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Merge pull request #38824 from m4gr3d/hide_custom_defines_from_editor

Remove the `custom_defines` section from the editor
Rémi Verschelde 5 жил өмнө
parent
commit
154e2ff234

+ 1 - 1
scene/resources/shader.cpp

@@ -178,7 +178,7 @@ void Shader::_bind_methods() {
 	//ClassDB::bind_method(D_METHOD("get_param_list"),&Shader::get_fragment_code);
 	//ClassDB::bind_method(D_METHOD("get_param_list"),&Shader::get_fragment_code);
 
 
 	ADD_PROPERTY(PropertyInfo(Variant::STRING, "code", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_code", "get_code");
 	ADD_PROPERTY(PropertyInfo(Variant::STRING, "code", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_code", "get_code");
-	ADD_PROPERTY(PropertyInfo(Variant::STRING, "custom_defines", PROPERTY_HINT_MULTILINE_TEXT), "set_custom_defines", "get_custom_defines");
+	ADD_PROPERTY(PropertyInfo(Variant::STRING, "custom_defines", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_custom_defines", "get_custom_defines");
 
 
 	BIND_ENUM_CONSTANT(MODE_SPATIAL);
 	BIND_ENUM_CONSTANT(MODE_SPATIAL);
 	BIND_ENUM_CONSTANT(MODE_CANVAS_ITEM);
 	BIND_ENUM_CONSTANT(MODE_CANVAS_ITEM);