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@@ -730,6 +730,8 @@ void TextShaderEditor::_editor_settings_changed() {
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shader_editor->get_text_editor()->add_theme_constant_override("line_spacing", EDITOR_GET("text_editor/appearance/whitespace/line_spacing"));
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shader_editor->get_text_editor()->add_theme_constant_override("line_spacing", EDITOR_GET("text_editor/appearance/whitespace/line_spacing"));
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shader_editor->get_text_editor()->set_draw_breakpoints_gutter(false);
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shader_editor->get_text_editor()->set_draw_breakpoints_gutter(false);
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shader_editor->get_text_editor()->set_draw_executing_lines_gutter(false);
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shader_editor->get_text_editor()->set_draw_executing_lines_gutter(false);
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+
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+ trim_trailing_whitespace_on_save = EDITOR_GET("text_editor/behavior/files/trim_trailing_whitespace_on_save");
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}
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}
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void TextShaderEditor::_show_warnings_panel(bool p_show) {
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void TextShaderEditor::_show_warnings_panel(bool p_show) {
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@@ -890,6 +892,10 @@ void TextShaderEditor::save_external_data(const String &p_str) {
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return;
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return;
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}
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}
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+ if (trim_trailing_whitespace_on_save) {
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+ trim_trailing_whitespace();
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+ }
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+
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apply_shaders();
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apply_shaders();
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Ref<Shader> edited_shader = shader_editor->get_edited_shader();
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Ref<Shader> edited_shader = shader_editor->get_edited_shader();
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@@ -912,6 +918,10 @@ void TextShaderEditor::save_external_data(const String &p_str) {
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disk_changed->hide();
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disk_changed->hide();
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}
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}
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+void TextShaderEditor::trim_trailing_whitespace() {
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+ shader_editor->trim_trailing_whitespace();
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+}
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+
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void TextShaderEditor::validate_script() {
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void TextShaderEditor::validate_script() {
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shader_editor->_validate_script();
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shader_editor->_validate_script();
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}
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}
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@@ -1193,6 +1203,8 @@ TextShaderEditor::TextShaderEditor() {
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disk_changed->add_button(TTR("Resave"), !DisplayServer::get_singleton()->get_swap_cancel_ok(), "resave");
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disk_changed->add_button(TTR("Resave"), !DisplayServer::get_singleton()->get_swap_cancel_ok(), "resave");
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disk_changed->connect("custom_action", callable_mp(this, &TextShaderEditor::save_external_data));
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disk_changed->connect("custom_action", callable_mp(this, &TextShaderEditor::save_external_data));
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+ trim_trailing_whitespace_on_save = EDITOR_GET("text_editor/behavior/files/trim_trailing_whitespace_on_save");
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+
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add_child(disk_changed);
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add_child(disk_changed);
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_editor_settings_changed();
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_editor_settings_changed();
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