Corrected the for-loop condition in the auto_mapping_process function. Previously, it was checking if children.size() is non-zero, which resulted in an infinite loop
@@ -1140,7 +1140,7 @@ void BoneMapper::auto_mapping_process(Ref<BoneMap> &p_bone_map) {
children.erase(ls_idx);
children.erase(rs_idx);
String word = "spine"; // It would be better to limit the search with "spine" because it could be mistaken with breast, wing and etc...
- for (int i = 0; children.size(); i++) {
+ for (int i = 0; i < children.size(); i++) {
bone_idx = children[i];
if (is_match_with_bone_name(skeleton->get_bone_name(bone_idx), word)) {
neck = bone_idx;