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Enable Unicode support for RegEx class

Build PCRE2 thirdparty library with unicode support. RegEx objects
in Godot can now be used to recognize unicode strings.

(cherry picked from commit 9f10f6779cfdc15c1304c017bac5ad25de2383b6)
Maganty Rushyendra 5 years ago
parent
commit
158e8ee051
1 changed files with 1 additions and 1 deletions
  1. 1 1
      modules/regex/SCsub

+ 1 - 1
modules/regex/SCsub

@@ -7,7 +7,7 @@ env_regex = env_modules.Clone()
 
 if env["builtin_pcre2"]:
     thirdparty_dir = "#thirdparty/pcre2/src/"
-    thirdparty_flags = ["PCRE2_STATIC", "HAVE_CONFIG_H"]
+    thirdparty_flags = ["PCRE2_STATIC", "HAVE_CONFIG_H", "SUPPORT_UNICODE"]
 
     if env["builtin_pcre2_with_jit"]:
         thirdparty_flags.append("SUPPORT_JIT")