@@ -342,6 +342,9 @@ bool AudioStreamPlayer2D::is_playing() const {
float AudioStreamPlayer2D::get_playback_position() {
if (stream_playback.is_valid()) {
+ if (setseek >= 0.0) {
+ return setseek;
+ }
return stream_playback->get_playback_position();
}
@@ -714,6 +714,9 @@ bool AudioStreamPlayer3D::is_playing() const {
float AudioStreamPlayer3D::get_playback_position() {
@@ -267,6 +267,9 @@ bool AudioStreamPlayer::is_playing() const {
float AudioStreamPlayer::get_playback_position() {