@@ -427,6 +427,11 @@ bool Animation::_set(const StringName &p_name, const Variant &p_value) {
} else {
return false;
}
+#ifndef DISABLE_DEPRECATED
+ } else if (prop_name == "loop" && p_value.operator bool()) { // Compatibility with Godot 3.x.
+ loop_mode = Animation::LoopMode::LOOP_LINEAR;
+ return true;
+#endif // DISABLE_DEPRECATED