optimizeEmptyAnimationCurves;
 	bool optimizeEmptyAnimationCurves;
 
 
 	/** use legacy naming for embedded textures eg: (*0, *1, *2)
 	/** use legacy naming for embedded textures eg: (*0, *1, *2)
-    */
+	 */
 	bool useLegacyEmbeddedTextureNaming;
 	bool useLegacyEmbeddedTextureNaming;
 
 
 	/** Empty bones shall be removed
 	/** Empty bones shall be removed
-    */
+	 */
 	bool removeEmptyBones;
 	bool removeEmptyBones;
 
 
 	/** Set to true to perform a conversion from cm to meter after the import
 	/** Set to true to perform a conversion from cm to meter after the import
-    */
+	 */
 	bool convertToMeters;
 	bool convertToMeters;
 };
 };
 
 

+ 3 - 3
modules/fbx/fbx_parser/FBXMeshGeometry.h

@@ -226,7 +226,7 @@ public:
 	const std::vector<Vector3> &GetVertices() const;
 	const std::vector<Vector3> &GetVertices() const;
 
 
 	/** Get a list of all vertex normals or an empty array if
 	/** Get a list of all vertex normals or an empty array if
-    *  no normals are specified. */
+	 *  no normals are specified. */
 	const std::vector<Vector3> &GetNormals() const;
 	const std::vector<Vector3> &GetNormals() const;
 
 
 	/** Return list of vertex indices. */
 	/** Return list of vertex indices. */
@@ -238,8 +238,8 @@ private:
 	std::vector<unsigned int> m_indices;
 	std::vector<unsigned int> m_indices;
 };
 };
 /**
 /**
-*  DOM class for FBX geometry of type "Line"
-*/
+ *  DOM class for FBX geometry of type "Line"
+ */
 class LineGeometry : public Geometry {
 class LineGeometry : public Geometry {
 public:
 public:
 	/** The class constructor */
 	/** The class constructor */

+ 0 - 7
modules/fbx/fbx_parser/FBXParser.cpp

@@ -642,13 +642,6 @@ void ParseVectorDataArray(std::vector<Vector3> &out, const ElementPtr el) {
 						static_cast<real_t>(d[1]),
 						static_cast<real_t>(d[1]),
 						static_cast<real_t>(d[2])));
 						static_cast<real_t>(d[2])));
 			}
 			}
-			// for debugging
-			/*for ( size_t i = 0; i < out.size(); i++ ) {
-                aiVector3D vec3( out[ i ] );
-                std::stringstream stream;
-                stream << " vec3.x = " << vec3.x << " vec3.y = " << vec3.y << " vec3.z = " << vec3.z << std::endl;
-                DefaultLogger::get()->info( stream.str() );
-            }*/
 		} else if (type == 'f') {
 		} else if (type == 'f') {
 			const float *f = reinterpret_cast<const float *>(&buff[0]);
 			const float *f = reinterpret_cast<const float *>(&buff[0]);
 			for (unsigned int i = 0; i < count3; ++i, f += 3) {
 			for (unsigned int i = 0; i < count3; ++i, f += 3) {

+ 1 - 1
modules/fbx/fbx_parser/FBXParser.h

@@ -187,7 +187,7 @@ private:
 class Parser {
 class Parser {
 public:
 public:
 	/** Parse given a token list. Does not take ownership of the tokens -
 	/** Parse given a token list. Does not take ownership of the tokens -
-     *  the objects must persist during the entire parser lifetime */
+	 *  the objects must persist during the entire parser lifetime */
 	Parser(const TokenList &tokens, bool is_binary);
 	Parser(const TokenList &tokens, bool is_binary);
 	~Parser();
 	~Parser();
 
 

+ 6 - 6
modules/fbx/fbx_parser/FBXProperties.cpp

@@ -114,12 +114,12 @@ PropertyPtr ReadTypedProperty(const ElementPtr element) {
 	} else if (!strcmp(cs, "KTime")) {
 	} else if (!strcmp(cs, "KTime")) {
 		return new TypedProperty<int64_t>(ParseTokenAsInt64(tok[4]));
 		return new TypedProperty<int64_t>(ParseTokenAsInt64(tok[4]));
 	} else if (!strcmp(cs, "Vector3D") ||
 	} else if (!strcmp(cs, "Vector3D") ||
-			   !strcmp(cs, "ColorRGB") ||
-			   !strcmp(cs, "Vector") ||
-			   !strcmp(cs, "Color") ||
-			   !strcmp(cs, "Lcl Translation") ||
-			   !strcmp(cs, "Lcl Rotation") ||
-			   !strcmp(cs, "Lcl Scaling")) {
+			!strcmp(cs, "ColorRGB") ||
+			!strcmp(cs, "Vector") ||
+			!strcmp(cs, "Color") ||
+			!strcmp(cs, "Lcl Translation") ||
+			!strcmp(cs, "Lcl Rotation") ||
+			!strcmp(cs, "Lcl Scaling")) {
 		return new TypedProperty<Vector3>(Vector3(
 		return new TypedProperty<Vector3>(Vector3(
 				ParseTokenAsFloat(tok[4]),
 				ParseTokenAsFloat(tok[4]),
 				ParseTokenAsFloat(tok[5]),
 				ParseTokenAsFloat(tok[5]),

+ 4 - 4
modules/fbx/fbx_parser/FBXUtil.cpp

@@ -169,10 +169,10 @@ char EncodeBase64(char byte) {
 }
 }
 
 
 /** Encodes a block of 4 bytes to base64 encoding
 /** Encodes a block of 4 bytes to base64 encoding
-*  @param bytes Bytes to encode.
-*  @param out_string String to write encoded values to.
-*  @param string_pos Position in out_string.
-*/
+ *  @param bytes Bytes to encode.
+ *  @param out_string String to write encoded values to.
+ *  @param string_pos Position in out_string.
+ */
 void EncodeByteBlock(const char *bytes, std::string &out_string, size_t string_pos) {
 void EncodeByteBlock(const char *bytes, std::string &out_string, size_t string_pos) {
 	char b0 = (bytes[0] & 0xFC) >> 2;
 	char b0 = (bytes[0] & 0xFC) >> 2;
 	char b1 = (bytes[0] & 0x03) << 4 | ((bytes[1] & 0xF0) >> 4);
 	char b1 = (bytes[0] & 0x03) << 4 | ((bytes[1] & 0xF0) >> 4);

+ 17 - 17
modules/fbx/fbx_parser/FBXUtil.h

@@ -87,34 +87,34 @@ namespace Util {
 const char *TokenTypeString(TokenType t);
 const char *TokenTypeString(TokenType t);
 
 
 /** Decode a single Base64-encoded character.
 /** Decode a single Base64-encoded character.
-*
-*  @param ch Character to decode (from base64 to binary).
-*  @return decoded byte value*/
+ *
+ *  @param ch Character to decode (from base64 to binary).
+ *  @return decoded byte value*/
 uint8_t DecodeBase64(char ch);
 uint8_t DecodeBase64(char ch);
 
 
 /** Compute decoded size of a Base64-encoded string
 /** Compute decoded size of a Base64-encoded string
-*
-*  @param in Characters to decode.
-*  @param inLength Number of characters to decode.
-*  @return size of the decoded data (number of bytes)*/
+ *
+ *  @param in Characters to decode.
+ *  @param inLength Number of characters to decode.
+ *  @return size of the decoded data (number of bytes)*/
 size_t ComputeDecodedSizeBase64(const char *in, size_t inLength);
 size_t ComputeDecodedSizeBase64(const char *in, size_t inLength);
 
 
 /** Decode a Base64-encoded string
 /** Decode a Base64-encoded string
-*
-*  @param in Characters to decode.
-*  @param inLength Number of characters to decode.
-*  @param out Pointer where we will store the decoded data.
-*  @param maxOutLength Size of output buffer.
-*  @return size of the decoded data (number of bytes)*/
+ *
+ *  @param in Characters to decode.
+ *  @param inLength Number of characters to decode.
+ *  @param out Pointer where we will store the decoded data.
+ *  @param maxOutLength Size of output buffer.
+ *  @return size of the decoded data (number of bytes)*/
 size_t DecodeBase64(const char *in, size_t inLength, uint8_t *out, size_t maxOutLength);
 size_t DecodeBase64(const char *in, size_t inLength, uint8_t *out, size_t maxOutLength);
 
 
 char EncodeBase64(char byte);
 char EncodeBase64(char byte);
 
 
 /** Encode bytes in base64-encoding
 /** Encode bytes in base64-encoding
-*
-*  @param data Binary data to encode.
-*  @param inLength Number of bytes to encode.
-*  @return base64-encoded string*/
+ *
+ *  @param data Binary data to encode.
+ *  @param inLength Number of bytes to encode.
+ *  @return base64-encoded string*/
 std::string EncodeBase64(const char *data, size_t length);
 std::string EncodeBase64(const char *data, size_t length);
 
 
 } // namespace Util
 } // namespace Util

+ 10 - 10
modules/fbx/tools/import_utils.h

@@ -43,7 +43,7 @@
 /**
 /**
  * Import Utils
  * Import Utils
  * Conversion tools / glue code to convert from FBX to Godot
  * Conversion tools / glue code to convert from FBX to Godot
-*/
+ */
 class ImportUtils {
 class ImportUtils {
 public:
 public:
 	///	Convert a vector from degrees to radians.
 	///	Convert a vector from degrees to radians.
@@ -201,7 +201,7 @@ public:
 	};
 	};
 
 
 	/** Get fbx fps for time mode meta data
 	/** Get fbx fps for time mode meta data
-     */
+	 */
 	static float get_fbx_fps(int32_t time_mode) {
 	static float get_fbx_fps(int32_t time_mode) {
 		switch (time_mode) {
 		switch (time_mode) {
 			case AssetImportFbx::TIME_MODE_DEFAULT:
 			case AssetImportFbx::TIME_MODE_DEFAULT:
@@ -258,13 +258,13 @@ public:
 	}
 	}
 
 
 	/**
 	/**
-	  * Find hardcoded textures from assimp which could be in many different directories
-	  */
+	 * Find hardcoded textures from assimp which could be in many different directories
+	 */
 
 
 	/**
 	/**
-	  * set_texture_mapping_mode
-	  * Helper to check the mapping mode of the texture (repeat, clamp and mirror)
-	  */
+	 * set_texture_mapping_mode
+	 * Helper to check the mapping mode of the texture (repeat, clamp and mirror)
+	 */
 	// static void set_texture_mapping_mode(aiTextureMapMode *map_mode, Ref<ImageTexture> texture) {
 	// static void set_texture_mapping_mode(aiTextureMapMode *map_mode, Ref<ImageTexture> texture) {
 	// 	ERR_FAIL_COND(texture.is_null());
 	// 	ERR_FAIL_COND(texture.is_null());
 	// 	ERR_FAIL_COND(map_mode == NULL);
 	// 	ERR_FAIL_COND(map_mode == NULL);
@@ -282,9 +282,9 @@ public:
 	// }
 	// }
 
 
 	/**
 	/**
-	  * Load or load from cache image :)
-	  * We need to upgrade this in the later version :) should not be hard
-	  */
+	 * Load or load from cache image :)
+	 * We need to upgrade this in the later version :) should not be hard
+	 */
 	//static Ref<Image> load_image(ImportState &state, const aiScene *p_scene, String p_path){
 	//static Ref<Image> load_image(ImportState &state, const aiScene *p_scene, String p_path){
 
 
 	// Map<String, Ref<Image> >::Element *match = state.path_to_image_cache.find(p_path);
 	// Map<String, Ref<Image> >::Element *match = state.path_to_image_cache.find(p_path);

+ 0 - 7
modules/gdnative/pluginscript/pluginscript_script.cpp

@@ -352,13 +352,6 @@ Error PluginScript::reload(bool p_keep_state) {
 		}
 		}
 	}
 	}
 
 
-#ifdef TOOLS_ENABLED
-/*for (Set<PlaceHolderScriptInstance*>::Element *E=placeholders.front();E;E=E->next()) {
-
-        _update_placeholder(E->get());
-    }*/
-#endif
-
 	FREE_SCRIPT_MANIFEST(manifest);
 	FREE_SCRIPT_MANIFEST(manifest);
 	return OK;
 	return OK;
 #undef FREE_SCRIPT_MANIFEST
 #undef FREE_SCRIPT_MANIFEST

+ 9 - 9
modules/gdscript/gdscript.cpp

@@ -1782,15 +1782,15 @@ void GDScriptLanguage::get_reserved_words(List<String> *p_words) const {
 
 
 bool GDScriptLanguage::is_control_flow_keyword(String p_keyword) const {
 bool GDScriptLanguage::is_control_flow_keyword(String p_keyword) const {
 	return p_keyword == "break" ||
 	return p_keyword == "break" ||
-		   p_keyword == "continue" ||
-		   p_keyword == "elif" ||
-		   p_keyword == "else" ||
-		   p_keyword == "if" ||
-		   p_keyword == "for" ||
-		   p_keyword == "match" ||
-		   p_keyword == "pass" ||
-		   p_keyword == "return" ||
-		   p_keyword == "while";
+			p_keyword == "continue" ||
+			p_keyword == "elif" ||
+			p_keyword == "else" ||
+			p_keyword == "if" ||
+			p_keyword == "for" ||
+			p_keyword == "match" ||
+			p_keyword == "pass" ||
+			p_keyword == "return" ||
+			p_keyword == "while";
 }
 }
 
 
 bool GDScriptLanguage::handles_global_class_type(const String &p_type) const {
 bool GDScriptLanguage::handles_global_class_type(const String &p_type) const {

+ 5 - 5
modules/gdscript/gdscript_function.cpp

@@ -745,7 +745,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
 					} else {
 					} else {
 #ifdef DEBUG_ENABLED
 #ifdef DEBUG_ENABLED
 						err_text = "Trying to assign value of type '" + Variant::get_type_name(src->get_type()) +
 						err_text = "Trying to assign value of type '" + Variant::get_type_name(src->get_type()) +
-								   "' to a variable of type '" + Variant::get_type_name(var_type) + "'.";
+								"' to a variable of type '" + Variant::get_type_name(var_type) + "'.";
 						OPCODE_BREAK;
 						OPCODE_BREAK;
 					}
 					}
 				} else {
 				} else {
@@ -768,14 +768,14 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
 				GD_ERR_BREAK(!nc);
 				GD_ERR_BREAK(!nc);
 				if (src->get_type() != Variant::OBJECT && src->get_type() != Variant::NIL) {
 				if (src->get_type() != Variant::OBJECT && src->get_type() != Variant::NIL) {
 					err_text = "Trying to assign value of type '" + Variant::get_type_name(src->get_type()) +
 					err_text = "Trying to assign value of type '" + Variant::get_type_name(src->get_type()) +
-							   "' to a variable of type '" + nc->get_name() + "'.";
+							"' to a variable of type '" + nc->get_name() + "'.";
 					OPCODE_BREAK;
 					OPCODE_BREAK;
 				}
 				}
 				Object *src_obj = src->operator Object *();
 				Object *src_obj = src->operator Object *();
 
 
 				if (src_obj && !ClassDB::is_parent_class(src_obj->get_class_name(), nc->get_name())) {
 				if (src_obj && !ClassDB::is_parent_class(src_obj->get_class_name(), nc->get_name())) {
 					err_text = "Trying to assign value of type '" + src_obj->get_class_name() +
 					err_text = "Trying to assign value of type '" + src_obj->get_class_name() +
-							   "' to a variable of type '" + nc->get_name() + "'.";
+							"' to a variable of type '" + nc->get_name() + "'.";
 					OPCODE_BREAK;
 					OPCODE_BREAK;
 				}
 				}
 #endif // DEBUG_ENABLED
 #endif // DEBUG_ENABLED
@@ -805,7 +805,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
 					ScriptInstance *scr_inst = src->operator Object *()->get_script_instance();
 					ScriptInstance *scr_inst = src->operator Object *()->get_script_instance();
 					if (!scr_inst) {
 					if (!scr_inst) {
 						err_text = "Trying to assign value of type '" + src->operator Object *()->get_class_name() +
 						err_text = "Trying to assign value of type '" + src->operator Object *()->get_class_name() +
-								   "' to a variable of type '" + base_type->get_path().get_file() + "'.";
+								"' to a variable of type '" + base_type->get_path().get_file() + "'.";
 						OPCODE_BREAK;
 						OPCODE_BREAK;
 					}
 					}
 
 
@@ -822,7 +822,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
 
 
 					if (!valid) {
 					if (!valid) {
 						err_text = "Trying to assign value of type '" + src->operator Object *()->get_script_instance()->get_script()->get_path().get_file() +
 						err_text = "Trying to assign value of type '" + src->operator Object *()->get_script_instance()->get_script()->get_path().get_file() +
-								   "' to a variable of type '" + base_type->get_path().get_file() + "'.";
+								"' to a variable of type '" + base_type->get_path().get_file() + "'.";
 						OPCODE_BREAK;
 						OPCODE_BREAK;
 					}
 					}
 				}
 				}

+ 30 - 30
modules/gdscript/gdscript_parser.cpp

@@ -4864,14 +4864,14 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
 
 
 				if (current_class->constant_expressions.has(member.identifier)) {
 				if (current_class->constant_expressions.has(member.identifier)) {
 					_set_error("A constant named \"" + String(member.identifier) + "\" already exists in this class (at line: " +
 					_set_error("A constant named \"" + String(member.identifier) + "\" already exists in this class (at line: " +
-							   itos(current_class->constant_expressions[member.identifier].expression->line) + ").");
+							itos(current_class->constant_expressions[member.identifier].expression->line) + ").");
 					return;
 					return;
 				}
 				}
 
 
 				for (int i = 0; i < current_class->variables.size(); i++) {
 				for (int i = 0; i < current_class->variables.size(); i++) {
 					if (current_class->variables[i].identifier == member.identifier) {
 					if (current_class->variables[i].identifier == member.identifier) {
 						_set_error("Variable \"" + String(member.identifier) + "\" already exists in this class (at line: " +
 						_set_error("Variable \"" + String(member.identifier) + "\" already exists in this class (at line: " +
-								   itos(current_class->variables[i].line) + ").");
+								itos(current_class->variables[i].line) + ").");
 						return;
 						return;
 					}
 					}
 				}
 				}
@@ -5123,14 +5123,14 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
 
 
 				if (current_class->constant_expressions.has(const_id)) {
 				if (current_class->constant_expressions.has(const_id)) {
 					_set_error("Constant \"" + String(const_id) + "\" already exists in this class (at line " +
 					_set_error("Constant \"" + String(const_id) + "\" already exists in this class (at line " +
-							   itos(current_class->constant_expressions[const_id].expression->line) + ").");
+							itos(current_class->constant_expressions[const_id].expression->line) + ").");
 					return;
 					return;
 				}
 				}
 
 
 				for (int i = 0; i < current_class->variables.size(); i++) {
 				for (int i = 0; i < current_class->variables.size(); i++) {
 					if (current_class->variables[i].identifier == const_id) {
 					if (current_class->variables[i].identifier == const_id) {
 						_set_error("A variable named \"" + String(const_id) + "\" already exists in this class (at line " +
 						_set_error("A variable named \"" + String(const_id) + "\" already exists in this class (at line " +
-								   itos(current_class->variables[i].line) + ").");
+								itos(current_class->variables[i].line) + ").");
 						return;
 						return;
 					}
 					}
 				}
 				}
@@ -5201,14 +5201,14 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
 
 
 					if (current_class->constant_expressions.has(enum_name)) {
 					if (current_class->constant_expressions.has(enum_name)) {
 						_set_error("A constant named \"" + String(enum_name) + "\" already exists in this class (at line " +
 						_set_error("A constant named \"" + String(enum_name) + "\" already exists in this class (at line " +
-								   itos(current_class->constant_expressions[enum_name].expression->line) + ").");
+								itos(current_class->constant_expressions[enum_name].expression->line) + ").");
 						return;
 						return;
 					}
 					}
 
 
 					for (int i = 0; i < current_class->variables.size(); i++) {
 					for (int i = 0; i < current_class->variables.size(); i++) {
 						if (current_class->variables[i].identifier == enum_name) {
 						if (current_class->variables[i].identifier == enum_name) {
 							_set_error("A variable named \"" + String(enum_name) + "\" already exists in this class (at line " +
 							_set_error("A variable named \"" + String(enum_name) + "\" already exists in this class (at line " +
-									   itos(current_class->variables[i].line) + ").");
+									itos(current_class->variables[i].line) + ").");
 							return;
 							return;
 						}
 						}
 					}
 					}
@@ -5293,14 +5293,14 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
 						} else {
 						} else {
 							if (current_class->constant_expressions.has(const_id)) {
 							if (current_class->constant_expressions.has(const_id)) {
 								_set_error("A constant named \"" + String(const_id) + "\" already exists in this class (at line " +
 								_set_error("A constant named \"" + String(const_id) + "\" already exists in this class (at line " +
-										   itos(current_class->constant_expressions[const_id].expression->line) + ").");
+										itos(current_class->constant_expressions[const_id].expression->line) + ").");
 								return;
 								return;
 							}
 							}
 
 
 							for (int i = 0; i < current_class->variables.size(); i++) {
 							for (int i = 0; i < current_class->variables.size(); i++) {
 								if (current_class->variables[i].identifier == const_id) {
 								if (current_class->variables[i].identifier == const_id) {
 									_set_error("A variable named \"" + String(const_id) + "\" already exists in this class (at line " +
 									_set_error("A variable named \"" + String(const_id) + "\" already exists in this class (at line " +
-											   itos(current_class->variables[i].line) + ").");
+											itos(current_class->variables[i].line) + ").");
 									return;
 									return;
 								}
 								}
 							}
 							}
@@ -5952,8 +5952,8 @@ GDScriptParser::DataType GDScriptParser::_resolve_type(const DataType &p_source,
 			} else {
 			} else {
 				base = result.to_string();
 				base = result.to_string();
 			}
 			}
-			_set_error("The identifier \"" + String(id) + "\" isn't a valid type (not a script or class), or couldn't be found on base \"" +
-							   base + "\".",
+			_set_error("The identifier \"" + String(id) +
+							"\" isn't a valid type (not a script or class), or couldn't be found on base \"" + base + "\".",
 					p_line);
 					p_line);
 			return DataType();
 			return DataType();
 		}
 		}
@@ -6449,7 +6449,7 @@ GDScriptParser::DataType GDScriptParser::_reduce_node_type(Node *p_node) {
 
 
 					if (!valid) {
 					if (!valid) {
 						_set_error("Invalid cast. Cannot convert from \"" + source_type.to_string() +
 						_set_error("Invalid cast. Cannot convert from \"" + source_type.to_string() +
-										   "\" to \"" + cn->cast_type.to_string() + "\".",
+										"\" to \"" + cn->cast_type.to_string() + "\".",
 								cn->line);
 								cn->line);
 						return DataType();
 						return DataType();
 					}
 					}
@@ -6537,7 +6537,7 @@ GDScriptParser::DataType GDScriptParser::_reduce_node_type(Node *p_node) {
 
 
 					if (check_types && !valid) {
 					if (check_types && !valid) {
 						_set_error("Invalid operand type (\"" + argument_type.to_string() +
 						_set_error("Invalid operand type (\"" + argument_type.to_string() +
-										   "\") to unary operator \"" + Variant::get_operator_name(var_op) + "\".",
+										"\") to unary operator \"" + Variant::get_operator_name(var_op) + "\".",
 								op->line, op->column);
 								op->line, op->column);
 						return DataType();
 						return DataType();
 					}
 					}
@@ -6581,7 +6581,7 @@ GDScriptParser::DataType GDScriptParser::_reduce_node_type(Node *p_node) {
 
 
 					if (check_types && !valid) {
 					if (check_types && !valid) {
 						_set_error("Invalid operand types (\"" + argument_a_type.to_string() + "\" and \"" +
 						_set_error("Invalid operand types (\"" + argument_a_type.to_string() + "\" and \"" +
-										   argument_b_type.to_string() + "\") to operator \"" + Variant::get_operator_name(var_op) + "\".",
+										argument_b_type.to_string() + "\") to operator \"" + Variant::get_operator_name(var_op) + "\".",
 								op->line, op->column);
 								op->line, op->column);
 						return DataType();
 						return DataType();
 					}
 					}
@@ -6667,7 +6667,7 @@ GDScriptParser::DataType GDScriptParser::_reduce_node_type(Node *p_node) {
 										result = _type_from_variant(res);
 										result = _type_from_variant(res);
 									} else if (check_types) {
 									} else if (check_types) {
 										_set_error("Can't get index \"" + String(member_id->name.operator String()) + "\" on base \"" +
 										_set_error("Can't get index \"" + String(member_id->name.operator String()) + "\" on base \"" +
-														   base_type.to_string() + "\".",
+														base_type.to_string() + "\".",
 												op->line);
 												op->line);
 										return DataType();
 										return DataType();
 									}
 									}
@@ -6794,7 +6794,7 @@ GDScriptParser::DataType GDScriptParser::_reduce_node_type(Node *p_node) {
 											node_type.is_constant = false;
 											node_type.is_constant = false;
 										} else if (check_types) {
 										} else if (check_types) {
 											_set_error("Can't get index \"" + String(cn->value) + "\" on base \"" +
 											_set_error("Can't get index \"" + String(cn->value) + "\" on base \"" +
-															   base_type.to_string() + "\".",
+															base_type.to_string() + "\".",
 													op->line);
 													op->line);
 											return DataType();
 											return DataType();
 										}
 										}
@@ -7388,8 +7388,8 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat
 			// Supertypes are acceptable for dynamic compliance
 			// Supertypes are acceptable for dynamic compliance
 			if (!_is_type_compatible(par_type, arg_types[i - arg_diff])) {
 			if (!_is_type_compatible(par_type, arg_types[i - arg_diff])) {
 				_set_error("At \"" + callee_name + "()\" call, argument " + itos(i - arg_diff + 1) + ". The passed argument's type (" +
 				_set_error("At \"" + callee_name + "()\" call, argument " + itos(i - arg_diff + 1) + ". The passed argument's type (" +
-								   par_type.to_string() + ") doesn't match the function's expected argument type (" +
-								   arg_types[i - arg_diff].to_string() + ").",
+								par_type.to_string() + ") doesn't match the function's expected argument type (" +
+								arg_types[i - arg_diff].to_string() + ").",
 						p_call->line);
 						p_call->line);
 				return DataType();
 				return DataType();
 			} else {
 			} else {
@@ -7873,7 +7873,7 @@ void GDScriptParser::_check_class_level_types(ClassNode *p_class) {
 					// Try with implicit conversion
 					// Try with implicit conversion
 					if (v.data_type.kind != DataType::BUILTIN || !_is_type_compatible(v.data_type, expr_type, true)) {
 					if (v.data_type.kind != DataType::BUILTIN || !_is_type_compatible(v.data_type, expr_type, true)) {
 						_set_error("The assigned expression's type (" + expr_type.to_string() + ") doesn't match the variable's type (" +
 						_set_error("The assigned expression's type (" + expr_type.to_string() + ") doesn't match the variable's type (" +
-										   v.data_type.to_string() + ").",
+										v.data_type.to_string() + ").",
 								v.line);
 								v.line);
 						return;
 						return;
 					}
 					}
@@ -7918,7 +7918,7 @@ void GDScriptParser::_check_class_level_types(ClassNode *p_class) {
 			DataType export_type = _type_from_property(v._export);
 			DataType export_type = _type_from_property(v._export);
 			if (!_is_type_compatible(v.data_type, export_type, true)) {
 			if (!_is_type_compatible(v.data_type, export_type, true)) {
 				_set_error("The export hint's type (" + export_type.to_string() + ") doesn't match the variable's type (" +
 				_set_error("The export hint's type (" + export_type.to_string() + ") doesn't match the variable's type (" +
-								   v.data_type.to_string() + ").",
+								v.data_type.to_string() + ").",
 						v.line);
 						v.line);
 				return;
 				return;
 			}
 			}
@@ -7939,14 +7939,14 @@ void GDScriptParser::_check_class_level_types(ClassNode *p_class) {
 				if (setter->get_required_argument_count() != 1 &&
 				if (setter->get_required_argument_count() != 1 &&
 						!(setter->get_required_argument_count() == 0 && setter->default_values.size() > 0)) {
 						!(setter->get_required_argument_count() == 0 && setter->default_values.size() > 0)) {
 					_set_error("The setter function needs to receive exactly 1 argument. See \"" + setter->name +
 					_set_error("The setter function needs to receive exactly 1 argument. See \"" + setter->name +
-									   "()\" definition at line " + itos(setter->line) + ".",
+									"()\" definition at line " + itos(setter->line) + ".",
 							v.line);
 							v.line);
 					return;
 					return;
 				}
 				}
 				if (!_is_type_compatible(v.data_type, setter->argument_types[0])) {
 				if (!_is_type_compatible(v.data_type, setter->argument_types[0])) {
 					_set_error("The setter argument's type (" + setter->argument_types[0].to_string() +
 					_set_error("The setter argument's type (" + setter->argument_types[0].to_string() +
-									   ") doesn't match the variable's type (" + v.data_type.to_string() + "). See \"" +
-									   setter->name + "()\" definition at line " + itos(setter->line) + ".",
+									") doesn't match the variable's type (" + v.data_type.to_string() + "). See \"" +
+									setter->name + "()\" definition at line " + itos(setter->line) + ".",
 							v.line);
 							v.line);
 					return;
 					return;
 				}
 				}
@@ -7958,14 +7958,14 @@ void GDScriptParser::_check_class_level_types(ClassNode *p_class) {
 
 
 				if (getter->get_required_argument_count() != 0) {
 				if (getter->get_required_argument_count() != 0) {
 					_set_error("The getter function can't receive arguments. See \"" + getter->name +
 					_set_error("The getter function can't receive arguments. See \"" + getter->name +
-									   "()\" definition at line " + itos(getter->line) + ".",
+									"()\" definition at line " + itos(getter->line) + ".",
 							v.line);
 							v.line);
 					return;
 					return;
 				}
 				}
 				if (!_is_type_compatible(v.data_type, getter->get_datatype())) {
 				if (!_is_type_compatible(v.data_type, getter->get_datatype())) {
 					_set_error("The getter return type (" + getter->get_datatype().to_string() +
 					_set_error("The getter return type (" + getter->get_datatype().to_string() +
-									   ") doesn't match the variable's type (" + v.data_type.to_string() +
-									   "). See \"" + getter->name + "()\" definition at line " + itos(getter->line) + ".",
+									") doesn't match the variable's type (" + v.data_type.to_string() +
+									"). See \"" + getter->name + "()\" definition at line " + itos(getter->line) + ".",
 							v.line);
 							v.line);
 					return;
 					return;
 				}
 				}
@@ -8088,7 +8088,7 @@ void GDScriptParser::_check_function_types(FunctionNode *p_function) {
 				if (!_is_type_compatible(p_function->argument_types[i], def_type, true)) {
 				if (!_is_type_compatible(p_function->argument_types[i], def_type, true)) {
 					String arg_name = p_function->arguments[i];
 					String arg_name = p_function->arguments[i];
 					_set_error("Value type (" + def_type.to_string() + ") doesn't match the type of argument '" +
 					_set_error("Value type (" + def_type.to_string() + ") doesn't match the type of argument '" +
-									   arg_name + "' (" + p_function->argument_types[i].to_string() + ").",
+									arg_name + "' (" + p_function->argument_types[i].to_string() + ").",
 							p_function->line);
 							p_function->line);
 				}
 				}
 			}
 			}
@@ -8301,7 +8301,7 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) {
 							// Try implicit conversion
 							// Try implicit conversion
 							if (lv->datatype.kind != DataType::BUILTIN || !_is_type_compatible(lv->datatype, assign_type, true)) {
 							if (lv->datatype.kind != DataType::BUILTIN || !_is_type_compatible(lv->datatype, assign_type, true)) {
 								_set_error("The assigned value type (" + assign_type.to_string() + ") doesn't match the variable's type (" +
 								_set_error("The assigned value type (" + assign_type.to_string() + ") doesn't match the variable's type (" +
-												   lv->datatype.to_string() + ").",
+												lv->datatype.to_string() + ").",
 										lv->line);
 										lv->line);
 								return;
 								return;
 							}
 							}
@@ -8407,7 +8407,7 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) {
 
 
 							if (check_types && !valid) {
 							if (check_types && !valid) {
 								_set_error("Invalid operand types (\"" + lh_type.to_string() + "\" and \"" + arg_type.to_string() +
 								_set_error("Invalid operand types (\"" + lh_type.to_string() + "\" and \"" + arg_type.to_string() +
-												   "\") to assignment operator \"" + Variant::get_operator_name(oper) + "\".",
+												"\") to assignment operator \"" + Variant::get_operator_name(oper) + "\".",
 										op->line);
 										op->line);
 								return;
 								return;
 							}
 							}
@@ -8439,7 +8439,7 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) {
 								// Try implicit conversion
 								// Try implicit conversion
 								if (lh_type.kind != DataType::BUILTIN || !_is_type_compatible(lh_type, rh_type, true)) {
 								if (lh_type.kind != DataType::BUILTIN || !_is_type_compatible(lh_type, rh_type, true)) {
 									_set_error("The assigned value's type (" + rh_type.to_string() + ") doesn't match the variable's type (" +
 									_set_error("The assigned value's type (" + rh_type.to_string() + ") doesn't match the variable's type (" +
-													   lh_type.to_string() + ").",
+													lh_type.to_string() + ").",
 											op->line);
 											op->line);
 									return;
 									return;
 								}
 								}
@@ -8548,7 +8548,7 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) {
 
 
 							if (!_is_type_compatible(function_type, ret_type)) {
 							if (!_is_type_compatible(function_type, ret_type)) {
 								_set_error("The returned value type (" + ret_type.to_string() + ") doesn't match the function return type (" +
 								_set_error("The returned value type (" + ret_type.to_string() + ") doesn't match the function return type (" +
-												   function_type.to_string() + ").",
+												function_type.to_string() + ").",
 										cf->line, cf->column);
 										cf->line, cf->column);
 								return;
 								return;
 							}
 							}

+ 43 - 43
modules/gdscript/language_server/lsp.hpp

@@ -358,21 +358,21 @@ struct Command {
 
 
 namespace TextDocumentSyncKind {
 namespace TextDocumentSyncKind {
 /**
 /**
-	 * Documents should not be synced at all.
-	 */
+ * Documents should not be synced at all.
+ */
 static const int None = 0;
 static const int None = 0;
 
 
 /**
 /**
-	 * Documents are synced by always sending the full content
-	 * of the document.
-	 */
+ * Documents are synced by always sending the full content
+ * of the document.
+ */
 static const int Full = 1;
 static const int Full = 1;
 
 
 /**
 /**
-	 * Documents are synced by sending the full content on open.
-	 * After that only incremental updates to the document are
-	 * send.
-	 */
+ * Documents are synced by sending the full content on open.
+ * After that only incremental updates to the document are
+ * send.
+ */
 static const int Incremental = 2;
 static const int Incremental = 2;
 }; // namespace TextDocumentSyncKind
 }; // namespace TextDocumentSyncKind
 
 
@@ -667,20 +667,20 @@ struct TextDocumentContentChangeEvent {
 // Use namespace instead of enumeration to follow the LSP specifications
 // Use namespace instead of enumeration to follow the LSP specifications
 namespace DiagnosticSeverity {
 namespace DiagnosticSeverity {
 /**
 /**
-	 * Reports an error.
-	 */
+ * Reports an error.
+ */
 static const int Error = 1;
 static const int Error = 1;
 /**
 /**
-	 * Reports a warning.
-	 */
+ * Reports a warning.
+ */
 static const int Warning = 2;
 static const int Warning = 2;
 /**
 /**
-	 * Reports an information.
-	 */
+ * Reports an information.
+ */
 static const int Information = 3;
 static const int Information = 3;
 /**
 /**
-	 * Reports a hint.
-	 */
+ * Reports a hint.
+ */
 static const int Hint = 4;
 static const int Hint = 4;
 }; // namespace DiagnosticSeverity
 }; // namespace DiagnosticSeverity
 
 
@@ -871,18 +871,18 @@ static const int TypeParameter = 25;
  */
  */
 namespace InsertTextFormat {
 namespace InsertTextFormat {
 /**
 /**
-	 * The primary text to be inserted is treated as a plain string.
-	 */
+ * The primary text to be inserted is treated as a plain string.
+ */
 static const int PlainText = 1;
 static const int PlainText = 1;
 
 
 /**
 /**
-	 * The primary text to be inserted is treated as a snippet.
-	 *
-	 * A snippet can define tab stops and placeholders with `$1`, `$2`
-	 * and `${3:foo}`. `$0` defines the final tab stop, it defaults to
-	 * the end of the snippet. Placeholders with equal identifiers are linked,
-	 * that is typing in one will update others too.
-	 */
+ * The primary text to be inserted is treated as a snippet.
+ *
+ * A snippet can define tab stops and placeholders with `$1`, `$2`
+ * and `${3:foo}`. `$0` defines the final tab stop, it defaults to
+ * the end of the snippet. Placeholders with equal identifiers are linked,
+ * that is typing in one will update others too.
+ */
 static const int Snippet = 2;
 static const int Snippet = 2;
 }; // namespace InsertTextFormat
 }; // namespace InsertTextFormat
 
 
@@ -1359,16 +1359,16 @@ struct NativeSymbolInspectParams {
  */
  */
 namespace FoldingRangeKind {
 namespace FoldingRangeKind {
 /**
 /**
-	 * Folding range for a comment
-	 */
+ * Folding range for a comment
+ */
 static const String Comment = "comment";
 static const String Comment = "comment";
 /**
 /**
-	 * Folding range for a imports or includes
-	 */
+ * Folding range for a imports or includes
+ */
 static const String Imports = "imports";
 static const String Imports = "imports";
 /**
 /**
-	 * Folding range for a region (e.g. `#region`)
-	 */
+ * Folding range for a region (e.g. `#region`)
+ */
 static const String Region = "region";
 static const String Region = "region";
 } // namespace FoldingRangeKind
 } // namespace FoldingRangeKind
 
 
@@ -1419,20 +1419,20 @@ struct FoldingRange {
  */
  */
 namespace CompletionTriggerKind {
 namespace CompletionTriggerKind {
 /**
 /**
-	 * Completion was triggered by typing an identifier (24x7 code
-	 * complete), manual invocation (e.g Ctrl+Space) or via API.
-	 */
+ * Completion was triggered by typing an identifier (24x7 code
+ * complete), manual invocation (e.g Ctrl+Space) or via API.
+ */
 static const int Invoked = 1;
 static const int Invoked = 1;
 
 
 /**
 /**
-	 * Completion was triggered by a trigger character specified by
-	 * the `triggerCharacters` properties of the `CompletionRegistrationOptions`.
-	 */
+ * Completion was triggered by a trigger character specified by
+ * the `triggerCharacters` properties of the `CompletionRegistrationOptions`.
+ */
 static const int TriggerCharacter = 2;
 static const int TriggerCharacter = 2;
 
 
 /**
 /**
-	 * Completion was re-triggered as the current completion list is incomplete.
-	 */
+ * Completion was re-triggered as the current completion list is incomplete.
+ */
 static const int TriggerForIncompleteCompletions = 3;
 static const int TriggerForIncompleteCompletions = 3;
 } // namespace CompletionTriggerKind
 } // namespace CompletionTriggerKind
 
 
@@ -1441,8 +1441,8 @@ static const int TriggerForIncompleteCompletions = 3;
  */
  */
 struct CompletionContext {
 struct CompletionContext {
 	/**
 	/**
-	* How the completion was triggered.
-	*/
+	 * How the completion was triggered.
+	 */
 	int triggerKind = CompletionTriggerKind::TriggerCharacter;
 	int triggerKind = CompletionTriggerKind::TriggerCharacter;
 
 
 	/**
 	/**
@@ -1906,7 +1906,7 @@ struct GodotNativeClassInfo {
 struct GodotCapabilities {
 struct GodotCapabilities {
 	/**
 	/**
 	 * Native class list
 	 * Native class list
-	*/
+	 */
 	List<GodotNativeClassInfo> native_classes;
 	List<GodotNativeClassInfo> native_classes;
 
 
 	Dictionary to_json() {
 	Dictionary to_json() {

+ 1 - 1
modules/gltf/gltf_document.cpp

@@ -5430,7 +5430,7 @@ void GLTFDocument::_convert_mult_mesh_instance_to_gltf(MultiMeshInstance *p_mult
 						p_multi_mesh_instance->get_transform() * transform;
 						p_multi_mesh_instance->get_transform() * transform;
 			} else if (multi_mesh->get_transform_format() == MultiMesh::TRANSFORM_3D) {
 			} else if (multi_mesh->get_transform_format() == MultiMesh::TRANSFORM_3D) {
 				transform = p_multi_mesh_instance->get_transform() *
 				transform = p_multi_mesh_instance->get_transform() *
-							multi_mesh->get_instance_transform(instance_i);
+						multi_mesh->get_instance_transform(instance_i);
 			}
 			}
 			Ref<ArrayMesh> mm = multi_mesh->get_mesh();
 			Ref<ArrayMesh> mm = multi_mesh->get_mesh();
 			if (mm.is_valid()) {
 			if (mm.is_valid()) {

+ 21 - 22
modules/mono/csharp_script.cpp

@@ -293,22 +293,22 @@ void CSharpLanguage::get_reserved_words(List<String> *p_words) const {
 
 
 bool CSharpLanguage::is_control_flow_keyword(String p_keyword) const {
 bool CSharpLanguage::is_control_flow_keyword(String p_keyword) const {
 	return p_keyword == "break" ||
 	return p_keyword == "break" ||
-		   p_keyword == "case" ||
-		   p_keyword == "catch" ||
-		   p_keyword == "continue" ||
-		   p_keyword == "default" ||
-		   p_keyword == "do" ||
-		   p_keyword == "else" ||
-		   p_keyword == "finally" ||
-		   p_keyword == "for" ||
-		   p_keyword == "foreach" ||
-		   p_keyword == "goto" ||
-		   p_keyword == "if" ||
-		   p_keyword == "return" ||
-		   p_keyword == "switch" ||
-		   p_keyword == "throw" ||
-		   p_keyword == "try" ||
-		   p_keyword == "while";
+			p_keyword == "case" ||
+			p_keyword == "catch" ||
+			p_keyword == "continue" ||
+			p_keyword == "default" ||
+			p_keyword == "do" ||
+			p_keyword == "else" ||
+			p_keyword == "finally" ||
+			p_keyword == "for" ||
+			p_keyword == "foreach" ||
+			p_keyword == "goto" ||
+			p_keyword == "if" ||
+			p_keyword == "return" ||
+			p_keyword == "switch" ||
+			p_keyword == "throw" ||
+			p_keyword == "try" ||
+			p_keyword == "while";
 }
 }
 
 
 void CSharpLanguage::get_comment_delimiters(List<String> *p_delimiters) const {
 void CSharpLanguage::get_comment_delimiters(List<String> *p_delimiters) const {
@@ -3023,8 +3023,7 @@ ScriptInstance *CSharpScript::instance_create(Object *p_this) {
 			if (ScriptDebugger::get_singleton()) {
 			if (ScriptDebugger::get_singleton()) {
 				CSharpLanguage::get_singleton()->debug_break_parse(get_path(), 0, "Script inherits from native type '" + native_name + "', so it can't be instanced in object of type: '" + p_this->get_class() + "'");
 				CSharpLanguage::get_singleton()->debug_break_parse(get_path(), 0, "Script inherits from native type '" + native_name + "', so it can't be instanced in object of type: '" + p_this->get_class() + "'");
 			}
 			}
-			ERR_FAIL_V_MSG(NULL, "Script inherits from native type '" + native_name +
-										 "', so it can't be instanced in object of type: '" + p_this->get_class() + "'.");
+			ERR_FAIL_V_MSG(NULL, "Script inherits from native type '" + native_name + "', so it can't be instanced in object of type: '" + p_this->get_class() + "'.");
 		}
 		}
 	}
 	}
 
 
@@ -3295,10 +3294,10 @@ Error CSharpScript::load_source_code(const String &p_path) {
 	Error ferr = read_all_file_utf8(p_path, source);
 	Error ferr = read_all_file_utf8(p_path, source);
 
 
 	ERR_FAIL_COND_V_MSG(ferr != OK, ferr,
 	ERR_FAIL_COND_V_MSG(ferr != OK, ferr,
-			ferr == ERR_INVALID_DATA ?
-					  "Script '" + p_path + "' contains invalid unicode (UTF-8), so it was not loaded."
-										  " Please ensure that scripts are saved in valid UTF-8 unicode." :
-					  "Failed to read file: '" + p_path + "'.");
+			ferr == ERR_INVALID_DATA
+					? "Script '" + p_path + "' contains invalid unicode (UTF-8), so it was not loaded."
+											" Please ensure that scripts are saved in valid UTF-8 unicode."
+					: "Failed to read file: '" + p_path + "'.");
 
 
 #ifdef TOOLS_ENABLED
 #ifdef TOOLS_ENABLED
 	source_changed_cache = true;
 	source_changed_cache = true;

+ 2 - 3
modules/mono/editor/bindings_generator.cpp

@@ -354,8 +354,7 @@ String BindingsGenerator::bbcode_to_xml(const String &p_bbcode, const TypeInterf
 				xml_output.append(link_target);
 				xml_output.append(link_target);
 				xml_output.append("</c>");
 				xml_output.append("</c>");
 			} else if (link_tag == "enum") {
 			} else if (link_tag == "enum") {
-				StringName search_cname = !target_itype ? target_cname :
-															StringName(target_itype->name + "." + (String)target_cname);
+				StringName search_cname = !target_itype ? target_cname : StringName(target_itype->name + "." + (String)target_cname);
 
 
 				const Map<StringName, TypeInterface>::Element *enum_match = enum_types.find(search_cname);
 				const Map<StringName, TypeInterface>::Element *enum_match = enum_types.find(search_cname);
 
 
@@ -2350,7 +2349,7 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
 				if (itype.cname != name_cache.type_Object || imethod.name != "free") {
 				if (itype.cname != name_cache.type_Object || imethod.name != "free") {
 					WARN_PRINT("Notification: New unexpected virtual non-overridable method found."
 					WARN_PRINT("Notification: New unexpected virtual non-overridable method found."
 							   " We only expected Object.free, but found '" +
 							   " We only expected Object.free, but found '" +
-							   itype.name + "." + imethod.name + "'.");
+							itype.name + "." + imethod.name + "'.");
 				}
 				}
 			} else if (return_info.type == Variant::INT && return_info.usage & PROPERTY_USAGE_CLASS_IS_ENUM) {
 			} else if (return_info.type == Variant::INT && return_info.usage & PROPERTY_USAGE_CLASS_IS_ENUM) {
 				imethod.return_type.cname = return_info.class_name;
 				imethod.return_type.cname = return_info.class_name;

+ 5 - 6
modules/mono/editor/script_class_parser.cpp

@@ -638,8 +638,7 @@ static String get_preprocessor_directive(const String &p_line, int p_from) {
 	CRASH_COND(p_line[p_from] != '#');
 	CRASH_COND(p_line[p_from] != '#');
 	p_from++;
 	p_from++;
 	int i = p_from;
 	int i = p_from;
-	while (i < p_line.length() && (p_line[i] == '_' || (p_line[i] >= 'A' && p_line[i] <= 'Z') ||
-										  (p_line[i] >= 'a' && p_line[i] <= 'z') || p_line[i] > 127)) {
+	while (i < p_line.length() && (p_line[i] == '_' || (p_line[i] >= 'A' && p_line[i] <= 'Z') || (p_line[i] >= 'a' && p_line[i] <= 'z') || p_line[i] > 127)) {
 		i++;
 		i++;
 	}
 	}
 	return p_line.substr(p_from, i - p_from);
 	return p_line.substr(p_from, i - p_from);
@@ -717,10 +716,10 @@ Error ScriptClassParser::parse_file(const String &p_filepath) {
 	Error ferr = read_all_file_utf8(p_filepath, source);
 	Error ferr = read_all_file_utf8(p_filepath, source);
 
 
 	ERR_FAIL_COND_V_MSG(ferr != OK, ferr,
 	ERR_FAIL_COND_V_MSG(ferr != OK, ferr,
-			ferr == ERR_INVALID_DATA ?
-					  "File '" + p_filepath + "' contains invalid unicode (UTF-8), so it was not loaded."
-											" Please ensure that scripts are saved in valid UTF-8 unicode." :
-					  "Failed to read file: '" + p_filepath + "'.");
+			ferr == ERR_INVALID_DATA
+					? "File '" + p_filepath + "' contains invalid unicode (UTF-8), so it was not loaded."
+											  " Please ensure that scripts are saved in valid UTF-8 unicode."
+					: "Failed to read file: '" + p_filepath + "'.");
 
 
 	run_dummy_preprocessor(source, p_filepath);
 	run_dummy_preprocessor(source, p_filepath);
 
 

+ 25 - 31
modules/mono/mono_gd/gd_mono.cpp

@@ -149,7 +149,7 @@ void gd_mono_debug_init() {
 
 
 	if (da_args.length() == 0) {
 	if (da_args.length() == 0) {
 		da_args = String("--debugger-agent=transport=dt_socket,address=127.0.0.1:" + itos(da_port) +
 		da_args = String("--debugger-agent=transport=dt_socket,address=127.0.0.1:" + itos(da_port) +
-						 ",embedding=1,server=y,suspend=" + (da_suspend ? "y,timeout=" + itos(da_timeout) : "n"))
+				",embedding=1,server=y,suspend=" + (da_suspend ? "y,timeout=" + itos(da_timeout) : "n"))
 						  .utf8();
 						  .utf8();
 	}
 	}
 #else
 #else
@@ -584,9 +584,9 @@ bool GDMono::load_assembly_from(const String &p_name, const String &p_path, GDMo
 ApiAssemblyInfo::Version ApiAssemblyInfo::Version::get_from_loaded_assembly(GDMonoAssembly *p_api_assembly, ApiAssemblyInfo::Type p_api_type) {
 ApiAssemblyInfo::Version ApiAssemblyInfo::Version::get_from_loaded_assembly(GDMonoAssembly *p_api_assembly, ApiAssemblyInfo::Type p_api_type) {
 	ApiAssemblyInfo::Version api_assembly_version;
 	ApiAssemblyInfo::Version api_assembly_version;
 
 
-	const char *nativecalls_name = p_api_type == ApiAssemblyInfo::API_CORE ?
-											 BINDINGS_CLASS_NATIVECALLS :
-											 BINDINGS_CLASS_NATIVECALLS_EDITOR;
+	const char *nativecalls_name = p_api_type == ApiAssemblyInfo::API_CORE
+			? BINDINGS_CLASS_NATIVECALLS
+			: BINDINGS_CLASS_NATIVECALLS_EDITOR;
 
 
 	GDMonoClass *nativecalls_klass = p_api_assembly->get_class(BINDINGS_NAMESPACE, nativecalls_name);
 	GDMonoClass *nativecalls_klass = p_api_assembly->get_class(BINDINGS_NAMESPACE, nativecalls_name);
 
 
@@ -628,7 +628,9 @@ bool GDMono::copy_prebuilt_api_assembly(ApiAssemblyInfo::Type p_api_type, const
 	String src_dir = GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file(p_config);
 	String src_dir = GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file(p_config);
 	String dst_dir = GodotSharpDirs::get_res_assemblies_base_dir().plus_file(p_config);
 	String dst_dir = GodotSharpDirs::get_res_assemblies_base_dir().plus_file(p_config);
 
 
-	String assembly_name = p_api_type == ApiAssemblyInfo::API_CORE ? CORE_API_ASSEMBLY_NAME : EDITOR_API_ASSEMBLY_NAME;
+	String assembly_name = p_api_type == ApiAssemblyInfo::API_CORE
+			? CORE_API_ASSEMBLY_NAME
+			: EDITOR_API_ASSEMBLY_NAME;
 
 
 	// Create destination directory if needed
 	// Create destination directory if needed
 	if (!DirAccess::exists(dst_dir)) {
 	if (!DirAccess::exists(dst_dir)) {
@@ -685,11 +687,11 @@ static bool try_get_cached_api_hash_for(const String &p_api_assemblies_dir, bool
 	}
 	}
 
 
 	r_out_of_sync = GodotSharpBindings::get_bindings_version() != (uint32_t)cfg->get_value("core", "bindings_version") ||
 	r_out_of_sync = GodotSharpBindings::get_bindings_version() != (uint32_t)cfg->get_value("core", "bindings_version") ||
-					GodotSharpBindings::get_cs_glue_version() != (uint32_t)cfg->get_value("core", "cs_glue_version") ||
-					GodotSharpBindings::get_bindings_version() != (uint32_t)cfg->get_value("editor", "bindings_version") ||
-					GodotSharpBindings::get_cs_glue_version() != (uint32_t)cfg->get_value("editor", "cs_glue_version") ||
-					GodotSharpBindings::get_core_api_hash() != (uint64_t)cfg->get_value("core", "api_hash") ||
-					GodotSharpBindings::get_editor_api_hash() != (uint64_t)cfg->get_value("editor", "api_hash");
+			GodotSharpBindings::get_cs_glue_version() != (uint32_t)cfg->get_value("core", "cs_glue_version") ||
+			GodotSharpBindings::get_bindings_version() != (uint32_t)cfg->get_value("editor", "bindings_version") ||
+			GodotSharpBindings::get_cs_glue_version() != (uint32_t)cfg->get_value("editor", "cs_glue_version") ||
+			GodotSharpBindings::get_core_api_hash() != (uint64_t)cfg->get_value("core", "api_hash") ||
+			GodotSharpBindings::get_editor_api_hash() != (uint64_t)cfg->get_value("editor", "api_hash");
 
 
 	return true;
 	return true;
 }
 }
@@ -737,14 +739,10 @@ bool GDMono::_temp_domain_load_are_assemblies_out_of_sync(const String &p_config
 }
 }
 
 
 String GDMono::update_api_assemblies_from_prebuilt(const String &p_config, const bool *p_core_api_out_of_sync, const bool *p_editor_api_out_of_sync) {
 String GDMono::update_api_assemblies_from_prebuilt(const String &p_config, const bool *p_core_api_out_of_sync, const bool *p_editor_api_out_of_sync) {
-#define FAIL_REASON(m_out_of_sync, m_prebuilt_exists)                            \
-	(                                                                            \
-			(m_out_of_sync ?                                                     \
-							  String("The assembly is invalidated ") :             \
-							  String("The assembly was not found ")) +             \
-			(m_prebuilt_exists ?                                                 \
-							  String("and the prebuilt assemblies are missing.") : \
-							  String("and we failed to copy the prebuilt assemblies.")))
+#define FAIL_REASON(m_out_of_sync, m_prebuilt_exists)                                                          \
+	(                                                                                                          \
+			(m_out_of_sync ? String("The assembly is invalidated ") : String("The assembly was not found ")) + \
+			(m_prebuilt_exists ? String("and the prebuilt assemblies are missing.") : String("and we failed to copy the prebuilt assemblies.")))
 
 
 	String dst_assemblies_dir = GodotSharpDirs::get_res_assemblies_base_dir().plus_file(p_config);
 	String dst_assemblies_dir = GodotSharpDirs::get_res_assemblies_base_dir().plus_file(p_config);
 
 
@@ -800,14 +798,12 @@ bool GDMono::_load_core_api_assembly(LoadedApiAssembly &r_loaded_api_assembly, c
 	// For the editor and the editor player we want to load it from a specific path to make sure we can keep it up to date
 	// For the editor and the editor player we want to load it from a specific path to make sure we can keep it up to date
 
 
 	// If running the project manager, load it from the prebuilt API directory
 	// If running the project manager, load it from the prebuilt API directory
-	String assembly_dir = !Main::is_project_manager() ?
-									GodotSharpDirs::get_res_assemblies_base_dir().plus_file(p_config) :
-									GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file(p_config);
+	String assembly_dir = !Main::is_project_manager() ? GodotSharpDirs::get_res_assemblies_base_dir().plus_file(p_config) : GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file(p_config);
 
 
 	String assembly_path = assembly_dir.plus_file(CORE_API_ASSEMBLY_NAME ".dll");
 	String assembly_path = assembly_dir.plus_file(CORE_API_ASSEMBLY_NAME ".dll");
 
 
 	bool success = FileAccess::exists(assembly_path) &&
 	bool success = FileAccess::exists(assembly_path) &&
-				   load_assembly_from(CORE_API_ASSEMBLY_NAME, assembly_path, &r_loaded_api_assembly.assembly, p_refonly);
+			load_assembly_from(CORE_API_ASSEMBLY_NAME, assembly_path, &r_loaded_api_assembly.assembly, p_refonly);
 #else
 #else
 	bool success = load_assembly(CORE_API_ASSEMBLY_NAME, &r_loaded_api_assembly.assembly, p_refonly);
 	bool success = load_assembly(CORE_API_ASSEMBLY_NAME, &r_loaded_api_assembly.assembly, p_refonly);
 #endif
 #endif
@@ -815,8 +811,8 @@ bool GDMono::_load_core_api_assembly(LoadedApiAssembly &r_loaded_api_assembly, c
 	if (success) {
 	if (success) {
 		ApiAssemblyInfo::Version api_assembly_ver = ApiAssemblyInfo::Version::get_from_loaded_assembly(r_loaded_api_assembly.assembly, ApiAssemblyInfo::API_CORE);
 		ApiAssemblyInfo::Version api_assembly_ver = ApiAssemblyInfo::Version::get_from_loaded_assembly(r_loaded_api_assembly.assembly, ApiAssemblyInfo::API_CORE);
 		r_loaded_api_assembly.out_of_sync = GodotSharpBindings::get_core_api_hash() != api_assembly_ver.godot_api_hash ||
 		r_loaded_api_assembly.out_of_sync = GodotSharpBindings::get_core_api_hash() != api_assembly_ver.godot_api_hash ||
-											GodotSharpBindings::get_bindings_version() != api_assembly_ver.bindings_version ||
-											GodotSharpBindings::get_cs_glue_version() != api_assembly_ver.cs_glue_version;
+				GodotSharpBindings::get_bindings_version() != api_assembly_ver.bindings_version ||
+				GodotSharpBindings::get_cs_glue_version() != api_assembly_ver.cs_glue_version;
 	} else {
 	} else {
 		r_loaded_api_assembly.out_of_sync = false;
 		r_loaded_api_assembly.out_of_sync = false;
 	}
 	}
@@ -832,20 +828,18 @@ bool GDMono::_load_editor_api_assembly(LoadedApiAssembly &r_loaded_api_assembly,
 	// For the editor and the editor player we want to load it from a specific path to make sure we can keep it up to date
 	// For the editor and the editor player we want to load it from a specific path to make sure we can keep it up to date
 
 
 	// If running the project manager, load it from the prebuilt API directory
 	// If running the project manager, load it from the prebuilt API directory
-	String assembly_dir = !Main::is_project_manager() ?
-									GodotSharpDirs::get_res_assemblies_base_dir().plus_file(p_config) :
-									GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file(p_config);
+	String assembly_dir = !Main::is_project_manager() ? GodotSharpDirs::get_res_assemblies_base_dir().plus_file(p_config) : GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file(p_config);
 
 
 	String assembly_path = assembly_dir.plus_file(EDITOR_API_ASSEMBLY_NAME ".dll");
 	String assembly_path = assembly_dir.plus_file(EDITOR_API_ASSEMBLY_NAME ".dll");
 
 
 	bool success = FileAccess::exists(assembly_path) &&
 	bool success = FileAccess::exists(assembly_path) &&
-				   load_assembly_from(EDITOR_API_ASSEMBLY_NAME, assembly_path, &r_loaded_api_assembly.assembly, p_refonly);
+			load_assembly_from(EDITOR_API_ASSEMBLY_NAME, assembly_path, &r_loaded_api_assembly.assembly, p_refonly);
 
 
 	if (success) {
 	if (success) {
 		ApiAssemblyInfo::Version api_assembly_ver = ApiAssemblyInfo::Version::get_from_loaded_assembly(r_loaded_api_assembly.assembly, ApiAssemblyInfo::API_EDITOR);
 		ApiAssemblyInfo::Version api_assembly_ver = ApiAssemblyInfo::Version::get_from_loaded_assembly(r_loaded_api_assembly.assembly, ApiAssemblyInfo::API_EDITOR);
 		r_loaded_api_assembly.out_of_sync = GodotSharpBindings::get_editor_api_hash() != api_assembly_ver.godot_api_hash ||
 		r_loaded_api_assembly.out_of_sync = GodotSharpBindings::get_editor_api_hash() != api_assembly_ver.godot_api_hash ||
-											GodotSharpBindings::get_bindings_version() != api_assembly_ver.bindings_version ||
-											GodotSharpBindings::get_cs_glue_version() != api_assembly_ver.cs_glue_version;
+				GodotSharpBindings::get_bindings_version() != api_assembly_ver.bindings_version ||
+				GodotSharpBindings::get_cs_glue_version() != api_assembly_ver.cs_glue_version;
 	} else {
 	} else {
 		r_loaded_api_assembly.out_of_sync = false;
 		r_loaded_api_assembly.out_of_sync = false;
 	}
 	}
@@ -958,7 +952,7 @@ bool GDMono::_load_tools_assemblies() {
 		return true;
 		return true;
 
 
 	bool success = load_assembly(TOOLS_ASM_NAME, &tools_assembly) &&
 	bool success = load_assembly(TOOLS_ASM_NAME, &tools_assembly) &&
-				   load_assembly(TOOLS_PROJECT_EDITOR_ASM_NAME, &tools_project_editor_assembly);
+			load_assembly(TOOLS_PROJECT_EDITOR_ASM_NAME, &tools_project_editor_assembly);
 
 
 	return success;
 	return success;
 }
 }

+ 2 - 2
modules/mono/mono_gd/gd_mono.h

@@ -54,8 +54,8 @@ struct Version {
 
 
 	bool operator==(const Version &p_other) const {
 	bool operator==(const Version &p_other) const {
 		return godot_api_hash == p_other.godot_api_hash &&
 		return godot_api_hash == p_other.godot_api_hash &&
-			   bindings_version == p_other.bindings_version &&
-			   cs_glue_version == p_other.cs_glue_version;
+				bindings_version == p_other.bindings_version &&
+				cs_glue_version == p_other.cs_glue_version;
 	}
 	}
 
 
 	Version() :
 	Version() :

+ 2 - 2
modules/mono/mono_gd/gd_mono_class.cpp

@@ -180,7 +180,7 @@ void GDMonoClass::fetch_methods_with_godot_api_checks(GDMonoClass *p_native_base
 #ifdef DEBUG_ENABLED
 #ifdef DEBUG_ENABLED
 			String fullname = method->get_ret_type_full_name() + " " + name + "(" + method->get_signature_desc(true) + ")";
 			String fullname = method->get_ret_type_full_name() + " " + name + "(" + method->get_signature_desc(true) + ")";
 			WARN_PRINT("Method '" + fullname + "' is hidden by Godot API method. Should be '" +
 			WARN_PRINT("Method '" + fullname + "' is hidden by Godot API method. Should be '" +
-					   method->get_full_name_no_class() + "'. In class '" + namespace_name + "." + class_name + "'.");
+					method->get_full_name_no_class() + "'. In class '" + namespace_name + "." + class_name + "'.");
 #endif
 #endif
 			continue;
 			continue;
 		}
 		}
@@ -198,7 +198,7 @@ void GDMonoClass::fetch_methods_with_godot_api_checks(GDMonoClass *p_native_base
 					// found
 					// found
 					String fullname = m->get_ret_type_full_name() + " " + name + "(" + m->get_signature_desc(true) + ")";
 					String fullname = m->get_ret_type_full_name() + " " + name + "(" + m->get_signature_desc(true) + ")";
 					WARN_PRINT("Method '" + fullname + "' should be '" + m->get_full_name_no_class() +
 					WARN_PRINT("Method '" + fullname + "' should be '" + m->get_full_name_no_class() +
-							   "'. In class '" + namespace_name + "." + class_name + "'.");
+							"'. In class '" + namespace_name + "." + class_name + "'.");
 					break;
 					break;
 				}
 				}
 
 

+ 4 - 6
modules/mono/mono_gd/gd_mono_marshal.cpp

@@ -712,8 +712,7 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty
 		} break;
 		} break;
 	}
 	}
 
 
-	ERR_FAIL_V_MSG(NULL, "Attempted to convert Variant to an unmarshallable managed type. Name: '" +
-								 p_type.type_class->get_name() + "' Encoding: " + itos(p_type.type_encoding) + ".");
+	ERR_FAIL_V_MSG(NULL, "Attempted to convert Variant to an unmarshallable managed type. Name: '" + p_type.type_class->get_name() + "' Encoding: " + itos(p_type.type_encoding) + ".");
 }
 }
 
 
 Variant mono_object_to_variant_impl(MonoObject *p_obj, const ManagedType &p_type, bool p_fail_with_err = true) {
 Variant mono_object_to_variant_impl(MonoObject *p_obj, const ManagedType &p_type, bool p_fail_with_err = true) {
@@ -925,8 +924,7 @@ Variant mono_object_to_variant_impl(MonoObject *p_obj, const ManagedType &p_type
 	}
 	}
 
 
 	if (p_fail_with_err) {
 	if (p_fail_with_err) {
-		ERR_FAIL_V_MSG(Variant(), "Attempted to convert an unmarshallable managed type to Variant. Name: '" +
-										  p_type.type_class->get_name() + "' Encoding: " + itos(p_type.type_encoding) + ".");
+		ERR_FAIL_V_MSG(Variant(), "Attempted to convert an unmarshallable managed type to Variant. Name: '" + p_type.type_class->get_name() + "' Encoding: " + itos(p_type.type_encoding) + ".");
 	} else {
 	} else {
 		return Variant();
 		return Variant();
 	}
 	}
@@ -982,7 +980,7 @@ String mono_object_to_variant_string(MonoObject *p_obj, MonoException **r_exc) {
 
 
 MonoObject *Dictionary_to_system_generic_dict(const Dictionary &p_dict, GDMonoClass *p_class, MonoReflectionType *p_key_reftype, MonoReflectionType *p_value_reftype) {
 MonoObject *Dictionary_to_system_generic_dict(const Dictionary &p_dict, GDMonoClass *p_class, MonoReflectionType *p_key_reftype, MonoReflectionType *p_value_reftype) {
 	String ctor_desc = ":.ctor(System.Collections.Generic.IDictionary`2<" + GDMonoUtils::get_type_desc(p_key_reftype) +
 	String ctor_desc = ":.ctor(System.Collections.Generic.IDictionary`2<" + GDMonoUtils::get_type_desc(p_key_reftype) +
-					   ", " + GDMonoUtils::get_type_desc(p_value_reftype) + ">)";
+			", " + GDMonoUtils::get_type_desc(p_value_reftype) + ">)";
 	GDMonoMethod *ctor = p_class->get_method_with_desc(ctor_desc, true);
 	GDMonoMethod *ctor = p_class->get_method_with_desc(ctor_desc, true);
 	CRASH_COND(ctor == nullptr);
 	CRASH_COND(ctor == nullptr);
 
 
@@ -1004,7 +1002,7 @@ MonoObject *Dictionary_to_system_generic_dict(const Dictionary &p_dict, GDMonoCl
 Dictionary system_generic_dict_to_Dictionary(MonoObject *p_obj, GDMonoClass *p_class, MonoReflectionType *p_key_reftype, MonoReflectionType *p_value_reftype) {
 Dictionary system_generic_dict_to_Dictionary(MonoObject *p_obj, GDMonoClass *p_class, MonoReflectionType *p_key_reftype, MonoReflectionType *p_value_reftype) {
 	GDMonoClass *godot_dict_class = GDMonoUtils::Marshal::make_generic_dictionary_type(p_key_reftype, p_value_reftype);
 	GDMonoClass *godot_dict_class = GDMonoUtils::Marshal::make_generic_dictionary_type(p_key_reftype, p_value_reftype);
 	String ctor_desc = ":.ctor(System.Collections.Generic.IDictionary`2<" + GDMonoUtils::get_type_desc(p_key_reftype) +
 	String ctor_desc = ":.ctor(System.Collections.Generic.IDictionary`2<" + GDMonoUtils::get_type_desc(p_key_reftype) +
-					   ", " + GDMonoUtils::get_type_desc(p_value_reftype) + ">)";
+			", " + GDMonoUtils::get_type_desc(p_value_reftype) + ">)";
 	GDMonoMethod *godot_dict_ctor = godot_dict_class->get_method_with_desc(ctor_desc, true);
 	GDMonoMethod *godot_dict_ctor = godot_dict_class->get_method_with_desc(ctor_desc, true);
 	CRASH_COND(godot_dict_ctor == nullptr);
 	CRASH_COND(godot_dict_ctor == nullptr);
 
 

+ 21 - 21
modules/mono/mono_gd/gd_mono_marshal.h

@@ -187,45 +187,45 @@ enum {
 #endif
 #endif
 
 
 	MATCHES_Vector2 = (MATCHES_real_t && (sizeof(Vector2) == (sizeof(real_t) * 2)) &&
 	MATCHES_Vector2 = (MATCHES_real_t && (sizeof(Vector2) == (sizeof(real_t) * 2)) &&
-					   offsetof(Vector2, x) == (sizeof(real_t) * 0) &&
-					   offsetof(Vector2, y) == (sizeof(real_t) * 1)),
+			offsetof(Vector2, x) == (sizeof(real_t) * 0) &&
+			offsetof(Vector2, y) == (sizeof(real_t) * 1)),
 
 
 	MATCHES_Rect2 = (MATCHES_Vector2 && (sizeof(Rect2) == (sizeof(Vector2) * 2)) &&
 	MATCHES_Rect2 = (MATCHES_Vector2 && (sizeof(Rect2) == (sizeof(Vector2) * 2)) &&
-					 offsetof(Rect2, position) == (sizeof(Vector2) * 0) &&
-					 offsetof(Rect2, size) == (sizeof(Vector2) * 1)),
+			offsetof(Rect2, position) == (sizeof(Vector2) * 0) &&
+			offsetof(Rect2, size) == (sizeof(Vector2) * 1)),
 
 
 	MATCHES_Transform2D = (MATCHES_Vector2 && (sizeof(Transform2D) == (sizeof(Vector2) * 3))), // No field offset required, it stores an array
 	MATCHES_Transform2D = (MATCHES_Vector2 && (sizeof(Transform2D) == (sizeof(Vector2) * 3))), // No field offset required, it stores an array
 
 
 	MATCHES_Vector3 = (MATCHES_real_t && (sizeof(Vector3) == (sizeof(real_t) * 3)) &&
 	MATCHES_Vector3 = (MATCHES_real_t && (sizeof(Vector3) == (sizeof(real_t) * 3)) &&
-					   offsetof(Vector3, x) == (sizeof(real_t) * 0) &&
-					   offsetof(Vector3, y) == (sizeof(real_t) * 1) &&
-					   offsetof(Vector3, z) == (sizeof(real_t) * 2)),
+			offsetof(Vector3, x) == (sizeof(real_t) * 0) &&
+			offsetof(Vector3, y) == (sizeof(real_t) * 1) &&
+			offsetof(Vector3, z) == (sizeof(real_t) * 2)),
 
 
 	MATCHES_Basis = (MATCHES_Vector3 && (sizeof(Basis) == (sizeof(Vector3) * 3))), // No field offset required, it stores an array
 	MATCHES_Basis = (MATCHES_Vector3 && (sizeof(Basis) == (sizeof(Vector3) * 3))), // No field offset required, it stores an array
 
 
 	MATCHES_Quat = (MATCHES_real_t && (sizeof(Quat) == (sizeof(real_t) * 4)) &&
 	MATCHES_Quat = (MATCHES_real_t && (sizeof(Quat) == (sizeof(real_t) * 4)) &&
-					offsetof(Quat, x) == (sizeof(real_t) * 0) &&
-					offsetof(Quat, y) == (sizeof(real_t) * 1) &&
-					offsetof(Quat, z) == (sizeof(real_t) * 2) &&
-					offsetof(Quat, w) == (sizeof(real_t) * 3)),
+			offsetof(Quat, x) == (sizeof(real_t) * 0) &&
+			offsetof(Quat, y) == (sizeof(real_t) * 1) &&
+			offsetof(Quat, z) == (sizeof(real_t) * 2) &&
+			offsetof(Quat, w) == (sizeof(real_t) * 3)),
 
 
 	MATCHES_Transform = (MATCHES_Basis && MATCHES_Vector3 && (sizeof(Transform) == (sizeof(Basis) + sizeof(Vector3))) &&
 	MATCHES_Transform = (MATCHES_Basis && MATCHES_Vector3 && (sizeof(Transform) == (sizeof(Basis) + sizeof(Vector3))) &&
-						 offsetof(Transform, basis) == 0 &&
-						 offsetof(Transform, origin) == sizeof(Basis)),
+			offsetof(Transform, basis) == 0 &&
+			offsetof(Transform, origin) == sizeof(Basis)),
 
 
 	MATCHES_AABB = (MATCHES_Vector3 && (sizeof(AABB) == (sizeof(Vector3) * 2)) &&
 	MATCHES_AABB = (MATCHES_Vector3 && (sizeof(AABB) == (sizeof(Vector3) * 2)) &&
-					offsetof(AABB, position) == (sizeof(Vector3) * 0) &&
-					offsetof(AABB, size) == (sizeof(Vector3) * 1)),
+			offsetof(AABB, position) == (sizeof(Vector3) * 0) &&
+			offsetof(AABB, size) == (sizeof(Vector3) * 1)),
 
 
 	MATCHES_Color = (MATCHES_float && (sizeof(Color) == (sizeof(float) * 4)) &&
 	MATCHES_Color = (MATCHES_float && (sizeof(Color) == (sizeof(float) * 4)) &&
-					 offsetof(Color, r) == (sizeof(float) * 0) &&
-					 offsetof(Color, g) == (sizeof(float) * 1) &&
-					 offsetof(Color, b) == (sizeof(float) * 2) &&
-					 offsetof(Color, a) == (sizeof(float) * 3)),
+			offsetof(Color, r) == (sizeof(float) * 0) &&
+			offsetof(Color, g) == (sizeof(float) * 1) &&
+			offsetof(Color, b) == (sizeof(float) * 2) &&
+			offsetof(Color, a) == (sizeof(float) * 3)),
 
 
 	MATCHES_Plane = (MATCHES_Vector3 && MATCHES_real_t && (sizeof(Plane) == (sizeof(Vector3) + sizeof(real_t))) &&
 	MATCHES_Plane = (MATCHES_Vector3 && MATCHES_real_t && (sizeof(Plane) == (sizeof(Vector3) + sizeof(real_t))) &&
-					 offsetof(Plane, normal) == 0 &&
-					 offsetof(Plane, d) == sizeof(Vector3))
+			offsetof(Plane, normal) == 0 &&
+			offsetof(Plane, d) == sizeof(Vector3))
 };
 };
 
 
 // In the future we may force this if we want to ref return these structs
 // In the future we may force this if we want to ref return these structs

+ 1 - 1
modules/mono/mono_gd/gd_mono_wasm_m2n.h

@@ -173,7 +173,7 @@ template <typename T>
 struct m2n_arg_cast_helper<T, 'L'> {
 struct m2n_arg_cast_helper<T, 'L'> {
 	static T cast(Mono_InterpMethodArguments *p_margs, size_t p_idx) {
 	static T cast(Mono_InterpMethodArguments *p_margs, size_t p_idx) {
 		static_assert(std::is_same<T, int64_t>::value || std::is_same<T, uint64_t>::value ||
 		static_assert(std::is_same<T, int64_t>::value || std::is_same<T, uint64_t>::value ||
-							  (sizeof(void *) == 8 && std::is_pointer<T>::value),
+						(sizeof(void *) == 8 && std::is_pointer<T>::value),
 				"Invalid type for cookie 'L'.");
 				"Invalid type for cookie 'L'.");
 
 
 		union {
 		union {

+ 18 - 18
modules/mono/utils/string_utils.cpp

@@ -135,24 +135,24 @@ bool is_csharp_keyword(const String &p_name) {
 	// Reserved keywords
 	// Reserved keywords
 
 
 	return p_name == "abstract" || p_name == "as" || p_name == "base" || p_name == "bool" ||
 	return p_name == "abstract" || p_name == "as" || p_name == "base" || p_name == "bool" ||
-		   p_name == "break" || p_name == "byte" || p_name == "case" || p_name == "catch" ||
-		   p_name == "char" || p_name == "checked" || p_name == "class" || p_name == "const" ||
-		   p_name == "continue" || p_name == "decimal" || p_name == "default" || p_name == "delegate" ||
-		   p_name == "do" || p_name == "double" || p_name == "else" || p_name == "enum" ||
-		   p_name == "event" || p_name == "explicit" || p_name == "extern" || p_name == "false" ||
-		   p_name == "finally" || p_name == "fixed" || p_name == "float" || p_name == "for" ||
-		   p_name == "forech" || p_name == "goto" || p_name == "if" || p_name == "implicit" ||
-		   p_name == "in" || p_name == "int" || p_name == "interface" || p_name == "internal" ||
-		   p_name == "is" || p_name == "lock" || p_name == "long" || p_name == "namespace" ||
-		   p_name == "new" || p_name == "null" || p_name == "object" || p_name == "operator" ||
-		   p_name == "out" || p_name == "override" || p_name == "params" || p_name == "private" ||
-		   p_name == "protected" || p_name == "public" || p_name == "readonly" || p_name == "ref" ||
-		   p_name == "return" || p_name == "sbyte" || p_name == "sealed" || p_name == "short" ||
-		   p_name == "sizeof" || p_name == "stackalloc" || p_name == "static" || p_name == "string" ||
-		   p_name == "struct" || p_name == "switch" || p_name == "this" || p_name == "throw" ||
-		   p_name == "true" || p_name == "try" || p_name == "typeof" || p_name == "uint" || p_name == "ulong" ||
-		   p_name == "unchecked" || p_name == "unsafe" || p_name == "ushort" || p_name == "using" ||
-		   p_name == "virtual" || p_name == "volatile" || p_name == "void" || p_name == "while";
+			p_name == "break" || p_name == "byte" || p_name == "case" || p_name == "catch" ||
+			p_name == "char" || p_name == "checked" || p_name == "class" || p_name == "const" ||
+			p_name == "continue" || p_name == "decimal" || p_name == "default" || p_name == "delegate" ||
+			p_name == "do" || p_name == "double" || p_name == "else" || p_name == "enum" ||
+			p_name == "event" || p_name == "explicit" || p_name == "extern" || p_name == "false" ||
+			p_name == "finally" || p_name == "fixed" || p_name == "float" || p_name == "for" ||
+			p_name == "forech" || p_name == "goto" || p_name == "if" || p_name == "implicit" ||
+			p_name == "in" || p_name == "int" || p_name == "interface" || p_name == "internal" ||
+			p_name == "is" || p_name == "lock" || p_name == "long" || p_name == "namespace" ||
+			p_name == "new" || p_name == "null" || p_name == "object" || p_name == "operator" ||
+			p_name == "out" || p_name == "override" || p_name == "params" || p_name == "private" ||
+			p_name == "protected" || p_name == "public" || p_name == "readonly" || p_name == "ref" ||
+			p_name == "return" || p_name == "sbyte" || p_name == "sealed" || p_name == "short" ||
+			p_name == "sizeof" || p_name == "stackalloc" || p_name == "static" || p_name == "string" ||
+			p_name == "struct" || p_name == "switch" || p_name == "this" || p_name == "throw" ||
+			p_name == "true" || p_name == "try" || p_name == "typeof" || p_name == "uint" || p_name == "ulong" ||
+			p_name == "unchecked" || p_name == "unsafe" || p_name == "ushort" || p_name == "using" ||
+			p_name == "virtual" || p_name == "volatile" || p_name == "void" || p_name == "while";
 }
 }
 
 
 String escape_csharp_keyword(const String &p_name) {
 String escape_csharp_keyword(const String &p_name) {

+ 3 - 3
modules/pvr/texture_loader_pvr.cpp

@@ -398,15 +398,15 @@ static void get_modulation_value(int x, int y, const int p_2bit, const int p_mod
 							  rep_vals0[p_modulation[y + 1][x]] +
 							  rep_vals0[p_modulation[y + 1][x]] +
 							  rep_vals0[p_modulation[y][x - 1]] +
 							  rep_vals0[p_modulation[y][x - 1]] +
 							  rep_vals0[p_modulation[y][x + 1]] + 2) /
 							  rep_vals0[p_modulation[y][x + 1]] + 2) /
-					  4;
+					4;
 		} else if (p_modulation_modes[y][x] == 2) {
 		} else if (p_modulation_modes[y][x] == 2) {
 			mod_val = (rep_vals0[p_modulation[y][x - 1]] +
 			mod_val = (rep_vals0[p_modulation[y][x - 1]] +
 							  rep_vals0[p_modulation[y][x + 1]] + 1) /
 							  rep_vals0[p_modulation[y][x + 1]] + 1) /
-					  2;
+					2;
 		} else {
 		} else {
 			mod_val = (rep_vals0[p_modulation[y - 1][x]] +
 			mod_val = (rep_vals0[p_modulation[y - 1][x]] +
 							  rep_vals0[p_modulation[y + 1][x]] + 1) /
 							  rep_vals0[p_modulation[y + 1][x]] + 1) /
-					  2;
+					2;
 		}
 		}
 	} else {
 	} else {
 		mod_val = rep_vals1[p_modulation[y][x]];
 		mod_val = rep_vals1[p_modulation[y][x]];

+ 4 - 4
modules/upnp/upnp.cpp

@@ -37,10 +37,10 @@
 
 
 bool UPNP::is_common_device(const String &dev) const {
 bool UPNP::is_common_device(const String &dev) const {
 	return dev.empty() ||
 	return dev.empty() ||
-		   dev.find("InternetGatewayDevice") >= 0 ||
-		   dev.find("WANIPConnection") >= 0 ||
-		   dev.find("WANPPPConnection") >= 0 ||
-		   dev.find("rootdevice") >= 0;
+			dev.find("InternetGatewayDevice") >= 0 ||
+			dev.find("WANIPConnection") >= 0 ||
+			dev.find("WANPPPConnection") >= 0 ||
+			dev.find("rootdevice") >= 0;
 }
 }
 
 
 int UPNP::discover(int timeout, int ttl, const String &device_filter) {
 int UPNP::discover(int timeout, int ttl, const String &device_filter) {

+ 1 - 17
modules/visual_script/visual_script.cpp

@@ -2435,7 +2435,6 @@ void VisualScriptLanguage::debug_get_stack_level_locals(int p_level, List<String
 	const StringName *f = _call_stack[l].function;
 	const StringName *f = _call_stack[l].function;
 
 
 	ERR_FAIL_COND(!_call_stack[l].instance->functions.has(*f));
 	ERR_FAIL_COND(!_call_stack[l].instance->functions.has(*f));
-	//VisualScriptInstance::Function *func = &_call_stack[l].instance->functions[*f];
 
 
 	VisualScriptNodeInstance *node = _call_stack[l].instance->instances[*_call_stack[l].current_id];
 	VisualScriptNodeInstance *node = _call_stack[l].instance->instances[*_call_stack[l].current_id];
 	ERR_FAIL_COND(!node);
 	ERR_FAIL_COND(!node);
@@ -2481,23 +2480,8 @@ void VisualScriptLanguage::debug_get_stack_level_locals(int p_level, List<String
 		p_locals->push_back("working_mem/mem_" + itos(i));
 		p_locals->push_back("working_mem/mem_" + itos(i));
 		p_values->push_back((*_call_stack[l].work_mem)[i]);
 		p_values->push_back((*_call_stack[l].work_mem)[i]);
 	}
 	}
-
-	/*
-    ERR_FAIL_INDEX(p_level,_debug_call_stack_pos);
-
-
-    VisualFunction *f = _call_stack[l].function;
-
-    List<Pair<StringName,int> > locals;
-
-    f->debug_get_stack_member_state(*_call_stack[l].line,&locals);
-    for( List<Pair<StringName,int> >::Element *E = locals.front();E;E=E->next() ) {
-
-	p_locals->push_back(E->get().first);
-	p_values->push_back(_call_stack[l].stack[E->get().second]);
-    }
-*/
 }
 }
+
 void VisualScriptLanguage::debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {
 void VisualScriptLanguage::debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {
 	if (_debug_parse_err_node >= 0) {
 	if (_debug_parse_err_node >= 0) {
 		return;
 		return;

+ 1 - 1
modules/visual_script/visual_script_editor.cpp

@@ -3799,7 +3799,7 @@ void VisualScriptEditor::connect_seq(Ref<VisualScriptNode> vnode_old, Ref<Visual
 		undo_redo->add_do_method(script.ptr(), "sequence_connect", func, port_action_node, pass_port, new_id);
 		undo_redo->add_do_method(script.ptr(), "sequence_connect", func, port_action_node, pass_port, new_id);
 		undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", func, port_action_node, pass_port, new_id);
 		undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", func, port_action_node, pass_port, new_id);
 	} else if (vnode_old->get_output_value_port_info(port_action_output).name == String("return") &&
 	} else if (vnode_old->get_output_value_port_info(port_action_output).name == String("return") &&
-			   !script->get_output_sequence_ports_connected(func, port_action_node).has(return_port)) {
+			!script->get_output_sequence_ports_connected(func, port_action_node).has(return_port)) {
 		undo_redo->add_do_method(script.ptr(), "sequence_connect", func, port_action_node, return_port, new_id);
 		undo_redo->add_do_method(script.ptr(), "sequence_connect", func, port_action_node, return_port, new_id);
 		undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", func, port_action_node, return_port, new_id);
 		undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", func, port_action_node, return_port, new_id);
 	} else {
 	} else {

+ 22 - 22
platform/android/android_keys_utils.h

@@ -133,28 +133,28 @@ static _WinTranslatePair _ak_to_keycode[] = {
 };
 };
 /*
 /*
 TODO: map these android key:
 TODO: map these android key:
-    AKEYCODE_SOFT_LEFT       = 1,
-    AKEYCODE_SOFT_RIGHT      = 2,
-    AKEYCODE_CALL            = 5,
-    AKEYCODE_ENDCALL         = 6,
-    AKEYCODE_STAR            = 17,
-    AKEYCODE_POUND           = 18,
-    AKEYCODE_POWER           = 26,
-    AKEYCODE_CAMERA          = 27,
-    AKEYCODE_CLEAR           = 28,
-    AKEYCODE_SYM             = 63,
-    AKEYCODE_ENVELOPE        = 65,
-    AKEYCODE_GRAVE           = 68,
-    AKEYCODE_SEMICOLON       = 74,
-    AKEYCODE_APOSTROPHE      = 75,
-    AKEYCODE_AT              = 77,
-    AKEYCODE_NUM             = 78,
-    AKEYCODE_HEADSETHOOK     = 79,
-    AKEYCODE_FOCUS           = 80,   // *Camera* focus
-    AKEYCODE_NOTIFICATION    = 83,
-    AKEYCODE_SEARCH          = 84,
-    AKEYCODE_PICTSYMBOLS     = 94,
-    AKEYCODE_SWITCH_CHARSET  = 95,
+	AKEYCODE_SOFT_LEFT       = 1,
+	AKEYCODE_SOFT_RIGHT      = 2,
+	AKEYCODE_CALL            = 5,
+	AKEYCODE_ENDCALL         = 6,
+	AKEYCODE_STAR            = 17,
+	AKEYCODE_POUND           = 18,
+	AKEYCODE_POWER           = 26,
+	AKEYCODE_CAMERA          = 27,
+	AKEYCODE_CLEAR           = 28,
+	AKEYCODE_SYM             = 63,
+	AKEYCODE_ENVELOPE        = 65,
+	AKEYCODE_GRAVE           = 68,
+	AKEYCODE_SEMICOLON       = 74,
+	AKEYCODE_APOSTROPHE      = 75,
+	AKEYCODE_AT              = 77,
+	AKEYCODE_NUM             = 78,
+	AKEYCODE_HEADSETHOOK     = 79,
+	AKEYCODE_FOCUS           = 80,   // *Camera* focus
+	AKEYCODE_NOTIFICATION    = 83,
+	AKEYCODE_SEARCH          = 84,
+	AKEYCODE_PICTSYMBOLS     = 94,
+	AKEYCODE_SWITCH_CHARSET  = 95,
 */
 */
 
 
 unsigned int android_get_keysym(unsigned int p_code);
 unsigned int android_get_keysym(unsigned int p_code);

+ 9 - 15
platform/android/export/export_plugin.cpp

@@ -502,11 +502,11 @@ bool EditorExportPlatformAndroid::is_package_name_valid(const String &p_package,
 
 
 bool EditorExportPlatformAndroid::_should_compress_asset(const String &p_path, const Vector<uint8_t> &p_data) {
 bool EditorExportPlatformAndroid::_should_compress_asset(const String &p_path, const Vector<uint8_t> &p_data) {
 	/*
 	/*
-     *  By not compressing files with little or not benefit in doing so,
-     *  a performance gain is expected attime. Moreover, if the APK is
-     *  zip-aligned, assets stored as they are can be efficiently read by
-     *  Android by memory-mapping them.
-     */
+	 *  By not compressing files with little or not benefit in doing so,
+	 *  a performance gain is expected attime. Moreover, if the APK is
+	 *  zip-aligned, assets stored as they are can be efficiently read by
+	 *  Android by memory-mapping them.
+	 */
 
 
 	// -- Unconditional uncompress to mimic AAPT plus some other
 	// -- Unconditional uncompress to mimic AAPT plus some other
 
 
@@ -831,7 +831,7 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p
 			OS::get_singleton()->get_screen_orientation_from_string(GLOBAL_GET("display/window/handheld/orientation")));
 			OS::get_singleton()->get_screen_orientation_from_string(GLOBAL_GET("display/window/handheld/orientation")));
 
 
 	bool min_gles3 = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name") == "GLES3" &&
 	bool min_gles3 = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name") == "GLES3" &&
-					 !ProjectSettings::get_singleton()->get("rendering/quality/driver/fallback_to_gles2");
+			!ProjectSettings::get_singleton()->get("rendering/quality/driver/fallback_to_gles2");
 	bool screen_support_small = p_preset->get("screen/support_small");
 	bool screen_support_small = p_preset->get("screen/support_small");
 	bool screen_support_normal = p_preset->get("screen/support_normal");
 	bool screen_support_normal = p_preset->get("screen/support_normal");
 	bool screen_support_large = p_preset->get("screen/support_large");
 	bool screen_support_large = p_preset->get("screen/support_large");
@@ -857,16 +857,11 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p
 				int iofs = ofs + 8;
 				int iofs = ofs + 8;
 
 
 				string_count = decode_uint32(&p_manifest[iofs]);
 				string_count = decode_uint32(&p_manifest[iofs]);
-				//styles_count = decode_uint32(&p_manifest[iofs + 4]);
+				// iofs + 4 is `styles_count`.
 				string_flags = decode_uint32(&p_manifest[iofs + 8]);
 				string_flags = decode_uint32(&p_manifest[iofs + 8]);
 				string_data_offset = decode_uint32(&p_manifest[iofs + 12]);
 				string_data_offset = decode_uint32(&p_manifest[iofs + 12]);
-				//styles_offset = decode_uint32(&p_manifest[iofs + 16]);
-				/*
-                printf("string count: %i\n",string_count);
-                printf("flags: %i\n",string_flags);
-                printf("sdata ofs: %i\n",string_data_offset);
-                printf("styles ofs: %i\n",styles_offset);
-                */
+				// iofs + 16 is `styles_offset`.
+
 				uint32_t st_offset = iofs + 20;
 				uint32_t st_offset = iofs + 20;
 				string_table.resize(string_count);
 				string_table.resize(string_count);
 				uint32_t string_end = 0;
 				uint32_t string_end = 0;
@@ -1441,7 +1436,6 @@ void EditorExportPlatformAndroid::_fix_resources(const Ref<EditorExportPreset> &
 	encode_uint32(ret.size(), &ret.write[4]);
 	encode_uint32(ret.size(), &ret.write[4]);
 
 
 	r_manifest = ret;
 	r_manifest = ret;
-	//printf("end\n");
 }
 }
 
 
 void EditorExportPlatformAndroid::_load_image_data(const Ref<Image> &p_splash_image, Vector<uint8_t> &p_data) {
 void EditorExportPlatformAndroid::_load_image_data(const Ref<Image> &p_splash_image, Vector<uint8_t> &p_data) {

+ 3 - 3
platform/android/export/godot_plugin_config.cpp

@@ -96,13 +96,13 @@ Vector<PluginConfigAndroid> PluginConfigAndroid::get_prebuilt_plugins(String plu
 bool PluginConfigAndroid::is_plugin_config_valid(PluginConfigAndroid plugin_config) {
 bool PluginConfigAndroid::is_plugin_config_valid(PluginConfigAndroid plugin_config) {
 	bool valid_name = !plugin_config.name.empty();
 	bool valid_name = !plugin_config.name.empty();
 	bool valid_binary_type = plugin_config.binary_type == PluginConfigAndroid::BINARY_TYPE_LOCAL ||
 	bool valid_binary_type = plugin_config.binary_type == PluginConfigAndroid::BINARY_TYPE_LOCAL ||
-							 plugin_config.binary_type == PluginConfigAndroid::BINARY_TYPE_REMOTE;
+			plugin_config.binary_type == PluginConfigAndroid::BINARY_TYPE_REMOTE;
 
 
 	bool valid_binary = false;
 	bool valid_binary = false;
 	if (valid_binary_type) {
 	if (valid_binary_type) {
 		valid_binary = !plugin_config.binary.empty() &&
 		valid_binary = !plugin_config.binary.empty() &&
-					   (plugin_config.binary_type == PluginConfigAndroid::BINARY_TYPE_REMOTE ||
-							   FileAccess::exists(plugin_config.binary));
+				(plugin_config.binary_type == PluginConfigAndroid::BINARY_TYPE_REMOTE ||
+						FileAccess::exists(plugin_config.binary));
 	}
 	}
 
 
 	bool valid_local_dependencies = true;
 	bool valid_local_dependencies = true;

+ 1 - 1
platform/android/export/gradle_export_util.cpp

@@ -191,7 +191,7 @@ String bool_to_string(bool v) {
 
 
 String _get_gles_tag() {
 String _get_gles_tag() {
 	bool min_gles3 = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name") == "GLES3" &&
 	bool min_gles3 = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name") == "GLES3" &&
-					 !ProjectSettings::get_singleton()->get("rendering/quality/driver/fallback_to_gles2");
+			!ProjectSettings::get_singleton()->get("rendering/quality/driver/fallback_to_gles2");
 	return min_gles3 ? "    <uses-feature android:glEsVersion=\"0x00030000\" android:required=\"true\" />\n" : "";
 	return min_gles3 ? "    <uses-feature android:glEsVersion=\"0x00030000\" android:required=\"true\" />\n" : "";
 }
 }
 
 

+ 1 - 2
platform/android/java/lib/src/org/godotengine/godot/Godot.java

@@ -683,8 +683,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
 
 
 			if (!pack_valid) {
 			if (!pack_valid) {
 				Intent notifierIntent = new Intent(activity, activity.getClass());
 				Intent notifierIntent = new Intent(activity, activity.getClass());
-				notifierIntent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK |
-										Intent.FLAG_ACTIVITY_CLEAR_TOP);
+				notifierIntent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK | Intent.FLAG_ACTIVITY_CLEAR_TOP);
 
 
 				PendingIntent pendingIntent = PendingIntent.getActivity(activity, 0,
 				PendingIntent pendingIntent = PendingIntent.getActivity(activity, 0,
 						notifierIntent, PendingIntent.FLAG_UPDATE_CURRENT);
 						notifierIntent, PendingIntent.FLAG_UPDATE_CURRENT);

+ 11 - 11
platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java

@@ -50,9 +50,9 @@ public class GodotDownloaderService extends DownloaderService {
 	};
 	};
 
 
 	/**
 	/**
-     * This public key comes from your Android Market publisher account, and it
-     * used by the LVL to validate responses from Market on your behalf.
-     */
+	 * This public key comes from your Android Market publisher account, and it
+	 * used by the LVL to validate responses from Market on your behalf.
+	 */
 	@Override
 	@Override
 	public String getPublicKey() {
 	public String getPublicKey() {
 		SharedPreferences prefs = getApplicationContext().getSharedPreferences("app_data_keys", Context.MODE_PRIVATE);
 		SharedPreferences prefs = getApplicationContext().getSharedPreferences("app_data_keys", Context.MODE_PRIVATE);
@@ -63,20 +63,20 @@ public class GodotDownloaderService extends DownloaderService {
 	}
 	}
 
 
 	/**
 	/**
-     * This is used by the preference obfuscater to make sure that your
-     * obfuscated preferences are different than the ones used by other
-     * applications.
-     */
+	 * This is used by the preference obfuscater to make sure that your
+	 * obfuscated preferences are different than the ones used by other
+	 * applications.
+	 */
 	@Override
 	@Override
 	public byte[] getSALT() {
 	public byte[] getSALT() {
 		return SALT;
 		return SALT;
 	}
 	}
 
 
 	/**
 	/**
-     * Fill this in with the class name for your alarm receiver. We do this
-     * because receivers must be unique across all of Android (it's a good idea
-     * to make sure that your receiver is in your unique package)
-     */
+	 * Fill this in with the class name for your alarm receiver. We do this
+	 * because receivers must be unique across all of Android (it's a good idea
+	 * to make sure that your receiver is in your unique package)
+	 */
 	@Override
 	@Override
 	public String getAlarmReceiverClassName() {
 	public String getAlarmReceiverClassName() {
 		Log.d("GODOT", "getAlarmReceiverClassName()");
 		Log.d("GODOT", "getAlarmReceiverClassName()");

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