Android: `OS.create_instance()` should return `-1` on failure
@@ -1123,7 +1123,7 @@ class Godot(private val context: Context) {
@Keep
private fun createNewGodotInstance(args: Array<String>): Int {
- return primaryHost?.onNewGodotInstanceRequested(args) ?: 0
+ return primaryHost?.onNewGodotInstanceRequested(args) ?: -1
}
@@ -474,7 +474,7 @@ public class GodotFragment extends Fragment implements IDownloaderClient, GodotH
if (parentHost != null) {
return parentHost.onNewGodotInstanceRequested(args);
- return 0;
+ return -1;
@Override
@@ -92,7 +92,7 @@ public interface GodotHost {
* @return the id of the new instance. See {@code onGodotForceQuit}
*/
default int onNewGodotInstanceRequested(String[] args) {
/**
@@ -863,6 +863,9 @@ Error OS_Android::create_process(const String &p_path, const List<String> &p_arg
Error OS_Android::create_instance(const List<String> &p_arguments, ProcessID *r_child_id) {
int instance_id = godot_java->create_new_godot_instance(p_arguments);
+ if (instance_id == -1) {
+ return FAILED;
+ }
if (r_child_id) {
*r_child_id = instance_id;