This could occur when attempting to save project settings when no scenes or scripts are open (which is common in a brand new project).
@@ -2281,8 +2281,7 @@ bool ScriptEditor::edit(const RES &p_resource, int p_line, int p_col, bool p_gra
void ScriptEditor::save_current_script() {
ScriptEditorBase *current = _get_current_editor();
-
- if (_test_script_times_on_disk()) {
+ if (!current || _test_script_times_on_disk()) {
return;
}